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#microsoftsurface — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #microsoftsurface, aggregated by home.social.

  1. winbuzzer.com/2026/05/19/micro

    Microsoft has launched Surface Pro 12 and Surface Laptop 8 as a business-first Surface refresh with Intel Core Ultra Series 3 chips, premium pricing, and enterprise-focused hardware upgrades.

    #SurfacePro #SurfaceLaptop #Microsoft #MicrosoftSurface

  2. Its been a while since I just stat down and installed Linux on something that has no business having Linux on it.... today I bring you the Microsoft Surface RT (We all know RT stands for Really Terrible), a ARM32 machine running Windows 8 RT from 2012 that Microsoft pretty quickly gave up on.

    Lets install Linux.

    📺 YouTube: youtu.be/UbpHdumMVPQ

    🌐 PeerTube: tube.devwithzachary.com/w/wkvp

    #Linux #OpenSource #Sustainability #MicrosoftSurface #HardwareHacking #postmarketOS #DevWithZachary

  3. Its been a while since I just stat down and installed Linux on something that has no business having Linux on it.... today I bring you the Microsoft Surface RT (We all know RT stands for Really Terrible), a ARM32 machine running Windows 8 RT from 2012 that Microsoft pretty quickly gave up on.

    Lets install Linux.

    📺 YouTube: youtu.be/UbpHdumMVPQ

    🌐 PeerTube: tube.devwithzachary.com/w/wkvp

    #Linux #OpenSource #Sustainability #MicrosoftSurface #HardwareHacking #postmarketOS #DevWithZachary

  4. Its been a while since I just stat down and installed Linux on something that has no business having Linux on it.... today I bring you the Microsoft Surface RT (We all know RT stands for Really Terrible), a ARM32 machine running Windows 8 RT from 2012 that Microsoft pretty quickly gave up on.

    Lets install Linux.

    📺 YouTube: youtu.be/UbpHdumMVPQ

    🌐 PeerTube: tube.devwithzachary.com/w/wkvp

    #Linux #OpenSource #Sustainability #MicrosoftSurface #HardwareHacking #postmarketOS #DevWithZachary

  5. Its been a while since I just stat down and installed Linux on something that has no business having Linux on it.... today I bring you the Microsoft Surface RT (We all know RT stands for Really Terrible), a ARM32 machine running Windows 8 RT from 2012 that Microsoft pretty quickly gave up on.

    Lets install Linux.

    📺 YouTube: youtu.be/UbpHdumMVPQ

    🌐 PeerTube: tube.devwithzachary.com/w/wkvp

    #Linux #OpenSource #Sustainability #MicrosoftSurface #HardwareHacking #postmarketOS #DevWithZachary

  6. Its been a while since I just stat down and installed Linux on something that has no business having Linux on it.... today I bring you the Microsoft Surface RT (We all know RT stands for Really Terrible), a ARM32 machine running Windows 8 RT from 2012 that Microsoft pretty quickly gave up on.

    Lets install Linux.

    📺 YouTube: youtu.be/UbpHdumMVPQ

    🌐 PeerTube: tube.devwithzachary.com/w/wkvp

    #Linux #OpenSource #Sustainability #MicrosoftSurface #HardwareHacking #postmarketOS #DevWithZachary

  7. Lilbits: Next-gen Surface Pro & Laptop, Google’s next Pixel laptop, and goodbye Kindle for PC (kind of)

    Microsoft may have just raised prices for its Surface Laptop and Surface Pro tablet, but the company is also preparing to launch new models that… will also probably be expensive. According to a new report from Windows Central, not only is Microsoft planning to use the latest Intel and Qualcomm chips, but some Surface Laptop models will also now be available with OLED displays. Oh yeah, and […]

    #amazon #google #kindle #kindleForPc #lilbits #microsoftSurface #pixelGlow #pixelLaptop #surfaceLaptop #surfacePro Read more: liliputing.com/lilbits-next-ge
  8. Lilbits: Next-gen Surface Pro & Laptop, Google’s next Pixel laptop, and goodbye Kindle for PC (kind of)

