#swift-playgrounds — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #swift-playgrounds, aggregated by home.social.
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【初心者向け】Swift/SwiftUIって何?違いは?何ができる?
#iOSアプリ #Swift #SwiftPlaygrounds #SwiftUI #スマホアプリ #スマホアプリ開発 #プログラミング #プログラム #モバイルアプリ #モバイルアプリ開発 #Swift基礎・入門 #Swift基礎・入門 #iOSアプリ #Swift #SwiftPlaygrounds #SwiftUI #スマホアプリ #スマホアプリ開発 #プログラミング #...
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Apple ogłasza kolejną edycję Swift Student Challenge przed WWDC 2026
Apple zapowiedziało start kolejnej edycji konkursu Swift Student Challenge 2026, który potrwa od 6 do 28 lutego 2026 roku.
Wydarzenie daje młodym programistom z całego świata szansę zaprezentowania swoich umiejętności poprzez stworzenie interaktywnego projektu w Swift Playgrounds lub Xcode.
Zwycięzcy zostaną wybrani na podstawie projektów wyróżniających się innowacyjnością, kreatywnością, wpływem społecznym lub inkluzywnością. Najlepsi z nich – tzw. Distinguished Winners – otrzymają zaproszenie do Apple Park w Cupertino na trzydniową wizytę z opłaconym przelotem i zakwaterowaniem.
Apple nie podało jeszcze dokładnej daty WWDC 2026, jednak konferencja odbędzie się tradycyjnie w czerwcu i przyniesie premiery iOS 27, macOS 27, iPadOS 27, watchOS 27, tvOS 27 i visionOS 27.
Tim Cook spotkał się z Witem Owczarkiem – polskim uczniem i laureatem Apple Swift Student Challenge
Przed laty wielki sukces w tym konkursie odniósł także uczeń jednego z warszawskich liceów – Wit Owczarek, a mojej rozmowy z nim możesz posłuchać w jednym z odcinków podcastu „Bo czemu nie?”.
#Apple #ApplePark #deweloperzy #edukacja #iOS27 #programowanie #Swift #SwiftPlaygrounds #SwiftStudentChallenge #WWDC2026 #xcode
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Making learning about coding fun! 😊
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Making learning about coding fun! 😊
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Swift Playgrounds: Erstes Update seit Mai 2024 veröffentlicht
Apple hat Swift Playgrounds 4.6 für Mac und iPad veröffentlicht – das erste Update seit Mai 2024. Die neue Version erfordert mindestens macOS Sonoma 14 oder iOS/iPadOS 17 und beendet die Unte
https://www.apfeltalk.de/magazin/news/swift-playgrounds-erstes-update-seit-mai-2024-veroeffentlicht/
#News #Tellerrand #Apple #Coding #EntwicklerTools #IOS17 #iPad #Mac #MacOSSonoma #ProgrammierenLernen #Swift6 #SwiftPlaygrounds #Xcode16 -
Swift Playgrounds: Erstes Update seit Mai 2024 veröffentlicht
Apple hat Swift Playgrounds 4.6 für Mac und iPad veröffentlicht – das erste Update seit Mai 2024. Die neue Version erfordert mindestens macOS Sonoma 14 oder iOS/iPadOS 17 und beendet die Unte
https://www.apfeltalk.de/magazin/news/swift-playgrounds-erstes-update-seit-mai-2024-veroeffentlicht/
#News #Tellerrand #Apple #Coding #EntwicklerTools #IOS17 #iPad #Mac #MacOSSonoma #ProgrammierenLernen #Swift6 #SwiftPlaygrounds #Xcode16 -
OK, I admit I derived inordinate pleasure from figuring out how to make this work in this *specific* way, and choosing these specific function names ;) #Swift #SwiftPlaygrounds #LearnToCode
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I'm getting to a part of #Swift #SwiftPlaygrounds first lesson about Operators, and the phrase "Blocked" is introduced:
This would seem to be a testable condition that you're supposed to use, yet at no point is an attempt made to explain what "Blocked" means for the character or in this context.
It's bad instructional design, #Apple.
"If (character) is going to walk off an edge or into a wall, which would block its progress, that is a condition we can check, and then use the answer”.
Easy 🤦♂️
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Seriously #Apple - fire whomever is in charge of #Swift #SwiftPlaygrounds; they have no business coming within a mile of children's education.
