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#dragon64 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #dragon64, aggregated by home.social.

  1. New on the blog: wrapping up this little adventure by taking the CoCo's little 6-bit DAC that you use to cycle-count out square waves and making it into a 3-voice polyphonic synthesizer with custom waveforms for each voice.

    A lot of the inspiration for this was drawn from the design of the Apple IIgs's Ensoniq chip, but it's also nice how even when the design goes its own way the pieces fall neatly into place.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64 #AppleIIgs

  2. New on the blog: wrapping up this little adventure by taking the CoCo's little 6-bit DAC that you use to cycle-count out square waves and making it into a 3-voice polyphonic synthesizer with custom waveforms for each voice.

    A lot of the inspiration for this was drawn from the design of the Apple IIgs's Ensoniq chip, but it's also nice how even when the design goes its own way the pieces fall neatly into place.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64 #AppleIIgs

  3. New on the blog: wrapping up this little adventure by taking the CoCo's little 6-bit DAC that you use to cycle-count out square waves and making it into a 3-voice polyphonic synthesizer with custom waveforms for each voice.

    A lot of the inspiration for this was drawn from the design of the Apple IIgs's Ensoniq chip, but it's also nice how even when the design goes its own way the pieces fall neatly into place.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64 #AppleIIgs

  4. New on the blog: wrapping up this little adventure by taking the CoCo's little 6-bit DAC that you use to cycle-count out square waves and making it into a 3-voice polyphonic synthesizer with custom waveforms for each voice.

    A lot of the inspiration for this was drawn from the design of the Apple IIgs's Ensoniq chip, but it's also nice how even when the design goes its own way the pieces fall neatly into place.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64 #AppleIIgs

  5. New on the blog: wrapping up this little adventure by taking the CoCo's little 6-bit DAC that you use to cycle-count out square waves and making it into a 3-voice polyphonic synthesizer with custom waveforms for each voice.

    A lot of the inspiration for this was drawn from the design of the Apple IIgs's Ensoniq chip, but it's also nice how even when the design goes its own way the pieces fall neatly into place.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64 #AppleIIgs

  6. This week on the blog: The CoCo's 6809 chip is much more amenable to "normal" programming techniques than other 8-bits, so I implement a proper recursive flood-fill, and apply it to some graphics from an old type-in.

    Refreshingly straightforward. The *rest* of that type-in will be covered next week and will be far more silly and intricate. >:)

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  7. This week on the blog: The CoCo's 6809 chip is much more amenable to "normal" programming techniques than other 8-bits, so I implement a proper recursive flood-fill, and apply it to some graphics from an old type-in.

    Refreshingly straightforward. The *rest* of that type-in will be covered next week and will be far more silly and intricate. >:)

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  8. This week on the blog: The CoCo's 6809 chip is much more amenable to "normal" programming techniques than other 8-bits, so I implement a proper recursive flood-fill, and apply it to some graphics from an old type-in.

    Refreshingly straightforward. The *rest* of that type-in will be covered next week and will be far more silly and intricate. >:)

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  9. This week on the blog: The CoCo's 6809 chip is much more amenable to "normal" programming techniques than other 8-bits, so I implement a proper recursive flood-fill, and apply it to some graphics from an old type-in.

    Refreshingly straightforward. The *rest* of that type-in will be covered next week and will be far more silly and intricate. >:)

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  10. This week on the blog: The CoCo's 6809 chip is much more amenable to "normal" programming techniques than other 8-bits, so I implement a proper recursive flood-fill, and apply it to some graphics from an old type-in.

    Refreshingly straightforward. The *rest* of that type-in will be covered next week and will be far more silly and intricate. >:)

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  11. New on the blog: I implement a reasonably flexible point-and-line-drawing library for the CoCo/Dragon, building on the earlier graphics-mode work.

    bumbershootsoft.wordpress.com/

    #TRS80ColorComputer #Dragon64

  12. New on the blog: I implement a reasonably flexible point-and-line-drawing library for the CoCo/Dragon, building on the earlier graphics-mode work.

    bumbershootsoft.wordpress.com/

    #TRS80ColorComputer #Dragon64

  13. New on the blog: I implement a reasonably flexible point-and-line-drawing library for the CoCo/Dragon, building on the earlier graphics-mode work.

    bumbershootsoft.wordpress.com/

    #TRS80ColorComputer #Dragon64

  14. New on the blog: I implement a reasonably flexible point-and-line-drawing library for the CoCo/Dragon, building on the earlier graphics-mode work.

    bumbershootsoft.wordpress.com/

    #TRS80ColorComputer #Dragon64

  15. New on the blog: I implement a reasonably flexible point-and-line-drawing library for the CoCo/Dragon, building on the earlier graphics-mode work.