    Microsoft may have just raised prices for its Surface Laptop and Surface Pro tablet, but the company is also preparing to launch new models that… will also probably be expensive. According to a new report from Windows Central, not only is Microsoft planning to use the latest Intel and Qualcomm chips, but some Surface Laptop models will also now be available with OLED displays. Oh yeah, and […]

    #amazon #google #kindle #kindleForPc #lilbits #microsoftSurface #pixelGlow #pixelLaptop #surfaceLaptop #surfacePro Read more: liliputing.com/lilbits-next-ge
  9. Lilbits: Next-gen Surface Pro & Laptop, Google’s next Pixel laptop, and goodbye Kindle for PC (kind of)

    Microsoft may have just raised prices for its Surface Laptop and Surface Pro tablet, but the company is also preparing to launch new models that… will also probably be expensive. According to a new report from Windows Central, not only is Microsoft planning to use the latest Intel and Qualcomm chips, but some Surface Laptop models will also now be available with OLED displays. Oh yeah, and […]

    #amazon #google #kindle #kindleForPc #lilbits #microsoftSurface #pixelGlow #pixelLaptop #surfaceLaptop #surfacePro Read more: liliputing.com/lilbits-next-ge
  10. Lilbits: Next-gen Surface Pro & Laptop, Google’s next Pixel laptop, and goodbye Kindle for PC (kind of)

    Microsoft may have just raised prices for its Surface Laptop and Surface Pro tablet, but the company is also preparing to launch new models that… will also probably be expensive. According to a new report from Windows Central, not only is Microsoft planning to use the latest Intel and Qualcomm chips, but some Surface Laptop models will also now be available with OLED displays. Oh yeah, and […]

    #amazon #google #kindle #kindleForPc #lilbits #microsoftSurface #pixelGlow #pixelLaptop #surfaceLaptop #surfacePro Read more: liliputing.com/lilbits-next-ge
  11. Microsoft podnosi ceny laptopów Surface. Różnice wynoszą aż 500 dolarów

    Microsoft zdecydował się na drastyczny ruch, który mocno uderzy w portfele fanów marki.

    Ceny nowej generacji urządzeń z linii Surface poszybowały w górę, a podwyżki są wręcz astronomiczne. Odrzucamy korporacyjne tłumaczenia i chłodno sprawdzamy, co ten skok oznacza dla zwykłego użytkownika szukającego sprzętu z systemem Windows.

    Gigant z Redmond po cichu zaktualizował cenniki, a nowe kwoty przyprawiają o zawrót głowy. Zmiany najmocniej dotknęły urządzeń z najwyższej półki. Flagowy Surface Pro (wersja 13-calowa) oraz Surface Laptop (13,8 cala), które początkowo debiutowały z ceną 999 dolarów, teraz zaczynają się od pułapu 1499 dolarów. Oznacza to potężny wzrost o równe 500 „zielonych” na przestrzeni zaledwie jednej generacji sprzętu.

    Tłumaczenia producenta a rynkowa rzeczywistość

    Firma oficjalnie zrzuca winę na rosnące koszty komponentów, w szczególności pamięci operacyjnej (RAM). Choć globalne zawirowania w łańcuchach dostaw są faktem, to przerzucenie aż tak ogromnych obciążeń finansowych bezpośrednio na barki ostatecznego nabywcy wydaje się ruchem niezwykle odważnym. Konkurencja potrafi znacznie skuteczniej amortyzować podobne wahania, nie fundując swoim klientom z dnia na dzień pięćdziesięcioprocentowych podwyżek.

    Co gorsza, cięcia w portfelach nie ominęły również sprzętów celujących w niższy budżet. Starszy wariant Surface Pro (12 cali) podrożał z 799 do 1049 dolarów, a podstawowy wariant Surface Laptop (13 cali) zanotował skok z 899 na 1149 dolarów. W praktyce maszyny, które do tej pory uchodziły za bardzo rozsądny, środkowy segment, wchodzą właśnie na terytorium zarezerwowane niegdyś wyłącznie dla urządzeń flagowych.

