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1000 results for “pafurijaz”

  1. In the end, with #Blender's geometry nodes, I finally nailed exporting the Bézier curves I used to build this hull. I went with a line as the profile and cranked the resolution up from 12 to 128. That cut down the error when I imported the model as a SubD, way less mismatch with the NURBS. Then, in #MoI3D, I fired up the Network command and whipped up the hull using the exact same lines, no snags at all on the first go with NURBS. With Nurbs I matched the real dimensions :)
    #CAD #b3d #Blender3D

  2. In the end, with #Blender's geometry nodes, I finally nailed exporting the Bézier curves I used to build this hull. I went with a line as the profile and cranked the resolution up from 12 to 128. That cut down the error when I imported the model as a SubD, way less mismatch with the NURBS. Then, in #MoI3D, I fired up the Network command and whipped up the hull using the exact same lines, no snags at all on the first go with NURBS. With Nurbs I matched the real dimensions :)
    #CAD #b3d #Blender3D

  3. In the end, with #Blender's geometry nodes, I finally nailed exporting the Bézier curves I used to build this hull. I went with a line as the profile and cranked the resolution up from 12 to 128. That cut down the error when I imported the model as a SubD, way less mismatch with the NURBS. Then, in #MoI3D, I fired up the Network command and whipped up the hull using the exact same lines, no snags at all on the first go with NURBS. With Nurbs I matched the real dimensions :)
    #CAD #b3d #Blender3D

  4. Folks, here's another example of that method I shared here recently. The possibilities and control you get with Bézier curves are endless. With this approach, #modeling cars and hard #surfaces using quad topology won't be an issue for anyone in #Blender anymore. #b3d #CAD #b3d Sound track "Forttress" Mario World SNES.

  5. Finally, with vertex snapping, #Bézier curves in Blender are a breeze to use, so I switched back to my original method (since 2015) for building #SubD model. It gives me nice, even patches and full control over the density. #b3d

  6. Finally, with vertex snapping, #Bézier curves in Blender are a breeze to use, so I switched back to my original method (since 2015) for building #SubD model. It gives me nice, even patches and full control over the density. #b3d

  7. Finally, with vertex snapping, #Bézier curves in Blender are a breeze to use, so I switched back to my original method (since 2015) for building #SubD model. It gives me nice, even patches and full control over the density. #b3d

  8. Finally, with vertex snapping, #Bézier curves in Blender are a breeze to use, so I switched back to my original method (since 2015) for building #SubD model. It gives me nice, even patches and full control over the density. #b3d

  9. Finally, with vertex snapping, #Bézier curves in Blender are a breeze to use, so I switched back to my original method (since 2015) for building #SubD model. It gives me nice, even patches and full control over the density. #b3d

  10. After days of trial and error with #font creation, I had to pick up the basics of this field, it's full of rules. For now, I've whipped up three font sets that still need finishing, and this particular one was built using a few different programs #Blender, #Inkscape, and of course #FontForge.Hoping to release these sets as soon as possible. #b3d

  11. Here's an old guide I rewrote for a user who asked me how to convert #3D mesh files made with subdivision surfaces into #IGES format. It's a method that relies on free apps. That way, you can bring those mesh files with subdivision surfaces right into your #CAD software. #b3d #opensource #FOSS

  12. I’ve added the option to use a custom mesh and apply a displacement effect to it. In this case, I created a very simple bag and applied a texture using an image. Now, the geometry nodes in #Blender 5.0 offer greater flexibility, allowing me to work with image textures more effectively. #b3d #Blender3d #CAD #IGES

  13. Between last night and today, I created a geometric node for #Blender, which is now complete and lets you generate #procedural geometries. The node was designed to meet the needs of #CAD programs, and in this latest version, you can also use an image to create specific geometries that can be exported to #IGES format using subdivision surfaces. #b3d #Blender3D

  14. This Chinese guy is a genius.
    With a simple technical trick, everything becomes incredibly magical. The #stylish flair of his #clothes is crafted with simplicity. Video showing how to #design #fashion #fabrics

