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#sgn — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #sgn, aggregated by home.social.

  1. Happy 21st Birthday SGN! From A Yahoo Group To A Unanimous Parliament (And The Architecting Of Scotland’s Interaction Economy)

    Apparently, the Scottish Games Network is officially 21 today.

    If SGN were a person, that means we are a cool three years past our first legal pint, well over our wild teenage years, and firmly staring down the barrel of responsible adulthood. In games terms, twenty-one years is not just a milestone – it is roughly several geological ages.

    When SGN was born in May 2005, it was a purely social community. A Yahoo Group, if you can believe it, focused on helping the rapidly growing games community in Scotland find each other.

    I’ll let that sink in. A Yahoo Group (RIP)

    In the late-90s, Scotland was home to SIX games pioneers. The folks at DMA Design had Lemmings under their belt. Glasgow’s Red Lemon and Inner Workings were working on games such as Aeronauts and Plane Crazy. Creative Edge had a major success with Baldies, which was big in Japan and Dunfermline’s VIS had the pioneering voxel game H.E.D.Z. in development… Just as importantly, Abertay was starting to produce the world’s first games graduates. All of a sudden, not everyone knew (or had worked with) everyone else.

    SGN started as an online space to connect a fragmented community of developers, artists, and studios who were busy building the future in their spare rooms and out of the way offices.

    For two decades, the Scottish Games Network has been the voice of that community. We have spent twenty-one years fighting to prove that games are not just toys, distractions, or a niche pastime. They are a primary creative and economic driver, capable of delivering immense value to Scotland.

    And We Won That Argument.

    We have spent two decades mapping the ecosystem and doing our best to make its brilliance visible.

    Earlier this year, our strategic blueprint, Level Up: The National Games Action Plan (GAP), received unanimous cross-party support in the Scottish Parliament. With key MSP allies – like Clare Adamson and Michael Marra – returning to Holyrood this month, providing immediate political continuity, we are ready to move the GAP from advocacy to action.

    However, we are also at a massive window of opportunity that cannot be wasted. While the recent support from the UK Government has provided a welcome funding foundation, Scotland can now build on this. We need only look at countries and regions like Turkey, Malta, Portugal, and Indonesia, which are doing brilliant, highly strategic work treating games as a core national asset. We cannot afford to fall behind.

    The good news? We do not need another 12-18 month research programme or a scoping study to tell us what we already know. We have the entire plan ready to go. De-risked. Debated. Done.

    SGN 2.0: Project Press Start

    This victory means that the mandate of the Scottish Games Network has fundamentally changed. We are no longer a community forum or an advocacy lobby. We are transitioning SGN into something wholly new. We are building the machinery to productise our talent-scouting capability (through Hello World! ), map our collective ecosystem intelligence into a robust CRM, and establish our strategic boundaries (Scotland vs. the wider UK vs. International Markets), with games as an innovation driver (through More Than Games), not just a successful consumer market.

    This is not just about supporting game developers. It is about architecting the Interaction Economy. We are talking about capturing an untapped £1.3 billion in cross-sector GVA by treating games-native technology – simulation logic, real-time 3D, digital twins, and interactive design – as a national public utility.

    We are already proving what this looks like in practice, with plans and partners now discussing new funding opportunities and projects to apply games in new ways and in new spaces, bring playful thinking to organisations where ‘fun’ is only event the start of the word ‘functional’ and making games relevant to the rest of the world.

    The Era of Invisibility is Over

    This whole vision cannot be delivered by a lone advocate. It is a national (and potentially international) infrastructure project, which could use Scotland as the ‘innovation lab’ for the global games ecosystem.

    To take this Scottish vision outward to the world, I need help. I want to build a pool of exceptional, forward-thinking talent that SGN can tap into as we grow and scale. We are looking for good people with expertise in operations, commercial partnerships, events, funding, business development strategy, and media/content.

    This is an open invitation to the whole games ecosystem (in Scotland and beyond). SGN needs you. If you are a developer, an educator, a student, a service studio, a content creator, or a policy maker, we need your voice, your ideas, and your energy. How do we build this next phase together?

    To everyone who was there in the original Yahoo Group (there are a few of us), and to everyone who has built a game, taught a class, or supported our vision over the last 21 years: thank you. Let’s make the next 21 all about the fun (and games).

    Photo by NIPYATA! on Unsplash

    #21 #anniversary #games #scotland #scottishGamesNetwork #SGN
  2. Happy 21st Birthday SGN! From A Yahoo Group To A Unanimous Parliament (And The Architecting Of Scotland’s Interaction Economy)

    Apparently, the Scottish Games Network is officially 21 today.