    Ryzykowna strategia i prezent dla Apple

    Tak agresywna wycena może okazać się rynkowym strzałem w stopę. Próg wejścia w ekosystem przenośnych komputerów Microsoftu stał się niezwykle wysoki. W tej sytuacji wielu użytkowników może skierować swój wzrok w stronę Apple. Słynące z wysokich cen laptopy z nadgryzionym jabłkiem paradoksalnie zaczynają wyglądać na bardzo rozsądną i stabilną propozycję na tle zaktualizowanych cenników rodziny Surface. Czas pokaże, czy ta odważna strategia nie odbije się poważną czkawką w wynikach kwartalnych ze sprzedaży sprzętu.

    MacBook Neo A18 Pro 6/5-core z 8 GB RAM i 256 GB (early 2026) – unboxing, recenzja, benchmarki w Final Cut Pro, Lightroom, MacWhisper, LLM i innych

    #komputeryWindows #laptopy #Microsoft #MicrosoftSurface #nowościTechnologiczne #podwyżkiCen #rynekPC #SurfaceLaptop #SurfacePro
  12. Microsoft podnosi ceny laptopów Surface. Różnice wynoszą aż 500 dolarów

    Microsoft zdecydował się na drastyczny ruch, który mocno uderzy w portfele fanów marki.

    Ceny nowej generacji urządzeń z linii Surface poszybowały w górę, a podwyżki są wręcz astronomiczne. Odrzucamy korporacyjne tłumaczenia i chłodno sprawdzamy, co ten skok oznacza dla zwykłego użytkownika szukającego sprzętu z systemem Windows.

    Gigant z Redmond po cichu zaktualizował cenniki, a nowe kwoty przyprawiają o zawrót głowy. Zmiany najmocniej dotknęły urządzeń z najwyższej półki. Flagowy Surface Pro (wersja 13-calowa) oraz Surface Laptop (13,8 cala), które początkowo debiutowały z ceną 999 dolarów, teraz zaczynają się od pułapu 1499 dolarów. Oznacza to potężny wzrost o równe 500 „zielonych” na przestrzeni zaledwie jednej generacji sprzętu.

    Tłumaczenia producenta a rynkowa rzeczywistość

    Firma oficjalnie zrzuca winę na rosnące koszty komponentów, w szczególności pamięci operacyjnej (RAM). Choć globalne zawirowania w łańcuchach dostaw są faktem, to przerzucenie aż tak ogromnych obciążeń finansowych bezpośrednio na barki ostatecznego nabywcy wydaje się ruchem niezwykle odważnym. Konkurencja potrafi znacznie skuteczniej amortyzować podobne wahania, nie fundując swoim klientom z dnia na dzień pięćdziesięcioprocentowych podwyżek.

    Co gorsza, cięcia w portfelach nie ominęły również sprzętów celujących w niższy budżet. Starszy wariant Surface Pro (12 cali) podrożał z 799 do 1049 dolarów, a podstawowy wariant Surface Laptop (13 cali) zanotował skok z 899 na 1149 dolarów. W praktyce maszyny, które do tej pory uchodziły za bardzo rozsądny, środkowy segment, wchodzą właśnie na terytorium zarezerwowane niegdyś wyłącznie dla urządzeń flagowych.

    Ryzykowna strategia i prezent dla Apple

    Tak agresywna wycena może okazać się rynkowym strzałem w stopę. Próg wejścia w ekosystem przenośnych komputerów Microsoftu stał się niezwykle wysoki. W tej sytuacji wielu użytkowników może skierować swój wzrok w stronę Apple. Słynące z wysokich cen laptopy z nadgryzionym jabłkiem paradoksalnie zaczynają wyglądać na bardzo rozsądną i stabilną propozycję na tle zaktualizowanych cenników rodziny Surface. Czas pokaże, czy ta odważna strategia nie odbije się poważną czkawką w wynikach kwartalnych ze sprzedaży sprzętu.

    MacBook Neo A18 Pro 6/5-core z 8 GB RAM i 256 GB (early 2026) – unboxing, recenzja, benchmarki w Final Cut Pro, Lightroom, MacWhisper, LLM i innych

    #komputeryWindows #laptopy #Microsoft #MicrosoftSurface #nowościTechnologiczne #podwyżkiCen #rynekPC #SurfaceLaptop #SurfacePro
  13. Surface Price Surge: Memory Squeeze Reconfigures PC Costs

    Microsoft Surface PCs are now more expensive in 2026. Find out why prices for Surface Pro and Laptop models have increased and what it means for buyers.

