#microessay — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #microessay, aggregated by home.social.
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This evening at our neighborhood movie night I noticed the smell of decay, close to the screen. I found two dead bluebirds on the mulch by some bushes nearby. So strange: their feathers were still bright blue and beautiful, fragments of sky, not #pallid death. Their discovery seemed #freighted with meaning, but what meaning? This I still can't figure out.
I got a shovel and moved them elsewhere so that the smell of death didn't haunt the film.
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This evening at our neighborhood movie night I noticed the smell of decay, close to the screen. I found two dead bluebirds on the mulch by some bushes nearby. So strange: their feathers were still bright blue and beautiful, fragments of sky, not #pallid death. Their discovery seemed #freighted with meaning, but what meaning? This I still can't figure out.
I got a shovel and moved them elsewhere so that the smell of death didn't haunt the film.
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This evening at our neighborhood movie night I noticed the smell of decay, close to the screen. I found two dead bluebirds on the mulch by some bushes nearby. So strange: their feathers were still bright blue and beautiful, fragments of sky, not #pallid death. Their discovery seemed #freighted with meaning, but what meaning? This I still can't figure out.
I got a shovel and moved them elsewhere so that the smell of death didn't haunt the film.
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Feel like being ~ ~ shallow ~ ~ today? It's Wandering Shop Stories' prompt word for the day.
If you feel like writing a li'l #microfiction (or #micropoem or #microessay or #micromanifesto or #microapologia or ... well you get the idea) using the word "shallow," just tag it with #wss366 so we can all enjoy it!
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Feel like being ~ ~ shallow ~ ~ today? It's Wandering Shop Stories' prompt word for the day.
If you feel like writing a li'l #microfiction (or #micropoem or #microessay or #micromanifesto or #microapologia or ... well you get the idea) using the word "shallow," just tag it with #wss366 so we can all enjoy it!
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Feel like being ~ ~ shallow ~ ~ today? It's Wandering Shop Stories' prompt word for the day.
If you feel like writing a li'l #microfiction (or #micropoem or #microessay or #micromanifesto or #microapologia or ... well you get the idea) using the word "shallow," just tag it with #wss366 so we can all enjoy it!
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Feel like being ~ ~ shallow ~ ~ today? It's Wandering Shop Stories' prompt word for the day.
If you feel like writing a li'l #microfiction (or #micropoem or #microessay or #micromanifesto or #microapologia or ... well you get the idea) using the word "shallow," just tag it with #wss366 so we can all enjoy it!
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The more I engage with game design, the more I notice some disastrous ideas that keep turning games with great potential into "great idea, poor gameplay" for decades.
Today's highlights include:
1. Potions and buffs, which are ways to reset and/or replace game state by consuming other resources, sometimes repeatedly. The #EvilIslands and #NWN suffer significantly from this issue. The primary reason I stopped participating in otherwise amazing story-focused modern #NWN community #EFU is this mechanic. Also having a life and a job. But mostly potions and buffs.
2. Dramatic progression, where end-game characters have quantifiably greater capabilities than early game ones. Scaling up both enemies and characters creates artificial barriers for creative gameplay. I appreciate #JaggedAlliance's progression, which features only a 15% difference in crucial stats between the end-game and the first day of your first mission.
Unfortunately, both issues have deeply infiltrated #TTRPG game design, including the most popular TTRPG, which shall remain unnamed.
Another abstract game design mistake is forcing players to make decisions without clearly explaining the rules.
This problem worsens in games with dramatic progression. Players must create "a build" to avoid irrelevance due to dramatic progression, relying on vague descriptions of decision outcomes. #Fallout suffers immensely from this issue.
This problem can also apply to narrative games. The reason I didn't enjoy #BrokenSword as much as anticipated and am close to dropping #BeneathTheSteelSky is that these games' premises break during play.
Broken Sword starts as noir detective with bombs, evolving into a wishy-washy modern fantasy with spells and rituals. "Steel Sky" starts as dystopian drama but devolves into cringe comedy. Sherlock Holmes games feature mysticism, and don't get me started on the TTRPG offenders: the likes of #DeltaGreen and other #Cthulhu-adjacent games. Imagine having omnipotent entities as villains, while mortals are trying to solve crimes... Spoiler: the killer is a Cthulhu.
