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#hub75 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #hub75, aggregated by home.social.

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  1. Vielleicht habt ihr auf vergangenen Chaos Communication Congressen, MRMCDs oder Easterheggs meine Raspberry Pi Pico basierte Arcade-Konsole gesehen, vielleicht auch damit gespielt – jetzt könnt ihr auch via #PyGame am Computer und sogar via #Pygbag im Browser (sogar mobil) damit spielen: simonwaldherr.github.io/DIY-Ar

    Natürlich könnt ihr sie aber auch gerne nachbauen, Details dazu im Repo.

    #39c3 #rp2040 #hub75 #opensource #arcade #diy

  2. Vielleicht habt ihr auf vergangenen Chaos Communication Congressen, MRMCDs oder Easterheggs meine Raspberry Pi Pico basierte Arcade-Konsole gesehen, vielleicht auch damit gespielt – jetzt könnt ihr auch via #PyGame am Computer und sogar via #Pygbag im Browser (sogar mobil) damit spielen: simonwaldherr.github.io/DIY-Ar

    Natürlich könnt ihr sie aber auch gerne nachbauen, Details dazu im Repo.

    #39c3 #rp2040 #hub75 #opensource #arcade #diy

  3. Vielleicht habt ihr auf vergangenen Chaos Communication Congressen, MRMCDs oder Easterheggs meine Raspberry Pi Pico basierte Arcade-Konsole gesehen, vielleicht auch damit gespielt – jetzt könnt ihr auch via #PyGame am Computer und sogar via #Pygbag im Browser (sogar mobil) damit spielen: simonwaldherr.github.io/DIY-Ar

    Natürlich könnt ihr sie aber auch gerne nachbauen, Details dazu im Repo.

    #39c3 #rp2040 #hub75 #opensource #arcade #diy

  4. Vielleicht habt ihr auf vergangenen Chaos Communication Congressen, MRMCDs oder Easterheggs meine Raspberry Pi Pico basierte Arcade-Konsole gesehen, vielleicht auch damit gespielt – jetzt könnt ihr auch via #PyGame am Computer und sogar via #Pygbag im Browser (sogar mobil) damit spielen: simonwaldherr.github.io/DIY-Ar

    Natürlich könnt ihr sie aber auch gerne nachbauen, Details dazu im Repo.

    #39c3 #rp2040 #hub75 #opensource #arcade #diy

  5. Vielleicht habt ihr auf vergangenen Chaos Communication Congressen, MRMCDs oder Easterheggs meine Raspberry Pi Pico basierte Arcade-Konsole gesehen, vielleicht auch damit gespielt – jetzt könnt ihr auch via #PyGame am Computer und sogar via #Pygbag im Browser (sogar mobil) damit spielen: simonwaldherr.github.io/DIY-Ar

    Natürlich könnt ihr sie aber auch gerne nachbauen, Details dazu im Repo.

    #39c3 #rp2040 #hub75 #opensource #arcade #diy

  6. My hub75 based display has started having rendering issues lately. After messing around for a while and getting nowhere I believe I've finally fixed it by reducing the power supply voltage to 4.7V instead of 5V. I guess some of these displays don't really like 3.3V logic and reducing the difference helps.

    #ESP32 #hub75 #LEDs

  7. My hub75 based display has started having rendering issues lately. After messing around for a while and getting nowhere I believe I've finally fixed it by reducing the power supply voltage to 4.7V instead of 5V. I guess some of these displays don't really like 3.3V logic and reducing the difference helps.

    #ESP32 #hub75 #LEDs

  8. The new Steam Machine is a cube measuring 160mm on a side. In completely unrelated news, Adafruit is still selling 64x64 LED matrices that measure 160mm on a side.

    adafruit.com/product/3649

    #Steam #SteamMachine #HUB75 #LEDs

  9. The new Steam Machine is a cube measuring 160mm on a side. In completely unrelated news, Adafruit is still selling 64x64 LED matrices that measure 160mm on a side.

    adafruit.com/product/3649

    #Steam #SteamMachine #HUB75 #LEDs

  10. The new Steam Machine is a cube measuring 160mm on a side. In completely unrelated news, Adafruit is still selling 64x64 LED matrices that measure 160mm on a side.

    adafruit.com/product/3649

    #Steam #SteamMachine #HUB75 #LEDs

  11. The new Steam Machine is a cube measuring 160mm on a side. In completely unrelated news, Adafruit is still selling 64x64 LED matrices that measure 160mm on a side.

    adafruit.com/product/3649

    #Steam #SteamMachine #HUB75 #LEDs

  12. The new Steam Machine is a cube measuring 160mm on a side. In completely unrelated news, Adafruit is still selling 64x64 LED matrices that measure 160mm on a side.

    adafruit.com/product/3649

    #Steam #SteamMachine #HUB75 #LEDs

  13. @PaulaMaddox Wow, this brings back memories. I had an almost identical bug in my own #FPGA #Hub75 driver.