    If SGN were a person, that means we are a cool three years past our first legal pint, well over our wild teenage years, and firmly staring down the barrel of responsible adulthood. In games terms, twenty-one years is not just a milestone – it is roughly several geological ages.

    When SGN was born in May 2005, it was a purely social community. A Yahoo Group, if you can believe it, focused on helping the rapidly growing games community in Scotland find each other.

    I’ll let that sink in. A Yahoo Group (RIP)

    In the late-90s, Scotland was home to SIX games pioneers. The folks at DMA Design had Lemmings under their belt. Glasgow’s Red Lemon and Inner Workings were working on games such as Aeronauts and Plane Crazy. Creative Edge had a major success with Baldies, which was big in Japan and Dunfermline’s VIS had the pioneering voxel game H.E.D.Z. in development… Just as importantly, Abertay was starting to produce the world’s first games graduates. All of a sudden, not everyone knew (or had worked with) everyone else.

    SGN started as an online space to connect a fragmented community of developers, artists, and studios who were busy building the future in their spare rooms and out of the way offices.

    For two decades, the Scottish Games Network has been the voice of that community. We have spent twenty-one years fighting to prove that games are not just toys, distractions, or a niche pastime. They are a primary creative and economic driver, capable of delivering immense value to Scotland.

    And We Won That Argument.

    We have spent two decades mapping the ecosystem and doing our best to make its brilliance visible.

    Earlier this year, our strategic blueprint, Level Up: The National Games Action Plan (GAP), received unanimous cross-party support in the Scottish Parliament. With key MSP allies – like Clare Adamson and Michael Marra – returning to Holyrood this month, providing immediate political continuity, we are ready to move the GAP from advocacy to action.

    However, we are also at a massive window of opportunity that cannot be wasted. While the recent support from the UK Government has provided a welcome funding foundation, Scotland can now build on this. We need only look at countries and regions like Turkey, Malta, Portugal, and Indonesia, which are doing brilliant, highly strategic work treating games as a core national asset. We cannot afford to fall behind.

    The good news? We do not need another 12-18 month research programme or a scoping study to tell us what we already know. We have the entire plan ready to go. De-risked. Debated. Done.

    SGN 2.0: Project Press Start

    This victory means that the mandate of the Scottish Games Network has fundamentally changed. We are no longer a community forum or an advocacy lobby. We are transitioning SGN into something wholly new. We are building the machinery to productise our talent-scouting capability (through Hello World! ), map our collective ecosystem intelligence into a robust CRM, and establish our strategic boundaries (Scotland vs. the wider UK vs. International Markets), with games as an innovation driver (through More Than Games), not just a successful consumer market.

    This is not just about supporting game developers. It is about architecting the Interaction Economy. We are talking about capturing an untapped £1.3 billion in cross-sector GVA by treating games-native technology – simulation logic, real-time 3D, digital twins, and interactive design – as a national public utility.

    We are already proving what this looks like in practice, with plans and partners now discussing new funding opportunities and projects to apply games in new ways and in new spaces, bring playful thinking to organisations where ‘fun’ is only event the start of the word ‘functional’ and making games relevant to the rest of the world.

    The Era of Invisibility is Over

    This whole vision cannot be delivered by a lone advocate. It is a national (and potentially international) infrastructure project, which could use Scotland as the ‘innovation lab’ for the global games ecosystem.

    To take this Scottish vision outward to the world, I need help. I want to build a pool of exceptional, forward-thinking talent that SGN can tap into as we grow and scale. We are looking for good people with expertise in operations, commercial partnerships, events, funding, business development strategy, and media/content.

    This is an open invitation to the whole games ecosystem (in Scotland and beyond). SGN needs you. If you are a developer, an educator, a student, a service studio, a content creator, or a policy maker, we need your voice, your ideas, and your energy. How do we build this next phase together?

    To everyone who was there in the original Yahoo Group (there are a few of us), and to everyone who has built a game, taught a class, or supported our vision over the last 21 years: thank you. Let’s make the next 21 all about the fun (and games).

    Photo by NIPYATA! on Unsplash

    #21 #anniversary #games #scotland #scottishGamesNetwork #SGN
  3. Happy 21st Birthday SGN! From A Yahoo Group To A Unanimous Parliament (And The Architecting Of Scotland’s Interaction Economy)

    Apparently, the Scottish Games Network is officially 21 today.