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The more I engage with game design, the more I notice some disastrous ideas that keep turning games with great potential into "great idea, poor gameplay" for decades.
Today's highlights include:
1. Potions and buffs, which are ways to reset and/or replace game state by consuming other resources, sometimes repeatedly. The #EvilIslands and #NWN suffer significantly from this issue. The primary reason I stopped participating in otherwise amazing story-focused modern #NWN community #EFU is this mechanic. Also having a life and a job. But mostly potions and buffs.
2. Dramatic progression, where end-game characters have quantifiably greater capabilities than early game ones. Scaling up both enemies and characters creates artificial barriers for creative gameplay. I appreciate #JaggedAlliance's progression, which features only a 15% difference in crucial stats between the end-game and the first day of your first mission.
Unfortunately, both issues have deeply infiltrated #TTRPG game design, including the most popular TTRPG, which shall remain unnamed.
Another abstract game design mistake is forcing players to make decisions without clearly explaining the rules.
This problem worsens in games with dramatic progression. Players must create "a build" to avoid irrelevance due to dramatic progression, relying on vague descriptions of decision outcomes. #Fallout suffers immensely from this issue.
This problem can also apply to narrative games. The reason I didn't enjoy #BrokenSword as much as anticipated and am close to dropping #BeneathTheSteelSky is that these games' premises break during play.
Broken Sword starts as noir detective with bombs, evolving into a wishy-washy modern fantasy with spells and rituals. "Steel Sky" starts as dystopian drama but devolves into cringe comedy. Sherlock Holmes games feature mysticism, and don't get me started on the TTRPG offenders: the likes of #DeltaGreen and other #Cthulhu-adjacent games. Imagine having omnipotent entities as villains, while mortals are trying to solve crimes... Spoiler: the killer is a Cthulhu.
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The more I engage with game design, the more I notice some disastrous ideas that keep turning games with great potential into "great idea, poor gameplay" for decades.
Today's highlights include:
1. Potions and buffs, which are ways to reset and/or replace game state by consuming other resources, sometimes repeatedly. The #EvilIslands and #NWN suffer significantly from this issue. The primary reason I stopped participating in otherwise amazing story-focused modern #NWN community #EFU is this mechanic. Also having a life and a job. But mostly potions and buffs.
2. Dramatic progression, where end-game characters have quantifiably greater capabilities than early game ones. Scaling up both enemies and characters creates artificial barriers for creative gameplay. I appreciate #JaggedAlliance's progression, which features only a 15% difference in crucial stats between the end-game and the first day of your first mission.
Unfortunately, both issues have deeply infiltrated #TTRPG game design, including the most popular TTRPG, which shall remain unnamed.
Another abstract game design mistake is forcing players to make decisions without clearly explaining the rules.
This problem worsens in games with dramatic progression. Players must create "a build" to avoid irrelevance due to dramatic progression, relying on vague descriptions of decision outcomes. #Fallout suffers immensely from this issue.
This problem can also apply to narrative games. The reason I didn't enjoy #BrokenSword as much as anticipated and am close to dropping #BeneathTheSteelSky is that these games' premises break during play.
Broken Sword starts as noir detective with bombs, evolving into a wishy-washy modern fantasy with spells and rituals. "Steel Sky" starts as dystopian drama but devolves into cringe comedy. Sherlock Holmes games feature mysticism, and don't get me started on the TTRPG offenders: the likes of #DeltaGreen and other #Cthulhu-adjacent games. Imagine having omnipotent entities as villains, while mortals are trying to solve crimes... Spoiler: the killer is a Cthulhu.
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The more I engage with game design, the more I notice some disastrous ideas that keep turning games with great potential into "great idea, poor gameplay" for decades.
Today's highlights include:
1. Potions and buffs, which are ways to reset and/or replace game state by consuming other resources, sometimes repeatedly. The #EvilIslands and #NWN suffer significantly from this issue. The primary reason I stopped participating in otherwise amazing story-focused modern #NWN community #EFU is this mechanic. Also having a life and a job. But mostly potions and buffs.