    Your bottom-most (in the photo) column looks correct; is this the first one that gets clocked out of the driver?

    When do you update the ABCD mux signals? I had a bug here; I realised that you have to hold them steady until you've clocked out the entire next row, then update them at the same time as you pulse the LATCH and /OE signals.

    Dunno if that helps - it was a few years ago!

  14. @PaulaMaddox Wow, this brings back memories. I had an almost identical bug in my own #FPGA #Hub75 driver.

    Your bottom-most (in the photo) column looks correct; is this the first one that gets clocked out of the driver?

    When do you update the ABCD mux signals? I had a bug here; I realised that you have to hold them steady until you've clocked out the entire next row, then update them at the same time as you pulse the LATCH and /OE signals.

    Dunno if that helps - it was a few years ago!

  15. @PaulaMaddox Wow, this brings back memories. I had an almost identical bug in my own #FPGA #Hub75 driver.

    Your bottom-most (in the photo) column looks correct; is this the first one that gets clocked out of the driver?

    When do you update the ABCD mux signals? I had a bug here; I realised that you have to hold them steady until you've clocked out the entire next row, then update them at the same time as you pulse the LATCH and /OE signals.

    Dunno if that helps - it was a few years ago!

  16. @PaulaMaddox Wow, this brings back memories. I had an almost identical bug in my own #FPGA #Hub75 driver.

    Your bottom-most (in the photo) column looks correct; is this the first one that gets clocked out of the driver?

    When do you update the ABCD mux signals? I had a bug here; I realised that you have to hold them steady until you've clocked out the entire next row, then update them at the same time as you pulse the LATCH and /OE signals.

    Dunno if that helps - it was a few years ago!

  17. @PaulaMaddox Wow, this brings back memories. I had an almost identical bug in my own #FPGA #Hub75 driver.

    Your bottom-most (in the photo) column looks correct; is this the first one that gets clocked out of the driver?

    When do you update the ABCD mux signals? I had a bug here; I realised that you have to hold them steady until you've clocked out the entire next row, then update them at the same time as you pulse the LATCH and /OE signals.

    Dunno if that helps - it was a few years ago!

  18. Letzte Chance, schaut vorbei, Science Communication Center
    Assembly, M7, Saal X, 1. OG 38c3.c3nav.de/l/scc/ #38C3 #Hub75 #ws2812 #rp2040

  19. Letzte Chance, schaut vorbei, Science Communication Center
    Assembly, M7, Saal X, 1. OG 38c3.c3nav.de/l/scc/ #38C3 #Hub75 #ws2812 #rp2040

  20. Letzte Chance, schaut vorbei, Science Communication Center
    Assembly, M7, Saal X, 1. OG 38c3.c3nav.de/l/scc/ #38C3 #Hub75 #ws2812 #rp2040

  21. Letzte Chance, schaut vorbei, Science Communication Center
    Assembly, M7, Saal X, 1. OG 38c3.c3nav.de/l/scc/ #38C3 #Hub75 #ws2812 #rp2040

  22. Letzte Chance, schaut vorbei, Science Communication Center
    Assembly, M7, Saal X, 1. OG 38c3.c3nav.de/l/scc/ #38C3 #Hub75 #ws2812 #rp2040

  23. ca. 150.000 LEDs bereit für die morgige Zugfahrt nach Hamburg.
    #38C3 #LED #hub75 #ws2812 #rp2040

  24. ca. 150.000 LEDs bereit für die morgige Zugfahrt nach Hamburg.
    #38C3 #LED #hub75 #ws2812 #rp2040

  25. ca. 150.000 LEDs bereit für die morgige Zugfahrt nach Hamburg.
    #38C3 #LED #hub75 #ws2812 #rp2040

  26. ca. 150.000 LEDs bereit für die morgige Zugfahrt nach Hamburg.
    #38C3 #LED #hub75 #ws2812 #rp2040

  27. ca. 150.000 LEDs bereit für die morgige Zugfahrt nach Hamburg.
    #38C3 #LED #hub75 #ws2812 #rp2040