    If SGN were a person, that means we are a cool three years past our first legal pint, well over our wild teenage years, and firmly staring down the barrel of responsible adulthood. In games terms, twenty-one years is not just a milestone – it is roughly several geological ages.

    When SGN was born in May 2005, it was a purely social community. A Yahoo Group, if you can believe it, focused on helping the rapidly growing games community in Scotland find each other.

    I’ll let that sink in. A Yahoo Group (RIP)

    In the late-90s, Scotland was home to SIX games pioneers. The folks at DMA Design had Lemmings under their belt. Glasgow’s Red Lemon and Inner Workings were working on games such as Aeronauts and Plane Crazy. Creative Edge had a major success with Baldies, which was big in Japan and Dunfermline’s VIS had the pioneering voxel game H.E.D.Z. in development… Just as importantly, Abertay was starting to produce the world’s first games graduates. All of a sudden, not everyone knew (or had worked with) everyone else.

    SGN started as an online space to connect a fragmented community of developers, artists, and studios who were busy building the future in their spare rooms and out of the way offices.

    For two decades, the Scottish Games Network has been the voice of that community. We have spent twenty-one years fighting to prove that games are not just toys, distractions, or a niche pastime. They are a primary creative and economic driver, capable of delivering immense value to Scotland.

    And We Won That Argument.

    We have spent two decades mapping the ecosystem and doing our best to make its brilliance visible.

    Earlier this year, our strategic blueprint, Level Up: The National Games Action Plan (GAP), received unanimous cross-party support in the Scottish Parliament. With key MSP allies – like Clare Adamson and Michael Marra – returning to Holyrood this month, providing immediate political continuity, we are ready to move the GAP from advocacy to action.

    However, we are also at a massive window of opportunity that cannot be wasted. While the recent support from the UK Government has provided a welcome funding foundation, Scotland can now build on this. We need only look at countries and regions like Turkey, Malta, Portugal, and Indonesia, which are doing brilliant, highly strategic work treating games as a core national asset. We cannot afford to fall behind.

    The good news? We do not need another 12-18 month research programme or a scoping study to tell us what we already know. We have the entire plan ready to go. De-risked. Debated. Done.

    SGN 2.0: Project Press Start

    This victory means that the mandate of the Scottish Games Network has fundamentally changed. We are no longer a community forum or an advocacy lobby. We are transitioning SGN into something wholly new. We are building the machinery to productise our talent-scouting capability (through Hello World! ), map our collective ecosystem intelligence into a robust CRM, and establish our strategic boundaries (Scotland vs. the wider UK vs. International Markets), with games as an innovation driver (through More Than Games), not just a successful consumer market.

    This is not just about supporting game developers. It is about architecting the Interaction Economy. We are talking about capturing an untapped £1.3 billion in cross-sector GVA by treating games-native technology – simulation logic, real-time 3D, digital twins, and interactive design – as a national public utility.

    We are already proving what this looks like in practice, with plans and partners now discussing new funding opportunities and projects to apply games in new ways and in new spaces, bring playful thinking to organisations where ‘fun’ is only event the start of the word ‘functional’ and making games relevant to the rest of the world.

    The Era of Invisibility is Over

    This whole vision cannot be delivered by a lone advocate. It is a national (and potentially international) infrastructure project, which could use Scotland as the ‘innovation lab’ for the global games ecosystem.

    To take this Scottish vision outward to the world, I need help. I want to build a pool of exceptional, forward-thinking talent that SGN can tap into as we grow and scale. We are looking for good people with expertise in operations, commercial partnerships, events, funding, business development strategy, and media/content.

    This is an open invitation to the whole games ecosystem (in Scotland and beyond). SGN needs you. If you are a developer, an educator, a student, a service studio, a content creator, or a policy maker, we need your voice, your ideas, and your energy. How do we build this next phase together?

    To everyone who was there in the original Yahoo Group (there are a few of us), and to everyone who has built a game, taught a class, or supported our vision over the last 21 years: thank you. Let’s make the next 21 all about the fun (and games).

    Photo by NIPYATA! on Unsplash

    #21 #anniversary #games #scotland #scottishGamesNetwork #SGN
  4. Happy 21st Birthday SGN! From A Yahoo Group To A Unanimous Parliament (And The Architecting Of Scotland’s Interaction Economy)

    Apparently, the Scottish Games Network is officially 21 today.

    If SGN were a person, that means we are a cool three years past our first legal pint, well over our wild teenage years, and firmly staring down the barrel of responsible adulthood. In games terms, twenty-one years is not just a milestone – it is roughly several geological ages.

