#centaurs — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #centaurs, aggregated by home.social.
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Thinking about the #copyright status of generated code and text, and having learned about how photographs were deemed eligible for copyright (despite the human not having actually created the image), I'm very curious about #software --- if it is copyrighted, does that mean the binary / executable is copyrighted? The literal 1s and 0s? No human made that string of numbers; a compiler did.
https://arstechnica.com/tech-policy/2023/09/opinion-dont-exclude-ai-generated-art-from-copyright/
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Thinking about the #copyright status of generated code and text, and having learned about how photographs were deemed eligible for copyright (despite the human not having actually created the image), I'm very curious about #software --- if it is copyrighted, does that mean the binary / executable is copyrighted? The literal 1s and 0s? No human made that string of numbers; a compiler did.
https://arstechnica.com/tech-policy/2023/09/opinion-dont-exclude-ai-generated-art-from-copyright/
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Thinking about the #copyright status of generated code and text, and having learned about how photographs were deemed eligible for copyright (despite the human not having actually created the image), I'm very curious about #software --- if it is copyrighted, does that mean the binary / executable is copyrighted? The literal 1s and 0s? No human made that string of numbers; a compiler did.
https://arstechnica.com/tech-policy/2023/09/opinion-dont-exclude-ai-generated-art-from-copyright/
-
Thinking about the #copyright status of generated code and text, and having learned about how photographs were deemed eligible for copyright (despite the human not having actually created the image), I'm very curious about #software --- if it is copyrighted, does that mean the binary / executable is copyrighted? The literal 1s and 0s? No human made that string of numbers; a compiler did.
https://arstechnica.com/tech-policy/2023/09/opinion-dont-exclude-ai-generated-art-from-copyright/
-
Thinking about the #copyright status of generated code and text, and having learned about how photographs were deemed eligible for copyright (despite the human not having actually created the image), I'm very curious about #software --- if it is copyrighted, does that mean the binary / executable is copyrighted? The literal 1s and 0s? No human made that string of numbers; a compiler did.
https://arstechnica.com/tech-policy/2023/09/opinion-dont-exclude-ai-generated-art-from-copyright/
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Quest for Glory V: Dragon Fire, released in 1998
Released for: PC (Microsoft Windows), Mac
Point-and-click; Puzzle; Role-playing (RPG); Adventure
Action, Fantasy
ghosts, assassin, bloody, magic, minigames, guild, death, permadeath, gambling, blackjack, backtracking, undead, traps, princess, dialogue trees, easter egg, teleportation, pizza, sequel, mad scientist, silent protagonist, climbing, swimming, day/night cycle, boss fight, leveling up, world map, human, polygonal 3d, pop culture reference, non-player character, centaurs, arena combat, minotaurs, treasure chest, moral decisions, side quests, potion, black market, grapple, real-time combat, underwater gameplay, stat tracking, self-referential humor, movie reference, theft, sleeping, item combination, merchants, character import, fetch quests, regicide, mana, monarchy, frankenstein's monster, levitation, poisoning, random encounter, new game plus, paladins, airship, prince, real time game clock, negotiation, comic relief, box art - half of face displayed
From the Internet Games Database
https://www.igdb.com/games/quest-for-glory-v-drago…
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #assassin #bloody #magic #minigames #guild #death #permadeath #gambling #blackjack #backtracking #undead #traps #princess #dialoguetrees #easteregg #teleportation #pizza #sequel #madscientist #silentprotagonist #climbing #swimming #dayslashnightcycle #bossfight #levelingup #worldmap #human #polygonal3d #popculturereference #nonplayercharacter #centaurs #arenacombat #minotaurs #treasurechest #moraldecisions #sidequests #potion #blackmarket #grapple #realtimecombat #underwatergameplay #stattracking #selfreferentialhumor #moviereference #theft #sleeping #itemcombination #merchants #characterimport #fetchquests #regicide #mana #monarchy #frankensteinsmonster #levitation #poisoning #randomencounter #newgameplus #paladins #airship #prince #realtimegameclock #negotiation #comicrelief #boxarthalfoffacedisplayed #win #mac #action #fantasy -