    bumbershootsoft.wordpress.com/

    #TRS80ColorComputer #Dragon64

  16. This week on the blog: Experimenting with graphics modes on the CoCo/Dragon. Also, incidentally, getting around to actually learning what it takes to write Hello World because after several sizable projects I somehow neglected some of those basics.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  17. This week on the blog: Experimenting with graphics modes on the CoCo/Dragon. Also, incidentally, getting around to actually learning what it takes to write Hello World because after several sizable projects I somehow neglected some of those basics.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  18. This week on the blog: Experimenting with graphics modes on the CoCo/Dragon. Also, incidentally, getting around to actually learning what it takes to write Hello World because after several sizable projects I somehow neglected some of those basics.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  19. This week on the blog: Experimenting with graphics modes on the CoCo/Dragon. Also, incidentally, getting around to actually learning what it takes to write Hello World because after several sizable projects I somehow neglected some of those basics.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  20. This week on the blog: Experimenting with graphics modes on the CoCo/Dragon. Also, incidentally, getting around to actually learning what it takes to write Hello World because after several sizable projects I somehow neglected some of those basics.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  21. New on the blog, I get a digital sound clip out of the Dragon. This is close enough to stuff I already did on the Sega Genesis that the hardest part is finding a place to put the clip data.

    Also, a minute and a half of cassette data to load four seconds of audio. Pristine.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  22. New on the blog, I get a digital sound clip out of the Dragon. This is close enough to stuff I already did on the Sega Genesis that the hardest part is finding a place to put the clip data.

    Also, a minute and a half of cassette data to load four seconds of audio. Pristine.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  23. New on the blog, I get a digital sound clip out of the Dragon. This is close enough to stuff I already did on the Sega Genesis that the hardest part is finding a place to put the clip data.

    Also, a minute and a half of cassette data to load four seconds of audio. Pristine.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  24. New on the blog, I get a digital sound clip out of the Dragon. This is close enough to stuff I already did on the Sega Genesis that the hardest part is finding a place to put the clip data.

    Also, a minute and a half of cassette data to load four seconds of audio. Pristine.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  25. New on the blog, I get a digital sound clip out of the Dragon. This is close enough to stuff I already did on the Sega Genesis that the hardest part is finding a place to put the clip data.

    Also, a minute and a half of cassette data to load four seconds of audio. Pristine.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #Dragon64

  26. New on the Blog: apparently I just skipped "Hello World" when writing stuff for the Dragon and went straight to "LZ4 decompressor." The 6809 chip certainly encourages you to hit the ground running, at this rate.

    bumbershootsoft.wordpress.com/

    #retrocomputing #dragon64 #TRS80ColorComputer

  27. New on the Blog: apparently I just skipped "Hello World" when writing stuff for the Dragon and went straight to "LZ4 decompressor." The 6809 chip certainly encourages you to hit the ground running, at this rate.

    bumbershootsoft.wordpress.com/

    #retrocomputing #dragon64 #TRS80ColorComputer

  28. New on the Blog: apparently I just skipped "Hello World" when writing stuff for the Dragon and went straight to "LZ4 decompressor." The 6809 chip certainly encourages you to hit the ground running, at this rate.

    bumbershootsoft.wordpress.com/

    #retrocomputing #dragon64 #TRS80ColorComputer

  29. New on the Blog: apparently I just skipped "Hello World" when writing stuff for the Dragon and went straight to "LZ4 decompressor." The 6809 chip certainly encourages you to hit the ground running, at this rate.

    bumbershootsoft.wordpress.com/

    #retrocomputing #dragon64 #TRS80ColorComputer

  30. New on the Blog: apparently I just skipped "Hello World" when writing stuff for the Dragon and went straight to "LZ4 decompressor." The 6809 chip certainly encourages you to hit the ground running, at this rate.

    bumbershootsoft.wordpress.com/

    #retrocomputing #dragon64 #TRS80ColorComputer

  31. New on the blog: putting together a convenient and effective modern toolchain for writing programs for the Dragon 64 or the TRS-80 Color Computer. Always nice to be able to go from "make" straight into a file you can load into an emulator. bumbershootsoft.wordpress.com/
    #retrocomputing #dragon64 #TRS80ColorComputer

  32. New on the blog: putting together a convenient and effective modern toolchain for writing programs for the Dragon 64 or the TRS-80 Color Computer. Always nice to be able to go from "make" straight into a file you can load into an emulator. bumbershootsoft.wordpress.com/
    #retrocomputing #dragon64 #TRS80ColorComputer

  33. New on the blog: putting together a convenient and effective modern toolchain for writing programs for the Dragon 64 or the TRS-80 Color Computer. Always nice to be able to go from "make" straight into a file you can load into an emulator. bumbershootsoft.wordpress.com/
    #retrocomputing #dragon64 #TRS80ColorComputer