    When SGN was born in May 2005, it was a purely social community. A Yahoo Group, if you can believe it, focused on helping the rapidly growing games community in Scotland find each other.

    I’ll let that sink in. A Yahoo Group (RIP)

    In the late-90s, Scotland was home to SIX games pioneers. The folks at DMA Design had Lemmings under their belt. Glasgow’s Red Lemon and Inner Workings were working on games such as Aeronauts and Plane Crazy. Creative Edge had a major success with Baldies, which was big in Japan and Dunfermline’s VIS had the pioneering voxel game H.E.D.Z. in development… Just as importantly, Abertay was starting to produce the world’s first games graduates. All of a sudden, not everyone knew (or had worked with) everyone else.

    SGN started as an online space to connect a fragmented community of developers, artists, and studios who were busy building the future in their spare rooms and out of the way offices.

    For two decades, the Scottish Games Network has been the voice of that community. We have spent twenty-one years fighting to prove that games are not just toys, distractions, or a niche pastime. They are a primary creative and economic driver, capable of delivering immense value to Scotland.

    And We Won That Argument.

    We have spent two decades mapping the ecosystem and doing our best to make its brilliance visible.

    Earlier this year, our strategic blueprint, Level Up: The National Games Action Plan (GAP), received unanimous cross-party support in the Scottish Parliament. With key MSP allies – like Clare Adamson and Michael Marra – returning to Holyrood this month, providing immediate political continuity, we are ready to move the GAP from advocacy to action.

    However, we are also at a massive window of opportunity that cannot be wasted. While the recent support from the UK Government has provided a welcome funding foundation, Scotland can now build on this. We need only look at countries and regions like Turkey, Malta, Portugal, and Indonesia, which are doing brilliant, highly strategic work treating games as a core national asset. We cannot afford to fall behind.

    The good news? We do not need another 12-18 month research programme or a scoping study to tell us what we already know. We have the entire plan ready to go. De-risked. Debated. Done.

    SGN 2.0: Project Press Start

    This victory means that the mandate of the Scottish Games Network has fundamentally changed. We are no longer a community forum or an advocacy lobby. We are transitioning SGN into something wholly new. We are building the machinery to productise our talent-scouting capability (through Hello World! ), map our collective ecosystem intelligence into a robust CRM, and establish our strategic boundaries (Scotland vs. the wider UK vs. International Markets), with games as an innovation driver (through More Than Games), not just a successful consumer market.

    This is not just about supporting game developers. It is about architecting the Interaction Economy. We are talking about capturing an untapped £1.3 billion in cross-sector GVA by treating games-native technology – simulation logic, real-time 3D, digital twins, and interactive design – as a national public utility.

    We are already proving what this looks like in practice, with plans and partners now discussing new funding opportunities and projects to apply games in new ways and in new spaces, bring playful thinking to organisations where ‘fun’ is only event the start of the word ‘functional’ and making games relevant to the rest of the world.

    The Era of Invisibility is Over

    This whole vision cannot be delivered by a lone advocate. It is a national (and potentially international) infrastructure project, which could use Scotland as the ‘innovation lab’ for the global games ecosystem.

    To take this Scottish vision outward to the world, I need help. I want to build a pool of exceptional, forward-thinking talent that SGN can tap into as we grow and scale. We are looking for good people with expertise in operations, commercial partnerships, events, funding, business development strategy, and media/content.

    This is an open invitation to the whole games ecosystem (in Scotland and beyond). SGN needs you. If you are a developer, an educator, a student, a service studio, a content creator, or a policy maker, we need your voice, your ideas, and your energy. How do we build this next phase together?

    To everyone who was there in the original Yahoo Group (there are a few of us), and to everyone who has built a game, taught a class, or supported our vision over the last 21 years: thank you. Let’s make the next 21 all about the fun (and games).

    Photo by NIPYATA! on Unsplash

    #21 #anniversary #games #scotland #scottishGamesNetwork #SGN
  5. Happy 21st Birthday SGN! From A Yahoo Group To A Unanimous Parliament (And The Architecting Of Scotland’s Interaction Economy)

    Apparently, the Scottish Games Network is officially 21 today.

    If SGN were a person, that means we are a cool three years past our first legal pint, well over our wild teenage years, and firmly staring down the barrel of responsible adulthood. In games terms, twenty-one years is not just a milestone – it is roughly several geological ages.

