#mobilegaming โ Public Fediverse posts
Live and recent posts from across the Fediverse tagged #mobilegaming, aggregated by home.social.
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Tired of staring at the same CoC village background? This guide shows how to change scenery in Clash of Clans and fix missing scenery issues.
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๐ข๐ฃ๐ฃ๐ข ๐๐ญ๐ฑ ๐ฃ ๐ฟ๐ผ ๐ฃ๐น๐๐ ๐๐ฎ ๐บ๐ถ๐ป๐ด ๐๐ฑ๐ถ๐ ๐ถ๐ผ๐ป ๐ฟ๐ค๐ #OPPOK15ProPlus #OPPOK15Pro #OPPO #GamingPhone #DienThoaiGaming #Snapdragon #PhoneGaming2026 #QueenMobile #CongNghe #TechNews #OPPOGamin g #MobileGaming
๐ข๐ฃ๐ฃ๐ข ๐๐ญ๐ฑ ๐ฃ๐ฟ๐ผ ๐ฃ๐น๐๐ ๐๐ฎ๐บ๐ถ๐ป๐ด ๐๐ฑ๐ถ๐๐ถ๐ผ๐ป ๐ฟ๐ค๐ #OPPOK15ProPlus #OPPOK15Pro #OPPO #GamingPhone #DienThoaiGaming #Snapdragon #PhoneGaming2026 #QueenMobile #CongNghe #TechNews #OPPOGaming #MobileGaming #PinKhung #SacNhanh #RGBPhone #Smartphone2026 ๐๐๐๐ฒ OPPO tiแบฟp tแปฅc khuแบฅy ฤแบฃo thแป trฦฐแปngโฆ
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๐ข๐ฃ๐ฃ๐ข ๐๐ญ๐ฑ ๐ฃ ๐ฟ๐ผ ๐ฃ๐น๐๐ ๐๐ฎ ๐บ๐ถ๐ป๐ด ๐๐ฑ๐ถ๐ ๐ถ๐ผ๐ป ๐ฟ๐ค๐ #OPPOK15ProPlus #OPPOK15Pro #OPPO #GamingPhone #DienThoaiGaming #Snapdragon #PhoneGaming2026 #QueenMobile #CongNghe #TechNews #OPPOGamin g #MobileGaming
๐ข๐ฃ๐ฃ๐ข ๐๐ญ๐ฑ ๐ฃ๐ฟ๐ผ ๐ฃ๐น๐๐ ๐๐ฎ๐บ๐ถ๐ป๐ด ๐๐ฑ๐ถ๐๐ถ๐ผ๐ป ๐ฟ๐ค๐ #OPPOK15ProPlus #OPPOK15Pro #OPPO #GamingPhone #DienThoaiGaming #Snapdragon #PhoneGaming2026 #QueenMobile #CongNghe #TechNews #OPPOGaming #MobileGaming #PinKhung #SacNhanh #RGBPhone #Smartphone2026 ๐๐๐๐ฒ OPPO tiแบฟp tแปฅc khuแบฅy ฤแบฃo thแป trฦฐแปngโฆ
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A Squad of RABBITs
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Retro Gaming Ads Blast โ Part 42
Welcome back readers, fellow geeks and electronic gaming fans!
In this edition of the Retro Gaming Ads Blast (RGAB) series, we will take a look at another batch of retro gaming print ads from the 1980s to the 1990s.
For the newcomers reading this, Retro Gaming Ads Blast (RGAB) looks back at the many print ads of games (console, arcade, computer and handheld) that were published in comic books, magazines, flyers, posters and newspapers long before smartphones, social media, the worldwide web and streaming became popular. To put things in perspective, people back in the 1980s to the 1990s were more trusting of print media for information and images about electronic games and related products.
With those details laid down, here is the newest batch of retro gaming print ads for you to see and enjoyโฆ
1. Space Duel Arcade Flyer
The front. The rear.When the 1979 arcade classic Asteroids achieved massive success for Atari, the company went on to make ports of it on different platforms as well as follow-ups in the arcades. The first follow-up Asteroids Deluxe had a positive reception but never reached the huge impact of its predecessor. Since Asteroids Deluxe was well regarded for improved visuals and higher level of challenge, Atari went on to make the 1982 follow-up Space Duel. To promote the game, Atariโs artists made fascinating original artworks for both the arcade cabinet and the arcade flyer itself. Apart from looking great, I noticed the spaceships of Space Duelโs art looks similar with those of Xevious (a Namco arcade game distributed by Atari in America) and I can only speculate that the same artist made those.
2. Midway Auxiliary Show Monitor Print Ad
Did you experience watching arcade gameplay footage displayed on an overhead monitor?As video arcades in America became massively popular with people and became a major economic sector, it was not surprising that crowding became a trend especially whenever a very popular game attracted both players (waiting in line) as well as onlookers. Midway, which was an arcade giant in the 1980s, came up with their own concept of a specialized secondary display called the Midway Auxiliary Show Monitor designed to let onlookers watch a video of ongoing gameplay without physically standing by the player. As the print ad above shows precisely the use of the monitors, those were used at trade shows or in arcades with a setup to make turn the single-player experience into a makeshift show for the people nearby. Back in the 1980s, there was indeed a spectator approach to the arcade experience but players had to deal with the disturbance of many onlookers standing near to see the on-screen action. At the very least, Midwayโs concept and hardware was a bold attempt to solve overcrowding.
3. Sega Genesis North American Print Ad
Did this 1989 ad convince you to buy a Sega Genesis console?While the Sega Genesis has always been identified with 1990s console gaming in America, the console was officially launched there in August 1989. At the time, Sega of America was not too creative nor aggressive when it comes to marketing the Genesis. The above 1989 print ad showed a lot of screenshots to promote the games, showed the console with a TV and a few peripherals and a text description that emphasized the Genesis as the so-called ultimate dimension in game play. Considering how dynamic and aggressive Segaโs marketing of the Genesis and games became a few years later when Tom Kalinske became the CEO, it is not surprising that this old ad has been forgotten.
