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#steamlink — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #steamlink, aggregated by home.social.

  1. #HotTake: the #AppleVision / #AppleVisionPro is failing because the market for high-end #VR Headsets is already oversaturated, and virtually all other players have an established library of #apps and uses, and proven compatibility with either #SteamLink / #WiVRn or #Monado and whatever Windows uses for #PCVR. Even with the #iOS compatibility, you just don't have a reason to buy a $1000+ headset just to hold a virtual #iPad / #iPhone when you likely already own a real one, and unlike cheaper headsets it just doesn't offer many experiences that the average user is going to pay that for.

    A new headset line would take way more than #Apple seems willing to invest, especially this late in #VirtualReality #technology's cycle.

    That said, there's definitely still a market for something cheap and easy, like a "Quest Lite", something that is made to hook to a lower-end #gaming computer's GPU and run stuff like tracking and reprojection locally, but doesn't necessarily have the power for anything substantial.

  2. #HotTake: the #AppleVision / #AppleVisionPro is failing because the market for high-end #VR Headsets is already oversaturated, and virtually all other players have an established library of #apps and uses, and proven compatibility with either #SteamLink / #WiVRn or #Monado and whatever Windows uses for #PCVR. Even with the #iOS compatibility, you just don't have a reason to buy a $1000+ headset just to hold a virtual #iPad / #iPhone when you likely already own a real one, and unlike cheaper headsets it just doesn't offer many experiences that the average user is going to pay that for.

    A new headset line would take way more than #Apple seems willing to invest, especially this late in #VirtualReality #technology's cycle.

    That said, there's definitely still a market for something cheap and easy, like a "Quest Lite", something that is made to hook to a lower-end #gaming computer's GPU and run stuff like tracking and reprojection locally, but doesn't necessarily have the power for anything substantial.

  3. #HotTake: the #AppleVision / #AppleVisionPro is failing because the market for high-end #VR Headsets is already oversaturated, and virtually all other players have an established library of #apps and uses, and proven compatibility with either #SteamLink / #WiVRn or #Monado and whatever Windows uses for #PCVR. Even with the #iOS compatibility, you just don't have a reason to buy a $1000+ headset just to hold a virtual #iPad / #iPhone when you likely already own a real one, and unlike cheaper headsets it just doesn't offer many experiences that the average user is going to pay that for.

    A new headset line would take way more than #Apple seems willing to invest, especially this late in #VirtualReality #technology's cycle.

    That said, there's definitely still a market for something cheap and easy, like a "Quest Lite", something that is made to hook to a lower-end #gaming computer's GPU and run stuff like tracking and reprojection locally, but doesn't necessarily have the power for anything substantial.

  4. #HotTake: the #AppleVision / #AppleVisionPro is failing because the market for high-end #VR Headsets is already oversaturated, and virtually all other players have an established library of #apps and uses, and proven compatibility with either #SteamLink / #WiVRn or #Monado and whatever Windows uses for #PCVR. Even with the #iOS compatibility, you just don't have a reason to buy a $1000+ headset just to hold a virtual #iPad / #iPhone when you likely already own a real one, and unlike cheaper headsets it just doesn't offer many experiences that the average user is going to pay that for.

    A new headset line would take way more than #Apple seems willing to invest, especially this late in #VirtualReality #technology's cycle.

    That said, there's definitely still a market for something cheap and easy, like a "Quest Lite", something that is made to hook to a lower-end #gaming computer's GPU and run stuff like tracking and reprojection locally, but doesn't necessarily have the power for anything substantial.

  5. : the / is failing because the market for high-end Headsets is already oversaturated, and virtually all other players have an established library of and uses, and proven compatibility with either / or and whatever Windows uses for . Even with the compatibility, you just don't have a reason to buy a $1000+ headset just to hold a virtual / when you likely already own a real one, and unlike cheaper headsets it just doesn't offer many experiences that the average user is going to pay that for.

    A new headset line would take way more than seems willing to invest, especially this late in 's cycle.

    That said, there's definitely still a market for something cheap and easy, like a "Quest Lite", something that is made to hook to a lower-end computer's GPU and run stuff like tracking and reprojection locally, but doesn't necessarily have the power for anything substantial.

  6. Protože mi jde pomalu ale jistě do kytek #Android #TVbox v obýváku, tak se chci zeptat, než koupim #OSMC #Vero, jestli někdo neprovozujete něco jinýho funkčního.

    Ten #X96max co mám teď z Ali byl víceméně celou dobu tu a tam problémovej a má problémy s přehříváním.

    Nebo možná rovnou #Philips telka (sorry, bez #Ambilight nejedu 😀) co by to uměla bez boxu? 😁

    V principu potřebuju #Kodi, #SteamLink a způsob, jak pouštět věci z #Tidal ..

  7. Protože mi jde pomalu ale jistě do kytek #Android #TVbox v obýváku, tak se chci zeptat, než koupim #OSMC #Vero, jestli někdo neprovozujete něco jinýho funkčního.

    Ten #X96max co mám teď z Ali byl víceméně celou dobu tu a tam problémovej a má problémy s přehříváním.