Quest for Glory V: Dragon Fire, released in 1998
Released for: PC (Microsoft Windows), Mac
Point-and-click; Puzzle; Role-playing (RPG); Adventure
Action, Fantasy
ghosts, assassin, bloody, magic, minigames, guild, death, permadeath, gambling, blackjack, backtracking, undead, traps, princess, dialogue trees, easter egg, teleportation, pizza, sequel, mad scientist, silent protagonist, climbing, swimming, day/night cycle, boss fight, leveling up, world map, human, polygonal 3d, pop culture reference, non-player character, centaurs, arena combat, minotaurs, treasure chest, moral decisions, side quests, potion, black market, grapple, real-time combat, underwater gameplay, stat tracking, self-referential humor, movie reference, theft, sleeping, item combination, merchants, character import, fetch quests, regicide, mana, monarchy, frankenstein's monster, levitation, poisoning, random encounter, new game plus, paladins, airship, prince, real time game clock, negotiation, comic relief, box art - half of face displayed
From the Internet Games Database
https://www.igdb.com/games/quest-for-glory-v-drago…
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #assassin #bloody #magic #minigames #guild #death #permadeath #gambling #blackjack #backtracking #undead #traps #princess #dialoguetrees #easteregg #teleportation #pizza #sequel #madscientist #silentprotagonist #climbing #swimming #dayslashnightcycle #bossfight #levelingup #worldmap #human #polygonal3d #popculturereference #nonplayercharacter #centaurs #arenacombat #minotaurs #treasurechest #moraldecisions #sidequests #potion #blackmarket #grapple #realtimecombat #underwatergameplay #stattracking #selfreferentialhumor #moviereference #theft #sleeping #itemcombination #merchants #characterimport #fetchquests #regicide #mana #monarchy #frankensteinsmonster #levitation #poisoning #randomencounter #newgameplus #paladins #airship #prince #realtimegameclock #negotiation #comicrelief #boxarthalfoffacedisplayed #win #mac #action #fantasy -
Quest for Glory V: Dragon Fire, released in 1998
Released for: PC (Microsoft Windows), Mac
Point-and-click; Puzzle; Role-playing (RPG); Adventure
Action, Fantasy
ghosts, assassin, bloody, magic, minigames, guild, death, permadeath, gambling, blackjack, backtracking, undead, traps, princess, dialogue trees, easter egg, teleportation, pizza, sequel, mad scientist, silent protagonist, climbing, swimming, day/night cycle, boss fight, leveling up, world map, human, polygonal 3d, pop culture reference, non-player character, centaurs, arena combat, minotaurs, treasure chest, moral decisions, side quests, potion, black market, grapple, real-time combat, underwater gameplay, stat tracking, self-referential humor, movie reference, theft, sleeping, item combination, merchants, character import, fetch quests, regicide, mana, monarchy, frankenstein's monster, levitation, poisoning, random encounter, new game plus, paladins, airship, prince, real time game clock, negotiation, comic relief, box art - half of face displayed
From the Internet Games Database
https://www.igdb.com/games/quest-for-glory-v-drago…
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #assassin #bloody #magic #minigames #guild #death #permadeath #gambling #blackjack #backtracking #undead #traps #princess #dialoguetrees #easteregg #teleportation #pizza #sequel #madscientist #silentprotagonist #climbing #swimming #dayslashnightcycle #bossfight #levelingup #worldmap #human #polygonal3d #popculturereference #nonplayercharacter #centaurs #arenacombat #minotaurs #treasurechest #moraldecisions #sidequests #potion #blackmarket #grapple #realtimecombat #underwatergameplay #stattracking #selfreferentialhumor #moviereference #theft #sleeping #itemcombination #merchants #characterimport #fetchquests #regicide #mana #monarchy #frankensteinsmonster #levitation #poisoning #randomencounter #newgameplus #paladins #airship #prince #realtimegameclock #negotiation #comicrelief #boxarthalfoffacedisplayed #win #mac #action #fantasy -
Quest for Glory V: Dragon Fire, released in 1998
Released for: PC (Microsoft Windows), Mac
Point-and-click; Puzzle; Role-playing (RPG); Adventure
Action, Fantasy