4. The Punisher NES Print Ad
Fact: The Punisher started as an assassin in the comic books in 1974 before being turned into an anti-criminal killer.By the year 1990, The Punisher became one of Marvel Comicsโ most popular figures and the character had two monthly series published. As such, an actual video game featuring the character was made for the Nintendo Entertainment System (NES) and to promote it, three screenshots were shown, a brick wall with stylized short messages was shown and a hand-drawn art of the Punisher was displayed. As seen in the screenshots, elements from The Punisher comic books were displayed such as shooting and fighting the criminals. Considering how wholesome the NES audience was at the time, this print promotion of The Punisher game looks odd although it is a fact that entertainment products featuring violent entertainment properties or characters were made and marketed towards children less than 12-years-old. Remember the Rambo animated series and video games of the 1980s?
5. Lethal Enforcers II: Gun Fighters Arcade Flyer
Did you enjoy this Lethal Enforcers sequel?After achieving both critical and big-time commercial arcade success with Lethal Enforcers in 1992, Konami proceeded with the sequel Lethal Enforcers II: Gun Fighters which was released in arcades two years later. While the 1994 game used 2D sprites and digitized photographs like its predecessor, Konami used the 19th century Old West as the setting making it totally different from the 1992 original. To promote the game and emphasize the Old West setting, Konami came up with this arcade flyer that showed actors in cowboy costumes with a background that looks like a cowboy movie set. Lethal Enforcers II: Gun Fighters went on to become successful in the arcades and it later got ported to game consoles.
6. Wipeout XL Print Ad
This is an ad and not an article.1996 was a tremendous year for console gaming. As Nintendo launched their highly anticipated Nintendo 64 console (N64) that year, game publishers came up with new games that further utilized the features of both Sony PlayStation and Sega Saturn. Wipeout XL was a sequel sci-fi racing game exclusive to the PlayStation and developer/publisher Psygnosis went all-in promoting the game with a lot of creativity and energy. They came up with this 2-page print ad to make gamers excited while creatively informing them what features, rave music and fun gameplay it has. On face value, this print ad looked more like a dazzling article.
7. Nights into Dreams Print Ad
The team behind the popular Sonic platform games on the Sega Genesis made Nights into Dreams.If there is anything notable about the history of the Sega Saturn, it is the fact that there were no new dedicated platform games of Sonic The Hedgehog released for it which is very odd as the Sonic platform games on Sega Genesis were big sellers, critically acclaimed and even made their mark on pop culture. During the mid-1990s, Sonic Team (which had Sonic game creators like Yuji Naka and Naoto Ohshima) were laser-focused on making Nights into Dreams (stylized as NiGHTS into Dreams) which was an all-new intellectual property that allowed them to utilize the 3D capabilities of the Saturn while making room for their creativity. Sega knew Nights into Dreams was special so they came up with this 2-page print ad which had an eye-catching display of screenshots of the game on the left (with the Saturn in the middle) while using the other half for descriptive text and explanations (with the special Saturn controller in the middle) to grab peopleโs attention. This old ad from 1996 is a mixed bag for me as the left side was captivating to see while the description on the right side requires some effort to read properly due to the small size of the text.
8. Super Mario 64 Print Ad
This one was simple, clean and yet memorable.What is arguably the most memorable video game released in 1996 was Super Mario 64 which was not only a fully featured launch game of the Nintendo 64 console, but also the first-ever Super Mario platform game made with 3D polygons complete with a large 3D environment that can be explored a lot. There was a huge anticipation for this game by both gamers and the media, and whenever it was previewed before release, it drew lots of crowds and many ended up being very impressed and wanting more. Nintendo knew they had some very special under the production and direction of Mario creator Shigeru Miyamoto. As such, Nintendo had an ambitious marketing campaign that includes print media, video advertising on MTV, Fox and Nickelodeon and even sending video tapes to thousands of Nintendo Power magazine subscribers. This 2-page print ad was part of the campaign and it had a fine visual design that strongly emphasized the iconic Mario in polygonal form in most spaces, leaving the screenshots in the bottom. This old ad from 1996 never looks outdated and its clean approach is really effective in helping people understand that something great would be launched along with the N64. Both the console and this game sold a lot of copies ultimately and it remains one of Nintendoโs biggest achievements ever.
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Thank you for reading. If you find this article engaging, please click the like button below, share this article to others and also please consider making a donation to support my publishing. If you are looking for a copywriter to create content for your special project or business, check out my services and my portfolio. Feel free to contact me with a private message. Also please feel free to visit my Facebook page Author Carlo Carrasco and follow me on Twitter at @CarloCarrascoPH as well as on Tumblr at https://carlocarrasco.tumblr.com/ and on Instagram athttps://www.instagram.com/authorcarlocarrasco
#1980s #1990s #2DShooters #action #adventure #advert #advertisement #advertisements #advertising #adverts #America #Amiga #amusement #arcade #arcadeFlyers #arcadeGames #arcadeGaming #arcadeOperators #Asteroids #AsteroidsDeluxe #Atari #Bally #CarloCarrasco #CD #CDROM #ChatGPT #cinema #comicBooks #comics #comicsBlog #computers #console #consoleGames #consoleGaming #consoles #cowboy #cowboys #CowboysAndIndians #crime #electronics #entertainment #entertainmentBlog #fantasy #film #FrankCastle #fun #gameConsole #gameConsoles #gamers #games #gamesConsole #gamesConsoles #gaming #gamingConsole #gamingConsoles #geek #Google #GoogleSearch #guns #handheldGaming #IBM #Instagram #Investagrams #Japan #Konami #LethalEnforcers #LethalEnforcers2TheWestern #LethalEnforcersIIGunFighters #magazines #marketing #MarvelComics #MegaCD #Midway #MidwayAuxiliaryShowMonitor #mobileGaming #movies #MTV #N64 #Namco #NaotoOhshima #Nickelodeon #NightsIntoDreams #Nintendo #Nintendo64N64 #NintendoEntertainmentSystemNES #NintendoPower #Nippon #nostalgia #OldWest #PCGames #PCGaming #platformGames #PlayStationOne #posters #printAds #printMedia #promos #PS1 #PSOne #Psygnosis #Rambo #RetroGaming #RetroGamingAdsBlastRGAB #Retrospective #sciFi #scienceFiction #Sega #SegaCD #SegaGenesis #SegaOfAmerica #SegaSaturn #ShigeruMiyamoto #shooter #shooters #SNES #socialMedia #Sonic #SonicTeam #SonicTheHedgehog #SpaceDuel #spaceTravel #SuperMario64 #SuperNES #SuperNintendoEntertainmentSystemSNES #superhero #Taito #technology #The1980s #The1990s #ThePunisher #Tumblr #UnitedStates #UnitedStatesOfAmerica #UnitedStatesOfAmericaUSA #videoGames #WipeoutXL #WordPress #WordPressCom #Xevious #YujiNaka -
