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#globalgamejam — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #globalgamejam, aggregated by home.social.

  1. Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
    ​Concept: Bubble maze
    ​The Player: A bubble.
    ​The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
    ​The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
    ​Fri: Create physics-based wind movement (WASD/Mouse).
    Sat: Add hazards and "Pop" logic with big particle effects.
    Sun: Finally polish bounciness and shaders.
    The Goal: High juice, low complexity. Make every collision feel dramatic!
    ​Read more: coming soon
    ​#GameDev #IndieDev #GlobalGameJam

  2. Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
    ​Concept: Bubble maze
    ​The Player: A bubble.
    ​The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
    ​The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
    ​Fri: Create physics-based wind movement (WASD/Mouse).
    Sat: Add hazards and "Pop" logic with big particle effects.
    Sun: Finally polish bounciness and shaders.
    The Goal: High juice, low complexity. Make every collision feel dramatic!
    ​Read more: coming soon
    ​#GameDev #IndieDev #GlobalGameJam

  3. Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
    ​Concept: Bubble maze
    ​The Player: A bubble.
    ​The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
    ​The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
    ​Fri: Create physics-based wind movement (WASD/Mouse).
    Sat: Add hazards and "Pop" logic with big particle effects.
    Sun: Finally polish bounciness and shaders.
    The Goal: High juice, low complexity. Make every collision feel dramatic!
    ​Read more: coming soon
    ​#GameDev #IndieDev #GlobalGameJam

  4. The Global Game Jam is an event where participants create their own games based on a theme that the GGJ Organization chooses. Participants have one week to work on their game and submit it. in 2026, Hackforgers submitted a record breaking 12 games!

    Here are the awesome and super cool games all the participants at Hackforge made for the 2026 Mask theme globalgamejam.org/group/31077/
    #hackforge #globalgamejam #masks #2026 #windsor

  5. The Global Game Jam is an event where participants create their own games based on a theme that the GGJ Organization chooses. Participants have one week to work on their game and submit it. in 2026, Hackforgers submitted a record breaking 12 games!

    Here are the awesome and super cool games all the participants at Hackforge made for the 2026 Mask theme globalgamejam.org/group/31077/
    #hackforge #globalgamejam #masks #2026 #windsor

  6. The Global Game Jam is an event where participants create their own games based on a theme that the GGJ Organization chooses. Participants have one week to work on their game and submit it. in 2026, Hackforgers submitted a record breaking 12 games!

    Here are the awesome and super cool games all the participants at Hackforge made for the 2026 Mask theme globalgamejam.org/group/31077/
    #hackforge #globalgamejam #masks #2026 #windsor

  7. Var Gaming Festival 2026 : un week-end dédié au jeu vidéo et à la créativité numérique à Toulon

    Organisé par le Département du Var à l’Hôtel départemental, l’événement a confirmé son succès. Il a réuni jeunes…
    #Toulon #FR #France #Actu #News #Europe #EU #actu #Actualités #europe #formation #globalgamejam #info83 #innovationnumérique #Jeu-Vidéo #Jeunesse #métiersdujeuvidéo #Provence-Alpes-Côted'Azur #Républiquefrançaise #toulon #Var #VarGamingFestival
    europesays.com/fr/724490/

  8. During GJJ, I made a game about masks and Carnival with Studio H501. It's available on itch, feel free to let me know your thoughts!

    dag7.itch.io/mascaria/

    #indiegame #indiegamedev #gjj #globalgamejam #programmingjam #videogame #videogiocosegreto

  9. During GJJ, I made a game about masks and Carnival with Studio H501. It's available on itch, feel free to let me know your thoughts!

    dag7.itch.io/mascaria/

    #indiegame #indiegamedev #gjj #globalgamejam #programmingjam #videogame #videogiocosegreto

  10. During GJJ, I made a game about masks and Carnival with Studio H501. It's available on itch, feel free to let me know your thoughts!

    dag7.itch.io/mascaria/

    #indiegame #indiegamedev #gjj #globalgamejam #programmingjam #videogame #videogiocosegreto

  11. I did this weekend, and one of my teammates used Procreate. He shared palette swatches which I could not open in @GIMP ...