ghosts, assassin, bloody, magic, minigames, guild, death, permadeath, gambling, blackjack, backtracking, undead, traps, princess, dialogue trees, easter egg, teleportation, pizza, sequel, mad scientist, silent protagonist, climbing, swimming, day/night cycle, boss fight, leveling up, world map, human, polygonal 3d, pop culture reference, non-player character, centaurs, arena combat, minotaurs, treasure chest, moral decisions, side quests, potion, black market, grapple, real-time combat, underwater gameplay, stat tracking, self-referential humor, movie reference, theft, sleeping, item combination, merchants, character import, fetch quests, regicide, mana, monarchy, frankenstein's monster, levitation, poisoning, random encounter, new game plus, paladins, airship, prince, real time game clock, negotiation, comic relief, box art - half of face displayed
From the Internet Games Database
https://www.igdb.com/games/quest-for-glory-v-drago…
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #assassin #bloody #magic #minigames #guild #death #permadeath #gambling #blackjack #backtracking #undead #traps #princess #dialoguetrees #easteregg #teleportation #pizza #sequel #madscientist #silentprotagonist #climbing #swimming #dayslashnightcycle #bossfight #levelingup #worldmap #human #polygonal3d #popculturereference #nonplayercharacter #centaurs #arenacombat #minotaurs #treasurechest #moraldecisions #sidequests #potion #blackmarket #grapple #realtimecombat #underwatergameplay #stattracking #selfreferentialhumor #moviereference #theft #sleeping #itemcombination #merchants #characterimport #fetchquests #regicide #mana #monarchy #frankensteinsmonster #levitation #poisoning #randomencounter #newgameplus #paladins #airship #prince #realtimegameclock #negotiation #comicrelief #boxarthalfoffacedisplayed #win #mac #action #fantasy -
Quest for Glory V: Dragon Fire, released in 1998
Released for: PC (Microsoft Windows), Mac
Point-and-click; Puzzle; Role-playing (RPG); Adventure
Action, Fantasy
ghosts, assassin, bloody, magic, minigames, guild, death, permadeath, gambling, blackjack, backtracking, undead, traps, princess, dialogue trees, easter egg, teleportation, pizza, sequel, mad scientist, silent protagonist, climbing, swimming, day/night cycle, boss fight, leveling up, world map, human, polygonal 3d, pop culture reference, non-player character, centaurs, arena combat, minotaurs, treasure chest, moral decisions, side quests, potion, black market, grapple, real-time combat, underwater gameplay, stat tracking, self-referential humor, movie reference, theft, sleeping, item combination, merchants, character import, fetch quests, regicide, mana, monarchy, frankenstein's monster, levitation, poisoning, random encounter, new game plus, paladins, airship, prince, real time game clock, negotiation, comic relief, box art - half of face displayed
From the Internet Games Database
https://www.igdb.com/games/quest-for-glory-v-drago…
#games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #ghosts #assassin #bloody #magic #minigames #guild #death #permadeath #gambling #blackjack #backtracking #undead #traps #princess #dialoguetrees #easteregg #teleportation #pizza #sequel #madscientist #silentprotagonist #climbing #swimming #dayslashnightcycle #bossfight #levelingup #worldmap #human #polygonal3d #popculturereference #nonplayercharacter #centaurs #arenacombat #minotaurs #treasurechest #moraldecisions #sidequests #potion #blackmarket #grapple #realtimecombat #underwatergameplay #stattracking #selfreferentialhumor #moviereference #theft #sleeping #itemcombination #merchants #characterimport #fetchquests #regicide #mana #monarchy #frankensteinsmonster #levitation #poisoning #randomencounter #newgameplus #paladins #airship #prince #realtimegameclock #negotiation #comicrelief #boxarthalfoffacedisplayed #win #mac #action #fantasy -
"Each prior “intelligence explosion” was not an upgrade to individual cognitive hardware, but the emergence of a new, socially aggregated unit of cognition. Primate intelligence scaled with social group size, not habitat difficulty. Human language created what Michael Tomasello calls the “cultural ratchet”: knowledge accumulating across generations without any individual requirement to reconstruct the whole. Writing, law, and bureaucracy externalized social intelligence into infrastructure, institutions that coordinate across longer time horizons than any participant within them. A Sumerian scribe running a grain accounting system did not comprehend its macroeconomic function; the system was functionally more intelligent than he was.