Maybe not the most responsible thing to spend pyros on, but I'm happy with her
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Battle your way through challenging levels, defeat powerful bosses, and save the world from Dr. Wily's evil plans with the Megaman Pocket Player Pro. On sale now: amzn.to/4jGdONs #Games #RetroGaming #MobileGaming #Art #MegaMan #RockMan #Capcom #Platformer #GameDev #GamingSky #PromoSky
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Incoherent ramblings about Love Live
https://jacen.moe/rants/20260406-love-live-is-the-lolcow-of-idol-anime/
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Click for more โฌ๏ธ
๐ https://www.modelmayhem.com/JOCACalifornia
๐ https://instagram.com/inaschnitzer#MobileGaming #Smartphone #Woman #Blonde #Gaming #Cleavage #CasualStyle #Lifestyle #Relaxing #BlondeHair #WhiteTop #Denim #GameTime #AppGame #ProfileView #DigitalLife #Female #Indoor #Entertainment #Tech #JordanCarver
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Click for more โฌ๏ธ
๐ https://www.modelmayhem.com/JOCACalifornia
๐ https://instagram.com/inaschnitzer#MobileGaming #Smartphone #Woman #Blonde #Gaming #Cleavage #CasualStyle #Lifestyle #Relaxing #BlondeHair #WhiteTop #Denim #GameTime #AppGame #ProfileView #DigitalLife #Female #Indoor #Entertainment #Tech #JordanCarver
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Click for more โฌ๏ธ
๐ https://www.modelmayhem.com/JOCACalifornia
๐ https://instagram.com/inaschnitzer#MobileGaming #Smartphone #Woman #Blonde #Gaming #Cleavage #CasualStyle #Lifestyle #Relaxing #BlondeHair #WhiteTop #Denim #GameTime #AppGame #ProfileView #DigitalLife #Female #Indoor #Entertainment #Tech #JordanCarver
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Click for more โฌ๏ธ
๐ https://www.modelmayhem.com/JOCACalifornia
๐ https://instagram.com/inaschnitzer#MobileGaming #Smartphone #Woman #Blonde #Gaming #Cleavage #CasualStyle #Lifestyle #Relaxing #BlondeHair #WhiteTop #Denim #GameTime #AppGame #ProfileView #DigitalLife #Female #Indoor #Entertainment #Tech #JordanCarver
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๐ฅ Nouvelle vidรฉo tendance au Sรฉnรฉgal !
๐ฌ PS5, PS4, ou Xbox ? pour jouer sur tรฉlรฉphone ๐ฎ๐ฑ Yโa pas de manette parfaite, mais certaines sont clairement meilleures que dโautres @keyzensn #gaming #mobilegaming #manette #xbox #ps5 #ps4 #setupgaming #gamer #tech #astuce #gamingtips #senegal #fyp#techrekk221 #techgirl221 #senegalaise_tik_tok๐ธ๐ณ #tiktoksenegal๐ธ๐ณ #Tech #Senegal #Gaming #Dakar
๐ Regardez la vidรฉo complรจte :
https://diodioglow.com/video/ps5-ps4-ou-xbox-pour-jouer-sur-telephone-ya-pas-de-manette-parfaite-ma
#Senegal #BuzzSN #TikTokSN #DiodioGlow -
โIt is impossible to win gracefully at chess. No man has yet said โMate!โ in a voice which failed to sound to his opponent bitter, boastful and malicious.โ*โฆ
โฆ but perhaps the offense is muted if the call is remote.
Electronic gaming is hugeโ and growing, As Rolling Stone reportsโฆ
The gaming industry, fueled by platforms like Twitch and YouTube, has surged into a multi-billion-dollar powerhouse, projected to exceed $207 billion in 2026. These platforms do more than showcase gameplayโthey cultivate vibrant, interactive communities where fans engage in real time, from live chats to virtual watch parties. Games like League of Legends, Call of Duty, Counter-Strike and Fortnite have become a cultural phenomenon, drawing in over 2.6 billion gamers globally, a number that continues to climb each year. Mobile gaming, accounting for over 60% of global gaming revenue, plays a significant role in this growth, making gaming accessible to a broader audience than ever beforeโฆ
But as Danny Robb explains, using tecnology to play games remotely has a long historyโฆ
In 1897, the United States House of Representatives held a series of chess matches to find their most skilled players. The five winners were pitted against counterparts in the British House of Commons. But while the Americans sat down to play in Washington, D.C., their opponents sat in London. The players received moves by telegraph, and sent responses back over wires that crossed the Atlantic.
By this point, โcable chessโ had been slowly evolving for decades. Historian Simone Mรผller-Pohl argues that this form of long-distance chess play offers insight into the cultural and political currents of the industrial era.
By the mid-nineteenth century, she explains, there was a growing sports culture in Europe and the US. Industrial technologies enabled more people to attend games and follow along from a distance. A growing middle class fostered this sporting culture, which came to include chess.
โWeekly,โ Mรผller-Pohl explains, โthe liberal and intellectual elites of the time assembled around chess boards in Paris, Berlin, Warsaw, Vienna, Moscow, Rome, and London.โ Interest in the game spread, and chess clubs emerged. As clubs arranged tournaments and standardized chess rules, Mรผller-Pohl argues that chess โwas gradually turned into a sport.โ
Correspondence chess grew along with the game, in part thanks to cheap and efficient postal services. When the telegraph emerged on the scene, the application to chess was almost immediate.
โIt was telegraphyโs fathers who pulled the strings behind the first schemes for cable chess,โ Mรผller-Pohl explains. In 1844, inventor Samuel Morse arranged chess matches on a new telegraph line between Baltimore and Washington, D.C. โAll of the 686 moves necessary for the seven games played were transmitted without mistake or interruption,โ Mรผller-Pohl writes.
Not long after, in 1845, inventor Charles Wheatstone attended a demonstration in London. Chess legend Howard Staunton played against his rival George Walker over the South Western Railway line between Portsmouth and London. Mรผller-Pohl describes how witnesses found the match โrather tedious,โ but it received a lot of press. This was partly the pointโthe matches demonstrated and advertised the capabilities and accuracy of the invention.