  15. Using #Blender, #Inkscape, and #FontForge together lets you create cool and unique #fonts. I picked a font, then applied a material to give it a worn, chipped-paint effect, I traced Blender’s rendering in Inkscape, saved the file as an #SVG, and fixed any errors with FontForge to get a clean, polished #font. I might just get into making fonts! #b3d #blender3d

  16. If you want to create professional #fonts, there’s nothing better than using @FreeCAD and exporting to #SVG. The #CAD Sketcher component in #Blender doesn’t work great on my PC, but it’s still a solid option. #FontForge #b3d

  17. Using #Blender 5.0 and #GreasePencil, I created these #fonts. I still need to finish the full set, but I’m happy with how they turned out. I also used #FontForge to build the font from SVG files exported via Grease Pencil, which now supports exporting Bézier curves as SVGs. #b3d
    And I learned a lot... The fonts Making is demanding. #Blender3d

  18. In the end, after a few tries, I managed to create the #font characters with consistent heights and generate the first letters uniformly using #FontForge, exporting them from #Blender with #GreasePencil in #SVG Bézier format. #b3d #blender3d

  19. Creating this "a" character wasn’t too tricky with #GreasePencil. The new version of #Blender coming out now also supports exporting #Bézier curves, but the toughest part was figuring out how #FontForge works. #fonts #b3d

  20. Creating this "a" character wasn’t too tricky with #GreasePencil. The new version of #Blender coming out now also supports exporting #Bézier curves, but the toughest part was figuring out how #FontForge works. #fonts #b3d

  21. Creating this "a" character wasn’t too tricky with #GreasePencil. The new version of #Blender coming out now also supports exporting #Bézier curves, but the toughest part was figuring out how #FontForge works. #fonts #b3d

  22. Title opera: "A FreeCAD Guy"
    Technique used: #Blender 3D Grease Pencil, and circles
    New version of my drawing, now made with perfect circles and tangents. Could this be the start of a new artistic movement? After cubism, here comes circlism? 😅
    #Art #Blender3D #b3d #b3d #Fc3d

  23. This is #art! 😅
    title opera: "A FreeCAD Guy"
    Technique used: #Blender 3D Grease Pencil
    #Art #Blender3D #b3d #b3d #Fc3d

  24. Hey, I’ve been running some tests and found that #IGES export only works if you convert to PsychoPatch. So, I’ll need to install that add-on. For now, this solution seems like a decent compromise, and I reckon a lot of folks in the #automotive industry might find it interesting, at least until Francesco Siddi, the new CEO, decides it’s time to give some love to this part of #Blender that’s been neglected for 20 years. #b3d #CAD #NURBS

  25. Hey everyone, a guy is working on an add-on that converts SubD into NURBS surfaces in #Blender, and I’d say it’s off to a great start! Plus, he’s also developing a way to export these #NURBS as multiple #IGES patches. #b3d #CAD

  26. Hey everyone, after all this time, #Plasticity is finally going to roll out #2D #technical #drawing generation from 3D models. I’m pitching in with ideas on how to structure the file. The 2D drawing will be exported as an SVG, but it’ll be neatly organized so you can edit it with #CAD software or #Inkscape. That said, development won’t kick off until November. The Parasolid kernel already has these features, so it’s just a matter of figuring out how to organize the file and handle the export.

  27. The latest #Blender Conference 2025 was awesome! Great people and amazing stuff, I'm amazed. Here is the link on Blender #Artists with all the videos; don't miss these presentations! #b3d #BCON #VFX #CAD #movie #CGI
    blenderartists.org/t/blender-c

  28. Unbelievable but true. This video is on the White House's official page: a short clip featuring Tom Homan, who oversees deportations, with his face superimposed on the #Teletubbies sun baby. Instead of the baby's face, it's Tom Homan talking. What world are we living in? #Whitehouse #Trump #ICE #Tomhoman

    x.com/WhiteHouse/status/195456

  29. I am undecided whether these are more maniacs than this family or the #Addams #family. These definitely have the advantage of being real, not an imaginary one.
    #firearms #USA #guns