AI extends this sequence. Large language models are trained on the accumulated output of human social cognition—the cultural ratchet made computationally active, every parameter a compressed residue of communicative exchange. What migrates into silicon is not abstract reasoning but social intelligence in externalized form, encountering itself on a new substrate.
If intelligence is inherently social, then the path to more powerful AI runs not through building a single colossal oracle but through composing richer social systems—and these systems will be hybrid. We have entered the era of human-AI centaurs: composite actors that are neither purely human nor purely machine. Centaur actors can take many forms and inhabit many different roles. Each one of us may move in and out of diverse ensembles many times a day: one human directing many AI agents; one AI serving many humans; many humans and many AIs collaborating in shifting configurations."
https://www.science.org/doi/10.1126/science.aeg1895
#AI #GenerativeAI #LLMs #SocialIntelligence #Centaurs #HumanInTheLoop
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"Each prior “intelligence explosion” was not an upgrade to individual cognitive hardware, but the emergence of a new, socially aggregated unit of cognition. Primate intelligence scaled with social group size, not habitat difficulty. Human language created what Michael Tomasello calls the “cultural ratchet”: knowledge accumulating across generations without any individual requirement to reconstruct the whole. Writing, law, and bureaucracy externalized social intelligence into infrastructure, institutions that coordinate across longer time horizons than any participant within them. A Sumerian scribe running a grain accounting system did not comprehend its macroeconomic function; the system was functionally more intelligent than he was.
AI extends this sequence. Large language models are trained on the accumulated output of human social cognition—the cultural ratchet made computationally active, every parameter a compressed residue of communicative exchange. What migrates into silicon is not abstract reasoning but social intelligence in externalized form, encountering itself on a new substrate.
If intelligence is inherently social, then the path to more powerful AI runs not through building a single colossal oracle but through composing richer social systems—and these systems will be hybrid. We have entered the era of human-AI centaurs: composite actors that are neither purely human nor purely machine. Centaur actors can take many forms and inhabit many different roles. Each one of us may move in and out of diverse ensembles many times a day: one human directing many AI agents; one AI serving many humans; many humans and many AIs collaborating in shifting configurations."
https://www.science.org/doi/10.1126/science.aeg1895
#AI #GenerativeAI #LLMs #SocialIntelligence #Centaurs #HumanInTheLoop
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"Each prior “intelligence explosion” was not an upgrade to individual cognitive hardware, but the emergence of a new, socially aggregated unit of cognition. Primate intelligence scaled with social group size, not habitat difficulty. Human language created what Michael Tomasello calls the “cultural ratchet”: knowledge accumulating across generations without any individual requirement to reconstruct the whole. Writing, law, and bureaucracy externalized social intelligence into infrastructure, institutions that coordinate across longer time horizons than any participant within them. A Sumerian scribe running a grain accounting system did not comprehend its macroeconomic function; the system was functionally more intelligent than he was.
AI extends this sequence. Large language models are trained on the accumulated output of human social cognition—the cultural ratchet made computationally active, every parameter a compressed residue of communicative exchange. What migrates into silicon is not abstract reasoning but social intelligence in externalized form, encountering itself on a new substrate.
If intelligence is inherently social, then the path to more powerful AI runs not through building a single colossal oracle but through composing richer social systems—and these systems will be hybrid. We have entered the era of human-AI centaurs: composite actors that are neither purely human nor purely machine. Centaur actors can take many forms and inhabit many different roles. Each one of us may move in and out of diverse ensembles many times a day: one human directing many AI agents; one AI serving many humans; many humans and many AIs collaborating in shifting configurations."
https://www.science.org/doi/10.1126/science.aeg1895
#AI #GenerativeAI #LLMs #SocialIntelligence #Centaurs #HumanInTheLoop
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"Each prior “intelligence explosion” was not an upgrade to individual cognitive hardware, but the emergence of a new, socially aggregated unit of cognition. Primate intelligence scaled with social group size, not habitat difficulty. Human language created what Michael Tomasello calls the “cultural ratchet”: knowledge accumulating across generations without any individual requirement to reconstruct the whole. Writing, law, and bureaucracy externalized social intelligence into infrastructure, institutions that coordinate across longer time horizons than any participant within them. A Sumerian scribe running a grain accounting system did not comprehend its macroeconomic function; the system was functionally more intelligent than he was.
