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#plasticity3d — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #plasticity3d, aggregated by home.social.

  1. #Plasticity3D just rolled out a new feature that everyone's going to love! You can now import #SubD models, but not using the usual old method, this implementation is better than anything I've tried over the years. I haven't used Alias so I can't compare, but I can definitely say it's the best one out of all the ones I've tested all is G2.
    Plus, you can model in #Blender and update the model straight into Plasticity3D. #b3d #CAD

    Source? Trust me Bro..🤣

  2. The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource

    blenderartists.org/t/from-blen

  3. The conversion of into is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages

    blenderartists.org/t/from-blen

  4. The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource

    blenderartists.org/t/from-blen

  5. The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource

    blenderartists.org/t/from-blen

  6. The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource

    blenderartists.org/t/from-blen

  7. My simple #GeometryNode with #CAD applications and models from #plasticity3D they are all fine for the AutoUV mapping, you have only to tweak the scale and maybe the rotation inside node rig, and apply to have an obj UV mapped, this is without touching. And you can create many UV unwrapping at once by apply the node to all. #b3d #Blender3d #Blender

  8. I solved several problems in the #CAD modeling of the hull's details, I'm happy with the result. 🥳 🥳 🥳 #Ship #design #bulb #thruster #FreeCAD #Plasticity3d