2. Dramatic progression, where end-game characters have quantifiably greater capabilities than early game ones. Scaling up both enemies and characters creates artificial barriers for creative gameplay. I appreciate #JaggedAlliance's progression, which features only a 15% difference in crucial stats between the end-game and the first day of your first mission.
Unfortunately, both issues have deeply infiltrated #TTRPG game design, including the most popular TTRPG, which shall remain unnamed.
Another abstract game design mistake is forcing players to make decisions without clearly explaining the rules.
This problem worsens in games with dramatic progression. Players must create "a build" to avoid irrelevance due to dramatic progression, relying on vague descriptions of decision outcomes. #Fallout suffers immensely from this issue.
This problem can also apply to narrative games. The reason I didn't enjoy #BrokenSword as much as anticipated and am close to dropping #BeneathTheSteelSky is that these games' premises break during play.
Broken Sword starts as noir detective with bombs, evolving into a wishy-washy modern fantasy with spells and rituals. "Steel Sky" starts as dystopian drama but devolves into cringe comedy. Sherlock Holmes games feature mysticism, and don't get me started on the TTRPG offenders: the likes of #DeltaGreen and other #Cthulhu-adjacent games. Imagine having omnipotent entities as villains, while mortals are trying to solve crimes... Spoiler: the killer is a Cthulhu.
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50-Word Micro Essay 13: Trans Rage
Just as I revel in my people’s joy and pride, I am here for—and because of—trans rage. I did not get a choice in the politicization of my own life. So, here I am, wielding my power with my own two hands. Am I making you uncomfortable yet?
#Trans #Transgender #TransMasc #TransIsBeautiful #Queer #LGBTQ #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry #Pride
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50-Word Micro Essay 13: Trans Rage
Just as I revel in my people’s joy and pride, I am here for—and because of—trans rage. I did not get a choice in the politicization of my own life. So, here I am, wielding my power with my own two hands. Am I making you uncomfortable yet?
#Trans #Transgender #TransMasc #TransIsBeautiful #Queer #LGBTQ #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry #Pride
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50-Word Micro Essay 13: Trans Rage
Just as I revel in my people’s joy and pride, I am here for—and because of—trans rage. I did not get a choice in the politicization of my own life. So, here I am, wielding my power with my own two hands. Am I making you uncomfortable yet?
#Trans #Transgender #TransMasc #TransIsBeautiful #Queer #LGBTQ #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry #Pride
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50-Word Micro Essay 13: Trans Rage
Just as I revel in my people’s joy and pride, I am here for—and because of—trans rage. I did not get a choice in the politicization of my own life. So, here I am, wielding my power with my own two hands. Am I making you uncomfortable yet?
#Trans #Transgender #TransMasc #TransIsBeautiful #Queer #LGBTQ #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry #Pride
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50-Word Micro Essay 13: Trans Rage
Just as I revel in my people’s joy and pride, I am here for—and because of—trans rage. I did not get a choice in the politicization of my own life. So, here I am, wielding my power with my own two hands. Am I making you uncomfortable yet?
#Trans #Transgender #TransMasc #TransIsBeautiful #Queer #LGBTQ #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry #Pride
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50-Word Micro Essay 10: Sensitivity
My emotions have been called disproportionate. My nervous system, overactive. I am riled up by the smallest wrinkle in the fabric of my shirt. My flesh often feels too tight for comfort. I ride it out, rinse, and repeat. I live with thin skin and a brain made of glass.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #ActuallyAutistic #Autistic #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 10: Sensitivity
My emotions have been called disproportionate. My nervous system, overactive. I am riled up by the smallest wrinkle in the fabric of my shirt. My flesh often feels too tight for comfort. I ride it out, rinse, and repeat. I live with thin skin and a brain made of glass.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #ActuallyAutistic #Autistic #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 10: Sensitivity
My emotions have been called disproportionate. My nervous system, overactive. I am riled up by the smallest wrinkle in the fabric of my shirt. My flesh often feels too tight for comfort. I ride it out, rinse, and repeat. I live with thin skin and a brain made of glass.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #ActuallyAutistic #Autistic #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 6: Good Future
Every now and then when the light is just right, I see a good future shining up ahead. This fog is dense and drowning, but I reach for the glimmers. I blow gently on the sparks. I tend the flames with affection. Someday, I will bask in warmth. Someday soon.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #Depression #Hope #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 6: Good Future
Every now and then when the light is just right, I see a good future shining up ahead. This fog is dense and drowning, but I reach for the glimmers. I blow gently on the sparks. I tend the flames with affection. Someday, I will bask in warmth. Someday soon.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #Depression #Hope #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 6: Good Future
Every now and then when the light is just right, I see a good future shining up ahead. This fog is dense and drowning, but I reach for the glimmers. I blow gently on the sparks. I tend the flames with affection. Someday, I will bask in warmth. Someday soon.