    When SGN was born in May 2005, it was a purely social community. A Yahoo Group, if you can believe it, focused on helping the rapidly growing games community in Scotland find each other.

    I’ll let that sink in. A Yahoo Group (RIP)

    In the late-90s, Scotland was home to SIX games pioneers. The folks at DMA Design had Lemmings under their belt. Glasgow’s Red Lemon and Inner Workings were working on games such as Aeronauts and Plane Crazy. Creative Edge had a major success with Baldies, which was big in Japan and Dunfermline’s VIS had the pioneering voxel game H.E.D.Z. in development… Just as importantly, Abertay was starting to produce the world’s first games graduates. All of a sudden, not everyone knew (or had worked with) everyone else.

    SGN started as an online space to connect a fragmented community of developers, artists, and studios who were busy building the future in their spare rooms and out of the way offices.

    For two decades, the Scottish Games Network has been the voice of that community. We have spent twenty-one years fighting to prove that games are not just toys, distractions, or a niche pastime. They are a primary creative and economic driver, capable of delivering immense value to Scotland.

    And We Won That Argument.

    We have spent two decades mapping the ecosystem and doing our best to make its brilliance visible.

    Earlier this year, our strategic blueprint, Level Up: The National Games Action Plan (GAP), received unanimous cross-party support in the Scottish Parliament. With key MSP allies – like Clare Adamson and Michael Marra – returning to Holyrood this month, providing immediate political continuity, we are ready to move the GAP from advocacy to action.

    However, we are also at a massive window of opportunity that cannot be wasted. While the recent support from the UK Government has provided a welcome funding foundation, Scotland can now build on this. We need only look at countries and regions like Turkey, Malta, Portugal, and Indonesia, which are doing brilliant, highly strategic work treating games as a core national asset. We cannot afford to fall behind.

    The good news? We do not need another 12-18 month research programme or a scoping study to tell us what we already know. We have the entire plan ready to go. De-risked. Debated. Done.

    SGN 2.0: Project Press Start

    This victory means that the mandate of the Scottish Games Network has fundamentally changed. We are no longer a community forum or an advocacy lobby. We are transitioning SGN into something wholly new. We are building the machinery to productise our talent-scouting capability (through Hello World! ), map our collective ecosystem intelligence into a robust CRM, and establish our strategic boundaries (Scotland vs. the wider UK vs. International Markets), with games as an innovation driver (through More Than Games), not just a successful consumer market.

    This is not just about supporting game developers. It is about architecting the Interaction Economy. We are talking about capturing an untapped £1.3 billion in cross-sector GVA by treating games-native technology – simulation logic, real-time 3D, digital twins, and interactive design – as a national public utility.

    We are already proving what this looks like in practice, with plans and partners now discussing new funding opportunities and projects to apply games in new ways and in new spaces, bring playful thinking to organisations where ‘fun’ is only event the start of the word ‘functional’ and making games relevant to the rest of the world.

    The Era of Invisibility is Over

    This whole vision cannot be delivered by a lone advocate. It is a national (and potentially international) infrastructure project, which could use Scotland as the ‘innovation lab’ for the global games ecosystem.

    To take this Scottish vision outward to the world, I need help. I want to build a pool of exceptional, forward-thinking talent that SGN can tap into as we grow and scale. We are looking for good people with expertise in operations, commercial partnerships, events, funding, business development strategy, and media/content.

    This is an open invitation to the whole games ecosystem (in Scotland and beyond). SGN needs you. If you are a developer, an educator, a student, a service studio, a content creator, or a policy maker, we need your voice, your ideas, and your energy. How do we build this next phase together?

    To everyone who was there in the original Yahoo Group (there are a few of us), and to everyone who has built a game, taught a class, or supported our vision over the last 21 years: thank you. Let’s make the next 21 all about the fun (and games).

    Photo by NIPYATA! on Unsplash

    #21 #anniversary #games #scotland #scottishGamesNetwork #SGN
  6. Beautiful weather for takeoff from Tan Son Nhat International airport in Ho Chi Minh City area (Viet Nam) “METAR VVTS 250400Z 09009KT 060V130 CAVOK 32/19 Q1011 NOSIG” : See what it means on bigorre.org/aero/meteo/vvts/en #tansonnhatinternationalairport #airport #hochiminhcity #vietnam #vvts #sgn #metar #aviation #aviationweather #avgeek vl

  7. Skip the lines. Save your time. ✈️
    Experience seamless arrivals & departures at Tan Son Nhat Airport with premium Fast Track service.

