home.social

#fantasylife — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #fantasylife, aggregated by home.social.

  1. Fantasy Life i: The Girl Who Steals Time (Switch 2)

    Aaaaand I’m done. Yes, I completed it a couple of weeks ago, but I had to go back and do some more, getting my different Lives levelled up and completing some of the side missions and ranking up regions in Ginormosa. I also collected the remaining Strangelings, and delved to deeper depths in the dungeon tree.

    But, I realised – everything now is just grinding. There’s no purpose to anything. Sure, I can get to higher levels, and get better weapons, but why? It doesn’t really do anything. Grinding to achieve something is (mostly) fine, but grinding just to make numbers go up for no reward (there’s no more story content either) seems… pointless.

    Maybe I’ll go back in at some point, because it wasn’t that I wasn’t enjoying things any more, it was just that I had no purpose and I’ve still got a big pile of other games vying for attention.

    #fantasyLife #switch2
  2. Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

    Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

    Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

    One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

    Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

    In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

    So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

    #completed #fantasyLife #switch2
  3. Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

    Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

    Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

    One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

    Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

    In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

    So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

    #completed #fantasyLife #switch2
  4. Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

    Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

    Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

    One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

    Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

    In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

    So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

    #completed #fantasyLife #switch2
  5. Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

    Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

    Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

    One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

    Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

    In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

    So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

    #completed #fantasyLife #switch2
  6. Fantasy Life i: The Girl Who Steals Time (Switch 2): COMPLETED!

    Almost exactly 11 years ago, I played and completed (and then played some more) the original Fantasy Life game on the 3DS. I really enjoyed it, and after all this time I was excited to play the sequel.

    Only, it isn’t really a sequel. There’s nothing, plot wise at least, that links this game to the previous one. Sure, the mechanics and graphical style are nearly the same, but there’s no story continuation or even, as far as I can tell, any shared characters or history. Actually, “history” is one of the main plot points in “i” (no, it’s never explained what the “i” is for), since the game takes place in two different eras, 1000 years apart. Gameplay-wise, it isn’t too different from before – choose a Life, level up by doing Life related things, complete quests for people, and so on. So it’s similar.

    One big difference, is that you’re pretty much forced to change Life (a Life being a trade or character class) as you progress. In the first game, I completed the story without ever swapping from my Paladin Life, but in “i” you can’t do certain story-based things without changing to be a miner or an alchemist or whatever. Swapping between Lives is a big thing, and as each one levels up separately, there’s a lot of grinding. Certainly more than I remember from the original, and my play time – over 50 hours by the end of the game (with some Lives still untouched) compared with less than that to 100% the original – showing it in cold hard stats. Some of that extra time is that there’s more to do, but a lot is grinding.

    Thankfully, a lot of the grinding is done by exploring a separate, and huge, game area called Ginormosia. Here you can level up by chopping trees and swording bees and whatever else, unlocking new companions when you complete shrines you find, and making areas of this continent level up too. It’s fun to just wander and complete challenges like fighting or farming while you grind. I also found a way to quickly level up a new Life. Get one of your miner companions to mine ore while you hang around as an artist or carpenter, and when they are done you get a all the XP. With a miner on level 50 and some level 40-50 ore, you can get your “new” Life from level 1 to level 40-odd in minutes.

    In terms of plot, there’s stuff about you and your archaeologist mate flying a dragon to an island, then getting separated as you end up in the past, and then lots of back-and-forth between eras while you build a new village in the present (in a definitely not Animal Crossing type way) whilst finding items and advancing your Lives in the past. There’s loads to do, millions of items, weapons, foods and furniture to craft, people to meet, side quests to complete, and that’s before you even hop over into Ginormosia or do the dungeon tree thing or the dream world stuff. What are they? Well, Google exists.

    So, I completed the game as (mainly) a Mercenary, swapping to most of the other Lives along the way. I’ve already made a start on trying to get them all up to at least Expert rank, and have started the other Lives too. Still lots to do, and still having a lot of fun. Is it as good as the original Fantasy Life, though? Well, there’s certainly more, but I’d say overall, it loses a bit of focus as a result. Still excellent, but not quite as excellent.