You look at the "official" answers to the puzzles, and half of them use solutions that haven't been covered up to that point in the lessons.
Or, how about this:
"for i in 1...3 { blah blah }"
What is the "i" for? What does it mean? What is the significance of the letter "i" specifically? It's used, but NEVER explained.
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You know what would be REALLY useful in #Swift #SwiftPlaygrounds #Apple? Being able to STEP BACKWARDS THROUGH MY SCENE INSTEAD OF HAVING TO START FROM SCRATCH EVERY TIME I MAKE A MISTAKE.
Did no one with even the slightest idea about basic pedagogical theory or practice test this before it was released?
Or how about, oh I don't know SHOWING ME THE CORRECT ANSWER SO I CAN SEE HOW IT'S DONE.
FFS.
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Because I can't actually select instruction text in #Swift #SwiftPlaygrounds, it has to be a screengrab; suffice to say, if you follow these instructions it fails to work, because you can't run the scenario again after a mistake occurs. Between step 1, and step 2 there is another step required, which is "Start Page Over".
Again, what idiot at #Apple designed this?
You can't just have missing steps and processes in a educational resource, FFS
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So #Swift #SwiftPlaygrounds "Get Started with Code" scene 2 - you moveForward() 3 times, then turnLeft(), which is correct. But, before the turn, the character teeters on the edge of the abyss, which makes it look and feel like your command is wrong, and caused the character to overshoot.
What idiot at #Apple designed this, and in god's name who thought ambiguity of result from actions was appropriate for an EDUCATIONAL tool?
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checking out #Swift #SwiftPlaygrounds and the first thing I notice, in the first tutorial "Get Started with Code" is the caption text appears to be fuzzy bitmaps rather than actual crisp vectors, like all of the images and animations.
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Feeling the power of #Xcode Playgrounds today.
I often fall back to using them when I have a JSON decoding scenario to unravel. Getting all the rest of Xcode, files, code, etc., out-of-the-way really accelerates my productivity in that area.
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Feeling the power of #Xcode Playgrounds today.
I often fall back to using them when I have a JSON decoding scenario to unravel. Getting all the rest of Xcode, files, code, etc., out-of-the-way really accelerates my productivity in that area.
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Pencilera trasforma il tuo Apple Pencil 2 o Pro in un telecomando per la fotocamera dell'iPad, permettendoti di scattare foto con un semplice doppio tap o una pressione. 📸✏️ #iPad #ApplePencil #AppStore #SwiftPlaygrounds
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Pencilera trasforma il tuo Apple Pencil 2 o Pro in un telecomando per la fotocamera dell'iPad, permettendoti di scattare foto con un semplice doppio tap o una pressione. 📸✏️ #iPad #ApplePencil #AppStore #SwiftPlaygrounds
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Jeudi stream ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : Let’s (re)play
On commence par Swift playgrounds "Pierre, papier, ciseaux" puis on (re)joue à Unit 404 🤖
➡️ http://twitch.tv/formamac 🍎
#stream #twitch #stream #swiftPlaygrounds @[email protected] @swiftui @swift
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Jeudi stream ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : Let’s (re)play
On commence par Swift playgrounds "Pierre, papier, ciseaux" puis on (re)joue à Unit 404 🤖
➡️ http://twitch.tv/formamac 🍎
#stream #twitch #stream #swiftPlaygrounds @[email protected] @swiftui @swift
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Stream au frais dans le placard à code ⛱️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : Let’s (re)play
Suite du playground "Choisis ta propre histoire" puis on (re)joue à Selfless Heroes.
