#ffviii — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ffviii, aggregated by home.social.
-
My favourite #VideoGame ever. The story, the cutscenes, the music. Everything just came together perfectly for me. I've never played such an instantly gripping game since.
#FinalFantasy #FFVIII #RPG #SquareEnix #Squaresoft #Playstation
-
Final Fantasy 8 (1999) [X] Remcord - Day Crash (2020) [VIDEO CLIP MUSIC © GAME ONE]
#soundtrack #FinalFantasy8 #FFVIII #PS1 #Remcord #DayCrash #2020 #videogame #music #retrogaming #games #gaming #clip #videoclip #videoclipmusic #GAMEONE
-
Final Fantasy 8 (1999) [X] Remcord - Day Crash (2020) [VIDEO CLIP MUSIC © GAME ONE]
#soundtrack #FinalFantasy8 #FFVIII #PS1 #Remcord #DayCrash #2020 #videogame #music #retrogaming #games #gaming #clip #videoclip #videoclipmusic #GAMEONE
-
Final Fantasy 8 (1999) [X] Remcord - Day Crash (2020) [VIDEO CLIP MUSIC © GAME ONE]
#soundtrack #FinalFantasy8 #FFVIII #PS1 #Remcord #DayCrash #2020 #videogame #music #retrogaming #games #gaming #clip #videoclip #videoclipmusic #GAMEONE
-
Final Fantasy 8 (1999) [X] Remcord - Day Crash (2020) [VIDEO CLIP MUSIC © GAME ONE]
#soundtrack #FinalFantasy8 #FFVIII #PS1 #Remcord #DayCrash #2020 #videogame #music #retrogaming #games #gaming #clip #videoclip #videoclipmusic #GAMEONE
-
Final Fantasy 8 (1999) [X] Remcord - Day Crash (2020) [VIDEO CLIP MUSIC © GAME ONE]
#soundtrack #FinalFantasy8 #FFVIII #PS1 #Remcord #DayCrash #2020 #videogame #music #retrogaming #games #gaming #clip #videoclip #videoclipmusic #GAMEONE
-
https://www.wacoca.com/videos/3243838/voice-actor/ 【バイオハザード】ドリキャス腕時計にレオンガスガン!部屋の奥からレアモノ続々発掘!? 【私物紹介】 #4Gamer #AirsoftGun #BIOHAZARD #ff11 #FF7 #FF8 #FFⅦ #FFⅧ #ffxi #ModelGun #ToyGun #Vlog #VoiceActor #エアガン #エアソフトガン #おもちゃ #お菓子 #クラウディウルフ #ゲーム #ゲームグッズ #ゲーム実況 #サムライエッジ #シルバーアクセサリー #シルバーリンク #センチネルナイン #ドリームキャスト #ドリキャス #バイオハザード #バイオハザードドリキャス腕時計にレオンガスガン部屋の奥からレアモノ続々発掘 #バイク #ホビー #マフィア梶田 #モデルガン #ライター #わしゃがな #わしゃがなTV #わしゃ生 #中村悠一 #声優 #大川ぶくぶ #実況 #指輪 #東京マルイ #漫画家 #玩具 #男性声優 #私物紹介 #腕時計
-
Being at the beach always makes me want to dive back into #FFVIII…
-
Being at the beach always makes me want to dive back into #FFVIII…
-
Being at the beach always makes me want to dive back into #FFVIII…
-
Being at the beach always makes me want to dive back into #FFVIII…
-
Finished Final Fantasy 8! It's a rather uneven experience and there are certainly themes and characters I wish they had developed more. On the other hand, there are sequences that will stick with me. Ditto gameplay: fun aspects but rather unpolished.
Glad I got round to playing it, all these years later.
-
Finished Final Fantasy 8! It's a rather uneven experience and there are certainly themes and characters I wish they had developed more. On the other hand, there are sequences that will stick with me. Ditto gameplay: fun aspects but rather unpolished.
Glad I got round to playing it, all these years later.
-
Finished Final Fantasy 8! It's a rather uneven experience and there are certainly themes and characters I wish they had developed more. On the other hand, there are sequences that will stick with me. Ditto gameplay: fun aspects but rather unpolished.
Glad I got round to playing it, all these years later.
-
Solarpunk vibes in Fisherman's Horizon.
