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#bookofhours — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #bookofhours, aggregated by home.social.

  1. The Kickstarter for The Matter of Being (our occult visual novel strategy game) is now live!

    I'm the art director/main artist for this project, so please support it, if you want to help me continue making art!! 😤 🙏

    kickstarter.com/projects/tmob/

    We also have a demo on Steam, so you can get an idea of the project!

    store.steampowered.com/app/386

    #tmob #TheMatterOfBeing #cultistSimulator #weatherfactory #bookofhours #indiedev #indiegame #mastoartist #kickstarter

  2. The Kickstarter for The Matter of Being (our occult visual novel strategy game) is now live!

    I'm the art director/main artist for this project, so please support it, if you want to help me continue making art!! 😤 🙏

    kickstarter.com/projects/tmob/

    We also have a demo on Steam, so you can get an idea of the project!

    store.steampowered.com/app/386

    #tmob #TheMatterOfBeing #cultistSimulator #weatherfactory #bookofhours #indiedev #indiegame #mastoartist #kickstarter

  3. The Kickstarter for The Matter of Being (our occult visual novel strategy game) is now live!

    I'm the art director/main artist for this project, so please support it, if you want to help me continue making art!! 😤 🙏

    kickstarter.com/projects/tmob/

    We also have a demo on Steam, so you can get an idea of the project!

    store.steampowered.com/app/386

    #tmob #TheMatterOfBeing #cultistSimulator #weatherfactory #bookofhours #indiedev #indiegame #mastoartist #kickstarter

  4. The Kickstarter for The Matter of Being (our occult visual novel strategy game) is now live!

    I'm the art director/main artist for this project, so please support it, if you want to help me continue making art!! 😤 🙏

    kickstarter.com/projects/tmob/

    We also have a demo on Steam, so you can get an idea of the project!

    store.steampowered.com/app/386

    #tmob #TheMatterOfBeing #cultistSimulator #weatherfactory #bookofhours #indiedev #indiegame #mastoartist #kickstarter

  5. New #BookOfHours added to CoKL, @labnf Lat 922. Pretty 15th C Gothic in pink, blue and gold
    cokldb.org/p/v100/ms/914
    Highly localized to Poitiers, including dedication of the cathedral on Oct 17 (not even in Grotefend), and unusual "Earliest Pentecost" on May 15.
    #Medieval #Medievodons @medievodons

  6. New #BookOfHours added to CoKL, @labnf Lat 922. Pretty 15th C Gothic in pink, blue and gold
    cokldb.org/p/v100/ms/914
    Highly localized to Poitiers, including dedication of the cathedral on Oct 17 (not even in Grotefend), and unusual "Earliest Pentecost" on May 15.
    #Medieval #Medievodons @medievodons

  7. New #BookOfHours added to CoKL, @labnf Lat 922. Pretty 15th C Gothic in pink, blue and gold
    cokldb.org/p/v100/ms/914
    Highly localized to Poitiers, including dedication of the cathedral on Oct 17 (not even in Grotefend), and unusual "Earliest Pentecost" on May 15.
    #Medieval #Medievodons @medievodons

  8. New #BookOfHours added to CoKL, @labnf Lat 922. Pretty 15th C Gothic in pink, blue and gold
    cokldb.org/p/v100/ms/914
    Highly localized to Poitiers, including dedication of the cathedral on Oct 17 (not even in Grotefend), and unusual "Earliest Pentecost" on May 15.
    #Medieval #Medievodons @medievodons

  9. New #BookOfHours added to CoKL, @labnf Lat 922. Pretty 15th C Gothic in pink, blue and gold
    cokldb.org/p/v100/ms/914
    Highly localized to Poitiers, including dedication of the cathedral on Oct 17 (not even in Grotefend), and unusual "Earliest Pentecost" on May 15.
    #Medieval #Medievodons @medievodons

  10. Secret Histories universe feels too complex for me, but gosh, I love the atmosphere of Book of Hours. The music, the title texts, the handdrawn details. It is such a comfy, beautiful game, and I doubt that any 3D realistic design would achieve that for me.
    #LinuxGaming #BookOfHours