    Nebo možná rovnou #Philips telka (sorry, bez #Ambilight nejedu 😀) co by to uměla bez boxu? 😁

    V principu potřebuju #Kodi, #SteamLink a způsob, jak pouštět věci z #Tidal ..

  8. Protože mi jde pomalu ale jistě do kytek #Android #TVbox v obýváku, tak se chci zeptat, než koupim #OSMC #Vero, jestli někdo neprovozujete něco jinýho funkčního.

    Ten #X96max co mám teď z Ali byl víceméně celou dobu tu a tam problémovej a má problémy s přehříváním.

    Nebo možná rovnou #Philips telka (sorry, bez #Ambilight nejedu 😀) co by to uměla bez boxu? 😁

    V principu potřebuju #Kodi, #SteamLink a způsob, jak pouštět věci z #Tidal ..

  9. Protože mi jde pomalu ale jistě do kytek #Android #TVbox v obýváku, tak se chci zeptat, než koupim #OSMC #Vero, jestli někdo neprovozujete něco jinýho funkčního.

    Ten #X96max co mám teď z Ali byl víceméně celou dobu tu a tam problémovej a má problémy s přehříváním.

    Nebo možná rovnou #Philips telka (sorry, bez #Ambilight nejedu 😀) co by to uměla bez boxu? 😁

    V principu potřebuju #Kodi, #SteamLink a způsob, jak pouštět věci z #Tidal ..

  10. Protože mi jde pomalu ale jistě do kytek #Android #TVbox v obýváku, tak se chci zeptat, než koupim #OSMC #Vero, jestli někdo neprovozujete něco jinýho funkčního.

    Ten #X96max co mám teď z Ali byl víceméně celou dobu tu a tam problémovej a má problémy s přehříváním.

    Nebo možná rovnou #Philips telka (sorry, bez #Ambilight nejedu 😀) co by to uměla bez boxu? 😁

    V principu potřebuju #Kodi, #SteamLink a způsob, jak pouštět věci z #Tidal ..

  11. Apple Vision Pro Users gain access to select Steam Titles

    An open beta for Valve’s Steam Link is active for users with the Apple Vision Pro. Valve is…
    #NewsBeep #News #Virtualreality #AppleVisionPro #CA #Canada #OpenBeta #SteamLink #Technology #VirtualReality #VR
    newsbeep.com/ca/604415/

  12. Le Vision Pro va accéder à tout le catalogue de Steam… en streaming dlvr.it/TRwLcP #VisionPro #SteamLink

  13. Gaming op de Raspberry Pi: zo doe je dat zonder gedoe

    Ontdek hoe je met een Raspberry Pi retro games speelt, je PC-games streamt en zelfs lichte indie-games draait. Alles wat je moet weten voor je eigen mini-gameconsole.

    Lees meer: mastanet.com/artikel/gaming-op

    #RaspberryPi #retrogaming #SteamLink #Indiegames #gameconsole #RetroPie #Lakka #RecalBox #gamingtutorial #miniconsole

  14. Gaming op de Raspberry Pi: zo doe je dat zonder gedoe

    Ontdek hoe je met een Raspberry Pi retro games speelt, je PC-games streamt en zelfs lichte indie-games draait. Alles wat je moet weten voor je eigen mini-gameconsole.

    Lees meer: mastanet.com/artikel/gaming-op

    #RaspberryPi #retrogaming #SteamLink #Indiegames #gameconsole #RetroPie #Lakka #RecalBox #gamingtutorial #miniconsole

  15. Update: Ist vergeben, danke fürs Teilen.
    -----

    Hat hier jemand Interesse an einem Steam Link?
    de.wikipedia.org/wiki/Steam_Li

    Ich war kurz davor, das Ding in den Elektroschrott zu geben, bis ich eben gesehen habe, dass sich das vielleicht als Bastelprojekt eignen könnte.
    Ist ein Single Core ARMv7 mit 256 MB RAM und 1GB Flash-Speicher.
    Würde es gegen Porto verschicken.

    Offizielles SDK von Valve:
    github.com/ValveSoftware/steam

    Es gibt sogar einen älteren Kodi Build, aber keine Ahnung wie gut das läuft.
    github.com/garbear/kodi-steaml

    Weitere Infos:
    wiki.exploitee.rs/index.php/St

    #fediGive #fedigive_de #SteamLink

  16. My humble #homelab is complete (for tonight)

    200mm Noctua exhaust fans are plugged into USB ports. Each cabinet has some open sophets at the toe area to let cooler air in.

    Left cabinet houses a #geekpi #minirack. Three lenovo sff PCs run my proxmox cluster.

    Right cabinet houses my networking, ups, NAS, and the TV stuff (Wii, #steamlink, Amazon tv).

    Really happy how it all came out.

    Thanks @geerlingguy for all your videos on the mini rack!

    #minirack #Proxmox

  17. My humble #homelab is complete (for tonight)

    200mm Noctua exhaust fans are plugged into USB ports. Each cabinet has some open sophets at the toe area to let cooler air in.

