#ggj — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ggj, aggregated by home.social.
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It is wild that GMTK Game Jam had more games submitted than GGJ. The amount of registered participants was about the same, but GMTK had less.
Considering GGJ has become bit questionable with some less than ideal sponsors It is great that we have alternative jams!
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It is wild that GMTK Game Jam had more games submitted than GGJ. The amount of registered participants was about the same, but GMTK had less.
Considering GGJ has become bit questionable with some less than ideal sponsors It is great that we have alternative jams!
-
It is wild that GMTK Game Jam had more games submitted than GGJ. The amount of registered participants was about the same, but GMTK had less.
Considering GGJ has become bit questionable with some less than ideal sponsors It is great that we have alternative jams!
-
It is wild that GMTK Game Jam had more games submitted than GGJ. The amount of registered participants was about the same, but GMTK had less.
Considering GGJ has become bit questionable with some less than ideal sponsors It is great that we have alternative jams!
-
It is wild that GMTK Game Jam had more games submitted than GGJ. The amount of registered participants was about the same, but GMTK had less.
Considering GGJ has become bit questionable with some less than ideal sponsors It is great that we have alternative jams!
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Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
Concept: Bubble maze
The Player: A bubble.
The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
Fri: Create physics-based wind movement (WASD/Mouse).
Sat: Add hazards and "Pop" logic with big particle effects.
Sun: Finally polish bounciness and shaders.
The Goal: High juice, low complexity. Make every collision feel dramatic!
Read more: coming soon
#GameDev #IndieDev #GlobalGameJam -
Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
Concept: Bubble maze
The Player: A bubble.
The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
Fri: Create physics-based wind movement (WASD/Mouse).
Sat: Add hazards and "Pop" logic with big particle effects.
Sun: Finally polish bounciness and shaders.
The Goal: High juice, low complexity. Make every collision feel dramatic!
Read more: coming soon
#GameDev #IndieDev #GlobalGameJam -
Making a game for #GGJ? Focus on "Juicy" mechanics over complex systems.
Concept: Bubble maze
The Player: A bubble.
The Plan: Use floaty, physics-based wind forces (WASD/Mouse)
The Logic: High bounciness + a dramatic particle effect "Pop!" on collision.
Fri: Create physics-based wind movement (WASD/Mouse).
Sat: Add hazards and "Pop" logic with big particle effects.
Sun: Finally polish bounciness and shaders.
The Goal: High juice, low complexity. Make every collision feel dramatic!
Read more: coming soon
#GameDev #IndieDev #GlobalGameJam -
According to my profile, I've participated in 14 Global Game Jams, and 7 of those have produced playable NES games. :D Someone told me that must be a record... and I suppose it's probably true!
The rest included a game made in Obj-C/GL, one in Cocos2D, one with raw JS, one in Pico 8, and 3 in Unity.
edit: I suppose I should include the link: https://globalgamejam.org/users/slembcke
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According to my profile, I've participated in 14 Global Game Jams, and 7 of those have produced playable NES games. :D Someone told me that must be a record... and I suppose it's probably true!
The rest included a game made in Obj-C/GL, one in Cocos2D, one with raw JS, one in Pico 8, and 3 in Unity.
edit: I suppose I should include the link: https://globalgamejam.org/users/slembcke
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According to my profile, I've participated in 14 Global Game Jams, and 7 of those have produced playable NES games. :D Someone told me that must be a record... and I suppose it's probably true!
The rest included a game made in Obj-C/GL, one in Cocos2D, one with raw JS, one in Pico 8, and 3 in Unity.
edit: I suppose I should include the link: https://globalgamejam.org/users/slembcke
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According to my profile, I've participated in 14 Global Game Jams, and 7 of those have produced playable NES games. :D Someone told me that must be a record... and I suppose it's probably true!