The Staunton match had another interesting aspect. Mรผller-Pohl points out that โthe lines were still used for ordinary traffic during the games, allowing a group of chess players from Southampton to have every move telegraphed to them.โ A bit like modern e-sports, spectators could observe the virtual matchโฆ
The early history of e-gamingโ when telegraph cables let chess clubs stage matches across continents, linking players and spectators in a new kind of long-distance competition: โThe First E-Sports? Chess by Telegraph,โ from @inverting-vision.bsky.social in @jstordaily.bsky.social.
* A. A. Milne
###
As we note that whatโs old is new again, we might recall that it was on this date in 1958 that Chuck Berryโs โJohnny B. Goodeโ was released. It peaked at number two on the Hot R&B Sides chart and number eight on its pre-Billboard Hot 100 chart. Considered โthe first rock & roll hit about rock & roll stardomโ, it has been covered by many, many other artists and has received many, many honors and accolades, among them being ranked 33rd and 7th, respectively, on Rolling Stoneโs 2021 and 2004 lists of 500 Greatest Songs of All Time. It was also included as one of the 27 songs on the Voyager Golden Record (a collection of music, images, and sounds designed to serve as an introduction and record of global humanityโs achievements, innovations and culture, to alien/otherworldly inhabitants).
Apropos the piece above, it was released by Chess Records.
https://youtu.be/6ROwVrF0Ceg?si=mn0aUbfgzyWtINVy
#chess #ChuckBerry #culture #eGaming #electronicGaming #gaming #history #mobileGaming #music #rock #rockAndRoll #SamuelMorse #Technology #telegraph #VoyagerGoldenRecord -
โIt is impossible to win gracefully at chess. No man has yet said โMate!โ in a voice which failed to sound to his opponent bitter, boastful and malicious.โ*โฆ
โฆ but perhaps the offense is muted if the call is remote.
Electronic gaming is hugeโ and growing, As Rolling Stone reportsโฆ
The gaming industry, fueled by platforms like Twitch and YouTube, has surged into a multi-billion-dollar powerhouse, projected to exceed $207 billion in 2026. These platforms do more than showcase gameplayโthey cultivate vibrant, interactive communities where fans engage in real time, from live chats to virtual watch parties. Games like League of Legends, Call of Duty, Counter-Strike and Fortnite have become a cultural phenomenon, drawing in over 2.6 billion gamers globally, a number that continues to climb each year. Mobile gaming, accounting for over 60% of global gaming revenue, plays a significant role in this growth, making gaming accessible to a broader audience than ever beforeโฆ
But as Danny Robb explains, using tecnology to play games remotely has a long historyโฆ
In 1897, the United States House of Representatives held a series of chess matches to find their most skilled players. The five winners were pitted against counterparts in the British House of Commons. But while the Americans sat down to play in Washington, D.C., their opponents sat in London. The players received moves by telegraph, and sent responses back over wires that crossed the Atlantic.
By this point, โcable chessโ had been slowly evolving for decades. Historian Simone Mรผller-Pohl argues that this form of long-distance chess play offers insight into the cultural and political currents of the industrial era.
By the mid-nineteenth century, she explains, there was a growing sports culture in Europe and the US. Industrial technologies enabled more people to attend games and follow along from a distance. A growing middle class fostered this sporting culture, which came to include chess.
โWeekly,โ Mรผller-Pohl explains, โthe liberal and intellectual elites of the time assembled around chess boards in Paris, Berlin, Warsaw, Vienna, Moscow, Rome, and London.โ Interest in the game spread, and chess clubs emerged. As clubs arranged tournaments and standardized chess rules, Mรผller-Pohl argues that chess โwas gradually turned into a sport.โ
Correspondence chess grew along with the game, in part thanks to cheap and efficient postal services. When the telegraph emerged on the scene, the application to chess was almost immediate.
โIt was telegraphyโs fathers who pulled the strings behind the first schemes for cable chess,โ Mรผller-Pohl explains. In 1844, inventor Samuel Morse arranged chess matches on a new telegraph line between Baltimore and Washington, D.C. โAll of the 686 moves necessary for the seven games played were transmitted without mistake or interruption,โ Mรผller-Pohl writes.
Not long after, in 1845, inventor Charles Wheatstone attended a demonstration in London. Chess legend Howard Staunton played against his rival George Walker over the South Western Railway line between Portsmouth and London. Mรผller-Pohl describes how witnesses found the match โrather tedious,โ but it received a lot of press. This was partly the pointโthe matches demonstrated and advertised the capabilities and accuracy of the invention.
The Staunton match had another interesting aspect. Mรผller-Pohl points out that โthe lines were still used for ordinary traffic during the games, allowing a group of chess players from Southampton to have every move telegraphed to them.โ A bit like modern e-sports, spectators could observe the virtual matchโฆ
The early history of e-gamingโ when telegraph cables let chess clubs stage matches across continents, linking players and spectators in a new kind of long-distance competition: โThe First E-Sports? Chess by Telegraph,โ from @inverting-vision.bsky.social in @jstordaily.bsky.social.
* A. A. Milne
###
As we note that whatโs old is new again, we might recall that it was on this date in 1958 that Chuck Berryโs โJohnny B. Goodeโ was released. It peaked at number two on the Hot R&B Sides chart and number eight on its pre-Billboard Hot 100 chart. Considered โthe first rock & roll hit about rock & roll stardomโ, it has been covered by many, many other artists and has received many, many honors and accolades, among them being ranked 33rd and 7th, respectively, on Rolling Stoneโs 2021 and 2004 lists of 500 Greatest Songs of All Time. It was also included as one of the 27 songs on the Voyager Golden Record (a collection of music, images, and sounds designed to serve as an introduction and record of global humanityโs achievements, innovations and culture, to alien/otherworldly inhabitants).
Apropos the piece above, it was released by Chess Records.
https://youtu.be/6ROwVrF0Ceg?si=mn0aUbfgzyWtINVy
#chess #ChuckBerry #culture #eGaming #electronicGaming #gaming #history #mobileGaming #music #rock #rockAndRoll #SamuelMorse #Technology #telegraph #VoyagerGoldenRecord -
โIt is impossible to win gracefully at chess. No man has yet said โMate!โ in a voice which failed to sound to his opponent bitter, boastful and malicious.โ*โฆ
โฆ but perhaps the offense is muted if the call is remote.