    Left cabinet houses a #geekpi #minirack. Three lenovo sff PCs run my proxmox cluster.

    Right cabinet houses my networking, ups, NAS, and the TV stuff (Wii, #steamlink, Amazon tv).

    Really happy how it all came out.

    Thanks @geerlingguy for all your videos on the mini rack!

    #minirack #Proxmox

  18. My humble #homelab is complete (for tonight)

    200mm Noctua exhaust fans are plugged into USB ports. Each cabinet has some open sophets at the toe area to let cooler air in.

    Left cabinet houses a #geekpi #minirack. Three lenovo sff PCs run my proxmox cluster.

    Right cabinet houses my networking, ups, NAS, and the TV stuff (Wii, #steamlink, Amazon tv).

    Really happy how it all came out.

    Thanks @geerlingguy for all your videos on the mini rack!

    #minirack #Proxmox

  19. My humble #homelab is complete (for tonight)

    200mm Noctua exhaust fans are plugged into USB ports. Each cabinet has some open sophets at the toe area to let cooler air in.

    Left cabinet houses a #geekpi #minirack. Three lenovo sff PCs run my proxmox cluster.

    Right cabinet houses my networking, ups, NAS, and the TV stuff (Wii, #steamlink, Amazon tv).

    Really happy how it all came out.

    Thanks @geerlingguy for all your videos on the mini rack!

    #minirack #Proxmox

  20. Just tried playing #PathOfExile2 on #Ubuntu #Linux via #SteamLink installed on my #AppleTV… 3 things:

    - The input lag is unacceptable. It’s all 1G ethernet and the latency is massive…🙄

    - I can’t get a grip on the screen resolution/aspect ratio fuckery. PC is ultra wide, TV is 16:9 and there are black bars under and over image. Even if I change resolution to match ratio, it adds black bars on the sides…🤦🏻‍♂️

    - How the fuck can you play this game on the controller?!🥸

  21. I have and still use one of these.
    It's amazing how good it works despite it being 10 years old.
    #steamlink

  22. LMDE6 Faye yüklü Masaüstü Bilgisayarımın görüntü çıkışı bozuk olduğu için Raspberry Pi 5'te yüklü RaspberryPi OS içine kurulu Steam Link düzelmiş mi diye baktım, ama masaüstü bilgisayarımda açtığım Steam oyununun Raspberry Pi 5'te hâlâ sâdece imlecini görüyor ve bozuk sesini duyuyorum!

    #game #games #gaming #lmde6faye #raspberrypi5_8gb #SteamLink #linux

  23. Hey gaymers :IntersexInclusivePrideHeart:

    We've been successfully using the Remote Play function within the Steam gaming client :SteamIconLogo: for Windows for a while now to stream RuneScape from our Windows 11 :Windows_11_Logo: host gaming PC to our Android-based tablet (Xiaomi Redmi Pad Pro) using the Android Steam Link app .

    However, since we play RuneScape muted (and always have done), we had previously disabled sound in the Android app, and didn't think to previously test whether it even worked.

    Yesterday, however, we wanted to stream Stardew Valley, so that we could continue our newest co-op game with our wife whilst in the same room, but despite enabling sound on both the Android app and the Steam app on the host PC, we couldn't get any games or desktop sounds to play through the tablet 🥺😔

    We have already tried to troubleshoot the sound issue and looked at a lot of posts about it, but nothing we've done so far has worked 🤦‍♀️

    We think we might be able to work around the issue by changing our default sound output to Steam Streaming Speakers, but doing that stops sound outputting to our normal speakers, so we'd have to flick between the options each time we wanted to use Remote Play :Sighing_Face:

    We're intending to keep trying to research and resolve this issue ourselves, but if it's anything like the DPI awareness issue we found a workaround for, it could potentially take us weeks or even months 😖

    Don't suppose that anyone else has already found a solution to this? :BlobCatPleadStare: :catgirl_sleepy:

    Thank you in advance for any suggestions that have worked for you or others you know, even if they don't work for us personally :HeartHands:

    #AskFedi #ValveSteam #Steam #Windows11 #RemotePlay #gaming #PCGaming #SteamLink #TechSupport #InfuriatingProblemThatProbablyHasASimpleSolution

    Edit: AHA! Found the bleeping solution! And, of course, the things were bleeping easy 🤦‍♀️

    Steps to take that should work for most folks:

    On host PC in Steam

    • Steam > Settings > Remote Play > Enable Enhanced Host Options > enable Play audio on host.
    • Scroll down to and enable Enable Advanced Client Options, then set a controller button option to hold down to enable the Controller Overlay.
      • We used the Guide Button.

    On Steam Link app

    • Settings (cog icon) > Steaming > Customize > set the same button under Controller Overlay.
    • Go back to the main Steam Link screen.
    • Either click on Start Playing to load Steam (in either desktop or big picture mode) then load a game, or click on a previously-loaded game to open it.
    • Hold down the controller button you assigned to bring up the overlay.
    • Scroll over to the right and check that the sound isn't muted.
      • If it is, unmute it.