    #completed #fantasyLife #switch2
  7. Fantasy Life i: The Girl Who Steals Time has a bewildering amount of things to do and quests to pursue over its (at least) 3 different worlds.

    I felt the 'go to sleep music' smacked of a Japanese station platform melody but, having checked, it's a bit less in yer face.

    #FantasyLife #nintendo

  8. Fantasy Life i: The Girl Who Steals Time (Switch 2)

    Started playing.

    #fantasyLife #switch2
  9. If you sank hours into #FantasyLife like me you should be aware that they just dropped the new free DLC on all platforms without much of an announcement, so you can enjoy the holidays getting cozy \o/

  10. The fact you can get any Life to level 8 quite easily through gathering items is something (takes about 2 -3 round trips iirc) #FantasyLife

  11. dug doesn't know what he did to make sonny imprint on him so hard but now he's stuck with this cute clingy lil boy hanging off his arm everywhere and it does not make him look good😅🤭💗

    #shota #agegap #fantasylife

  12. Fantasy Life i auf der Switch begeistert mich. Da habe ich inzwischen 230 Stunden weg (Seit Anfang Juni), was nur wenige Spiele bei mir schaffen.
    Darum seit heute auch Fantasy Life (2012/14) für das Nintendo DS.

    #nintendo #switch #nintendoswitchgames #NindendoDS #NintendoDSXL #FantasyLife #fantasylife3ds #fantasylifei #Gaming

  13. Person who's about to see their entire weekend go up in smoke voice: "Hey let me give that new Fantasy Life game a try"

    #gaming #FantasyLife

  14. I've sadly hit the wind down point in #FantasyLife. The end is almost in sight.

  15. Finished the story in Fantasy Life i on my lunch break today. Hyped for the next big update! #FantasyLife #backlogmountain

  16. Now that I got into the main story at the beginning of the game. Let's dive deeper into the meat and bones and see what gameplay truly is about.

    Live now:
    Https://Youtube.com/@PapiCyera or
    Https://Twitch.tv/PapiCyeran

    #FantasyLifei #fantasylife #switch2 #streaming #videogames #gamer #games

  17. I wish Fantasy Life i would add a flying mount since I'm past endgame. I want to fly around Ginormosia. Like how in FFXIV you get flying mounts. :(( and in Dragon Quest Builders 2 you get a beetle buggy that flies!!

    #FantasyLife

  18. Fantasy Life i : La Voleuse de Temps vient tout juste de sortir (Switch : nintendo.com/fr-fr/Jeux/Jeux-N, mais aussi PC et s.i.)… que sa mise à jour Switch 2 est déjà annoncée pour le 5 juin au tarif de 2,27 €.

    Le jeu de LEVEL-5, qui visiblement se vend déjà très bien, bénéficiera sur Switch 2 d’une résolution superi0r et de temps de chargement réduits.

    fantasylife.jp/fli/en/topics/2

    #NintendoSwitch2 #LEVEL5 #FantasyLife

  19. Dammit, it's too late for me as i already bought it for my friends and I but don't get Fantasy Life or any other Level 5 products. I just found out they're using GenAI for their gamedev process

    #videogames #level5 #fantasylife

  20. lorsque je brode, je choisis avec soin mes couleurs de fils. ce n'est pas toujours évident de faire une sélection vu le nombre de variations de teintes dans le spectre chromatique.

    et pour pouvoir refaire une création (ça arrive de temps à autre) qui vous a plu, je garde en photo les bobines utilisées dans leur ordre pour pouvoir retrouver ce que j'avais choisi et le refaire. et j'adore ces photos "broderie-bobine" elles sont le fruit de la réflexion et le résultat du travail et je leur trouve un joli charme !