Electronic gaming is hugeโ and growing, As Rolling Stone reportsโฆ
The gaming industry, fueled by platforms like Twitch and YouTube, has surged into a multi-billion-dollar powerhouse, projected to exceed $207 billion in 2026. These platforms do more than showcase gameplayโthey cultivate vibrant, interactive communities where fans engage in real time, from live chats to virtual watch parties. Games like League of Legends, Call of Duty, Counter-Strike and Fortnite have become a cultural phenomenon, drawing in over 2.6 billion gamers globally, a number that continues to climb each year. Mobile gaming, accounting for over 60% of global gaming revenue, plays a significant role in this growth, making gaming accessible to a broader audience than ever beforeโฆ
But as Danny Robb explains, using tecnology to play games remotely has a long historyโฆ
In 1897, the United States House of Representatives held a series of chess matches to find their most skilled players. The five winners were pitted against counterparts in the British House of Commons. But while the Americans sat down to play in Washington, D.C., their opponents sat in London. The players received moves by telegraph, and sent responses back over wires that crossed the Atlantic.
By this point, โcable chessโ had been slowly evolving for decades. Historian Simone Mรผller-Pohl argues that this form of long-distance chess play offers insight into the cultural and political currents of the industrial era.
By the mid-nineteenth century, she explains, there was a growing sports culture in Europe and the US. Industrial technologies enabled more people to attend games and follow along from a distance. A growing middle class fostered this sporting culture, which came to include chess.
โWeekly,โ Mรผller-Pohl explains, โthe liberal and intellectual elites of the time assembled around chess boards in Paris, Berlin, Warsaw, Vienna, Moscow, Rome, and London.โ Interest in the game spread, and chess clubs emerged. As clubs arranged tournaments and standardized chess rules, Mรผller-Pohl argues that chess โwas gradually turned into a sport.โ
Correspondence chess grew along with the game, in part thanks to cheap and efficient postal services. When the telegraph emerged on the scene, the application to chess was almost immediate.
โIt was telegraphyโs fathers who pulled the strings behind the first schemes for cable chess,โ Mรผller-Pohl explains. In 1844, inventor Samuel Morse arranged chess matches on a new telegraph line between Baltimore and Washington, D.C. โAll of the 686 moves necessary for the seven games played were transmitted without mistake or interruption,โ Mรผller-Pohl writes.
Not long after, in 1845, inventor Charles Wheatstone attended a demonstration in London. Chess legend Howard Staunton played against his rival George Walker over the South Western Railway line between Portsmouth and London. Mรผller-Pohl describes how witnesses found the match โrather tedious,โ but it received a lot of press. This was partly the pointโthe matches demonstrated and advertised the capabilities and accuracy of the invention.
The Staunton match had another interesting aspect. Mรผller-Pohl points out that โthe lines were still used for ordinary traffic during the games, allowing a group of chess players from Southampton to have every move telegraphed to them.โ A bit like modern e-sports, spectators could observe the virtual matchโฆ
The early history of e-gamingโ when telegraph cables let chess clubs stage matches across continents, linking players and spectators in a new kind of long-distance competition: โThe First E-Sports? Chess by Telegraph,โ from @inverting-vision.bsky.social in @jstordaily.bsky.social.
* A. A. Milne
###
As we note that whatโs old is new again, we might recall that it was on this date in 1958 that Chuck Berryโs โJohnny B. Goodeโ was released. It peaked at number two on the Hot R&B Sides chart and number eight on its pre-Billboard Hot 100 chart. Considered โthe first rock & roll hit about rock & roll stardomโ, it has been covered by many, many other artists and has received many, many honors and accolades, among them being ranked 33rd and 7th, respectively, on Rolling Stoneโs 2021 and 2004 lists of 500 Greatest Songs of All Time. It was also included as one of the 27 songs on the Voyager Golden Record (a collection of music, images, and sounds designed to serve as an introduction and record of global humanityโs achievements, innovations and culture, to alien/otherworldly inhabitants).
Apropos the piece above, it was released by Chess Records.
https://youtu.be/6ROwVrF0Ceg?si=mn0aUbfgzyWtINVy
#chess #ChuckBerry #culture #eGaming #electronicGaming #gaming #history #mobileGaming #music #rock #rockAndRoll #SamuelMorse #Technology #telegraph #VoyagerGoldenRecord -
โIt is impossible to win gracefully at chess. No man has yet said โMate!โ in a voice which failed to sound to his opponent bitter, boastful and malicious.โ*โฆ
โฆ but perhaps the offense is muted if the call is remote.
Electronic gaming is hugeโ and growing, As Rolling Stone reportsโฆ
The gaming industry, fueled by platforms like Twitch and YouTube, has surged into a multi-billion-dollar powerhouse, projected to exceed $207 billion in 2026. These platforms do more than showcase gameplayโthey cultivate vibrant, interactive communities where fans engage in real time, from live chats to virtual watch parties. Games like League of Legends, Call of Duty, Counter-Strike and Fortnite have become a cultural phenomenon, drawing in over 2.6 billion gamers globally, a number that continues to climb each year. Mobile gaming, accounting for over 60% of global gaming revenue, plays a significant role in this growth, making gaming accessible to a broader audience than ever beforeโฆ
But as Danny Robb explains, using tecnology to play games remotely has a long historyโฆ
In 1897, the United States House of Representatives held a series of chess matches to find their most skilled players. The five winners were pitted against counterparts in the British House of Commons. But while the Americans sat down to play in Washington, D.C., their opponents sat in London. The players received moves by telegraph, and sent responses back over wires that crossed the Atlantic.
By this point, โcable chessโ had been slowly evolving for decades. Historian Simone Mรผller-Pohl argues that this form of long-distance chess play offers insight into the cultural and political currents of the industrial era.
By the mid-nineteenth century, she explains, there was a growing sports culture in Europe and the US. Industrial technologies enabled more people to attend games and follow along from a distance. A growing middle class fostered this sporting culture, which came to include chess.
โWeekly,โ Mรผller-Pohl explains, โthe liberal and intellectual elites of the time assembled around chess boards in Paris, Berlin, Warsaw, Vienna, Moscow, Rome, and London.โ Interest in the game spread, and chess clubs emerged. As clubs arranged tournaments and standardized chess rules, Mรผller-Pohl argues that chess โwas gradually turned into a sport.โ
Correspondence chess grew along with the game, in part thanks to cheap and efficient postal services. When the telegraph emerged on the scene, the application to chess was almost immediate.