    We had this issue because we'd disabled the annoying touch controls that hover over the screen. Unfortunately, by doing so, we also disabled the part of the interface that was showing us that we'd muted Steam Link at some point 🤦‍♀️

    You can use the four finger tap gesture to bring up the streaming menu, but it is kinda difficult and unreliable to do... at least in our experience. This then allows you to enable touch controls, which in turns gives you icon to bring up the settings to change the touch controls, mouse settings, and set the sound and microphone options. This is an option if you don't have a controller, but please note that it's a bit of a faff.

    If none of this works for you, try watching through this video, even if you mute the audio and read the subtitles (like we did), as the guy's voice didn't agree with us 😅

    youtube.com/watch?v=XiJLX2mANl

  24. Hey gaymers :IntersexInclusivePrideHeart:

    We've been successfully using the Remote Play function within the Steam gaming client :SteamIconLogo: for Windows for a while now to stream RuneScape from our Windows 11 :Windows_11_Logo: host gaming PC to our Android-based tablet (Xiaomi Redmi Pad Pro) using the Android Steam Link app .

    However, since we play RuneScape muted (and always have done), we had previously disabled sound in the Android app, and didn't think to previously test whether it even worked.

    Yesterday, however, we wanted to stream Stardew Valley, so that we could continue our newest co-op game with our wife whilst in the same room, but despite enabling sound on both the Android app and the Steam app on the host PC, we couldn't get any games or desktop sounds to play through the tablet 🥺😔

    We have already tried to troubleshoot the sound issue and looked at a lot of posts about it, but nothing we've done so far has worked 🤦‍♀️

    We think we might be able to work around the issue by changing our default sound output to Steam Streaming Speakers, but doing that stops sound outputting to our normal speakers, so we'd have to flick between the options each time we wanted to use Remote Play :Sighing_Face:

    We're intending to keep trying to research and resolve this issue ourselves, but if it's anything like the DPI awareness issue we found a workaround for, it could potentially take us weeks or even months 😖

    Don't suppose that anyone else has already found a solution to this? :BlobCatPleadStare: :catgirl_sleepy:

    Thank you in advance for any suggestions that have worked for you or others you know, even if they don't work for us personally :HeartHands:

    #AskFedi #ValveSteam #Steam #Windows11 #RemotePlay #gaming #PCGaming #SteamLink #TechSupport #InfuriatingProblemThatProbablyHasASimpleSolution

    Edit: AHA! Found the bleeping solution! And, of course, the things were bleeping easy 🤦‍♀️

    Steps to take that should work for most folks:

    On host PC in Steam

    • Steam > Settings > Remote Play > Enable Enhanced Host Options > enable Play audio on host.
    • Scroll down to and enable Enable Advanced Client Options, then set a controller button option to hold down to enable the Controller Overlay.
      • We used the Guide Button.

    On Steam Link app

    • Settings (cog icon) > Steaming > Customize > set the same button under Controller Overlay.
    • Go back to the main Steam Link screen.
    • Either click on Start Playing to load Steam (in either desktop or big picture mode) then load a game, or click on a previously-loaded game to open it.
    • Hold down the controller button you assigned to bring up the overlay.
    • Scroll over to the right and check that the sound isn't muted.
      • If it is, unmute it.

    We had this issue because we'd disabled the annoying touch controls that hover over the screen. Unfortunately, by doing so, we also disabled the part of the interface that was showing us that we'd muted Steam Link at some point 🤦‍♀️

    You can use the four finger tap gesture to bring up the streaming menu, but it is kinda difficult and unreliable to do... at least in our experience. This then allows you to enable touch controls, which in turns gives you icon to bring up the settings to change the touch controls, mouse settings, and set the sound and microphone options. This is an option if you don't have a controller, but please note that it's a bit of a faff.

    If none of this works for you, try watching through this video, even if you mute the audio and read the subtitles (like we did), as the guy's voice didn't agree with us 😅

    youtube.com/watch?v=XiJLX2mANl

  25. Hey gaymers :IntersexInclusivePrideHeart:

    We've been successfully using the Remote Play function within the Steam gaming client :SteamIconLogo: for Windows for a while now to stream RuneScape from our Windows 11 :Windows_11_Logo: host gaming PC to our Android-based tablet (Xiaomi Redmi Pad Pro) using the Android Steam Link app .

    However, since we play RuneScape muted (and always have done), we had previously disabled sound in the Android app, and didn't think to previously test whether it even worked.