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Stream en mode estival ⛱️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : Let’s (re)play
Retour de Swift Playgrounds puis on (re)joue à Area 86 🤖
On se retrouve sur http://twitch.tv/formamac 🍎
#stream #streaming #twitch #swift #swiftPlaygrounds @simdevs
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Dernier stream de la semaine ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?Du #swiftPlaygrounds et du @godotengine 😉
C'est par là -> http://twitch.tv/formamac 🍎
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Time to stream 🔴
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
On teste la démo du jeu vidéo Shapez 2 puis on passe sur Swift Playgrounds et on continuera les tutoriels Pico-8
➡️ http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #pico8 @swiftui @swift #swiftplaygrounds @gamedev #gamedev #gamedesign
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Time to stream 🔴
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
On teste la démo du jeu vidéo Shapez 2 puis on passe sur Swift Playgrounds et on continuera les tutoriels Pico-8
➡️ http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #pico8 @swiftui @swift #swiftplaygrounds @gamedev #gamedev #gamedesign
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C'est le dernier stream de la semaine avant d'aller à Rennes pour la Global Game Jam 2024 organisée par Indie Collective
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : Swift Playgrounds et Pico-8
➡️ http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #swift #SwiftPlaygrounds #pico8 #globalgamejam #gamedev #gamedesign @swiftui @swift
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C'est le dernier stream de la semaine avant d'aller à Rennes pour la Global Game Jam 2024 organisée par Indie Collective
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : Swift Playgrounds et Pico-8
➡️ http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #swift #SwiftPlaygrounds #pico8 #globalgamejam #gamedev #gamedesign @swiftui @swift
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Apple rozpocznie przyjmowanie zgłoszeń do kolejnego konkursu Swift Student Challenge w poniedziałek, 5 lutego, poinformowało Apple.
Studenci już od listopada wiedzą, że tegoroczna edycja Swift Student Challenge odbędzie się bez zakłóceń, więc mieli czas na przygotowanie się.
W wyzwaniu Swift Student Challenge uczniowie mają za zadanie stworzyć innowacyjny projekt w aplikacji Swift Playgrounds. Apple planuje wyłonić 350 zwycięzców w tegorocznym wyzwaniu, a także kategorię, w której zostanie wyróżnionych łącznie 50 wybitnych uczestników.
Wyróżnieni zwycięzcy zostaną zaproszeni do siedziby Apple w Cupertino w Kalifornii, gdzie będą mogli nawiązać kontakt z rówieśnikami i zespołem Apple, podczas gdy wszyscy zwycięzcy otrzymają bezpłatne roczne członkostwo w programie Apple Developer.
Apple organizuje coroczny konkurs Swift Student Challenge już od kilku lat, ale zazwyczaj jest on ogłaszany wraz z ogłoszeniem daty WWDC, a poprzedni zwycięzcy zostali zaproszeni do udziału w Worldwide Developers Conference.
Od 5 lutego, uczniowie będą mieli trzy tygodnie na przesłanie swoich prac do Apple.
O możliwościach jakie daje Swift Playgrounds posłuchacie w jednym z odcinków mojego podcastu.
https://imagazine.pl/2024/01/24/swift-student-challenge-2024/
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Stream lancé 🔴
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Du Swift Playgrounds et du Pico-8
De la programmation simple et ludique sur http://www.twitch.tv/formamac 🍎
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C'est l'heure du stream du jeudi 🚨
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?Animation de formes sur Swift Playgrounds puis on part à la découverte de la console imaginaire PICO-8.
Ça se passe ici : http://twitch.tv/formamac 🍎
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Stream en cours 📢
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : du Swift Playgrounds et conception d'un jeu de réaction avec une carte Arduino
Rendez-vous sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch @arduino #swift #SwiftPlaygrounds @swiftui @swift
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Stream en cours 📢
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : du Swift Playgrounds et conception d'un jeu de réaction avec une carte Arduino
Rendez-vous sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch @arduino #swift #SwiftPlaygrounds @swiftui @swift
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C'est l'heure du stream du jeudi 📢
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Avec la suite du playground "Animation de formes" et la fin du tutoriel vidéo sur l'app Godot4 (pour de vrai !), on a de quoi s'occuper tout l'après-midi.
#stream #streaming #twitch #godotengine #godot @godotengine @godot #swift #SwiftPlaygrounds @swiftui @swift
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C'est l'heure du stream du jeudi 📢
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
https://www.twitch.tv/formamac
Avec la suite du playground "Animation de formes" et la fin du tutoriel vidéo sur l'app Godot4 (pour de vrai !), on a de quoi s'occuper tout l'après-midi.