  34. New on the blog: putting together a convenient and effective modern toolchain for writing programs for the Dragon 64 or the TRS-80 Color Computer. Always nice to be able to go from "make" straight into a file you can load into an emulator. bumbershootsoft.wordpress.com/
    #retrocomputing #dragon64 #TRS80ColorComputer

  35. New on the blog: putting together a convenient and effective modern toolchain for writing programs for the Dragon 64 or the TRS-80 Color Computer. Always nice to be able to go from "make" straight into a file you can load into an emulator. bumbershootsoft.wordpress.com/
    #retrocomputing #dragon64 #TRS80ColorComputer

  36. It is now the Year of the Dragon! There is no better time for me to kick off my experiments with the Dragon series of early-1980s home computers. This seems to be another case of those odd beasts where the clones end up more influential and famous than the originals (In this case, the Tandy TRS-80 Color Computer).

    I've been meaning to learn about the 6809 CPU for quite awhile. This will be a fine excuse.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #dragon64

  37. It is now the Year of the Dragon! There is no better time for me to kick off my experiments with the Dragon series of early-1980s home computers. This seems to be another case of those odd beasts where the clones end up more influential and famous than the originals (In this case, the Tandy TRS-80 Color Computer).

    I've been meaning to learn about the 6809 CPU for quite awhile. This will be a fine excuse.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #dragon64

  38. It is now the Year of the Dragon! There is no better time for me to kick off my experiments with the Dragon series of early-1980s home computers. This seems to be another case of those odd beasts where the clones end up more influential and famous than the originals (In this case, the Tandy TRS-80 Color Computer).

    I've been meaning to learn about the 6809 CPU for quite awhile. This will be a fine excuse.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #dragon64

  39. It is now the Year of the Dragon! There is no better time for me to kick off my experiments with the Dragon series of early-1980s home computers. This seems to be another case of those odd beasts where the clones end up more influential and famous than the originals (In this case, the Tandy TRS-80 Color Computer).

    I've been meaning to learn about the 6809 CPU for quite awhile. This will be a fine excuse.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #dragon64

  40. It is now the Year of the Dragon! There is no better time for me to kick off my experiments with the Dragon series of early-1980s home computers. This seems to be another case of those odd beasts where the clones end up more influential and famous than the originals (In this case, the Tandy TRS-80 Color Computer).

    I've been meaning to learn about the 6809 CPU for quite awhile. This will be a fine excuse.

    bumbershootsoft.wordpress.com/

    #retrocomputing #TRS80ColorComputer #dragon64

  41. You know what year it is? The Lunar New Year! Since it is 2024 it falls onto to be the Year of the Dragon!

    But, you know what also has dragon in its name? The Dragon 32 and Dragon 64 home computers that were built in the 1980s by Dragon Data!

    #Tech #Computer #RetroTech #Retro #RetroTechnology #RetroComputers #VintageComputer #RetroComputing #Dragon32 #Dragon64 #DragonData

  42. You know what year it is? The Lunar New Year! Since it is 2024 it falls onto to be the Year of the Dragon!

    But, you know what also has dragon in its name? The Dragon 32 and Dragon 64 home computers that were built in the 1980s by Dragon Data!

    #Tech #Computer #RetroTech #Retro #RetroTechnology #RetroComputers #VintageComputer #RetroComputing #Dragon32 #Dragon64 #DragonData

  43. You know what year it is? The Lunar New Year! Since it is 2024 it falls onto to be the Year of the Dragon!

    But, you know what also has dragon in its name? The Dragon 32 and Dragon 64 home computers that were built in the 1980s by Dragon Data!

    #Tech #Computer #RetroTech #Retro #RetroTechnology #RetroComputers #VintageComputer #RetroComputing #Dragon32 #Dragon64 #DragonData

  44. You know what year it is? The Lunar New Year! Since it is 2024 it falls onto to be the Year of the Dragon!

    But, you know what also has dragon in its name? The Dragon 32 and Dragon 64 home computers that were built in the 1980s by Dragon Data!

    #Tech #Computer #RetroTech #Retro #RetroTechnology #RetroComputers #VintageComputer #RetroComputing #Dragon32 #Dragon64 #DragonData

  45. You know what year it is? The Lunar New Year! Since it is 2024 it falls onto to be the Year of the Dragon!

    But, you know what also has dragon in its name? The Dragon 32 and Dragon 64 home computers that were built in the 1980s by Dragon Data!

    #Tech #Computer #RetroTech #Retro #RetroTechnology #RetroComputers #VintageComputer #RetroComputing #Dragon32 #Dragon64 #DragonData