-
Solarpunk vibes in Fisherman's Horizon.
-
Solarpunk vibes in Fisherman's Horizon.
-
Poor Squall.
I really appreciate the way you get so much of his internal thoughts - helped to flesh him out in a way you often don't get in video games.
-
Poor Squall.
I really appreciate the way you get so much of his internal thoughts - helped to flesh him out in a way you often don't get in video games.
-
Poor Squall.
I really appreciate the way you get so much of his internal thoughts - helped to flesh him out in a way you often don't get in video games.
-
Poor Squall.
I really appreciate the way you get so much of his internal thoughts - helped to flesh him out in a way you often don't get in video games.
-
Finally managed to get the Switch to transfer my screenshots. So here's the beginning of my FFVIII playthrough from a few weeks back:
-
Finally managed to get the Switch to transfer my screenshots. So here's the beginning of my FFVIII playthrough from a few weeks back:
-
Finally managed to get the Switch to transfer my screenshots. So here's the beginning of my FFVIII playthrough from a few weeks back:
-
Finally managed to get the Switch to transfer my screenshots. So here's the beginning of my FFVIII playthrough from a few weeks back:
-
A lil baby cadet Zell I drew for a friend on tumblr 😊 #ffviii #finalfantasy #ff8
-
A lil baby cadet Zell I drew for a friend on tumblr 😊 #ffviii #finalfantasy #ff8
-
A lil baby cadet Zell I drew for a friend on tumblr 😊 #ffviii #finalfantasy #ff8
-
All hail and tremble:
... In the Final Fantasy 8 video game, characters can cast magic on enemies or allies. Characters can draw magic from the ground or other characters, as if they were stocking inventory items.Characters can also equip ("junction" -- whatever tf that means) stocked magic to different stats, like strength, luck, or health points.
Finally, characters can exchange:
stock magic for items, items for magic, enemies for cards, cards for items or magic. Some items can trigger a battle, exchanging items to encounter enemies.(Or you buy or sell items for currency, called Gil. Sometimes you buy access to draw magic from the ground.)
IRL, your credit (score or rating or number or wtf everrrr) is the social value or shaming to guess future performance, maybe. It could resemble ...
each character's compatibility (attack speed) with each magic GF who lives in their head.So! Cast magic to spend it for lower enemy HP. Draw magic to add it to stock. (Junction (equip) stock magic for a stat rise.) Exchange magic for items, or GF compatibilities.
...
PillowFort post: https://www.pillowfort.social/posts/6331358
The past two days, I'm just randomly spitting tiny blood clots from a posterior nosebleed. So just imagine every couple of minutes I make a disgusted face, grabe a tissue, and lose more brain cells' food.
-
All hail and tremble:
... In the Final Fantasy 8 video game, characters can cast magic on enemies or allies. Characters can draw magic from the ground or other characters, as if they were stocking inventory items.Characters can also equip ("junction" -- whatever tf that means) stocked magic to different stats, like strength, luck, or health points.
Finally, characters can exchange:
stock magic for items, items for magic, enemies for cards, cards for items or magic. Some items can trigger a battle, exchanging items to encounter enemies.(Or you buy or sell items for currency, called Gil. Sometimes you buy access to draw magic from the ground.)
IRL, your credit (score or rating or number or wtf everrrr) is the social value or shaming to guess future performance, maybe. It could resemble ...
each character's compatibility (attack speed) with each magic GF who lives in their head.So! Cast magic to spend it for lower enemy HP. Draw magic to add it to stock. (Junction (equip) stock magic for a stat rise.) Exchange magic for items, or GF compatibilities.
...
PillowFort post: https://www.pillowfort.social/posts/6331358
The past two days, I'm just randomly spitting tiny blood clots from a posterior nosebleed. So just imagine every couple of minutes I make a disgusted face, grabe a tissue, and lose more brain cells' food.
-
All hail and tremble:
... In the Final Fantasy 8 video game, characters can cast magic on enemies or allies. Characters can draw magic from the ground or other characters, as if they were stocking inventory items.Characters can also equip ("junction" -- whatever tf that means) stocked magic to different stats, like strength, luck, or health points.
Finally, characters can exchange:
stock magic for items, items for magic, enemies for cards, cards for items or magic. Some items can trigger a battle, exchanging items to encounter enemies.(Or you buy or sell items for currency, called Gil. Sometimes you buy access to draw magic from the ground.)