    ...I took that as a personal challenge. :)

    Afterwards I reviewed the files (zipped JSON) and few others I found online, and submitted a merge request to add initial support.

  12. I did #globalgamejam this weekend, and one of my teammates used Procreate. He shared palette swatches which I could not open in @GIMP ...

    ...I took that as a personal challenge. :)

    Afterwards I reviewed the files (zipped JSON) and few others I found online, and submitted a merge request to add initial support.

  13. I did #globalgamejam this weekend, and one of my teammates used Procreate. He shared palette swatches which I could not open in @GIMP ...

    ...I took that as a personal challenge. :)

    Afterwards I reviewed the files (zipped JSON) and few others I found online, and submitted a merge request to add initial support.

  14. I did #globalgamejam this weekend, and one of my teammates used Procreate. He shared palette swatches which I could not open in @GIMP ...

    ...I took that as a personal challenge. :)

    Afterwards I reviewed the files (zipped JSON) and few others I found online, and submitted a merge request to add initial support.

  15. I did #globalgamejam this weekend, and one of my teammates used Procreate. He shared palette swatches which I could not open in @GIMP ...

    ...I took that as a personal challenge. :)

    Afterwards I reviewed the files (zipped JSON) and few others I found online, and submitted a merge request to add initial support.

  16. I participated in the #globalgamejam with the theme "Mask". I found a great team that wanted to create a #horror game. I did the mask #pixelart and like how it turned out. 😊

    It's also available on itch if you want to check it out: thomas3913.itch.io/dark-decisi

  17. I participated in the #globalgamejam with the theme "Mask". I found a great team that wanted to create a #horror game. I did the mask #pixelart and like how it turned out. 😊

    It's also available on itch if you want to check it out: thomas3913.itch.io/dark-decisi

  18. I participated in the #globalgamejam with the theme "Mask". I found a great team that wanted to create a #horror game. I did the mask #pixelart and like how it turned out. 😊

    It's also available on itch if you want to check it out: thomas3913.itch.io/dark-decisi

  19. I participated in the #globalgamejam with the theme "Mask". I found a great team that wanted to create a #horror game. I did the mask #pixelart and like how it turned out. 😊

    It's also available on itch if you want to check it out: thomas3913.itch.io/dark-decisi

  20. J'ai survécu à ma première game jam ce week-end !
    Avec une excellente équipe de neuf (1 game designer, 3 dev, 4 artistes et 1 sound designer) on a créé en 48h le jeu ALMANIMASHI, un puzzle game où on doit récupérer des âmes égarées

    J'ai fait la DA d'un des 4 univers du jeu (celui en noir et blanc) et les pages d'accueil, crédits etc, je vous mettrai le lien quand les jeux de la jam seront en ligne
    C'était gé-nial, on remet ça l'année prochaine ?
    #globalgamejam

  21. J'ai survécu à ma première game jam ce week-end !
    Avec une excellente équipe de neuf (1 game designer, 3 dev, 4 artistes et 1 sound designer) on a créé en 48h le jeu ALMANIMASHI, un puzzle game où on doit récupérer des âmes égarées

    J'ai fait la DA d'un des 4 univers du jeu (celui en noir et blanc) et les pages d'accueil, crédits etc, je vous mettrai le lien quand les jeux de la jam seront en ligne
    C'était gé-nial, on remet ça l'année prochaine ?
    #globalgamejam

  22. J'ai survécu à ma première game jam ce week-end !
    Avec une excellente équipe de neuf (1 game designer, 3 dev, 4 artistes et 1 sound designer) on a créé en 48h le jeu ALMANIMASHI, un puzzle game où on doit récupérer des âmes égarées

    J'ai fait la DA d'un des 4 univers du jeu (celui en noir et blanc) et les pages d'accueil, crédits etc, je vous mettrai le lien quand les jeux de la jam seront en ligne
    C'était gé-nial, on remet ça l'année prochaine ?
    #globalgamejam