#stream #streaming #twitch #godotengine #godot @godotengine @godot #swift #SwiftPlaygrounds @swiftui @swift
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Stream du jeudi après-midi lancé ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
On continue le playground "Animation de formes" avec l'app Swift playgrounds et ensuite on passe sur la deuxième video du tutoriel Godot4
Venez découvrir la programmation de manière simple et ludique sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #swift #SwiftPlaygrounds #godot #godot @swiftui @swift @godotengine @GodotUserGroupBerlin
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Stream du jeudi après-midi lancé ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
On continue le playground "Animation de formes" avec l'app Swift playgrounds et ensuite on passe sur la deuxième video du tutoriel Godot4
Venez découvrir la programmation de manière simple et ludique sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #swift #SwiftPlaygrounds #godot #godot @swiftui @swift @godotengine @GodotUserGroupBerlin
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Stream ON ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : nouveau playgrounds et suite du tutoriel Godot 4 !
L'après-midi s'annonce bien 😀
Rendez-vous sur https://www.twitch.tv/formamac 🍎
#stream #streaming #twitch #swiftui #SwiftPlaygrounds #godotengine #godot @godotengine @GodotUserGroupBerlin
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Le stream du jeudi est lancé ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : du SwiftUI puis du rétro gaming avec un Raspberry Pi Pico et le jeu Snake 🐍
C'est maintenant sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch @Raspberry_Pi @[email protected] @[email protected] @RaspberryMatic #swift #swiftui #SwiftPlaygrounds #raspberrypi
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Le stream du jeudi est lancé ‼️
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Aujourd'hui : du SwiftUI puis du rétro gaming avec un Raspberry Pi Pico et le jeu Snake 🐍
C'est maintenant sur http://www.twitch.tv/formamac 🍎
#stream #streaming #twitch @Raspberry_Pi @[email protected] @[email protected] @RaspberryMatic #swift #swiftui #SwiftPlaygrounds #raspberrypi
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Le stream du jeudi est lancé 📢
- 12H00 : Lunch code, la pause déj’ programmable !
- 14H00 : On code ou on joue ?
Ça commence avec du SwiftUI pour la semaine européenne du code 2023 puis on commence la programmation du premier jeu vidéo sur notre console rétro gaming à base de Raspberry Pi Pico 🕹️
De quoi s'occuper durant l'après-midi 😉
Rendez-vous maintenant sur http://twitch.tv/formamac 🍎
#stream #streaming #twitch #codeweek #SwiftPlaygrounds #swift #swiftui @Raspberry_Pi @raspberrypi
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@hpux735 This circa 2017 article describes #SwiftPlaygrounds on #iPad working OK with #VoiceOver, albeit with a hefty dose of confusing trial-and-error. Does that match your #blind student’s experience, or has its VoiceOver support waned in the intervening years? https://www.perkins.org/resource/swift-playgrounds-voiceover-challenge/
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@hpux735 This circa 2017 article describes #SwiftPlaygrounds on #iPad working OK with #VoiceOver, albeit with a hefty dose of confusing trial-and-error. Does that match your #blind student’s experience, or has its VoiceOver support waned in the intervening years? https://www.perkins.org/resource/swift-playgrounds-voiceover-challenge/
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#Today Charted out chapters 3 and 4 of #SwiftData and figured out the challenge for Chapter 2. the #SwiftPlaygrounds Course for non programmers is complete and packaged off to LinkedIn.
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#Today Charted out chapters 3 and 4 of #SwiftData and figured out the challenge for Chapter 2. the #SwiftPlaygrounds Course for non programmers is complete and packaged off to LinkedIn.
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Ready to packge up and upload to LinkedIn my latest course on #swiftPlaygrounds, then found I had forgotten the Last Video: Next Steps So I had some last minute script writing and producing to do. Though I'd try some live action, but the audio sucked too badly to work. I realized that it's okay that it was bad - crappy stuff is where you start. Made a poster I posted yesterday, but though I’d do it again.
#Today #Art #MastoArt -
Ready to packge up and upload to LinkedIn my latest course on #swiftPlaygrounds, then found I had forgotten the Last Video: Next Steps So I had some last minute script writing and producing to do. Though I'd try some live action, but the audio sucked too badly to work. I realized that it's okay that it was bad - crappy stuff is where you start. Made a poster I posted yesterday, but though I’d do it again.
#Today #Art #MastoArt -
#Today Had to put together a video to complete the new #SwiftPlaygrounds course. Tried some live action for it and it was a disaster. Still new to live action. I've got to remind myself I'm still learning, and crappy stuff is where you start. #art #videoProduction