IRL, your credit (score or rating or number or wtf everrrr) is the social value or shaming to guess future performance, maybe. It could resemble ...
each character's compatibility (attack speed) with each magic GF who lives in their head.So! Cast magic to spend it for lower enemy HP. Draw magic to add it to stock. (Junction (equip) stock magic for a stat rise.) Exchange magic for items, or GF compatibilities.
...
PillowFort post: https://www.pillowfort.social/posts/6331358
The past two days, I'm just randomly spitting tiny blood clots from a posterior nosebleed. So just imagine every couple of minutes I make a disgusted face, grabe a tissue, and lose more brain cells' food.
-
All hail and tremble:
... In the Final Fantasy 8 video game, characters can cast magic on enemies or allies. Characters can draw magic from the ground or other characters, as if they were stocking inventory items.Characters can also equip ("junction" -- whatever tf that means) stocked magic to different stats, like strength, luck, or health points.
Finally, characters can exchange:
stock magic for items, items for magic, enemies for cards, cards for items or magic. Some items can trigger a battle, exchanging items to encounter enemies.(Or you buy or sell items for currency, called Gil. Sometimes you buy access to draw magic from the ground.)
IRL, your credit (score or rating or number or wtf everrrr) is the social value or shaming to guess future performance, maybe. It could resemble ...
each character's compatibility (attack speed) with each magic GF who lives in their head.So! Cast magic to spend it for lower enemy HP. Draw magic to add it to stock. (Junction (equip) stock magic for a stat rise.) Exchange magic for items, or GF compatibilities.
...
PillowFort post: https://www.pillowfort.social/posts/6331358
The past two days, I'm just randomly spitting tiny blood clots from a posterior nosebleed. So just imagine every couple of minutes I make a disgusted face, grabe a tissue, and lose more brain cells' food.
-
All hail and tremble:
... In the Final Fantasy 8 video game, characters can cast magic on enemies or allies. Characters can draw magic from the ground or other characters, as if they were stocking inventory items.Characters can also equip ("junction" -- whatever tf that means) stocked magic to different stats, like strength, luck, or health points.
Finally, characters can exchange:
stock magic for items, items for magic, enemies for cards, cards for items or magic. Some items can trigger a battle, exchanging items to encounter enemies.(Or you buy or sell items for currency, called Gil. Sometimes you buy access to draw magic from the ground.)
IRL, your credit (score or rating or number or wtf everrrr) is the social value or shaming to guess future performance, maybe. It could resemble ...
each character's compatibility (attack speed) with each magic GF who lives in their head.So! Cast magic to spend it for lower enemy HP. Draw magic to add it to stock. (Junction (equip) stock magic for a stat rise.) Exchange magic for items, or GF compatibilities.
...
PillowFort post: https://www.pillowfort.social/posts/6331358
The past two days, I'm just randomly spitting tiny blood clots from a posterior nosebleed. So just imagine every couple of minutes I make a disgusted face, grabe a tissue, and lose more brain cells' food.
-
Finally, things that are in the "let's see" box:
* Much has been said of Squall as a flat and unemotional protagonist. So far, he comes across to me quite compellingly as a troubled young man who is bad at being emotionally vulnerable. But if that doesn't develop as the game goes on then it will become one note.
* The whole child soldiers thing! Hopefully this gets interrogated later on.No spoilers please!
-
Finally, things that are in the "let's see" box:
* Much has been said of Squall as a flat and unemotional protagonist. So far, he comes across to me quite compellingly as a troubled young man who is bad at being emotionally vulnerable. But if that doesn't develop as the game goes on then it will become one note.
* The whole child soldiers thing! Hopefully this gets interrogated later on.No spoilers please!
-
Less good:
* Outside of combat the controls are a bit clumsy and finding interaction points is fiddly. FFIX recognised this latter issue with exploring pre-rendered scenes with prompts for interaction and I'm feeling the lack here.
* Not keen on the sexist double standards for Garden's female students - given that they are actively performing as mercenaries in a warzone there's no excuse for them all to be in miniskirts. -
Less good:
* Outside of combat the controls are a bit clumsy and finding interaction points is fiddly. FFIX recognised this latter issue with exploring pre-rendered scenes with prompts for interaction and I'm feeling the lack here.