โIt was telegraphyโs fathers who pulled the strings behind the first schemes for cable chess,โ Mรผller-Pohl explains. In 1844, inventor Samuel Morse arranged chess matches on a new telegraph line between Baltimore and Washington, D.C. โAll of the 686 moves necessary for the seven games played were transmitted without mistake or interruption,โ Mรผller-Pohl writes.
Not long after, in 1845, inventor Charles Wheatstone attended a demonstration in London. Chess legend Howard Staunton played against his rival George Walker over the South Western Railway line between Portsmouth and London. Mรผller-Pohl describes how witnesses found the match โrather tedious,โ but it received a lot of press. This was partly the pointโthe matches demonstrated and advertised the capabilities and accuracy of the invention.
The Staunton match had another interesting aspect. Mรผller-Pohl points out that โthe lines were still used for ordinary traffic during the games, allowing a group of chess players from Southampton to have every move telegraphed to them.โ A bit like modern e-sports, spectators could observe the virtual matchโฆ
The early history of e-gamingโ when telegraph cables let chess clubs stage matches across continents, linking players and spectators in a new kind of long-distance competition: โThe First E-Sports? Chess by Telegraph,โ from @inverting-vision.bsky.social in @jstordaily.bsky.social.
* A. A. Milne
###
As we note that whatโs old is new again, we might recall that it was on this date in 1958 that Chuck Berryโs โJohnny B. Goodeโ was released. It peaked at number two on the Hot R&B Sides chart and number eight on its pre-Billboard Hot 100 chart. Considered โthe first rock & roll hit about rock & roll stardomโ, it has been covered by many, many other artists and has received many, many honors and accolades, among them being ranked 33rd and 7th, respectively, on Rolling Stoneโs 2021 and 2004 lists of 500 Greatest Songs of All Time. It was also included as one of the 27 songs on the Voyager Golden Record (a collection of music, images, and sounds designed to serve as an introduction and record of global humanityโs achievements, innovations and culture, to alien/otherworldly inhabitants).
Apropos the piece above, it was released by Chess Records.
https://youtu.be/6ROwVrF0Ceg?si=mn0aUbfgzyWtINVy
#chess #ChuckBerry #culture #eGaming #electronicGaming #gaming #history #mobileGaming #music #rock #rockAndRoll #SamuelMorse #Technology #telegraph #VoyagerGoldenRecord -
โIt is impossible to win gracefully at chess. No man has yet said โMate!โ in a voice which failed to sound to his opponent bitter, boastful and malicious.โ*โฆ
โฆ but perhaps the offense is muted if the call is remote.
Electronic gaming is hugeโ and growing, As Rolling Stone reportsโฆ
The gaming industry, fueled by platforms like Twitch and YouTube, has surged into a multi-billion-dollar powerhouse, projected to exceed $207 billion in 2026. These platforms do more than showcase gameplayโthey cultivate vibrant, interactive communities where fans engage in real time, from live chats to virtual watch parties. Games like League of Legends, Call of Duty, Counter-Strike and Fortnite have become a cultural phenomenon, drawing in over 2.6 billion gamers globally, a number that continues to climb each year. Mobile gaming, accounting for over 60% of global gaming revenue, plays a significant role in this growth, making gaming accessible to a broader audience than ever beforeโฆ
But as Danny Robb explains, using tecnology to play games remotely has a long historyโฆ
In 1897, the United States House of Representatives held a series of chess matches to find their most skilled players. The five winners were pitted against counterparts in the British House of Commons. But while the Americans sat down to play in Washington, D.C., their opponents sat in London. The players received moves by telegraph, and sent responses back over wires that crossed the Atlantic.
By this point, โcable chessโ had been slowly evolving for decades. Historian Simone Mรผller-Pohl argues that this form of long-distance chess play offers insight into the cultural and political currents of the industrial era.
By the mid-nineteenth century, she explains, there was a growing sports culture in Europe and the US. Industrial technologies enabled more people to attend games and follow along from a distance. A growing middle class fostered this sporting culture, which came to include chess.
โWeekly,โ Mรผller-Pohl explains, โthe liberal and intellectual elites of the time assembled around chess boards in Paris, Berlin, Warsaw, Vienna, Moscow, Rome, and London.โ Interest in the game spread, and chess clubs emerged. As clubs arranged tournaments and standardized chess rules, Mรผller-Pohl argues that chess โwas gradually turned into a sport.โ
Correspondence chess grew along with the game, in part thanks to cheap and efficient postal services. When the telegraph emerged on the scene, the application to chess was almost immediate.
โIt was telegraphyโs fathers who pulled the strings behind the first schemes for cable chess,โ Mรผller-Pohl explains. In 1844, inventor Samuel Morse arranged chess matches on a new telegraph line between Baltimore and Washington, D.C. โAll of the 686 moves necessary for the seven games played were transmitted without mistake or interruption,โ Mรผller-Pohl writes.
Not long after, in 1845, inventor Charles Wheatstone attended a demonstration in London. Chess legend Howard Staunton played against his rival George Walker over the South Western Railway line between Portsmouth and London. Mรผller-Pohl describes how witnesses found the match โrather tedious,โ but it received a lot of press. This was partly the pointโthe matches demonstrated and advertised the capabilities and accuracy of the invention.
The Staunton match had another interesting aspect. Mรผller-Pohl points out that โthe lines were still used for ordinary traffic during the games, allowing a group of chess players from Southampton to have every move telegraphed to them.โ A bit like modern e-sports, spectators could observe the virtual matchโฆ
The early history of e-gamingโ when telegraph cables let chess clubs stage matches across continents, linking players and spectators in a new kind of long-distance competition: โThe First E-Sports? Chess by Telegraph,โ from @inverting-vision.bsky.social in @jstordaily.bsky.social.
* A. A. Milne
###
As we note that whatโs old is new again, we might recall that it was on this date in 1958 that Chuck Berryโs โJohnny B. Goodeโ was released. It peaked at number two on the Hot R&B Sides chart and number eight on its pre-Billboard Hot 100 chart. Considered โthe first rock & roll hit about rock & roll stardomโ, it has been covered by many, many other artists and has received many, many honors and accolades, among them being ranked 33rd and 7th, respectively, on Rolling Stoneโs 2021 and 2004 lists of 500 Greatest Songs of All Time. It was also included as one of the 27 songs on the Voyager Golden Record (a collection of music, images, and sounds designed to serve as an introduction and record of global humanityโs achievements, innovations and culture, to alien/otherworldly inhabitants).
