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#crpg — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #crpg, aggregated by home.social.

  1. CW: question about the Might and Magic 6-8 games, Boost please <3

    EDIT: found it. Apparently it's just total experience, divided by the number of days elapsed. Makes sense.

    OK, so there's extensive walkthroughs for the late 90s and early 2000s games in the M&M series to be found online.

    But, as I plan my next playthrough of M&M7, I considered making it a game of trying to get a fairly high score.

    And... I can't seem to find any info on how that score is calculated.

    Any good soul can help me out? Boost please for more reach.

    #crpg #mightandmagic

  2. CW: question about the Might and Magic 6-8 games, Boost please <3

    EDIT: found it. Apparently it's just total experience, divided by the number of days elapsed. Makes sense.

    OK, so there's extensive walkthroughs for the late 90s and early 2000s games in the M&M series to be found online.

    But, as I plan my next playthrough of M&M7, I considered making it a game of trying to get a fairly high score.

    And... I can't seem to find any info on how that score is calculated.

    Any good soul can help me out? Boost please for more reach.

    #crpg #mightandmagic

  3. CW: question about the Might and Magic 6-8 games, Boost please <3

    EDIT: found it. Apparently it's just total experience, divided by the number of days elapsed. Makes sense.

    OK, so there's extensive walkthroughs for the late 90s and early 2000s games in the M&M series to be found online.

    But, as I plan my next playthrough of M&M7, I considered making it a game of trying to get a fairly high score.

    And... I can't seem to find any info on how that score is calculated.

    Any good soul can help me out? Boost please for more reach.

    #crpg #mightandmagic

  4. CW: question about the Might and Magic 6-8 games, Boost please <3

    EDIT: found it. Apparently it's just total experience, divided by the number of days elapsed. Makes sense.

    OK, so there's extensive walkthroughs for the late 90s and early 2000s games in the M&M series to be found online.

    But, as I plan my next playthrough of M&M7, I considered making it a game of trying to get a fairly high score.

    And... I can't seem to find any info on how that score is calculated.

    Any good soul can help me out? Boost please for more reach.

    #crpg #mightandmagic

  5. CW: question about the Might and Magic 6-8 games, Boost please <3

    OK, so there's extensive walkthroughs for the late 90s and early 2000s games in the M&M series to be found online.

    But, as I plan my next playthrough of M&M7, I considered making it a game of trying to get a fairly high score.

    And... I can't seem to find any info on how that score is calculated.

    Any good soul can help me out? Boost please for more reach.

    #crpg #mightandmagic

  6. Si vous cherchez un tactical rpg mignon, à la difficulté épicée et qui ne va pas dévorer 20 ou 30h de votre temps, Fightlife: Vanguard est récemment sorti en version complète.

    On en parle dans la dernière #LootLetter : lootletter.fr/rejouez-un-obser

    #tacticalrpg #rpg #crpg #newsletter #jeuxvideo

  7. Si vous cherchez un tactical rpg mignon, à la difficulté épicée et qui ne va pas dévorer 20 ou 30h de votre temps, Fightlife: Vanguard est récemment sorti en version complète.

    On en parle dans la dernière #LootLetter : lootletter.fr/rejouez-un-obser

    #tacticalrpg #rpg #crpg #newsletter #jeuxvideo

  8. Si vous cherchez un tactical rpg mignon, à la difficulté épicée et qui ne va pas dévorer 20 ou 30h de votre temps, Fightlife: Vanguard est récemment sorti en version complète.

    On en parle dans la dernière #LootLetter : lootletter.fr/rejouez-un-obser

    #tacticalrpg #rpg #crpg #newsletter #jeuxvideo

  9. Reading this essay about Ultima VI: kittylambda.com/index.php?p=es

    It reminds me that I originally wanted an Ultima 4, 5, 6 style "user types words for conversations" ability (described in the "Pure-keyword Information" section). But I also sort of want to be able to play my game on my SteamDeck.

    I can't think of a sane way of handling this on a platform without a keyboard. A list of keywords that you can edit and add to and use in conversations? Drop SteamDeck?

    #gamedev #crpg #rpg

  10. Reading this essay about Ultima VI: kittylambda.com/index.php?p=es

    It reminds me that I originally wanted an Ultima 4, 5, 6 style "user types words for conversations" ability (described in the "Pure-keyword Information" section). But I also sort of want to be able to play my game on my SteamDeck.

    I can't think of a sane way of handling this on a platform without a keyboard. A list of keywords that you can edit and add to and use in conversations? Drop SteamDeck?

    #gamedev #crpg #rpg

  11. Reading this essay about Ultima VI: kittylambda.com/index.php?p=es

    It reminds me that I originally wanted an Ultima 4, 5, 6 style "user types words for conversations" ability (described in the "Pure-keyword Information" section). But I also sort of want to be able to play my game on my SteamDeck.

    I can't think of a sane way of handling this on a platform without a keyboard. A list of keywords that you can edit and add to and use in conversations? Drop SteamDeck?

    #gamedev #crpg #rpg

  12. Reading this essay about Ultima VI: kittylambda.com/index.php?p=es

    It reminds me that I originally wanted an Ultima 4, 5, 6 style "user types words for conversations" ability (described in the "Pure-keyword Information" section). But I also sort of want to be able to play my game on my SteamDeck.