    Book now 👉 vietnamfasttrackservice.com/

    #FastTrack #SGN #VietnamTravel #AirportVIP #SkipTheLine

  8. Aviation weather for Tan Son Nhat International airport in Ho Chi Minh City area (Viet Nam) is “VVTS 090430Z 02005KT 330V110 9999 FEW037 30/20 Q1011 NOSIG” : See what it means on bigorre.org/aero/meteo/vvts/en #tansonnhatinternationalairport #airport #hochiminhcity #vietnam #vvts #sgn #metar #aviation #aviationweather #avgeek vl

  9. Shower rain on Tan Son Nhat International airport in Ho Chi Minh City area (Viet Nam) “VVTS 030500Z VRB05KT 8000 -SHRA SCT015 FEW017CB BKN046 31/25 Q1010 NOSIG” : See what it means on bigorre.org/aero/meteo/vvts/en #tansonnhatinternationalairport #airport #hochiminhcity #vietnam #vvts #sgn #metar #aviation #aviationweather #avgeek vl

  10. Aviation weather for Tan Son Nhat International airport in Ho Chi Minh City area (Viet Nam) is “VVTS 150300Z 24013KT 210V280 9999 BKN028 31/25 Q1008 NOSIG” : See what it means on bigorre.org/aero/meteo/vvts/en #hochiminhcity #vietnam #tansonnhatinternationalairport #vvts #sgn #metar #aviation #aviationweather #avgeek #airport vl

  11. The Next Level: Announcing A New Vision For The Scottish Games Network – And I Need Your Help!

    Since 2004, the Scottish Games Network has been the hub for our industry – sharing news, highlighting opportunities, creating events and connecting the incredible talent across the country. However, times are changing and the needs of the games ecosystem in Scotland, and across the UK, are changing along with it.

    Today, I’m announcing that we’re getting ready to level up. We are embarking on a major revamp of the Scottish Games Network (including the awesome new logo), evolving it from a simple news site into a dynamic, multi-platform media hub and community for the entire Scottish games ecosystem. Complete with jobs board, event calendar, freelance directory and all of the associated social spaces (including Discord. If you’ve not joined yet, here’s your chance!)

    However, to do this, we need the most important component of all: you.

    Our Vision: More Content, More Voices, More Platforms

    Our goal is to create a richer, more diverse, more connected, more collaborative and more interactive platform that truly reflects the vibrancy of the Scottish games community (and ecosystem!) This means expanding our output far beyond written articles. We want to create a regular schedule of engaging new content, including:

    • Written Word: More news, in-depth features, and insightful opinion pieces from across the rapidly evolving games ecosystem. We want profiles of studios, coverage of every game coming out of Scotland and the best insight into the ongoing evolution of the games world. Born in Scotland, but with a global focus. We’re looking for in-house writers, guest writers, regular contributors and more.
    • Live Streams: Showcasing Scottish-made games with ‘Let’s Play’ sessions, and hosting live round tables, discussions and actual debates on key topics. Maybe even the odd fireside chat.
    • Podcasts: We want to launch a range of new podcasts covering everything from game development, and business to the culture of games and their potential for transformation in other areas.
    • Interviews & AMAs: Hosting regular Q&A sessions and interviews on Discord and other platforms with developers, studio heads, and key figures from the Scottish and the global games ecosystem (Hey, I know a lot of people… who would *you* like to hear from?)
    • Developer Diaries: Giving studios a platform to share their development journey, offering a behind-the-scenes look at how games are made in 2025 and beyond!
    • Ecosystem Insight: Hear from the people you don’t get a chance to meet at events, or hear from in the media – the players, students, educators, policy advisors and people working every day to change the shape of global games.
    • Games Guru: A new feature offering advice and answering questions on all aspects of the games world, from careers to game design.
    • Master Classes, Round Tables and Workshops: To build and share knowledge across the games ecosystem and provide opportunities for every developer to make better games, more sustainably.

    This is an ambitious plan, but with all of the new focus on and support for games across Scotland (and the UK), it’s what our rapidly evolving ecosystem needs.

    A Call for Volunteers: Help Us Build the New SGN

    This new vision is too big for one person (me) to deliver. To make it a reality, we need to build a team of passionate, creative, and dedicated writers, creators and editors from across our community. We are looking for people who want to help us create this new content and become the new voices of the Scottish games (and creative and tech and screen and… other) sectors.