  23. J'ai survécu à ma première game jam ce week-end !
    Avec une excellente équipe de neuf (1 game designer, 3 dev, 4 artistes et 1 sound designer) on a créé en 48h le jeu ALMANIMASHI, un puzzle game où on doit récupérer des âmes égarées

    J'ai fait la DA d'un des 4 univers du jeu (celui en noir et blanc) et les pages d'accueil, crédits etc, je vous mettrai le lien quand les jeux de la jam seront en ligne
    C'était gé-nial, on remet ça l'année prochaine ?
    #globalgamejam

  24. Trop cool de faire des soundtracks tout le weekend pour la #globalgamejam !
    Si vous voulez des sons pour du JV indé n’hésitez pas (᠐ܫ᠐)

  25. Trop cool de faire des soundtracks tout le weekend pour la #globalgamejam !
    Si vous voulez des sons pour du JV indé n’hésitez pas (᠐ܫ᠐)

  26. Trop cool de faire des soundtracks tout le weekend pour la #globalgamejam !
    Si vous voulez des sons pour du JV indé n’hésitez pas (᠐ܫ᠐)

  27. Trop cool de faire des soundtracks tout le weekend pour la #globalgamejam !
    Si vous voulez des sons pour du JV indé n’hésitez pas (᠐ܫ᠐)

  28. We finished Trash Bandits! It’s playable and even kinda fun. I’ll post a web playable link tomorrow after I write up some instructions for it.

    A lot of the Minneapolis folks made games that were clearly about the current occupation. Our team had discussed it briefly, but ultimately went with something a bit easier to squeeze into 8 bits.

    Photo attached is our team minus the 4th member that worked from home the final day.

    #nes #globalgamejam

  29. We finished Trash Bandits! It’s playable and even kinda fun. I’ll post a web playable link tomorrow after I write up some instructions for it.

    A lot of the Minneapolis folks made games that were clearly about the current occupation. Our team had discussed it briefly, but ultimately went with something a bit easier to squeeze into 8 bits.

    Photo attached is our team minus the 4th member that worked from home the final day.

    #nes #globalgamejam

  30. We finished Trash Bandits! It’s playable and even kinda fun. I’ll post a web playable link tomorrow after I write up some instructions for it.

    A lot of the Minneapolis folks made games that were clearly about the current occupation. Our team had discussed it briefly, but ultimately went with something a bit easier to squeeze into 8 bits.

    Photo attached is our team minus the 4th member that worked from home the final day.

    #nes #globalgamejam

  31. We finished Trash Bandits! It’s playable and even kinda fun. I’ll post a web playable link tomorrow after I write up some instructions for it.

    A lot of the Minneapolis folks made games that were clearly about the current occupation. Our team had discussed it briefly, but ultimately went with something a bit easier to squeeze into 8 bits.

    Photo attached is our team minus the 4th member that worked from home the final day.

    #nes #globalgamejam

  32. We finished Trash Bandits! It’s playable and even kinda fun. I’ll post a web playable link tomorrow after I write up some instructions for it.

    A lot of the Minneapolis folks made games that were clearly about the current occupation. Our team had discussed it briefly, but ultimately went with something a bit easier to squeeze into 8 bits.

    Photo attached is our team minus the 4th member that worked from home the final day.

    #nes #globalgamejam

  33. Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.

    "With Our Own Eyes":
    andyman404.itch.io/with-our-ow

    Trailer:
    youtube.com/watch?v=RHLV4npbMtY

    #gamedev #ggj #ggj26 #globalgamejam #xr

  34. Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.

    "With Our Own Eyes":
    andyman404.itch.io/with-our-ow

    Trailer:
    youtube.com/watch?v=RHLV4npbMtY

    #gamedev #ggj #ggj26 #globalgamejam #xr

  35. Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.

    "With Our Own Eyes":
    andyman404.itch.io/with-our-ow

    Trailer:
    youtube.com/watch?v=RHLV4npbMtY

    #gamedev #ggj #ggj26 #globalgamejam #xr