Apropos the piece above, it was released by Chess Records.
https://youtu.be/6ROwVrF0Ceg?si=mn0aUbfgzyWtINVy
#chess #ChuckBerry #culture #eGaming #electronicGaming #gaming #history #mobileGaming #music #rock #rockAndRoll #SamuelMorse #Technology #telegraph #VoyagerGoldenRecord -
https://www.europesays.com/ro/147362/ Bethesda รฎnchide complet jocul Elder Scrolls despre care am uitat cu toศii cฤ existฤ #bethesda #ElderScrolls:Blades #gaming #jocuri #MobileGaming #RO #Romรขnฤ #Romania #Romanian #smartphone #Technology #tehnologie #TheElderScrolls
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Oh they are killing TES: Blades RIP
#theelderscrolls #gaming #videogames #mobilegaming #androidgaming
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Oh they are killing TES: Blades RIP
#theelderscrolls #gaming #videogames #mobilegaming #androidgaming
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Oh they are killing TES: Blades RIP
#theelderscrolls #gaming #videogames #mobilegaming #androidgaming
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Oh they are killing TES: Blades RIP
#theelderscrolls #gaming #videogames #mobilegaming #androidgaming
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"I said Hop in!" This week we revisit the mobile game sphere of roguelike games with Hoplite: the quick-playing, brain-burning chess-lite puzzle tactics roguelike!
A blast from the past, this 2013 classic is simple on the surface but as deep as the 10,000+ puzzles it offers. Save the Golden Fleece before purple wizards get you!
https://grogpod.zone/2026-03-11-hoplite/
#Hoplite #roguelike #podcast #gaming #ios #android #mobilegame #androidgames #mobilegaming
-
"I said Hop in!" This week we revisit the mobile game sphere of roguelike games with Hoplite: the quick-playing, brain-burning chess-lite puzzle tactics roguelike!
A blast from the past, this 2013 classic is simple on the surface but as deep as the 10,000+ puzzles it offers. Save the Golden Fleece before purple wizards get you!
https://grogpod.zone/2026-03-11-hoplite/
#Hoplite #roguelike #podcast #gaming #ios #android #mobilegame #androidgames #mobilegaming
-
"I said Hop in!" This week we revisit the mobile game sphere of roguelike games with Hoplite: the quick-playing, brain-burning chess-lite puzzle tactics roguelike!
A blast from the past, this 2013 classic is simple on the surface but as deep as the 10,000+ puzzles it offers. Save the Golden Fleece before purple wizards get you!
https://grogpod.zone/2026-03-11-hoplite/
#Hoplite #roguelike #podcast #gaming #ios #android #mobilegame #androidgames #mobilegaming
-
"I said Hop in!" This week we revisit the mobile game sphere of roguelike games with Hoplite: the quick-playing, brain-burning chess-lite puzzle tactics roguelike!
A blast from the past, this 2013 classic is simple on the surface but as deep as the 10,000+ puzzles it offers. Save the Golden Fleece before purple wizards get you!
https://grogpod.zone/2026-03-11-hoplite/
#Hoplite #roguelike #podcast #gaming #ios #android #mobilegame #androidgames #mobilegaming
-
"I said Hop in!" This week we revisit the mobile game sphere of roguelike games with Hoplite: the quick-playing, brain-burning chess-lite puzzle tactics roguelike!
A blast from the past, this 2013 classic is simple on the surface but as deep as the 10,000+ puzzles it offers. Save the Golden Fleece before purple wizards get you!
https://grogpod.zone/2026-03-11-hoplite/
#Hoplite #roguelike #podcast #gaming #ios #android #mobilegame #androidgames #mobilegaming
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Battle your way through challenging levels, defeat powerful bosses, and save the world from Dr. Wily's evil plans with the Megaman Pocket Player Pro. On sale now: amzn.to/4jGdONs #Games #RetroGaming #MobileGaming #Art #MegaMan #RockMan #Capcom #Platformer #GameDev #GamingSky #PromoSky
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Titli Kabutar Game | Titli Patta Online | Titli Bhavra Gameโ Old Style Fun Now Online ๐ฆ๐ฆ
Miss the fun of traditional number games? Titli Kabutar on GEBO Game brings that same excitement right to your mobile. Simple, fast and full of thrill every round. Play anytime, enjoy nonstop entertainment and feel the real classic game vibe online.
#GeboGame #TitliKabutar #OnlineGameFun #DesiGame #ClassicGame #MobileGaming #IndianGame #FunTime #GameLovers #entertainmentonly
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Pappu Game Ikon Online โ Full Timepass Fun ๐ฅ
Pappu Game Ikon is now online on GEBO Game! Enjoy fast rounds, simple play style and full entertainment anytime, anywhere. Classic style fun meets mobile gaming for nonstop excitement. Perfect game to enjoy during free time with pure fun and thrill in every round.
#GeboGame #PappuGame #IkonGame #OnlineFun #DesiGame #MobileGaming #TimepassGame #FunOnline #GameLovers #EntertainmentOnly #IndianGame #PlayNow
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From Resolution Games:
#MobileGaming #AppleVisionWe're thrilled to share that we're working on a new game!
Retrocade is coming on February 5 to Apple Arcade for Apple Vision Pro, iPhone and iPad, bringing a collection of the most popular and legendary arcade hits into one place. https://apple.co/4qrIzbG
-
From Resolution Games:
#MobileGaming #AppleVisionWe're thrilled to share that we're working on a new game!
Retrocade is coming on February 5 to Apple Arcade for Apple Vision Pro, iPhone and iPad, bringing a collection of the most popular and legendary arcade hits into one place. https://apple.co/4qrIzbG
-
From Resolution Games:
#MobileGaming #AppleVisionWe're thrilled to share that we're working on a new game!
Retrocade is coming on February 5 to Apple Arcade for Apple Vision Pro, iPhone and iPad, bringing a collection of the most popular and legendary arcade hits into one place. https://apple.co/4qrIzbG
-
From Resolution Games:
#MobileGaming #AppleVisionWe're thrilled to share that we're working on a new game!