#MadThought #MadMastodon #MadStudies #Madness #MentalHealth #Depression #Hope #CreativeWriting #MicroEssay #Essay #Writer #Writing #50Words #Poetry
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50-Word Micro Essay 4: Anticipation
Today my doctor told me there is a “decent possibility,” and so again, I wait. I wait for insurance approvals, hospital appointments, each and every test result. I’m no stranger to wishing for whichever words are the right ones. Days, months, years tick by, and I wait for more waiting.
#Spoonie #NEISvoid #ChronicIllness #ChronicallyIll #CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words
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50-Word Micro Essay 4: Anticipation
Today my doctor told me there is a “decent possibility,” and so again, I wait. I wait for insurance approvals, hospital appointments, each and every test result. I’m no stranger to wishing for whichever words are the right ones. Days, months, years tick by, and I wait for more waiting.
#Spoonie #NEISvoid #ChronicIllness #ChronicallyIll #CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words
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50-Word Micro Essay 4: Anticipation
Today my doctor told me there is a “decent possibility,” and so again, I wait. I wait for insurance approvals, hospital appointments, each and every test result. I’m no stranger to wishing for whichever words are the right ones. Days, months, years tick by, and I wait for more waiting.
#Spoonie #NEISvoid #ChronicIllness #ChronicallyIll #CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words
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50-Word Micro Essay 4: Anticipation
Today my doctor told me there is a “decent possibility,” and so again, I wait. I wait for insurance approvals, hospital appointments, each and every test result. I’m no stranger to wishing for whichever words are the right ones. Days, months, years tick by, and I wait for more waiting.
#Spoonie #NEISvoid #ChronicIllness #ChronicallyIll #CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words
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50-Word Micro Essay 3: Destruction Myth
We are led to believe that the greatest threat to ourselves is each other. But I wonder: Who am I if not a beam of light bending, bouncing off those around me, my fellow creatures? I am a lively and fleshy collage...learning, morphing, living...in reply. We create one another.
#CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words #MicroNonfiction #ShortStory
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50-Word Micro Essay 3: Destruction Myth
We are led to believe that the greatest threat to ourselves is each other. But I wonder: Who am I if not a beam of light bending, bouncing off those around me, my fellow creatures? I am a lively and fleshy collage...learning, morphing, living...in reply. We create one another.
#CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words #MicroNonfiction #ShortStory
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50-Word Micro Essay 3: Destruction Myth
We are led to believe that the greatest threat to ourselves is each other. But I wonder: Who am I if not a beam of light bending, bouncing off those around me, my fellow creatures? I am a lively and fleshy collage...learning, morphing, living...in reply. We create one another.
#CreativeWriting #CreativeNonfiction #Essay #Writing #Writer #MicroBlog #MicroEssay #50Words #MicroNonfiction #ShortStory
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50-Word Micro Essay 1: On Love
I’ve heard some people say that you can’t really love another person without being able to love yourself, but I’ve learned that the reverse is often truer: We figure out how to receive and embody goodness by being surrounded by it. We know love is there because we live it.