    #SurfacePriceIncrease, #MicrosoftSurface, #PCComponents, #TechCosts, #HardwarePrices

    newsletter.tf/microsoft-surfac

  14. Microsoft Surface PC prices have increased significantly in 2026, with some models costing up to $500 more than in previous years. This is higher than the initial prices of comparable models launched in 2024.

    #SurfacePriceIncrease, #MicrosoftSurface, #PCComponents, #TechCosts, #HardwarePrices
    newsletter.tf/microsoft-surfac

  15. Memory crisis: Microsoft significantly increases prices for Surface devices

    Ahead of the expected introduction of new Surface devices, Microsoft has noticeably increased prices for the current portfolio. The RRP is now being exceeded.

    heise.de/en/news/Memory-crisis

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  16. Memory crisis: Microsoft significantly increases prices for Surface devices

    Ahead of the expected introduction of new Surface devices, Microsoft has noticeably increased prices for the current portfolio. The RRP is now being exceeded.

    heise.de/en/news/Memory-crisis

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  17. Memory crisis: Microsoft significantly increases prices for Surface devices

    Ahead of the expected introduction of new Surface devices, Microsoft has noticeably increased prices for the current portfolio. The RRP is now being exceeded.

    heise.de/en/news/Memory-crisis

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  18. Memory crisis: Microsoft significantly increases prices for Surface devices

    Ahead of the expected introduction of new Surface devices, Microsoft has noticeably increased prices for the current portfolio. The RRP is now being exceeded.

    heise.de/en/news/Memory-crisis

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  19. Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen. #Microsoft Surface

    Speicherkrise: Microsoft erhöh...

  20. Speicherkrise: Microsoft erhöht die Preise für Surface-Geräte deutlich

    Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen.

    heise.de/news/Speicherkrise-Mi

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  21. Speicherkrise: Microsoft erhöht die Preise für Surface-Geräte deutlich

    Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen.

    heise.de/news/Speicherkrise-Mi

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  22. Speicherkrise: Microsoft erhöht die Preise für Surface-Geräte deutlich

    Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen.

    heise.de/news/Speicherkrise-Mi

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  23. Speicherkrise: Microsoft erhöht die Preise für Surface-Geräte deutlich

    Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen.

    heise.de/news/Speicherkrise-Mi

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  24. Speicherkrise: Microsoft erhöht die Preise für Surface-Geräte deutlich

    Vor der erwarteten Vorstellung von neuen Surface-Geräten hat Microsoft die Preise für das aktuelle Portfolio merklich angehoben. Die UVP wird nun übertroffen.

    heise.de/news/Speicherkrise-Mi

    #IT #Microsoft #MicrosoftSurface #Mobiles #Notebooks #Tablets #news

  25. 🥩🥩Mr T-Bone tip!🥩🥩[New from Tech Community]
    Your Surface now get more protection, more peace of mind! Microsoft Protection Plans just got better, check out what’s new for devices! 🎉

    #Surface #MicrosoftSurface #MVPBuzz #MicrosoftTechCommunity
    👉👉 tip.tbone.se/3k8jZx
    [AI generated, Human reviewed]

  26. @niccolove @niccolo_ve

    Comment on this video (which us not shown on my Fedi instance, yay federation!)

    tube.kockatoo.org/w/63cGWTvhzq

    I cannot believe that that GPU is not usable for video work. That is what GPUs are made for!