AI extends this sequence. Large language models are trained on the accumulated output of human social cognition—the cultural ratchet made computationally active, every parameter a compressed residue of communicative exchange. What migrates into silicon is not abstract reasoning but social intelligence in externalized form, encountering itself on a new substrate.
If intelligence is inherently social, then the path to more powerful AI runs not through building a single colossal oracle but through composing richer social systems—and these systems will be hybrid. We have entered the era of human-AI centaurs: composite actors that are neither purely human nor purely machine. Centaur actors can take many forms and inhabit many different roles. Each one of us may move in and out of diverse ensembles many times a day: one human directing many AI agents; one AI serving many humans; many humans and many AIs collaborating in shifting configurations."
https://www.science.org/doi/10.1126/science.aeg1895
#AI #GenerativeAI #LLMs #SocialIntelligence #Centaurs #HumanInTheLoop
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"Each prior “intelligence explosion” was not an upgrade to individual cognitive hardware, but the emergence of a new, socially aggregated unit of cognition. Primate intelligence scaled with social group size, not habitat difficulty. Human language created what Michael Tomasello calls the “cultural ratchet”: knowledge accumulating across generations without any individual requirement to reconstruct the whole. Writing, law, and bureaucracy externalized social intelligence into infrastructure, institutions that coordinate across longer time horizons than any participant within them. A Sumerian scribe running a grain accounting system did not comprehend its macroeconomic function; the system was functionally more intelligent than he was.
AI extends this sequence. Large language models are trained on the accumulated output of human social cognition—the cultural ratchet made computationally active, every parameter a compressed residue of communicative exchange. What migrates into silicon is not abstract reasoning but social intelligence in externalized form, encountering itself on a new substrate.
If intelligence is inherently social, then the path to more powerful AI runs not through building a single colossal oracle but through composing richer social systems—and these systems will be hybrid. We have entered the era of human-AI centaurs: composite actors that are neither purely human nor purely machine. Centaur actors can take many forms and inhabit many different roles. Each one of us may move in and out of diverse ensembles many times a day: one human directing many AI agents; one AI serving many humans; many humans and many AIs collaborating in shifting configurations."
https://www.science.org/doi/10.1126/science.aeg1895
#AI #GenerativeAI #LLMs #SocialIntelligence #Centaurs #HumanInTheLoop
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"... LLMs should be seen as tools for augmenting human intellect rather than autonomous intelligent agents (which they can emulate) ..."
@hrheingold, 2026
https://www.patreon.com/posts/147903672
Tools for making people into centaurs, to use the automation theory terminology @pluralistic references.
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"... LLMs should be seen as tools for augmenting human intellect rather than autonomous intelligent agents (which they can emulate) ..."
@hrheingold, 2026
https://www.patreon.com/posts/147903672
Tools for making people into centaurs, to use the automation theory terminology @pluralistic references.
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"... LLMs should be seen as tools for augmenting human intellect rather than autonomous intelligent agents (which they can emulate) ..."
@hrheingold, 2026
https://www.patreon.com/posts/147903672
Tools for making people into centaurs, to use the automation theory terminology @pluralistic references.
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"... LLMs should be seen as tools for augmenting human intellect rather than autonomous intelligent agents (which they can emulate) ..."
@hrheingold, 2026
https://www.patreon.com/posts/147903672
Tools for making people into centaurs, to use the automation theory terminology @pluralistic references.
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Don’t be a reverse centaur: Your job should not be to review LLM-generated code.
Be a classic centaur: The LLM’s job is to review your code.
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Don’t be a reverse centaur: Your job should not be to review LLM-generated code.
Be a classic centaur: The LLM’s job is to review your code.
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Don’t be a reverse centaur: Your job should not be to review LLM-generated code.
Be a classic centaur: The LLM’s job is to review your code.
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Don’t be a reverse centaur: Your job should not be to review LLM-generated code.
Be a classic centaur: The LLM’s job is to review your code.
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Don’t be a reverse centaur: Your job should not be to review LLM-generated code.