    I can't think of a sane way of handling this on a platform without a keyboard. A list of keywords that you can edit and add to and use in conversations? Drop SteamDeck?

    #gamedev #crpg #rpg

  13. Reading this essay about Ultima VI: kittylambda.com/index.php?p=es

    It reminds me that I originally wanted an Ultima 4, 5, 6 style "user types words for conversations" ability (described in the "Pure-keyword Information" section). But I also sort of want to be able to play my game on my SteamDeck.

    I can't think of a sane way of handling this on a platform without a keyboard. A list of keywords that you can edit and add to and use in conversations? Drop SteamDeck?

    #gamedev #crpg #rpg

  14. There’s nothing like a late-night AD&D 2e session to keep you going into the early hours of May Day.

    #adnd #icewinddale #forgottenrealms #rpg #crpg

  15. There’s nothing like a late-night AD&D 2e session to keep you going into the early hours of May Day.

    #adnd #icewinddale #forgottenrealms #rpg #crpg

  16. There’s nothing like a late-night AD&D 2e session to keep you going into the early hours of May Day.

    #adnd #icewinddale #forgottenrealms #rpg #crpg

  17. There’s nothing like a late-night AD&D 2e session to keep you going into the early hours of May Day.

    #adnd #icewinddale #forgottenrealms #rpg #crpg

  18. There’s nothing like a late-night AD&D 2e session to keep you going into the early hours of May Day.

    #adnd #icewinddale #forgottenrealms #rpg #crpg

  19. Ausstellung: Into the Paperverse – Papier und Computerspiel

    dueren.de/de/verwaltung-politi

    "Gleichzeitig entwickelten sich mit Pen-&-Paper-Rollenspielen wie „Dungeons & Dragons“, mit Spielbüchern und Sammelkartenspielen eigenständige analoge Spielkulturen, die bis heute lebendig sind – und die digitale Spielentwicklung entscheidend beeinflussten"

    Im Papiermuseum Düren vom 25.04. bis 08.11.2026

    #Dueren #pnpde #crpg #pnpNRW

  20. Ausstellung: Into the Paperverse – Papier und Computerspiel

    dueren.de/de/verwaltung-politi

    "Gleichzeitig entwickelten sich mit Pen-&-Paper-Rollenspielen wie „Dungeons & Dragons“, mit Spielbüchern und Sammelkartenspielen eigenständige analoge Spielkulturen, die bis heute lebendig sind – und die digitale Spielentwicklung entscheidend beeinflussten"

    Im Papiermuseum Düren vom 25.04. bis 08.11.2026

    #Dueren #pnpde #crpg #pnpNRW

  21. Ausstellung: Into the Paperverse – Papier und Computerspiel

    dueren.de/de/verwaltung-politi

    "Gleichzeitig entwickelten sich mit Pen-&-Paper-Rollenspielen wie „Dungeons & Dragons“, mit Spielbüchern und Sammelkartenspielen eigenständige analoge Spielkulturen, die bis heute lebendig sind – und die digitale Spielentwicklung entscheidend beeinflussten"

    Im Papiermuseum Düren vom 25.04. bis 08.11.2026

    #Dueren #pnpde #crpg #pnpNRW

  22. Ausstellung: Into the Paperverse – Papier und Computerspiel

    dueren.de/de/verwaltung-politi

    "Gleichzeitig entwickelten sich mit Pen-&-Paper-Rollenspielen wie „Dungeons & Dragons“, mit Spielbüchern und Sammelkartenspielen eigenständige analoge Spielkulturen, die bis heute lebendig sind – und die digitale Spielentwicklung entscheidend beeinflussten"

    Im Papiermuseum Düren vom 25.04. bis 08.11.2026

    #Dueren #pnpde #crpg #pnpNRW

  23. Ausstellung: Into the Paperverse – Papier und Computerspiel

    dueren.de/de/verwaltung-politi

    "Gleichzeitig entwickelten sich mit Pen-&-Paper-Rollenspielen wie „Dungeons & Dragons“, mit Spielbüchern und Sammelkartenspielen eigenständige analoge Spielkulturen, die bis heute lebendig sind – und die digitale Spielentwicklung entscheidend beeinflussten"

    Im Papiermuseum Düren vom 25.04. bis 08.11.2026

    #Dueren #pnpde #crpg #pnpNRW

  24. One of my biggest #gaming pet peeves in #RPGs: #helmets, #hats, #caps and #capes.

    Don't get me wrong, if the #stats are good, I'll equip them. But 99.9% of the time I will immediately hide them visually if the #game allows it.

    A rogue's worn leather cap, a #thief's hood, a #warrior's iron bucket on their head... all hidden. The only exception? If an #armor piece genuinely looks stunning, we're talking a truly unique, well-designed #outfit that actually fits the #character.

    A carefully designed #character face buried under generic headgear? Not on my watch. A #cape flapping around like they're auditioning for a #fantasy theatre production? Also hidden.

    #Immersion is visual too.

    #CRPG #GameDesign #PCGaming #Gamer #Videogames #Roleplaying #FantasyGames