Retrocade is coming on February 5 to Apple Arcade for Apple Vision Pro, iPhone and iPad, bringing a collection of the most popular and legendary arcade hits into one place. https://apple.co/4qrIzbG
-
From Resolution Games:
#MobileGaming #AppleVisionWe're thrilled to share that we're working on a new game!
Retrocade is coming on February 5 to Apple Arcade for Apple Vision Pro, iPhone and iPad, bringing a collection of the most popular and legendary arcade hits into one place. https://apple.co/4qrIzbG
-
Mobile gaming is global.
Player behavior isnโt.
In 2025 everyone plays daily on mobile, but how players discover games, stay engaged, and spend money still depends heavily on culture.
๐บ๐ธ๐ฌ๐ง In the West:
โ fast installs
โ many games per week
โ ads and value bundles dominate
๐ฏ๐ต๐ฐ๐ท In the East:
โ fewer games
โ deeper loyalty
โ story, events, characters and exclusivity matter
For indie developers, this is not trivia.
Itโs the difference between churn and longevity.
I wrote a long-form, data-driven (and opinionated) analysis on how culture shapes mobile gaming in the US, UK, Japan, and South Korea โ from discovery to monetization, from influencers to IP collaborations.
๐ https://wardrome.com/global-mobile-gaming-trends-2025-east-meets-west-in-play-and-pay/
#MobileGaming #IndieDev #GameDesign #GameMarketing #LiveOps #F2P #Wardrome -
I've reached Level 300 on 8 Ball Brawl mobile game.
#8ballbrawl #billiards #gaming #game #levelreached #tech #android #mobile #androidgaming #billiardsmobile #mobilegame #mobilegaming #8ballpool #poolgame -
With the lines between handheld and console gaming beginning to blur, E3 2003 wasn't just another trade show; it was a battleground.
https://hypercombogamer.com/e3-2003/
#Gaming #RetroGaming #MobileGaming #E3 #Blog #PlayStation #Nintendo #PlayStation #Xbox #GameCube #PS2 #Y2K #GameDev #IndieDev #Games #Books #Artist #Puzzles #News #SocialMedia #Mastodon #Fediverse
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5 Easiest Uma Musume to Raise for Beginners https://popgeeks.com/5-easiest-uma-musume-to-raise-for-beginners/?utm_source=dlvr.it&utm_medium=mastodon #UmaMusume #GachaGames #GamingTips #MobileGaming #GameGuide
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5 Easiest Uma Musume to Raise for Beginners https://popgeeks.com/5-easiest-uma-musume-to-raise-for-beginners/?utm_source=dlvr.it&utm_medium=mastodon #UmaMusume #GachaGames #GamingTips #MobileGaming #GameGuide
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5 Easiest Uma Musume to Raise for Beginners https://popgeeks.com/5-easiest-uma-musume-to-raise-for-beginners/?utm_source=dlvr.it&utm_medium=mastodon #UmaMusume #GachaGames #GamingTips #MobileGaming #GameGuide
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Any fans of the GP2X console from GamePark Holdings? Here are some photos of mine taken a little over 15 years ago.
Still works like a charm, ofc. :-)
#GP2X #GamePark #gaming #games #gamers #gameconsole #console #ARM #Linux #linuxgaming #mobilegaming #mobile #handheld #Silpheed #SegaCD #emulation #emulators #retrogaming #retrogames #retrocomputing
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๐ ๐ง๐๐ ๐๐๐๐ ๐ ๐๐๐๐๐ก๐ฆ ๐๐จ๐๐จ๐ฆ๐ง ๐ฏ๐ฌ๐ง๐ ๐
Bronze to Champion - where will YOU rank?
New Ranked System + ELO Matchmaking coming to Where Am I? ๐
Think you're the best explorer? Time to prove it!
#RankedUpdate #WhereAmI #GeographyGaming #GeoGuessr #MobileGaming #RankedMode #ExploreTheWorld #Gaming #CompetitiveGaming #NewUpdate
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๐ ๐ง๐๐ ๐๐๐๐ ๐ ๐๐๐๐๐ก๐ฆ ๐๐จ๐๐จ๐ฆ๐ง ๐ฏ๐ฌ๐ง๐ ๐
Bronze to Champion - where will YOU rank?
New Ranked System + ELO Matchmaking coming to Where Am I? ๐
Think you're the best explorer? Time to prove it!
#RankedUpdate #WhereAmI #GeographyGaming #GeoGuessr #MobileGaming #RankedMode #ExploreTheWorld #Gaming #CompetitiveGaming #NewUpdate
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Farm of Rage Released!
An action-packed shooter developed and published for free by Blacave.
Download from Blacave website: https://blacave.com/en/games/farmofrage
Download from itch: https://blacave.itch.io/farm-of-rage
Download from APK pure: https://apkpure.com/p/com.Blacave.FarmofRage#androidgames #androidgame #androidgamer #androidgaming #mobilegames #mobilegame #mobilegaming #mobilegamer #indiegames #indiegame #gamestudio #indiegamestudio #videogames #actiongame #actiongames
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Second #Blaugust post, which I disccuss my favorites games Iยดve playing during my summer holiday #gaming #blog #twistedwonderland #mobilegaming #simulationgames #indiegames #virtualpet www.ghastlymirror.xyz/blog/what-iv...
Blaugust 2025: What Have I Bee... -
Elements by Desire (Atari Lynx demo) 1080p60
https://www.youtube.com/watch?v=jyhoSRBjHkE
#Atari #AtarLynx #Lynx #demo #scenedemo #demoscene #retrogaming #retrocomputing #vintagecomputing #video #MOS6502 #Epyx #mobilegaming
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Elements by Desire (Atari Lynx demo) 1080p60
https://www.youtube.com/watch?v=jyhoSRBjHkE
#Atari #AtarLynx #Lynx #demo #scenedemo #demoscene #retrogaming #retrocomputing #vintagecomputing #video #MOS6502 #Epyx #mobilegaming
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Elements by Desire (Atari Lynx demo) 1080p60
https://www.youtube.com/watch?v=jyhoSRBjHkE
#Atari #AtarLynx #Lynx #demo #scenedemo #demoscene #retrogaming #retrocomputing #vintagecomputing #video #MOS6502 #Epyx #mobilegaming