  28. Haven't seen this discussed anywhere so

    Some #hub75 panels use an ASIC instead of a simple shift register for driving the LEDs to prevent burn-in etc - which means the chip expects a certain regular timing on its pins, else it goes dark. So if your simple test code isn't frigging latching and you've been debugging for hours, check your panel ICs!
    #embedded #led

  29. Haven't seen this discussed anywhere so

    Some #hub75 panels use an ASIC instead of a simple shift register for driving the LEDs to prevent burn-in etc - which means the chip expects a certain regular timing on its pins, else it goes dark. So if your simple test code isn't frigging latching and you've been debugging for hours, check your panel ICs!
    #embedded #led

  30. Haven't seen this discussed anywhere so

    Some #hub75 panels use an ASIC instead of a simple shift register for driving the LEDs to prevent burn-in etc - which means the chip expects a certain regular timing on its pins, else it goes dark. So if your simple test code isn't frigging latching and you've been debugging for hours, check your panel ICs!
    #embedded #led

  31. a case for 2x 64x64 HUB75 led matrices, where the shell can easily be printed out of something nice (colorfabb woodfill here)

    #3dprinting #leds #hub75

  32. a case for 2x 64x64 HUB75 led matrices, where the shell can easily be printed out of something nice (colorfabb woodfill here)

    #3dprinting #leds #hub75

  33. a case for 2x 64x64 HUB75 led matrices, where the shell can easily be printed out of something nice (colorfabb woodfill here)

    #3dprinting #leds #hub75

  34. Ich habe die letzten Wochen an einem neuen Projekt gebastelt, eine DIY Arcade Konsole. Das Projekt ist natürlich #OpenSource.
    Aktuell gibt es 6 Spiele (Tetris, Snake, Simon, Pong, Breakout, Qix).

    github.com/SimonWaldherr/DIY-A

    #DIY #FOSS #RP2040 #RaspberryPiPico #Hub75 #LED

  35. Ich habe die letzten Wochen an einem neuen Projekt gebastelt, eine DIY Arcade Konsole. Das Projekt ist natürlich #OpenSource.
    Aktuell gibt es 6 Spiele (Tetris, Snake, Simon, Pong, Breakout, Qix).

    github.com/SimonWaldherr/DIY-A

    #DIY #FOSS #RP2040 #RaspberryPiPico #Hub75 #LED

  36. Ich habe die letzten Wochen an einem neuen Projekt gebastelt, eine DIY Arcade Konsole. Das Projekt ist natürlich #OpenSource.
    Aktuell gibt es 6 Spiele (Tetris, Snake, Simon, Pong, Breakout, Qix).

    github.com/SimonWaldherr/DIY-A

    #DIY #FOSS #RP2040 #RaspberryPiPico #Hub75 #LED

  37. Ich habe die letzten Wochen an einem neuen Projekt gebastelt, eine DIY Arcade Konsole. Das Projekt ist natürlich #OpenSource.
    Aktuell gibt es 6 Spiele (Tetris, Snake, Simon, Pong, Breakout, Qix).

    github.com/SimonWaldherr/DIY-A

    #DIY #FOSS #RP2040 #RaspberryPiPico #Hub75 #LED

  38. Ich habe die letzten Wochen an einem neuen Projekt gebastelt, eine DIY Arcade Konsole. Das Projekt ist natürlich #OpenSource.
    Aktuell gibt es 6 Spiele (Tetris, Snake, Simon, Pong, Breakout, Qix).

    github.com/SimonWaldherr/DIY-A

    #DIY #FOSS #RP2040 #RaspberryPiPico #Hub75 #LED

  39. Uh-oh. The Adafruit fairy paid me a visit. I'm now in the "two free dev boards and a coaster" customer tier.

    Items are identified in the alt. text.

    #Adafruit #Neopixel #HUB75 #Feather

  40. Uh-oh. The Adafruit fairy paid me a visit. I'm now in the "two free dev boards and a coaster" customer tier.

    Items are identified in the alt. text.

    #Adafruit #Neopixel #HUB75 #Feather

  41. Uh-oh. The Adafruit fairy paid me a visit. I'm now in the "two free dev boards and a coaster" customer tier.

    Items are identified in the alt. text.

    #Adafruit #Neopixel #HUB75 #Feather

  42. Uh-oh. The Adafruit fairy paid me a visit. I'm now in the "two free dev boards and a coaster" customer tier.

    Items are identified in the alt. text.

    #Adafruit #Neopixel #HUB75 #Feather

  43. Uh-oh. The Adafruit fairy paid me a visit. I'm now in the "two free dev boards and a coaster" customer tier.

    Items are identified in the alt. text.

    #Adafruit #Neopixel #HUB75 #Feather