The rest included a game made in Obj-C/GL, one in Cocos2D, one with raw JS, one in Pico 8, and 3 in Unity.
edit: I suppose I should include the link: https://globalgamejam.org/users/slembcke
-
According to my profile, I've participated in 14 Global Game Jams, and 7 of those have produced playable NES games. :D Someone told me that must be a record... and I suppose it's probably true!
The rest included a game made in Obj-C/GL, one in Cocos2D, one with raw JS, one in Pico 8, and 3 in Unity.
edit: I suppose I should include the link: https://globalgamejam.org/users/slembcke
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Over the weekend I took part in Global Game Jam with 3 friends and we made a game where you are a roll of masking tape.
You roll around trying to tape priceless artifacts back together, and your score is how much money you owe the museum.
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Over the weekend I took part in Global Game Jam with 3 friends and we made a game where you are a roll of masking tape.
You roll around trying to tape priceless artifacts back together, and your score is how much money you owe the museum.
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Over the weekend I took part in Global Game Jam with 3 friends and we made a game where you are a roll of masking tape.
You roll around trying to tape priceless artifacts back together, and your score is how much money you owe the museum.
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Over the weekend I took part in Global Game Jam with 3 friends and we made a game where you are a roll of masking tape.
You roll around trying to tape priceless artifacts back together, and your score is how much money you owe the museum.
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Over the weekend I took part in Global Game Jam with 3 friends and we made a game where you are a roll of masking tape.
You roll around trying to tape priceless artifacts back together, and your score is how much money you owe the museum.
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Been thinking about taking the tooling I built for unnamed gas station (my #GGJ entry) and packaging it into a #godot plugin.
I want more people to make disco-like games (in reference to #DiscoElysium ) and this tooling would definitely make it a lot easier to do so.
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Been thinking about taking the tooling I built for unnamed gas station (my #GGJ entry) and packaging it into a #godot plugin.
I want more people to make disco-like games (in reference to #DiscoElysium ) and this tooling would definitely make it a lot easier to do so.
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Been thinking about taking the tooling I built for unnamed gas station (my #GGJ entry) and packaging it into a #godot plugin.
I want more people to make disco-like games (in reference to #DiscoElysium ) and this tooling would definitely make it a lot easier to do so.
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My #GGJ entry! Might add more content later, as the thing feels pretty barren at the moment. It's damn fun to write for, but I'm exhausted after pulling an all-nighter for this thing.
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My #GGJ entry! Might add more content later, as the thing feels pretty barren at the moment. It's damn fun to write for, but I'm exhausted after pulling an all-nighter for this thing.
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Here is my submission for Global Game Jam 2026. This year, our team included a Voice Actor, so the game has a storyline and voicover -something new for me!
I hope you will try it out:
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Here is my submission for Global Game Jam 2026. This year, our team included a Voice Actor, so the game has a storyline and voicover -something new for me!
I hope you will try it out:
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Here is my submission for Global Game Jam 2026. This year, our team included a Voice Actor, so the game has a storyline and voicover -something new for me!
I hope you will try it out:
-
Here is my submission for Global Game Jam 2026. This year, our team included a Voice Actor, so the game has a storyline and voicover -something new for me!
I hope you will try it out:
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Game engine breakdown for Global Game Jam 2026 in Munich.
I think the biggest suprise is that UEFN (Unreal Editor for Fortnite) oupaced Unreal Engine!
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Game engine breakdown for Global Game Jam 2026 in Munich.
I think the biggest suprise is that UEFN (Unreal Editor for Fortnite) oupaced Unreal Engine!
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Game engine breakdown for Global Game Jam 2026 in Munich.
I think the biggest suprise is that UEFN (Unreal Editor for Fortnite) oupaced Unreal Engine!
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Game engine breakdown for Global Game Jam 2026 in Munich.
I think the biggest suprise is that UEFN (Unreal Editor for Fortnite) oupaced Unreal Engine!
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Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.
"With Our Own Eyes":
https://andyman404.itch.io/with-our-own-eyes -
Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.
"With Our Own Eyes":
https://andyman404.itch.io/with-our-own-eyes -
Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.