    je dois avoir environ 200 bobines de fils, rangées par gamme de couleur. et il arrive souvent que je me dis que je n'ai pas assez de déclinaisons de coloris ! d'ailleurs, une de mes couleur favorite est un marron profond et foncé qui s'appelle "tarte à la boue"! je ne sais pas QUI a donné un nom pareil à une couleur de fil mais je rigole à chaque fois et ça me ramène à mon enfance quand je faisais des potions de feuille, terre et eau ! (et j'ai toujours une ptite pensée au film Eternal sunshine for the spotless mind, où Kate Winslet parle des noms des couleurs de cheveux) bref, je m'égare


    ma brodeuse est une familiale avec une seule aiguille (elle ressemble à une grande machine à coudre) contrairement aux machines industrielles qui peuvent avoir jusqu'à 15-20 aiguilles où l'on place les fils avant de broder, et on sélectionne chaque aiguille-couleur de fil pour chaque étape (c'est long à mettre en place en amont, mais une fois lancé la broderie se fait plus rapidement).

    Je dois donc changer chaque couleur manuellement à chaque étape-changement de teinte d'un motif (c'est long !!). cela demande du temps et surtout de l'organisation, car parfois une couleur revient plusieurs fois et il ne faut pas se tromper d'ordre. (sinon un motif peut vraiment devenir vilain, ou carrément illisible)

    vous pouvez avoir 5 couleurs de fils mais 13 changement de bobines... j'aligne donc mes bobines dans le bon ordre et les prend les unes après les autres. CONSCIENCIEUSEMENT
    😅

    sélectionner les couleursavant la broderie peut me prendre jusqu'à une demi heure, car j'aime trouver LA teinte pafaite !

    pensiez-vous que ça demandait autant de temps de préparation ?

    #handmadewithmachines #handmadewithlove #embroiderymachine #art #creative #fantasylife #geekgirl

  21. Avez-vous des recos de livres fantasy/romantasy avec des persos féminins de la carrure à minima ressemblant à celle de Brienne de Torth !

    j'en ai marre des femmes petites et menues dans tout ce que je lis et encore plus quand ce sont des guerrières. Y'a aucune logique à créer des personnages féminins minuscules et sans muscles quand elles sont de grandes guerrières...

    je veux des colosses, des montagnes, des meufs archi musclées...

    j'ai posé la question sur fb et insta et on me répond juste Xena la guerrière.... qui, pour moi, comme l'est Valeria dans Conan sont juste des femmes grandes, mais clairement pas des colosses musclées de ouf... et en regardant les photos je suis encore plus ébahie que c'est ça qu'on considère comme femme musclée et imposante.....

    preuve en est qu'on a besoin de bien plus de guerrières à la carrure impossible dans nos imaginaires !

    j'ai aimé Viv dans Legends & Lattes car justement c'est une orque, par conséquent elle a la carrure d'un orc, elle est massive et tout ! mais je n'ai pas beaucoup avec en plus le perso dans GOT que j'ai cité au début d'autres femmes fortes en tête ! et j'ai envie de me plonger dans des lectures avec des femmes qui sortent un peu de l'ordinaire "gros boobs et tout le reste menu"

    #recommandationlivre #brienneoftarth #fantasylife #fantasy #femalecaracter #muscularwomen #conan #valeriaconan #xena

  22. Hi. :>

    Former 2000s anime nerd, current semi-competent gamer and occasional writer of fanfics.

    Somewhat sorted list of interests:
    #OctopathTraveler2 (writing and worldbuilding hyperfixation)
    #Splatoon3 (gaming hyperfixation)
    #EtrianOdyssey
    #FantasyLife
    #FlightRising
    #KingdomHearts
    #AnimalCrossing
    #Suikoden
    #Ayreon
    Collecting game artbooks and soundtracks
    Reading way too much into tiny canon details
    Creating ungodly amounts of OCs

  23. Have absolutely fallen in love with this little gem (#FantasyLife) on the #Nintendo3DS.

    I had no idea #NobuoUematsu did the music and always thought the main image was very #Amano - only to find out it is. Haha.

    I’m having a lot of fun. I have switched 3DS to Spanish too; so, I am brushing up and leaning that at the same time. 😄