Be a classic centaur: The LLM’s job is to review your code.
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New unicorn Brevo raises $583M to challenge CRM giants
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Shouting "lager lager" in Spitewood? New Underworlds warband : three grumpy centaurs, Kurnoth's Heralds combine elven grace with 1 horse-power. If you thought elves were snooty wait till you meet an elf that's not only in the pony club, but also, the pony... https://l.d20.ninja/2p9a93jk #centaurs #warhammer #gamesWorkshop #miniatures #classwar
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Shouting "lager lager" in Spitewood? New Underworlds warband : three grumpy centaurs, Kurnoth's Heralds combine elven grace with 1 horse-power. If you thought elves were snooty wait till you meet an elf that's not only in the pony club, but also, the pony... https://l.d20.ninja/2p9a93jk #centaurs #warhammer #gamesWorkshop #miniatures #classwar
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Shouting "lager lager" in Spitewood? New Underworlds warband : three grumpy centaurs, Kurnoth's Heralds combine elven grace with 1 horse-power. If you thought elves were snooty wait till you meet an elf that's not only in the pony club, but also, the pony... https://l.d20.ninja/2p9a93jk #centaurs #warhammer #gamesWorkshop #miniatures #classwar
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Shouting "lager lager" in Spitewood? New Underworlds warband : three grumpy centaurs, Kurnoth's Heralds combine elven grace with 1 horse-power. If you thought elves were snooty wait till you meet an elf that's not only in the pony club, but also, the pony... https://l.d20.ninja/2p9a93jk #centaurs #warhammer #gamesWorkshop #miniatures #classwar
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Shouting "lager lager" in Spitewood? New Underworlds warband : three grumpy centaurs, Kurnoth's Heralds combine elven grace with 1 horse-power. If you thought elves were snooty wait till you meet an elf that's not only in the pony club, but also, the pony... https://l.d20.ninja/2p9a93jk #centaurs #warhammer #gamesWorkshop #miniatures #classwar
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New Groundbreaking #Study:
#Women don't want nice, funny, or rich guys.
We want jacked #centaurs.
All you boring old human men out there, just give up, you and your tiny wrists will never be able to compete with the jacked centaur your would-be-wife is just waiting to come and sweep her off her feet.Was there ever any doubt?
https://theonion.com/poll-finds-most-desirable-quality-in-romantic-partner-is-being-jacked-centaur/
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New Groundbreaking #Study:
#Women don't want nice, funny, or rich guys.
We want jacked #centaurs.
All you boring old human men out there, just give up, you and your tiny wrists will never be able to compete with the jacked centaur your would-be-wife is just waiting to come and sweep her off her feet.Was there ever any doubt?
https://theonion.com/poll-finds-most-desirable-quality-in-romantic-partner-is-being-jacked-centaur/
-
New Groundbreaking #Study:
#Women don't want nice, funny, or rich guys.
We want jacked #centaurs.
All you boring old human men out there, just give up, you and your tiny wrists will never be able to compete with the jacked centaur your would-be-wife is just waiting to come and sweep her off her feet.Was there ever any doubt?
https://theonion.com/poll-finds-most-desirable-quality-in-romantic-partner-is-being-jacked-centaur/
-
New Groundbreaking #Study:
#Women don't want nice, funny, or rich guys.
We want jacked #centaurs.
All you boring old human men out there, just give up, you and your tiny wrists will never be able to compete with the jacked centaur your would-be-wife is just waiting to come and sweep her off her feet.Was there ever any doubt?
https://theonion.com/poll-finds-most-desirable-quality-in-romantic-partner-is-being-jacked-centaur/
-
New Groundbreaking #Study:
#Women don't want nice, funny, or rich guys.
We want jacked #centaurs.
All you boring old human men out there, just give up, you and your tiny wrists will never be able to compete with the jacked centaur your would-be-wife is just waiting to come and sweep her off her feet.Was there ever any doubt?
https://theonion.com/poll-finds-most-desirable-quality-in-romantic-partner-is-being-jacked-centaur/
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CW: NSFW Sex Game
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NSF–DOE Vera C. Rubin Observatory Launches Orbitviewer App
New 3D, interactive visualization of planets and minor planets in our Solar System lets you explore Rubin discoveries in real time.