"With Our Own Eyes":
https://andyman404.itch.io/with-our-own-eyes -
Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.
"With Our Own Eyes":
https://andyman404.itch.io/with-our-own-eyes -
Here's the #VR experience I made for #GlobalGameJam! Trigger warning: political/intense + my way of processing the 😠stuff that has been happening recently.
"With Our Own Eyes":
https://andyman404.itch.io/with-our-own-eyes -
Global Game Jam 2026 was a blast (again). We managed to make a game to theme: mask.
Idle Trash Empire!
Play a Raccoon, collect trash, hire more raccoons, worlddomination
https://dominik-d.itch.io/idle-trash-empire
#globalgamejam #globalgamejam2026 #ggj #ggj2026 #ggj2026 #itchio
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Global Game Jam 2026 was a blast (again). We managed to make a game to theme: mask.
Idle Trash Empire!
Play a Raccoon, collect trash, hire more raccoons, worlddomination
https://dominik-d.itch.io/idle-trash-empire
#globalgamejam #globalgamejam2026 #ggj #ggj2026 #ggj2026 #itchio
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Global Game Jam 2026 was a blast (again). We managed to make a game to theme: mask.
Idle Trash Empire!
Play a Raccoon, collect trash, hire more raccoons, worlddomination
https://dominik-d.itch.io/idle-trash-empire
#globalgamejam #globalgamejam2026 #ggj #ggj2026 #ggj2026 #itchio
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Global Game Jam 2026 was a blast (again). We managed to make a game to theme: mask.
Idle Trash Empire!
Play a Raccoon, collect trash, hire more raccoons, worlddomination
https://dominik-d.itch.io/idle-trash-empire
#globalgamejam #globalgamejam2026 #ggj #ggj2026 #ggj2026 #itchio
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Global Game Jam 2026 was a blast (again). We managed to make a game to theme: mask.
Idle Trash Empire!
Play a Raccoon, collect trash, hire more raccoons, worlddomination
https://dominik-d.itch.io/idle-trash-empire
#globalgamejam #globalgamejam2026 #ggj #ggj2026 #ggj2026 #itchio
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I have to admit, we made a certified banger: Alpacas in Balaclavas is available on the GGJ site right now (for Linux and Windows)! Give it a try, I'm sure you'll enjoy it 👀✨
https://globalgamejam.org/games/2026/alpacas-balaclavas-0
#ggj #ggj26 #flensjam #typinggame #narrativegame #gamedev #indiedev #godot
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I have to admit, we made a certified banger: Alpacas in Balaclavas is available on the GGJ site right now (for Linux and Windows)! Give it a try, I'm sure you'll enjoy it 👀✨
https://globalgamejam.org/games/2026/alpacas-balaclavas-0
#ggj #ggj26 #flensjam #typinggame #narrativegame #gamedev #indiedev #godot
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I have to admit, we made a certified banger: Alpacas in Balaclavas is available on the GGJ site right now (for Linux and Windows)! Give it a try, I'm sure you'll enjoy it 👀✨
https://globalgamejam.org/games/2026/alpacas-balaclavas-0
#ggj #ggj26 #flensjam #typinggame #narrativegame #gamedev #indiedev #godot
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I have to admit, we made a certified banger: Alpacas in Balaclavas is available on the GGJ site right now (for Linux and Windows)! Give it a try, I'm sure you'll enjoy it 👀✨
https://globalgamejam.org/games/2026/alpacas-balaclavas-0
#ggj #ggj26 #flensjam #typinggame #narrativegame #gamedev #indiedev #godot
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I have to admit, we made a certified banger: Alpacas in Balaclavas is available on the GGJ site right now (for Linux and Windows)! Give it a try, I'm sure you'll enjoy it 👀✨
https://globalgamejam.org/games/2026/alpacas-balaclavas-0
#ggj #ggj26 #flensjam #typinggame #narrativegame #gamedev #indiedev #godot