* Not keen on the sexist double standards for Garden's female students - given that they are actively performing as mercenaries in a warzone there's no excuse for them all to be in miniskirts. -
Less good:
* Outside of combat the controls are a bit clumsy and finding interaction points is fiddly. FFIX recognised this latter issue with exploring pre-rendered scenes with prompts for interaction and I'm feeling the lack here.
* Not keen on the sexist double standards for Garden's female students - given that they are actively performing as mercenaries in a warzone there's no excuse for them all to be in miniskirts. -
Things I like so far:
* Very different start from most RPGs - enrolled in academy, but straight away thrust into a warzone. No sleepy villages here.
* The characters have distinct and fluid animations that set them apart and reveal their personality.
* Feeling like I have plenty to think about with the combat/draw/junction/learn systems, so the combat isn't just rote
* The snappy and stylish transition to battle
* And of course, Uematsu's soundtrack is just perfect -
Things I like so far:
* Very different start from most RPGs - enrolled in academy, but straight away thrust into a warzone. No sleepy villages here.
* The characters have distinct and fluid animations that set them apart and reveal their personality.
* Feeling like I have plenty to think about with the combat/draw/junction/learn systems, so the combat isn't just rote
* The snappy and stylish transition to battle
* And of course, Uematsu's soundtrack is just perfect -
Things I like so far:
* Very different start from most RPGs - enrolled in academy, but straight away thrust into a warzone. No sleepy villages here.
* The characters have distinct and fluid animations that set them apart and reveal their personality.
* Feeling like I have plenty to think about with the combat/draw/junction/learn systems, so the combat isn't just rote
* The snappy and stylish transition to battle
* And of course, Uematsu's soundtrack is just perfect -
I have begun playing FFVIII! I really don't know whether I've played it before. Certainly when it was first out, we didn't own it, because I clearly remember childish rivalry between me and my friend as to whether my game (7) or his (8) was best. But I feel like maybe I played a bit of it later on an emulator?
Anyway, impressions after the first couple of hours are really positive! More thoughts to come... 🧵
-
I have begun playing FFVIII! I really don't know whether I've played it before. Certainly when it was first out, we didn't own it, because I clearly remember childish rivalry between me and my friend as to whether my game (7) or his (8) was best. But I feel like maybe I played a bit of it later on an emulator?
Anyway, impressions after the first couple of hours are really positive! More thoughts to come... 🧵
-
I have begun playing FFVIII! I really don't know whether I've played it before. Certainly when it was first out, we didn't own it, because I clearly remember childish rivalry between me and my friend as to whether my game (7) or his (8) was best. But I feel like maybe I played a bit of it later on an emulator?
Anyway, impressions after the first couple of hours are really positive! More thoughts to come... 🧵
-
I have begun playing FFVIII! I really don't know whether I've played it before. Certainly when it was first out, we didn't own it, because I clearly remember childish rivalry between me and my friend as to whether my game (7) or his (8) was best. But I feel like maybe I played a bit of it later on an emulator?
Anyway, impressions after the first couple of hours are really positive! More thoughts to come... 🧵
-
I have begun playing FFVIII! I really don't know whether I've played it before. Certainly when it was first out, we didn't own it, because I clearly remember childish rivalry between me and my friend as to whether my game (7) or his (8) was best. But I feel like maybe I played a bit of it later on an emulator?
Anyway, impressions after the first couple of hours are really positive! More thoughts to come... 🧵
-
I recently played and completed FF9 on the Switch, which is the first Final Fantasy game I've played since the PS2 era, and the first one I've completed since 7.
I'm trying to decide which one to replay next: 7, 8 or 10. Partly I want to start with 8 because I know it least, and then 10 & 7. But I'm also worried that I"ll lose momentum for the project if I don't enjoy 8 as much, and that I should instead play one I'm confident I'll enjoy.
Thoughts?
-
I recently played and completed FF9 on the Switch, which is the first Final Fantasy game I've played since the PS2 era, and the first one I've completed since 7.
I'm trying to decide which one to replay next: 7, 8 or 10. Partly I want to start with 8 because I know it least, and then 10 & 7. But I'm also worried that I"ll lose momentum for the project if I don't enjoy 8 as much, and that I should instead play one I'm confident I'll enjoy.
Thoughts?