home.social

#wildjam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #wildjam, aggregated by home.social.

fetched live
  1. The code of my #Godot #WildJam game #Mutagen is open-source and you can download it here: github.com/bitbrain/mutagen might be useful for beginners to understand some of the patterns and setup I use to build #pixelart gamejam games.

  2. The last game on my list is quite a bit different: a metroidvania where you play as a snowman, that melts in the sunlight, but grows back to full size in the shadows. I found it a bit difficult, and waiting in the shadows to regrow to full size can get a bit annoying, but for a jam game there's quite a bit of content here, and I highly respect the ambition behind it all. So definitely give this a go!

    :itchio: elijah1638.itch.io/frosty-flig

    #GodotWildJam #WildJam #Metroidvania #Snowman

  3. And if you *don't* hate puzzle games (why would you?!), here's one more: "Melting Point"!

    :itchio: cosmic-melon.itch.io/melting-p

    Pretty straightforward and "only" 5 levels, but nicely executed and very cute. :)

    #GodotWildJam #WildJam #Puzzle #PuzzleGame

  4. If you hate puzzle games, then give "Bouncy Batsy" a go instead. Beause this "Jump King" inspired rage-game will make you hate *yourself* even more than that!

    :itchio: ha-yen.itch.io/bouncy-batsy

    #GodotWildJam #WildJam #Platformer #RageGame #JumpKing

  5. In "Vampire Bedtime" you play as a vampire re-arranging furniture to finally get some well deserved rest in the shadows, far away from that pesky sunlight.

    :itchio: delpire.itch.io/vampire-bedtim

    Nothing revolutionary, but very solid and competently polished nonetheless! :)

    #GodotWildJam #WildJam #Puzzle #PuzzleGame #Vampires

  6. "Lumina" looks and plays quite a bit like "Limbo" and has some clever puzzles as well. I just wish the jump wouldn't be so clunky. It's probably by design, but still...

    :itchio: forgefern.itch.io/lumina

    #GodotWildJam #WildJam #Platformer #Limbo #Puzzle #PuzzleGame

  7. "Spelunk't" might not be perfectly on theme, but really impressed me with its clever mechanic. Don't want to spoil too much, so lemme just say it's a platformer with a bit of... well, "Tetris". 😉 Feels like there's a ton more potential behind that idea!

    :itchio: ajwcw.itch.io/spelunkt

    #GodotWildJam #WildJam #Platformer #Tetris

  8. Looking for a clever puzzle? Here you go:

    :itchio: unwontedvase.itch.io/coy-escap

    In this extremely pretty game, your task is to move a little coy from shadow puddle to shadow puddle until it finally reaches the sea. "Shadow puddle!?", you may ask. That's right! Instead of water, it swims through shadows and quickly withers in light. So you switch between morning, noon and evening to make the shadows wander around.

    @ewoud, you might like that! 😉

    #GodotWildJam #WildJam #Puzzle #PuzzleGame #Shadows

  9. If you play just one more game, make it this!

    :itchio: mewhoelse.itch.io/universe-v-a

    Deservedly won the "Originality" category: This solo (!) project effortlessly nailed the theme and *all* three wildcards with a really clever mix of visual novel and bullet hell game, including witty writing and nice character art. Much recommended!

    #GodotWildJam #WildJam #VisualNovel #BulletHell

  10. Hey everyone! The 66th edition of the #GodotWildJam is over, and our game made it to rank 15 overall (out of 159 games). If you haven't yet, maybe give it a go? :)

    :itchio: njamster.itch.io/fly-swat

    🧵 Also, here's a short thread of other entries that I think are worth your time:

    #WildJam #GameJam #Godot #GodotEngine #MadeWithGodot #GameDev #IndieDev #IndieGameDev #ScreenshotSaturday

  11. For anyone wondering: Yes, I actually managed to finish my #GodotWildJam entry in time somehow. And I'm pretty happy with it! So PLEASE give it a go and then tell me why I'm wrong and this thing is absolute dog shit, will you? 🥹

    :itchio: njamster.itch.io/fly-swat

    Proudly made with #Godot and my two wonderful teammates @vacuumbeef and @OktoberBeef. (Side note: I'm a vegetarian.)

