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#pipelinec — Public Fediverse posts

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  1. Fun in the frequency domain 🤓 Camera pointed at it's own display also showing audio FFT for cool glitchy visualizer effect. Video processing all done in PipelineC hardware. And how?

    github.com/JulianKemmerer/Pipe

  2. Fun in the frequency domain 🤓 Camera pointed at it's own display also showing audio FFT for cool glitchy visualizer effect. Video processing all done in PipelineC hardware. And how?

    github.com/JulianKemmerer/Pipe

    #hardware #fpga #dsp #rtl #hdl #hls #verilog #vhdl #pipelinec

  3. Fun in the frequency domain 🤓 Camera pointed at it's own display also showing audio FFT for cool glitchy visualizer effect. Video processing all done in PipelineC hardware. And how?

    github.com/JulianKemmerer/Pipe

    #hardware #fpga #dsp #rtl #hdl #hls #verilog #vhdl #pipelinec

  4. Fun in the frequency domain 🤓 Camera pointed at it's own display also showing audio FFT for cool glitchy visualizer effect. Video processing all done in PipelineC hardware. And how?

    github.com/JulianKemmerer/Pipe

    #hardware #fpga #dsp #rtl #hdl #hls #verilog #vhdl #pipelinec

  5. Fun in the frequency domain 🤓 Camera pointed at it's own display also showing audio FFT for cool glitchy visualizer effect. Video processing all done in PipelineC hardware. And how? github.com/JulianKemmer... #hardware #fpga #dsp #rtl #hdl #hls #verilog #vhdl #pipelinec

  6. Advent of Code Day 7: very simple design, good intro to . processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎

    github.com/JulianKemmerer/Pipe

  7. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎

    github.com/JulianKemmerer/Pipe

    #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

  8. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎

    github.com/JulianKemmerer/Pipe

    #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

  9. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎

    github.com/JulianKemmerer/Pipe

    #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

  10. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎 github.com/JulianKemmer... #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

    github.com/JulianKemmerer...

  11. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎 github.com/JulianKemmer... #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

    github.com/JulianKemmerer...

  12. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎 github.com/JulianKemmer... #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

    github.com/JulianKemmerer...

  13. Advent of Code Day 7: very simple design, good intro to #pipelinec. processing all ~hundreds of elements of an entire line each cycle. ~600 million to ~5.3 billion tachyon beams splitting per second. 😎 github.com/JulianKemmer... #aoc25 #fpga #hardware #verilog #vhdl #hdl #rtl #hls #asic #eda

    github.com/JulianKemmerer...

  14. Come on over to the Discord channel if you want to join the conversation about this fun work 🤓 discord.gg/vBUtmBZcxC -ice

  15. Come on over to the Discord channel if you want to join the conversation about this fun work 🤓 discord.gg/vBUtmBZcxC #FPGA #raspberrypi #pico-ice #PipelineC #HDL #Verilog #VHDL

  16. Come on over to the Discord channel if you want to join the conversation about this fun work 🤓 discord.gg/vBUtmBZcxC #FPGA #raspberrypi #pico-ice #PipelineC #HDL #Verilog #VHDL

  17. Come on over to the Discord channel if you want to join the conversation about this fun work 🤓 discord.gg/vBUtmBZcxC #FPGA #raspberrypi #pico-ice #PipelineC #HDL #Verilog #VHDL

  18. Have been super pleased with the and board that pico-ice.tinyvision.ai/ sent me to experiment with. Many thanks and I look forward to putting together a talk for intro users getting started with and boards like the pico-ice 🤓

  19. Have been super pleased with the #ice40 #FPGA and #raspberrypi board that pico-ice.tinyvision.ai/ sent me to experiment with. Many thanks and I look forward to putting together a talk for intro users getting started with #PipelineC and boards like the pico-ice 🤓 #HDL #Verilog #VHDL #hardware #embedded

  20. Have been super pleased with the #ice40 #FPGA and #raspberrypi board that pico-ice.tinyvision.ai/ sent me to experiment with. Many thanks and I look forward to putting together a talk for intro users getting started with #PipelineC and boards like the pico-ice 🤓 #HDL #Verilog #VHDL #hardware #embedded

