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#metalgearsolid — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #metalgearsolid, aggregated by home.social.

  1. Eighteen years later and players are still finding new possibilities in Metal Gear Solid 4. This early custom-map demo is a fab example of the creativity within gaming communities. #metalgearsolid #gaminf #modding

    pcgamer.com/games/action/18-ye

  2. Eighteen years later and players are still finding new possibilities in Metal Gear Solid 4. This early custom-map demo is a fab example of the creativity within gaming communities. #metalgearsolid #gaminf #modding

    pcgamer.com/games/action/18-ye

  3. Eighteen years later and players are still finding new possibilities in Metal Gear Solid 4. This early custom-map demo is a fab example of the creativity within gaming communities. #metalgearsolid #gaminf #modding

    www.pcgamer.com/games/action...

    18 years after Metal Gear Soli...

  4. 🐍 Snake torna in un luogo molto familiare in Metal Gear Solid 4: un ritorno che riaccende memoria, tensione e nostalgia. #MetalGearSolid #Snake

    🔗 spaziogames.it/notizie/metal-g

  5. 🐍 Snake torna in un luogo molto familiare in Metal Gear Solid 4: un ritorno che riaccende memoria, tensione e nostalgia. #MetalGearSolid #Snake

    🔗 spaziogames.it/notizie/metal-g

  6. 🐍 Snake torna in un luogo molto familiare in Metal Gear Solid 4: un ritorno che riaccende memoria, tensione e nostalgia. #MetalGearSolid #Snake

    🔗 spaziogames.it/notizie/metal-g

  7. 🐍 Snake torna in un luogo molto familiare in Metal Gear Solid 4: un ritorno che riaccende memoria, tensione e nostalgia. #MetalGearSolid #Snake

    🔗 spaziogames.it/notizie/metal-g

  8. The complete 3D map of Metal Gear Solid is surprisingly simple. Aside from the two buildings that have three floors connected by elevators, it's basically a straight line, which helps a lot with avoiding players getting lost with all the repeated backtracking.

    But with the way the game progresses, it feels a lot more complex and larger.

    #MetalGearSolid #MetalGear #MGS #retrogames #PS1 #LevelDesign

  9. The complete 3D map of Metal Gear Solid is surprisingly simple. Aside from the two buildings that have three floors connected by elevators, it's basically a straight line, which helps a lot with avoiding players getting lost with all the repeated backtracking.

    But with the way the game progresses, it feels a lot more complex and larger.

    #MetalGearSolid #MetalGear #MGS #retrogames #PS1 #LevelDesign

  10. The complete 3D map of Metal Gear Solid is surprisingly simple. Aside from the two buildings that have three floors connected by elevators, it's basically a straight line, which helps a lot with avoiding players getting lost with all the repeated backtracking.

    But with the way the game progresses, it feels a lot more complex and larger.

    #MetalGearSolid #MetalGear #MGS #retrogames #PS1 #LevelDesign

  11. The complete 3D map of Metal Gear Solid is surprisingly simple. Aside from the two buildings that have three floors connected by elevators, it's basically a straight line, which helps a lot with avoiding players getting lost with all the repeated backtracking.

    But with the way the game progresses, it feels a lot more complex and larger.

    #MetalGearSolid #MetalGear #MGS #retrogames #PS1 #LevelDesign