    Poorly, there are a few caveats:
    - there are always more DEcoders supported than ENcoders. I guess not being able to play a video (it would play but be less efficiently decoded on the CPU) is worse than being bound to #h265 instead of #av1 for recording.
    - thus it makes sense that GPUs generally work flawlessly for gaming, as that is just displaying videos (or rendering content, which is kinda different, no idea why video codecs are more difficult than rendering methods)
    - for every video format out there exists an encoder. If you use software rendering (on the CPU), you can use ANYTHING. Like encode to modern (and free!) AV1 using #svtav1 on any old CPU.
    - if you want to encode videos on a GPU, you need drivers, but also a different encoder. On #NVIDIA you use #NVENC (NVidia ENCoder), for example nvenc_x265 for h265/HEVC videos. On #IntelArc (and afaik AMD GPUs), you use the #QSV (quick sync video) library which builds on top of #VAAPI, which is open source. So you can encode to AV1 using qsv_av1 for example.

    What encoders are supported depends on the GPU a lot. Intel Arc seems to have supported the free, efficient and future-proof AV1 codec the earliest, but also the older free codecs VP9 and VP8 (also used in webm), like in a GPU I recently bought used. My older NVIDIA GPU only supports H265, which is proprietary and often less efficient than AV1 (not always, video codecs are black magic).

    As OBS can use your GPU for video capture (encoding), the issue is purely in software support.

    I only have experience with #ffmpeg for re-encoding videos, but that is also in many video editing tools. Try if you can get them somehow.

    For NVIDIA I needed the latest proprietary drivers (#NixOS makes this extremely easy, can recommend) and ffmpeg, nvenc worked out of the box.

    For intel Arc I used the regular drivers included in the kernel, but after adding the QSV runtime to my "hardware.graphics.extraPackages" I needed to recompile the entire kernel. Using a #longterm kernel (currently 6.18) makes this more viable... longterm XD.

    #MicrosoftSurface #KDENlive #Shotcut #VideoEditing

  27. @niccolove @niccolo_ve

    Comment on this video (which us not shown on my Fedi instance, yay federation!)

    tube.kockatoo.org/w/63cGWTvhzq

    I cannot believe that that GPU is not usable for video work. That is what GPUs are made for!

    Poorly, there are a few caveats:
    - there are always more DEcoders supported than ENcoders. I guess not being able to play a video (it would play but be less efficiently decoded on the CPU) is worse than being bound to #h265 instead of #av1 for recording.
    - thus it makes sense that GPUs generally work flawlessly for gaming, as that is just displaying videos (or rendering content, which is kinda different, no idea why video codecs are more difficult than rendering methods)
    - for every video format out there exists an encoder. If you use software rendering (on the CPU), you can use ANYTHING. Like encode to modern (and free!) AV1 using #svtav1 on any old CPU.
    - if you want to encode videos on a GPU, you need drivers, but also a different encoder. On #NVIDIA you use #NVENC (NVidia ENCoder), for example nvenc_x265 for h265/HEVC videos. On #IntelArc (and afaik AMD GPUs), you use the #QSV (quick sync video) library which builds on top of #VAAPI, which is open source. So you can encode to AV1 using qsv_av1 for example.

    What encoders are supported depends on the GPU a lot. Intel Arc seems to have supported the free, efficient and future-proof AV1 codec the earliest, but also the older free codecs VP9 and VP8 (also used in webm), like in a GPU I recently bought used. My older NVIDIA GPU only supports H265, which is proprietary and often less efficient than AV1 (not always, video codecs are black magic).

    As OBS can use your GPU for video capture (encoding), the issue is purely in software support.

    I only have experience with #ffmpeg for re-encoding videos, but that is also in many video editing tools. Try if you can get them somehow.

    For NVIDIA I needed the latest proprietary drivers (#NixOS makes this extremely easy, can recommend) and ffmpeg, nvenc worked out of the box.

    For intel Arc I used the regular drivers included in the kernel, but after adding the QSV runtime to my "hardware.graphics.extraPackages" I needed to recompile the entire kernel. Using a #longterm kernel (currently 6.18) makes this more viable... longterm XD.

    #MicrosoftSurface #KDENlive #Shotcut #VideoEditing

  28. @niccolove @niccolo_ve

    Comment on this video (which us not shown on my Fedi instance, yay federation!)

    tube.kockatoo.org/w/63cGWTvhzq

    I cannot believe that that GPU is not usable for video work. That is what GPUs are made for!