#CreativeWriting #CreativeNonfiction #Essay #MadThought #MadStudies #CripTheory #Love #Writing #Writer #MicroBlog #MentalHealth #Madness #MicroEssay #50Words
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50-Word Micro Essay 1: On Love
I’ve heard some people say that you can’t really love another person without being able to love yourself, but I’ve learned that the reverse is often truer: We figure out how to receive and embody goodness by being surrounded by it. We know love is there because we live it.
#CreativeWriting #CreativeNonfiction #Essay #MadThought #MadStudies #CripTheory #Love #Writing #Writer #MicroBlog #MentalHealth #Madness #MicroEssay #50Words
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50-Word Micro Essay 1: On Love
I’ve heard some people say that you can’t really love another person without being able to love yourself, but I’ve learned that the reverse is often truer: We figure out how to receive and embody goodness by being surrounded by it. We know love is there because we live it.
#CreativeWriting #CreativeNonfiction #Essay #MadThought #MadStudies #CripTheory #Love #Writing #Writer #MicroBlog #MentalHealth #Madness #MicroEssay #50Words
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There is motion and there is motive. There is a difference between the two. There is reactivity and there is response. There is a space that satisfies a deeper need.
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There is motion and there is motive. There is a difference between the two. There is reactivity and there is response. There is a space that satisfies a deeper need.
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There is motion and there is motive. There is a difference between the two. There is reactivity and there is response. There is a space that satisfies a deeper need.
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There is motion and there is motive. There is a difference between the two. There is reactivity and there is response. There is a space that satisfies a deeper need.
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3 rejection letters over the weekend, 2 more submissions put in today...
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3 rejection letters over the weekend, 2 more submissions put in today...
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3 rejection letters over the weekend, 2 more submissions put in today...
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3 rejection letters over the weekend, 2 more submissions put in today...
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Inspired by the #AndreaGibson #poem "Things That Don’t Suck" I decided to compile my own list of big and small gratitudes:
Cream soda. Pen pal letters. Weekend mornings. Typewriters. Street art. Roasting marshmallows. Pretty rocks. Really soft blankets. Cats. Sun showers. Pinball machines. Pumpkin patches. Birthday cake. Starling murmurations. Book stores. Bounce houses. Bubble wrap. Spring breezes. The northern lights. #Gratitude itself.
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Inspired by the #AndreaGibson #poem "Things That Don’t Suck" I decided to compile my own list of big and small gratitudes:
Cream soda. Pen pal letters. Weekend mornings. Typewriters. Street art. Roasting marshmallows. Pretty rocks. Really soft blankets. Cats. Sun showers. Pinball machines. Pumpkin patches. Birthday cake. Starling murmurations. Book stores. Bounce houses. Bubble wrap. Spring breezes. The northern lights. #Gratitude itself.
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Inspired by the #AndreaGibson #poem "Things That Don’t Suck" I decided to compile my own list of big and small gratitudes:
Cream soda. Pen pal letters. Weekend mornings. Typewriters. Street art. Roasting marshmallows. Pretty rocks. Really soft blankets. Cats. Sun showers. Pinball machines. Pumpkin patches. Birthday cake. Starling murmurations. Book stores. Bounce houses. Bubble wrap. Spring breezes. The northern lights. #Gratitude itself.
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Inspired by the #AndreaGibson #poem "Things That Don’t Suck" I decided to compile my own list of big and small gratitudes:
Cream soda. Pen pal letters. Weekend mornings. Typewriters. Street art. Roasting marshmallows. Pretty rocks. Really soft blankets. Cats. Sun showers. Pinball machines. Pumpkin patches. Birthday cake. Starling murmurations. Book stores. Bounce houses. Bubble wrap. Spring breezes. The northern lights. #Gratitude itself.
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Inspired by the #AndreaGibson #poem "Things That Don’t Suck" I decided to compile my own list of big and small gratitudes:
Cream soda. Pen pal letters. Weekend mornings. Typewriters. Street art. Roasting marshmallows. Pretty rocks. Really soft blankets. Cats. Sun showers. Pinball machines. Pumpkin patches. Birthday cake. Starling murmurations. Book stores. Bounce houses. Bubble wrap. Spring breezes. The northern lights. #Gratitude itself.