    Yesterday, however, we wanted to stream Stardew Valley, so that we could continue our newest co-op game with our wife whilst in the same room, but despite enabling sound on both the Android app and the Steam app on the host PC, we couldn't get any games or desktop sounds to play through the tablet 🥺😔

    We have already tried to troubleshoot the sound issue and looked at a lot of posts about it, but nothing we've done so far has worked 🤦‍♀️

    We think we might be able to work around the issue by changing our default sound output to Steam Streaming Speakers, but doing that stops sound outputting to our normal speakers, so we'd have to flick between the options each time we wanted to use Remote Play :Sighing_Face:

    We're intending to keep trying to research and resolve this issue ourselves, but if it's anything like the DPI awareness issue we found a workaround for, it could potentially take us weeks or even months 😖

    Don't suppose that anyone else has already found a solution to this? :BlobCatPleadStare: :catgirl_sleepy:

    Thank you in advance for any suggestions that have worked for you or others you know, even if they don't work for us personally :HeartHands:

    #AskFedi #ValveSteam #Steam #Windows11 #RemotePlay #gaming #PCGaming #SteamLink #TechSupport #InfuriatingProblemThatProbablyHasASimpleSolution

    Edit: AHA! Found the bleeping solution! And, of course, the things were bleeping easy 🤦‍♀️

    Steps to take that should work for most folks:

    On host PC in Steam

    • Steam > Settings > Remote Play > Enable Enhanced Host Options > enable Play audio on host.
    • Scroll down to and enable Enable Advanced Client Options, then set a controller button option to hold down to enable the Controller Overlay.
      • We used the Guide Button.

    On Steam Link app

    • Settings (cog icon) > Steaming > Customize > set the same button under Controller Overlay.
    • Go back to the main Steam Link screen.
    • Either click on Start Playing to load Steam (in either desktop or big picture mode) then load a game, or click on a previously-loaded game to open it.
    • Hold down the controller button you assigned to bring up the overlay.
    • Scroll over to the right and check that the sound isn't muted.
      • If it is, unmute it.

    We had this issue because we'd disabled the annoying touch controls that hover over the screen. Unfortunately, by doing so, we also disabled the part of the interface that was showing us that we'd muted Steam Link at some point 🤦‍♀️

    You can use the four finger tap gesture to bring up the streaming menu, but it is kinda difficult and unreliable to do... at least in our experience. This then allows you to enable touch controls, which in turns gives you icon to bring up the settings to change the touch controls, mouse settings, and set the sound and microphone options. This is an option if you don't have a controller, but please note that it's a bit of a faff.

    If none of this works for you, try watching through this video, even if you mute the audio and read the subtitles (like we did), as the guy's voice didn't agree with us 😅

    youtube.com/watch?v=XiJLX2mANl

  26. Hey gaymers :IntersexInclusivePrideHeart:

    We've been successfully using the Remote Play function within the Steam gaming client :SteamIconLogo: for Windows for a while now to stream RuneScape from our Windows 11 :Windows_11_Logo: host gaming PC to our Android-based tablet (Xiaomi Redmi Pad Pro) using the Android Steam Link app .

    However, since we play RuneScape muted (and always have done), we had previously disabled sound in the Android app, and didn't think to previously test whether it even worked.

    Yesterday, however, we wanted to stream Stardew Valley, so that we could continue our newest co-op game with our wife whilst in the same room, but despite enabling sound on both the Android app and the Steam app on the host PC, we couldn't get any games or desktop sounds to play through the tablet 🥺😔

    We have already tried to troubleshoot the sound issue and looked at a lot of posts about it, but nothing we've done so far has worked 🤦‍♀️

    We think we might be able to work around the issue by changing our default sound output to Steam Streaming Speakers, but doing that stops sound outputting to our normal speakers, so we'd have to flick between the options each time we wanted to use Remote Play :Sighing_Face:

    We're intending to keep trying to research and resolve this issue ourselves, but if it's anything like the DPI awareness issue we found a workaround for, it could potentially take us weeks or even months 😖

    Don't suppose that anyone else has already found a solution to this? :BlobCatPleadStare: :catgirl_sleepy:

    Thank you in advance for any suggestions that have worked for you or others you know, even if they don't work for us personally :HeartHands:

    #AskFedi #ValveSteam #Steam #Windows11 #RemotePlay #gaming #PCGaming #SteamLink #TechSupport #InfuriatingProblemThatProbablyHasASimpleSolution

    Edit: AHA! Found the bleeping solution! And, of course, the things were bleeping easy 🤦‍♀️

    Steps to take that should work for most folks:

    On host PC in Steam

    • Steam > Settings > Remote Play > Enable Enhanced Host Options > enable Play audio on host.
    • Scroll down to and enable Enable Advanced Client Options, then set a controller button option to hold down to enable the Controller Overlay.
      • We used the Guide Button.

    On Steam Link app

    • Settings (cog icon) > Steaming > Customize > set the same button under Controller Overlay.
    • Go back to the main Steam Link screen.
    • Either click on Start Playing to load Steam (in either desktop or big picture mode) then load a game, or click on a previously-loaded game to open it.
    • Hold down the controller button you assigned to bring up the overlay.
    • Scroll over to the right and check that the sound isn't muted.
      • If it is, unmute it.

    We had this issue because we'd disabled the annoying touch controls that hover over the screen. Unfortunately, by doing so, we also disabled the part of the interface that was showing us that we'd muted Steam Link at some point 🤦‍♀️

    You can use the four finger tap gesture to bring up the streaming menu, but it is kinda difficult and unreliable to do... at least in our experience. This then allows you to enable touch controls, which in turns gives you icon to bring up the settings to change the touch controls, mouse settings, and set the sound and microphone options. This is an option if you don't have a controller, but please note that it's a bit of a faff.