    We are looking for:

    • Writers & Editors: For news, features, articles and opinion pieces.
    • Hosts, Streamers & Presenters: For podcasts and live streams.
    • Content Creators and Interviewers: To lead our Q&A and AMA sessions and host our ‘Let’s Play’ and developer diary sessions.
    • Community Moderators: To help us manage our Discord and live chats.
    • Anyone with an idea! If you have a concept for a feature or show, we want to hear it.

    Whether you’re a seasoned professional, a student looking to build a portfolio, or simply someone who loves games and wants to contribute, we want you as part of the team. This is your chance to help shape the voice of our industry – and position Scotland as a pioneer and global leader in games.

    I want to use the SGN as a platform for established voices and new talent. I’d like to bring in experienced editors, writers and producers and use their skills and experience to help develop the next generation and create a more connected community where everybody has a voice.

    If you’re interested in getting involved, please register your interest using this simple Google form (all applications will be treated in strictest confidence).

    A Call for Sponsors: Powering the Future of the Network

    To support this new level of activity and ensure its sustainability (everybody involved needs to be paid!), we are also calling for sponsors.

    The Scottish Games Network has a unique and unparalleled reach into the Scottish games ecosystem. We connect with developers at every level, from the students at our world-class universities and colleges to our innovative indie studios and major global players. We are a trusted voice that also engages directly with policymakers in the Scottish Parliament, enterprise agencies, and investors.

    Sponsoring the SGN offers a powerful opportunity to support the growth of the entire sector while connecting your brand directly with this highly engaged and influential audience.

    We have created a range of sponsorship packages to suit all levels of support. If your organisation is interested in helping us power this exciting new chapter, please get in touch to discuss the opportunities.

    This is a significant moment for the Scottish Games Network. With your help – as contributors, creators, and partners – we can build a platform that not only builds, grows and supports our community but champions it on a global stage.

    Looking forward to working with you.

    B

    #edinburgh #Editors #games #hiring #scotland #scottishGamesNetwork #SGN #staff #writers

  12. Video of the counter protest at Tuesday's City Hall fascist rally went viral earlier this week with a very misleading headline.

    The Seattle Gay News reporter who filmed it spoke out yesterday explaining what it actually shows.

    📸 instagram.com/reel/DKTlVqrxauM

    More from SGN

    sgn.org/

    #SeattleGayNews #SGN #Seattle #FascistFamilyValues #ACAB #MayDayUSA #PursuitNW #HannahSaunders #JonathanChoe

  13. Seattle Gay News(SGN) captured the moment the fascists crowd heard the news that their series of klan rallies were being supported by Trump with an FBI special investigation.

    Be sure to donate to SGN, they have been doing a lot of excellent on the ground reporting lately!

    givebutter.com/6lZnDB

    sgn.org/

    #SGN #Seattle #FBI #MaydayUSA

  14. There happened to be a City Council Safety Committee meeting this morning which got a lot of comments from citizens about last weekend's cop riot.

    My personal favorite bootlicking council member even got a shout out from Seattle Gay News for trying to claim "bad actors" provoked police.

    No, we know exactly who started the conflict Ofc Brian Muoio.

    More from SGN below 👇🏿

    sgn.org

    #BobKettle #Seattle #SPD #PNW #MaydayUSA #BrianMuoio #SGN #HannahSaunders

  15. There happened to be a City Council Safety Committee meeting this morning which got a lot of comments from citizens about last weekend's cop riot.

    My personal favorite bootlicking council member even got a shout out from Seattle Gay News for trying to claim "bad actors" provoked police.

    No, we know exactly who started the conflict Ofc Brian Muoio.

    More from SGN below 👇🏿

    sgn.org

    #BobKettle #Seattle #SPD #PNW #MaydayUSA #BrianMuoio #SGN #HannahSaunders

  16. There happened to be a City Council Safety Committee meeting this morning which got a lot of comments from citizens about last weekend's cop riot.

    My personal favorite bootlicking council member even got a shout out from Seattle Gay News for trying to claim "bad actors" provoked police.

    No, we know exactly who started the conflict Ofc Brian Muoio.

    More from SGN below 👇🏿

    sgn.org

    #BobKettle #Seattle #SPD #PNW #MaydayUSA #BrianMuoio #SGN #HannahSaunders

  17. There happened to be a City Council Safety Committee meeting this morning which got a lot of comments from citizens about last weekend's cop riot.

    My personal favorite bootlicking council member even got a shout out from Seattle Gay News for trying to claim "bad actors" provoked police.

    No, we know exactly who started the conflict Ofc Brian Muoio.