    #WildJam #GameJam #GodotEngine #MadeWithGodot #GameDev #IndieDev #IndieGameDev #Flies #Fly #Insects

  12. Continuing my streak of spending too much time on emulating "realistic" animal movement in my #GodotWildJam entries at the cost of actual gameplay. 🙈 Not finishing in time for the deadline tomorrow unfortunately seems like a very real possibility, but I thought you might enjoy a little buzzing nonetheless. 🪰

    Sounds by @vacuumbeef, fly sprite by @OktoberBeef. :)

    #WildJam #GameJam #ScreenshotSaturday #GodotEngine #MadeWithGodot #Godot #GameDev #IndieDev #IndieGameDev #HonestGameDev

  13. I present to you Starlifter,, our submission to the 64th edition of the #Godot #WildJam!

    Some last-minute drama (of course) but we got it in under the wire.

    There are a couple known issues, but I'm extremely proud of the team I worked with! Three of us toiling non-stop (well, save for our dayjobs) for 9 days...

    Time to rest!

    devorion.itch.io/starlifter

    #indiegamedev #teamwork #madewithgodot

  14. Of COURSE we have to run into a super weird last minute issue with a button not firing for some reason. Tried everything. Fortunately it’s just the back button on the credits screen.

    Sigh.

    #godot #wildjam #indiegamedev #ugh

  15. Just about done! Surprised at how much we got done and how far we’ve come in 9 days, despite a super-ambitious idea!

    #godot #wildjam #indiegamedev

  16. 2am screenshot as we burn through our final hours of #Godot #WildJam 64;

    Today's lesson: Macbook controls are a pain when you're used to Windows.

    #indiegamedev

  17. I enjoy validating my #Godot knowledge in this #WildJam, but who will validate the validator?

    #indiegamedev

  18. Ah, yes. The late-in-the-#gamejam curse is taking effect: Cutting corners and making painful design concessions, all in the name of meeting a deadline.

    Not like real life at all...

    ....................

    #indiegamedev #godot #wildjam

  19. The #Godot #WildJam continues!

    Zooming out reveals your solar system, along with some gas clouds to mine!

    Really digging our choice of mixing pixel art with a sharper art style.

    Getting down to it! Last couple days!

    #indiegamedev

  20. A couple more screenshots as we get closer to closing the game loop! Some serious talent on this team.

    #Godot #WildJam #indiegamedev

  21. Some great lessons learned this #Godot #WildJam ! I’ve always been a proponent for using resources but I’ve found other uses for it that make common issues easy to solve.

    Also: music makes game jam games a lot less “jammy”. Touch of pro!

    #indiegamedev #alwayslearning

  22. been seeing a lot about the #godotengine #wildjam , love the concept
    hope to participate in the future
    probably not this month, the theme got my gears churning but my vacation doesn’t start till it’s over

    godotwildjam.com

  23. Very productive weekend for our #Godot #WildJam submission!

    Some excellent shader work, initial UI rough-in, and several critical systems implemented and wired.

    Still TONS of work to do, not the least of which is wiring up the systems and doing massive amounts of integration testing, not to mention debugging, tweaking and tuning.

    Really excited to see this coming together!

    #godotengine #indiegamedev

  24. The #Godot #wildjam kicked off last night. Decisions were made and ambitions laid bare.

    This is my first jam where I’m not the only one coding.

    Good God, I hope we can pull this off…

    #godotengine #indiegamedev

  25. Anybody else here taking part in the 64th Godot Wild Jam? :) (But even if you don't, please "illuminate" me: What game would *you* make with this theme?)

    #Godot #GodotEngine #GodotWildJam #WildJam #GameJam #GameDev #IndieGameDev #GameDesign

  26. Going to give the #Godot #WildJam a try this month. Let’s see if real life can stay out of the way for 9 days.

    Also: pleeeeeeeease don’t be a Christmas theme! 🤞

    #godotengine #indiegamedev