    If none of this works for you, try watching through this video, even if you mute the audio and read the subtitles (like we did), as the guy's voice didn't agree with us 😅

    youtube.com/watch?v=XiJLX2mANl

  27. Hey gaymers :IntersexInclusivePrideHeart:

    We've been successfully using the Remote Play function within the Steam gaming client :SteamIconLogo: for Windows for a while now to stream RuneScape from our Windows 11 :Windows_11_Logo: host gaming PC to our Android-based tablet (Xiaomi Redmi Pad Pro) using the Android Steam Link app .

    However, since we play RuneScape muted (and always have done), we had previously disabled sound in the Android app, and didn't think to previously test whether it even worked.

    Yesterday, however, we wanted to stream Stardew Valley, so that we could continue our newest co-op game with our wife whilst in the same room, but despite enabling sound on both the Android app and the Steam app on the host PC, we couldn't get any games or desktop sounds to play through the tablet 🥺😔

    We have already tried to troubleshoot the sound issue and looked at a lot of posts about it, but nothing we've done so far has worked 🤦‍♀️

    We think we might be able to work around the issue by changing our default sound output to Steam Streaming Speakers, but doing that stops sound outputting to our normal speakers, so we'd have to flick between the options each time we wanted to use Remote Play :Sighing_Face:

    We're intending to keep trying to research and resolve this issue ourselves, but if it's anything like the DPI awareness issue we found a workaround for, it could potentially take us weeks or even months 😖

    Don't suppose that anyone else has already found a solution to this? :BlobCatPleadStare: :catgirl_sleepy:

    Thank you in advance for any suggestions that have worked for you or others you know, even if they don't work for us personally :HeartHands:

    #AskFedi #ValveSteam #Steam #Windows11 #RemotePlay #gaming #PCGaming #SteamLink #TechSupport #InfuriatingProblemThatProbablyHasASimpleSolution

    Edit: AHA! Found the bleeping solution! And, of course, the things were bleeping easy 🤦‍♀️

    Steps to take that should work for most folks:

    On host PC in Steam

    • Steam > Settings > Remote Play > Enable Enhanced Host Options > enable Play audio on host.
    • Scroll down to and enable Enable Advanced Client Options, then set a controller button option to hold down to enable the Controller Overlay.
      • We used the Guide Button.

    On Steam Link app

    • Settings (cog icon) > Steaming > Customize > set the same button under Controller Overlay.
    • Go back to the main Steam Link screen.
    • Either click on Start Playing to load Steam (in either desktop or big picture mode) then load a game, or click on a previously-loaded game to open it.
    • Hold down the controller button you assigned to bring up the overlay.
    • Scroll over to the right and check that the sound isn't muted.
      • If it is, unmute it.

    We had this issue because we'd disabled the annoying touch controls that hover over the screen. Unfortunately, by doing so, we also disabled the part of the interface that was showing us that we'd muted Steam Link at some point 🤦‍♀️

    You can use the four finger tap gesture to bring up the streaming menu, but it is kinda difficult and unreliable to do... at least in our experience. This then allows you to enable touch controls, which in turns gives you icon to bring up the settings to change the touch controls, mouse settings, and set the sound and microphone options. This is an option if you don't have a controller, but please note that it's a bit of a faff.

    If none of this works for you, try watching through this video, even if you mute the audio and read the subtitles (like we did), as the guy's voice didn't agree with us 😅

    youtube.com/watch?v=XiJLX2mANl

  28. Hey lovelies 🩷

    Just in case this helps any Steam users, we found a solution to the mouse offset issue that occurs where:

    • You're streaming through Steam using Steam Link (app or device) or Remote Play.
    • Your host PC is Windows-based.
    • The application being streamed is running on a monitor with scaling >100%.

    This issue can commonly affect users streaming to tablets or Steam Decks :SteamIconLogo:

    We've already written about this previously here, here, here, and here, but we wanted to compile the key info in one place to help others. We have also written up a post on the Steam Community forums with all the details here, in the hopes that Steam devs will pick up on this and improve the Steam client for Windows.

    Basically, it seems that the issue is caused by the Steam client for Windows being DPI unaware. DPI awareness was introduced in Windows 10 Version 1607 (aka Anniversary Update). You can read the technical details about these below:

    The below website was what caused us to realise that Steam is DPI unaware and how to force DPI awareness for Steam and any applications running through it:

    In short, you can force the Steam client and any relevant DPI-unaware applications to run as DPI aware by setting the default DPI awareness for a process.

    e.g.,:

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\steam.exe]
    "DpiAwareness"="PerMonitorV2"

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\streaming_client.exe]
    "DpiAwareness"="PerMonitorV2"

    You can do the same for any application you're streaming through Steam: just use the name of the exe.

    e.g.,

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\rs2client.exe]
    "DpiAwareness"="PerMonitorV2"

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\RuneScape.exe]
    "DpiAwareness"="PerMonitorV2"

    Hope this helps some folks 🩷

    #Steam #SteamClient #Value #MouseOffset #SteamLink #RemotePlay #streaming

  29. Hey lovelies 🩷

    Just in case this helps any Steam users, we found a solution to the mouse offset issue that occurs where:

    • You're streaming through Steam using Steam Link (app or device) or Remote Play.
    • Your host PC is Windows-based.
    • The application being streamed is running on a monitor with scaling >100%.