☑️ https://noirlab.edu/public/announcements/ann25014/
☑️ https://orbitviewer.app/#Rubin #RubinObservatory #RubinFirstLook #visualization #planets #solarsystem #dwarfplanets #NearEarthObjects #NEO #NEOs #asteroids #MainBeltAsteroids #MainBelt #Centaurs #Trojans #TNOs #TransNeptunianObjects #Astronomy #Astrodon #science #news
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NSF–DOE Vera C. Rubin Observatory Launches Orbitviewer App
New 3D, interactive visualization of planets and minor planets in our Solar System lets you explore Rubin discoveries in real time.
☑️ https://noirlab.edu/public/announcements/ann25014/
☑️ https://orbitviewer.app/#Rubin #RubinObservatory #RubinFirstLook #visualization #planets #solarsystem #dwarfplanets #NearEarthObjects #NEO #NEOs #asteroids #MainBeltAsteroids #MainBelt #Centaurs #Trojans #TNOs #TransNeptunianObjects #Astronomy #Astrodon #science #news
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NSF–DOE Vera C. Rubin Observatory Launches Orbitviewer App
New 3D, interactive visualization of planets and minor planets in our Solar System lets you explore Rubin discoveries in real time.
☑️ https://noirlab.edu/public/announcements/ann25014/
☑️ https://orbitviewer.app/#Rubin #RubinObservatory #RubinFirstLook #visualization #planets #solarsystem #dwarfplanets #NearEarthObjects #NEO #NEOs #asteroids #MainBeltAsteroids #MainBelt #Centaurs #Trojans #TNOs #TransNeptunianObjects #Astronomy #Astrodon #science #news
-
NSF–DOE Vera C. Rubin Observatory Launches Orbitviewer App
New 3D, interactive visualization of planets and minor planets in our Solar System lets you explore Rubin discoveries in real time.
☑️ https://noirlab.edu/public/announcements/ann25014/
☑️ https://orbitviewer.app/#Rubin #RubinObservatory #RubinFirstLook #visualization #planets #solarsystem #dwarfplanets #NearEarthObjects #NEO #NEOs #asteroids #MainBeltAsteroids #MainBelt #Centaurs #Trojans #TNOs #TransNeptunianObjects #Astronomy #Astrodon #science #news
-
NSF–DOE Vera C. Rubin Observatory Launches Orbitviewer App
New 3D, interactive visualization of planets and minor planets in our Solar System lets you explore Rubin discoveries in real time.
☑️ https://noirlab.edu/public/announcements/ann25014/
☑️ https://orbitviewer.app/#Rubin #RubinObservatory #RubinFirstLook #visualization #planets #solarsystem #dwarfplanets #NearEarthObjects #NEO #NEOs #asteroids #MainBeltAsteroids #MainBelt #Centaurs #Trojans #TNOs #TransNeptunianObjects #Astronomy #Astrodon #science #news
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"I knew I shouldn't have eaten that Taco Bell... it tasted funny..."
🎨 Artwork by ME @WienerDogWorks
#furry #furries #furryfandom #fursona #furryart #art #furryOC #taur #taurs #centaur #centaurs #TF #transformation
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"I knew I shouldn't have eaten that Taco Bell... it tasted funny..."
🎨 Artwork by ME @WienerDogWorks
#furry #furries #furryfandom #fursona #furryart #art #furryOC #taur #taurs #centaur #centaurs #TF #transformation
-
"I knew I shouldn't have eaten that Taco Bell... it tasted funny..."
🎨 Artwork by ME @WienerDogWorks
#furry #furries #furryfandom #fursona #furryart #art #furryOC #taur #taurs #centaur #centaurs #TF #transformation
-
"I knew I shouldn't have eaten that Taco Bell... it tasted funny..."
🎨 Artwork by ME @WienerDogWorks
#furry #furries #furryfandom #fursona #furryart #art #furryOC #taur #taurs #centaur #centaurs #TF #transformation
-
"I knew I shouldn't have eaten that Taco Bell... it tasted funny..."
🎨 Artwork by ME @WienerDogWorks
#furry #furries #furryfandom #fursona #furryart #art #furryOC #taur #taurs #centaur #centaurs #TF #transformation