  11. Secret Histories universe feels too complex for me, but gosh, I love the atmosphere of Book of Hours. The music, the title texts, the handdrawn details. It is such a comfy, beautiful game, and I doubt that any 3D realistic design would achieve that for me.
    #LinuxGaming #BookOfHours

  12. Secret Histories universe feels too complex for me, but gosh, I love the atmosphere of Book of Hours. The music, the title texts, the handdrawn details. It is such a comfy, beautiful game, and I doubt that any 3D realistic design would achieve that for me.
    #LinuxGaming #BookOfHours

  13. Secret Histories universe feels too complex for me, but gosh, I love the atmosphere of Book of Hours. The music, the title texts, the handdrawn details. It is such a comfy, beautiful game, and I doubt that any 3D realistic design would achieve that for me.
    #LinuxGaming #BookOfHours

  14. Secret Histories universe feels too complex for me, but gosh, I love the atmosphere of Book of Hours. The music, the title texts, the handdrawn details. It is such a comfy, beautiful game, and I doubt that any 3D realistic design would achieve that for me.
    #LinuxGaming #BookOfHours

  15. I recently finished reading Richard Wollheim's "Painting As An Art".

    I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

    On the other hand, his use of psychoanalytic theory left me with questions.

    Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

    I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

    Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

    Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

    #Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

  16. I recently finished reading Richard Wollheim's "Painting As An Art".

    I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

    On the other hand, his use of psychoanalytic theory left me with questions.

    Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

    I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

    Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

    Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

    #Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

  17. I recently finished reading Richard Wollheim's "Painting As An Art".

    I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

    On the other hand, his use of psychoanalytic theory left me with questions.

    Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

    I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

    Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

    Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

    #Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

  18. I recently finished reading Richard Wollheim's "Painting As An Art".

    I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

    On the other hand, his use of psychoanalytic theory left me with questions.

    Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

    I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

    Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

    Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

    #Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

  19. I recently finished reading Richard Wollheim's "Painting As An Art".

    I found much of it stimulating in the close attention paid to particular pictures and thought provoking with regard to his theory of "seeing in" as the way to understand our perception of paintings.

    On the other hand, his use of psychoanalytic theory left me with questions.

    Surprisingly, his use of this theory reminded of some recent reading of mine in evolutionary psychology. Both Wollheim and the evolutionary psychologists stress the significance of a common human nature and are inclined to downplay the importance of systems of symbols or culture in general.

    I do think that a substantive concept of human nature makes sense, and I am open to the possibility of evolutionary psychology and psychoanalytical theory contributing to an understanding of of human nature.

    Altogether less agreeable to me is the tendency of these theories to smuggle in a social ontology in which culture is merely the creation of atomized individuals. One can believe in the evolved nature of the mind and allow for the possibility of certain kinds of psychic forces at work in the individual without denying the importance, still less the existence, of social facts. Thinking about languages as at once learned and used by individuals but also existing as entities external to those individuals is helpful here.

    Image: The Construction of the Tower of Babel -- Folio xvii, The Bedford Book of Hours -- 1423 - 30 - The British Library.

    #Wollheim #RichardWollheim #PaintingAsAnArt #EvolutionaryPsychology #Psychoanalysis #SocialOntology #Art #Philosophy #IlluminatedManuscript #BookOfHours #BedfordBBookOfHours #15thCenturyArt #TowerOfBabel

  20. Weebles wobble, but they don't fall down!

    I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

    #BookOfHours #Weebles #DungeonKeeper #EldenRing

  21. Weebles wobble, but they don't fall down!

    I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

    #BookOfHours #Weebles #DungeonKeeper #EldenRing

  22. Weebles wobble, but they don't fall down!

    I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

    #BookOfHours #Weebles #DungeonKeeper #EldenRing

  23. Weebles wobble, but they don't fall down!

    I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

    #BookOfHours #Weebles #DungeonKeeper #EldenRing

  24. Weebles wobble, but they don't fall down!

    I wonder if this cute critter could have been an inspiration for the Bile Demon from Dungeon Keeper or the Oracle Envoy from Elden Ring.