    This issue can commonly affect users streaming to tablets or Steam Decks :SteamIconLogo:

    We've already written about this previously here, here, here, and here, but we wanted to compile the key info in one place to help others. We have also written up a post on the Steam Community forums with all the details here, in the hopes that Steam devs will pick up on this and improve the Steam client for Windows.

    Basically, it seems that the issue is caused by the Steam client for Windows being DPI unaware. DPI awareness was introduced in Windows 10 Version 1607 (aka Anniversary Update). You can read the technical details about these below:

    The below website was what caused us to realise that Steam is DPI unaware and how to force DPI awareness for Steam and any applications running through it:

    In short, you can force the Steam client and any relevant DPI-unaware applications to run as DPI aware by setting the default DPI awareness for a process.

    e.g.,:

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\steam.exe]
    "DpiAwareness"="PerMonitorV2"

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\streaming_client.exe]
    "DpiAwareness"="PerMonitorV2"

    You can do the same for any application you're streaming through Steam: just use the name of the exe.

    e.g.,

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\rs2client.exe]
    "DpiAwareness"="PerMonitorV2"

    [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\RuneScape.exe]
    "DpiAwareness"="PerMonitorV2"

    Hope this helps some folks 🩷

    #Steam #SteamClient #Value #MouseOffset #SteamLink #RemotePlay #streaming

  30. Bit of a random question, but if anyone knows the answer to this, it'll probably be someone (or some folks) on fedi :FediverseSymbol:

    The problem involves using the Steam Link android app to stream a game from a Windows 11 host :SteamIconLogo: :Windows_11_Logo:

    The problem is that if the game is loaded on any monitor with scaling >100%, the mouse co-ordinates are offset 🫤

    The issue can be worked around by reducing the scaling on any such monitor to 100%, but it's not a viable option for me sadly for accessibility and productivity reasons.

    We believe the issue could be resolved if Steam Link were to call the SetThreadDpiAwarenessContext function, which we've reported to Valve, but we're not expecting an acknowledgement or answer any time soon.

    Anyone been able to resolve the issue without reducing scaling to 100%?

    Pretty sure the issue can also occur with folks playing mouse-requiring games via Remote Play on a Steam Deck on a host with scaling set to >100%.

    #Steam #SteamLink #RemotePlay #Windows11 #AskFedi #SetThreadDpiAwarenessContext

  31. Made some progress with #Steamlink this morning before work. It "works," but it isn't exactly playable. Even at sub-HD resolutions, the latency makes even playing games like #CitiesSkylines2 a not-fun experience.

    I think the next experiment will be with #sunshine and #moonlight, to see if they can offer a better experience.

  32. Well, my "new" home media #server is coming along fairly well.

    I installed a pair of #Seagate Exos HDDs in a #ZFS mirror for mass storage, and created several shares for media, personal files, and #Proxmox images. It's nice to finally have a proper #NAS in the #homelab, plus #Jellyfin is working pretty well!

    The next hurdle will be getting #Steamlink to work so I can stream my #steam library to my laptop and #Steamdeck.

  33. So hey this is a wild shot, but the fedi is full of people who are even weirder and nerdier than me, so...

    Has anybody ever tried hacking a #joycon grip into a cable connector, wiimote+nunchuck style? I'm sure it can be done, but I don't have the #diy expertise to work it out :\

    I really want to play my Steam games on the telly, but the #SteamLink app can't handle split L+R joycons the way that Steam itself can, and my sad old RSI arms can't handle non-split controllers :(

    Boosts appreciated!

  34. Surprised to see Steam Link rated only 4 stars!

    It’s an excellent tool. I played Choo-Choo Charles on my phone via Steam Deck, and I’m impressed.

    Performance: Minimal delay—barely noticeable!

    Experience: Smooth and enjoyable, with no impact on gameplay.

    Great job, Valve!

    #valve #steamdeck #steamlink #remote #remotegaming #gaming

  35. Aslında kısa bir video kaydı da aldım, ama VLC Player kayıtta pislik yapıyor ve wf-recorder ile aldığım kaydın istediğim kısmını kaydetmiyor!

    O yüzden ana makinede yüklü Steam'de açılan oyunun sesinin Raspberry Pi 5 (8GB)'ten nasıl "çatırtı" yada "patırtı" şeklinde duyulduğunu paylaşamıyorum.

    Fare imlecini ise iki makineden de kontrol edebiliyorum.