    Poorly, there are a few caveats:
    - there are always more DEcoders supported than ENcoders. I guess not being able to play a video (it would play but be less efficiently decoded on the CPU) is worse than being bound to #h265 instead of #av1 for recording.
    - thus it makes sense that GPUs generally work flawlessly for gaming, as that is just displaying videos (or rendering content, which is kinda different, no idea why video codecs are more difficult than rendering methods)
    - for every video format out there exists an encoder. If you use software rendering (on the CPU), you can use ANYTHING. Like encode to modern (and free!) AV1 using #svtav1 on any old CPU.
    - if you want to encode videos on a GPU, you need drivers, but also a different encoder. On #NVIDIA you use #NVENC (NVidia ENCoder), for example nvenc_x265 for h265/HEVC videos. On #IntelArc (and afaik AMD GPUs), you use the #QSV (quick sync video) library which builds on top of #VAAPI, which is open source. So you can encode to AV1 using qsv_av1 for example.

    What encoders are supported depends on the GPU a lot. Intel Arc seems to have supported the free, efficient and future-proof AV1 codec the earliest, but also the older free codecs VP9 and VP8 (also used in webm), like in a GPU I recently bought used. My older NVIDIA GPU only supports H265, which is proprietary and often less efficient than AV1 (not always, video codecs are black magic).

    As OBS can use your GPU for video capture (encoding), the issue is purely in software support.

    I only have experience with #ffmpeg for re-encoding videos, but that is also in many video editing tools. Try if you can get them somehow.

    For NVIDIA I needed the latest proprietary drivers (#NixOS makes this extremely easy, can recommend) and ffmpeg, nvenc worked out of the box.

    For intel Arc I used the regular drivers included in the kernel, but after adding the QSV runtime to my "hardware.graphics.extraPackages" I needed to recompile the entire kernel. Using a #longterm kernel (currently 6.18) makes this more viable... longterm XD.

    #MicrosoftSurface #KDENlive #Shotcut #VideoEditing

  29. @niccolove @niccolo_ve

    Comment on this video (which us not shown on my Fedi instance, yay federation!)

    tube.kockatoo.org/w/63cGWTvhzq

    I cannot believe that that GPU is not usable for video work. That is what GPUs are made for!

    Poorly, there are a few caveats:
    - there are always more DEcoders supported than ENcoders. I guess not being able to play a video (it would play but be less efficiently decoded on the CPU) is worse than being bound to #h265 instead of #av1 for recording.
    - thus it makes sense that GPUs generally work flawlessly for gaming, as that is just displaying videos (or rendering content, which is kinda different, no idea why video codecs are more difficult than rendering methods)
    - for every video format out there exists an encoder. If you use software rendering (on the CPU), you can use ANYTHING. Like encode to modern (and free!) AV1 using #svtav1 on any old CPU.
    - if you want to encode videos on a GPU, you need drivers, but also a different encoder. On #NVIDIA you use #NVENC (NVidia ENCoder), for example nvenc_x265 for h265/HEVC videos. On #IntelArc (and afaik AMD GPUs), you use the #QSV (quick sync video) library which builds on top of #VAAPI, which is open source. So you can encode to AV1 using qsv_av1 for example.

    What encoders are supported depends on the GPU a lot. Intel Arc seems to have supported the free, efficient and future-proof AV1 codec the earliest, but also the older free codecs VP9 and VP8 (also used in webm), like in a GPU I recently bought used. My older NVIDIA GPU only supports H265, which is proprietary and often less efficient than AV1 (not always, video codecs are black magic).

    As OBS can use your GPU for video capture (encoding), the issue is purely in software support.

    I only have experience with #ffmpeg for re-encoding videos, but that is also in many video editing tools. Try if you can get them somehow.

    For NVIDIA I needed the latest proprietary drivers (#NixOS makes this extremely easy, can recommend) and ffmpeg, nvenc worked out of the box.

    For intel Arc I used the regular drivers included in the kernel, but after adding the QSV runtime to my "hardware.graphics.extraPackages" I needed to recompile the entire kernel. Using a #longterm kernel (currently 6.18) makes this more viable... longterm XD.

    #MicrosoftSurface #KDENlive #Shotcut #VideoEditing