    #BookOfHours #Weebles #DungeonKeeper #EldenRing

  25. Two character portaits I made for The Matter of Being.

    Meet Victor and Mohammed! Two of the first human characters you are going to meet in the game.

    #TMOB #thematterofbeing #portrait #MastoArt #SecretHistories #CultistSimulator #BookofHours

  26. Two character portaits I made for The Matter of Being.

    Meet Victor and Mohammed! Two of the first human characters you are going to meet in the game.

    #TMOB #thematterofbeing #portrait #MastoArt #SecretHistories #CultistSimulator #BookofHours

  27. Two character portaits I made for The Matter of Being.

    Meet Victor and Mohammed! Two of the first human characters you are going to meet in the game.

    #TMOB #thematterofbeing #portrait #MastoArt #SecretHistories #CultistSimulator #BookofHours

  28. BOOK OF HOURS en français grâce au mod de Wareita ! Windows et Linux, Steam et GoG [FR-Linux]

    videos.pair2jeux.tube/w/jgF96K

  29. BOOK OF HOURS en français grâce au mod de Wareita ! Windows et Linux, Steam et GoG [FR-Linux]

    videos.pair2jeux.tube/w/jgF96K

  30. #BookOfHours maybe stick to finding links that match the search terms, google

  31. #BookOfHours maybe stick to finding links that match the search terms, google

  32. #BookOfHours maybe stick to finding links that match the search terms, google

  33. #BookOfHours maybe stick to finding links that match the search terms, google

  34. #BookOfHours maybe stick to finding links that match the search terms, google

  35. My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

    youtube.com/watch?v=4oNxC9MKKu

  36. My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

    youtube.com/watch?v=4oNxC9MKKu

  37. My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

    youtube.com/watch?v=4oNxC9MKKu

  38. My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

    youtube.com/watch?v=4oNxC9MKKu

  39. My favourite tune from #BookOfHours sound track is Sea Holly. To me it suggests ineffable mystery and feels very fitting for the theme of the game.

    youtube.com/watch?v=4oNxC9MKKu

  40. Hey, if you love of Cultist Simulator or Book of Hours, check out The Matter of Being.
    You play as a sinister entity trying to gain access to the mortal realm by striking faustian bargains.

    Please share and wishlist it, so we can get funding. I will make lots of awesome art for it, promise. :)

    store.steampowered.com/app/386

    #CultistSimulator #BookofHours #TheMatterofBeing #TMOB #gamedev #indiedev

  41. Hey, if you love of Cultist Simulator or Book of Hours, check out The Matter of Being.
    You play as a sinister entity trying to gain access to the mortal realm by striking faustian bargains.

    Please share and wishlist it, so we can get funding. I will make lots of awesome art for it, promise. :)

    store.steampowered.com/app/386

    #CultistSimulator #BookofHours #TheMatterofBeing #TMOB #gamedev #indiedev

  42. Hey, if you love of Cultist Simulator or Book of Hours, check out The Matter of Being.
    You play as a sinister entity trying to gain access to the mortal realm by striking faustian bargains.

    Please share and wishlist it, so we can get funding. I will make lots of awesome art for it, promise. :)

    store.steampowered.com/app/386

    #CultistSimulator #BookofHours #TheMatterofBeing #TMOB #gamedev #indiedev

  43. CW: Secret Histories shitpost

    The Sun-in-Splendour is canonically genderfluid.

    #CultistSimulator #BookOfHours

  44. CW: Secret Histories shitpost

    The Sun-in-Splendour is canonically genderfluid.

    #CultistSimulator #BookOfHours

  45. CW: Secret Histories shitpost

    The Sun-in-Splendour is canonically genderfluid.

    #CultistSimulator #BookOfHours

  46. I’m starting to get the hang of how to do things in #BookOfHours, but I’m still missing one key ability: How to make more ink. The game takes place in early 20th century, so enlarging your hoard of books involves a lot of letter-writing. I’m beginning to suspect that the single vial you start with was supposed to be used to order more. But on the other hand, the game doesn’t seem to have a failure state, so there’s probably an another way. I have a small garden, but no relevant skills.