  21. Have been super pleased with the #ice40 #FPGA and #raspberrypi board that pico-ice.tinyvision.ai/ sent me to experiment with. Many thanks and I look forward to putting together a talk for intro users getting started with #PipelineC and boards like the pico-ice 🤓 #HDL #Verilog #VHDL #hardware #embedded

  22. Over at Digital Design HQ , I'm documenting and discussing a to-from project. Stop on by 👋 and see how nice it is to work in 🤓 discord.gg/ceheSfKzRM

  23. Over at Digital Design HQ #ddhq, I'm documenting and discussing a #hardware #FPGA #I2S #audio #pmod to-from #AXI project. Stop on by 👋 and see how nice it is to work in #PipelineC 🤓 #RTL #HDL #HLS discord.gg/ceheSfKzRM

  24. Over at Digital Design HQ #ddhq, I'm documenting and discussing a #hardware #FPGA #I2S #audio #pmod to-from #AXI project. Stop on by 👋 and see how nice it is to work in #PipelineC 🤓 #RTL #HDL #HLS discord.gg/ceheSfKzRM

  25. Over at Digital Design HQ #ddhq, I'm documenting and discussing a #hardware #FPGA #I2S #audio #pmod to-from #AXI project. Stop on by 👋 and see how nice it is to work in #PipelineC 🤓 #RTL #HDL #HLS discord.gg/ceheSfKzRM

  26. folks: What's possible with just a few hundred bits of memory? Make custom . friends @suarezvictor and @dutracgi have done LARGE demos in the past. Now the challenge is to be very SMALL! 🤓
    tinytapeout.com/competitions/d

  27. #graphics #demoscene folks: What's possible with just a few hundred bits of memory? Make custom #ASIC #hardware. #PipelineC friends @suarezvictor and @dutracgi have done LARGE #FPGA demos in the past. Now the challenge is to be very SMALL! 🤓
    tinytapeout.com/competitions/d

  28. #graphics #demoscene folks: What's possible with just a few hundred bits of memory? Make custom #ASIC #hardware. #PipelineC friends @suarezvictor and @dutracgi have done LARGE #FPGA demos in the past. Now the challenge is to be very SMALL! 🤓
    tinytapeout.com/competitions/d

  29. #graphics #demoscene folks: What's possible with just a few hundred bits of memory? Make custom #ASIC #hardware. #PipelineC friends @suarezvictor and @dutracgi have done LARGE #FPGA demos in the past. Now the challenge is to be very SMALL! 🤓
    tinytapeout.com/competitions/d

  30. Anyone want to help make a version of @DG3YEV 's real time display but for audio? Have Arty w/ ready to go for testing. Picturing the start of some kind of visualizer 🤩 with more learning along the way 🤓
    x.com/Dg3Yev/status/1796857709

  31. Anyone want to help make a #PipelineC version of @DG3YEV 's #FPGA real time #FFT display but for audio? Have Arty w/ #pmod ready to go for testing. Picturing the start of some kind of #hardware #audio visualizer 🤩 with more #DSP learning along the way 🤓
    x.com/Dg3Yev/status/1796857709

  32. Anyone want to help make a #PipelineC version of @DG3YEV 's #FPGA real time #FFT display but for audio? Have Arty w/ #pmod ready to go for testing. Picturing the start of some kind of #hardware #audio visualizer 🤩 with more #DSP learning along the way 🤓
    x.com/Dg3Yev/status/1796857709

  33. Anyone want to help make a #PipelineC version of @DG3YEV 's #FPGA real time #FFT display but for audio? Have Arty w/ #pmod ready to go for testing. Picturing the start of some kind of #hardware #audio visualizer 🤩 with more #DSP learning along the way 🤓
    x.com/Dg3Yev/status/1796857709

  34. @tsalvo Just saw your work in progress on the stack implementation in 👋 . Great work, how neat! Hope it has gone well and as always happy to help! 🤓 github.com/tsalvo/varvara-fpga