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS
    #valve #steam #SteamLink

  36. Bu Raspberry Pi 5'e kurulu Steam Link'ten Kontrolcü videosunu akışa yanıt olarak eklemeyi unutmuşum!

    Öyle tek başına kalmasın.
    Sonra arayınca bulamıyorum!

    mastodon.online/@aslankemalasl

    Steam Link'ten iyi haberler var

    Masaüstü bilgisayarımdaki Steam ile nihâyet bağlantı kurdum

    Steam'e yüklü oyunun fare imlecini Raspberry Pi 5 Ekranında görebildim!

    Fakat maalesef henüz oyunları çalıştıramadım!

    Bu Crysis1'in imleci!

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS
    #valve #steam #SteamLink

  37. Kontrolcü ayarlamayı değil, ama ayarlandıktan sonraki kontrol aşamasını çektim, daha kısa bir video oldu.

    Tek elle o bile biraz zor oldu! ツ

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS
    #valve #steam #SteamLink

  38. Steam Link Masaüstü modunu seçsem de tam ekran açıldığı ve Waylandlı Raspberry Pi OS'ta hâlâ Print Screen tuşu çalışmadığı için Ekran Alıntısı da yapamadığımdan bâzı aşamaları gösteren fotoğrafları dışarıdan çektim!

    Kontrolcü ayarlamayı gösteren çok kısa bir de video çektim, belki ayrıca paylaşırım.

    Masaüstü Bilgisayarımı görüyorum, ama daha ileriye gidemiyorum!

    Steam Link'in ileriki sürümlerinde çalışırsa hârika olacak

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS
    #valve #steam #SteamLink

  39. Şiddetli yağmur ve şimşekler yüzünden bilgisayarları kapatmak zorunda kalmıştım. (Geçmişte yakındaki sokaklardan birindeki direğin üzerindeki trafoya yıldırım düştüğü için PSU yanmıştı!)

    Şimdi bağlantı linklerini inceliyorum da Steam Link Waylandlı Raspbery Pi 5'te henüz çalışmıyormuş!

    Beklememiz gerekiyor!

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS

    #valve #steam #SteamLink
    _______
    • Steam Link, Pi 5: steamcommunity.com/app/353380/

  40. Eğer Masaüstü Bilgisayarımdaki Steam'e ekli oyunları Raspberry Pi 5'e yüklü Steam Link üzerinden Raspberry Pi'ye bağlı 1080p IPS monitöde görerek "sorunsuz" oynayabilirsem bu müthiş bir şey olacak!

    GOG'dan aldığım, Heroic Games üzerinden GOG hesabımla açıp indirdiğim ve Steam'e de eklediğim CRYSIS 1 'i Raspberry Pi 5'e yüklü Steam Link ile oynayabilmek! ツ

    #raspberrypi #raspberrypi5_8gb #raspberrypiOS

    #valve #steam #SteamLink

  41. Masaüstü Bilgisayarımdan Steam Ayarlar, Remote Play'den "Steam Link'i Eşleştir" seçeneğine tıklıyorum.

    Şanslıysam Raspberry Pi 5 üzerindeki Raspberry Pi OS'a kurulu Steam Link ekranında 4 haneli bir kod çıkıyor.

    O kodu Masaüstü Bilgisayarımda açılan pencereye giriyorum.

    Fakat işte o aşamada Raspberry Pi'ye yüklü Steam Link Masaüstü Bilgisayarımın Çevrimiçi olmadığını söylüyor!

    Ne yaptıysam daha ileri gidemedim!

    XBox Kontrolcüyü falan ayarladım. sorunsuz çalışıyor.

    #raspberrypi #SteamLink

  42. I'm getting some issues with #Steam Link and the Oculus Quest 2, never had it before.

    Sometimes it just skips some frames or gives me a few frozen milliseconds, not really ideal for recording a rhythm game such as #Ragnarock through #OBS...

    Has anyone had the same problem? I'm thinking one of the latest Window patches or NVIDIA's drivers

    #SteamLink #Quest2 #Videogames #Gaming

  43. I'm getting some issues with #Steam Link and the Oculus Quest 2, never had it before.

    Sometimes it just skips some frames or gives me a few frozen milliseconds, not really ideal for recording a rhythm game such as #Ragnarock through #OBS...

    Has anyone had the same problem? I'm thinking one of the latest Window patches or NVIDIA's drivers

    #SteamLink #Quest2 #Videogames #Gaming

  44. I'm getting some issues with #Steam Link and the Oculus Quest 2, never had it before.

    Sometimes it just skips some frames or gives me a few frozen milliseconds, not really ideal for recording a rhythm game such as #Ragnarock through #OBS...

    Has anyone had the same problem? I'm thinking one of the latest Window patches or NVIDIA's drivers

    #SteamLink #Quest2 #Videogames #Gaming

  45. I‘m getting the feeling something is wrong with my configuration but I can’t put my finger on it.

    Playing #minecraft on my #ubuntu pc sometimes gives me severe frame drops.

    playing #control or #f12023 over #steamlink has severe lag spikes with controller input stuck for seconds, derailing any races.

    Everything except the controller is hardwired over gigabit lan, prolonged throughput confirmed. Gpu and cpu 60C max. Might be the nvidia proprietary driver. Could it be my sata ssd?

    Any ideas?