  35. @tsalvo Just saw your work in progress on the stack #CPU implementation in #PipelineC 👋 . Great work, how neat! Hope it has gone well and as always happy to help! 🤓 #uxn #varvara #AnaloguePocket #FPGA #stackmachine #FPGA #HDL github.com/tsalvo/varvara-fpga

  36. @tsalvo Just saw your work in progress on the stack #CPU implementation in #PipelineC 👋 . Great work, how neat! Hope it has gone well and as always happy to help! 🤓 #uxn #varvara #AnaloguePocket #FPGA #stackmachine #FPGA #HDL github.com/tsalvo/varvara-fpga

  37. @tsalvo Just saw your work in progress on the stack #CPU implementation in #PipelineC 👋 . Great work, how neat! Hope it has gone well and as always happy to help! 🤓 #uxn #varvara #AnaloguePocket #FPGA #stackmachine #FPGA #HDL github.com/tsalvo/varvara-fpga

  38. Dream is more generic pipelined compute accelerator . next ? Want to allow for custom dataflow to-from memories managed by one or more threads. Always looking for anyone who wants to help, plenty of work to do. Come chat on Discord 🤓 discord.gg/7DECDMvbmc

  39. Dream is more generic pipelined compute accelerator #hardware. #photogrammetry next ? Want to allow for custom dataflow to-from memories managed by one or more #CPU threads. Always looking for anyone who wants to help, plenty of work to do. Come chat on Discord 🤓 discord.gg/7DECDMvbmc
    #HDL #FPGA #HLS #PipelineC

  40. Dream is more generic pipelined compute accelerator #hardware. #photogrammetry next ? Want to allow for custom dataflow to-from memories managed by one or more #CPU threads. Always looking for anyone who wants to help, plenty of work to do. Come chat on Discord 🤓 discord.gg/7DECDMvbmc
    #HDL #FPGA #HLS #PipelineC

  41. Dream is more generic pipelined compute accelerator #hardware. #photogrammetry next ? Want to allow for custom dataflow to-from memories managed by one or more #CPU threads. Always looking for anyone who wants to help, plenty of work to do. Come chat on Discord 🤓 discord.gg/7DECDMvbmc
    #HDL #FPGA #HLS #PipelineC

  42. What kind of fixed point (or small floating point) shaders without textures do yall folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓

    x.com/BrunoLevy01/status/17469

  43. What kind of fixed point (or small floating point) shaders without textures do yall #graphics folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓

    #FPGA #RISCV #hardware #hdl #vhdl #verilog #PipelineC #HLS #graphics

    x.com/BrunoLevy01/status/17469

  44. What kind of fixed point (or small floating point) shaders without textures do yall #graphics folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓

    #FPGA #RISCV #hardware #hdl #vhdl #verilog #PipelineC #HLS #graphics

    x.com/BrunoLevy01/status/17469

  45. What kind of fixed point (or small floating point) shaders without textures do yall #graphics folks know of? I know @BrunoLevy01 had that great link I need to dig into still 🙌 🤓

    #FPGA #RISCV #hardware #hdl #vhdl #verilog #PipelineC #HLS #graphics

    x.com/BrunoLevy01/status/17469

  46. out of the rendering loop ~DMA style: only limited by the direct connection memory bandwidth to-from DDR controller and the compute pipeline 🔥

  47. #RISCV #CPU out of the #graphics rendering loop ~DMA style: only limited by the direct connection memory bandwidth to-from DDR controller and the compute pipeline 🔥
    #FPGA #hardware #HDL #PipelineC #HLS #HPC

  48. #RISCV #CPU out of the #graphics rendering loop ~DMA style: only limited by the direct connection memory bandwidth to-from DDR controller and the compute pipeline 🔥
    #FPGA #hardware #HDL #PipelineC #HLS #HPC

  49. #RISCV #CPU out of the #graphics rendering loop ~DMA style: only limited by the direct connection memory bandwidth to-from DDR controller and the compute pipeline 🔥
    #FPGA #hardware #HDL #PipelineC #HLS #HPC