    More from SGN below 👇🏿

    sgn.org

    #BobKettle #Seattle #SPD #PNW #MaydayUSA #BrianMuoio #SGN #HannahSaunders

  18. There happened to be a City Council Safety Committee meeting this morning which got a lot of comments from citizens about last weekend's cop riot.

    My personal favorite bootlicking council member even got a shout out from Seattle Gay News for trying to claim "bad actors" provoked police.

    No, we know exactly who started the conflict Ofc Brian Muoio.

    More from SGN below 👇🏿

    sgn.org

    #BobKettle #Seattle #SPD #PNW #MaydayUSA #BrianMuoio #SGN #HannahSaunders

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  20. Scottish Games Discord: A New Home For Scotland’s Games Community

    The Scottish Games Network has officially relaunched its Discord channel, marking the first step in an exciting redesign of our platform and community. This is part of a larger initiative to make SGN not just the news channel, but the central hub for Scotland’s vibrant and diverse games community. We hope this relaunch offers creators, developers, event organisers, businesses and studios from across Scotland (and worldwide) a welcoming and dynamic space to connect, collaborate, and showcase their work.

    The SGN Discord channel is a space for everyone involved in the games industry, whether you’re an indie developer, a studio, a student, an educator, or a games-related business. The network aims to be a one-stop platform where both established and emerging voices in the Scottish games industry can share resources, insights, and opportunities in an accessible, collaborative environment.

    A Central Hub for Scotland’s Games Ecosystem

    For years, the Scottish Games Network has been the media channel for Scotland’s game studios, developers, and games-related businesses. It has provided industry news, insights, and exposure for a wide range of creators. Now, with the relaunch of the SGN Discord channel, SGN is taking its commitment to the next level by offering a 24/7 online space for discussions, networking, and promotion.

    The community-driven SGN Discord channel is designed to foster collaboration, innovation, and inclusivity, providing a digital venue where developers, artists, designers, marketers, and anyone else involved in games creation can come together. Whether you’re a solo indie developer looking for advice, a studio seeking co-developers for your next project, or a business wanting to connect with others in the ecosystem, the SGN Discord channel is your gateway to all things games in Scotland.

    “Scotland has an incredibly vibrant and growing games ecosystem, and we want to provide the space where that community comes together and thrives,” says Brian Baglow Director of Scottish Games Network. “The relaunch of our Discord is just the beginning. It’s the first part of an ambitious redesign to make SGN the central hub for games creators, professionals, and educators, content creators and everyone involved in games across Scotland, creating more opportunities for everyone to connect and collaborate.”

    A Platform for Self-Promotion and Exposure

    One of the key advantages of the SGN Discord channel is that it provides members with the ability to promote their work and projects across the entire Scottish Games Network. Whether you’re launching a new game, hosting a live event, or showcasing a recent update, the Discord channel allows you to reach a wide audience of like-minded creators and potential collaborators. Members can easily share news, updates, and even feedback with the community.

    “This is more than just a chat platform. It’s a place for visibility,” says Brian. “We want to ensure that every developer – no matter the size of their project or studio – has an opportunity to get the recognition and support they deserve.

    The SGN Discord is an inclusive and open space for newcomers and veterans of the Scottish games scene. Members can actively engage with others, discuss industry trends, ask for advice, or find collaborators to work on their next project. With features that enable promotional posts, news sharing, and even job postings, the channel ensures that your work doesn’t go unnoticed.

    Engage, Contribute, and Shape the Future of SGN

    The SGN Discord channel is designed to be a collaborative platform where every member has a voice in shaping its future. SGN encourages users to suggest new channels, offer feedback, and propose ideas for additional features and plugins that could further enhance the community experience.

    “We believe that a successful community grows from the input of its members,” says Brian. “Whether you have ideas for improving the experience or want to propose new spaces for discussions – such as specific channels for genres like VR, mobile games, or narrative design – the Discord is yours to shape. Together, we can create an even stronger and more dynamic hub for Scotland’s games industry.

    “In then near future, we are going to be actively looking for moderators, community managers, writers, producers and other team members to build the community and make it the resource that Scotland deserves.”

    The flexibility of the SGN Discord means that the community can evolve as the needs of its members change. By fostering a culture of open communication and collaboration, the Discord channel becomes an adaptable, responsive platform for everyone involved in Scotland’s games ecosystem.

    Growing the Scottish Games Network for the Future

    The relaunch of SGN’s Discord channel is just one part of a larger strategy to reimagine how the Scottish Games Network serves its community. The focus is on building a more inclusive, accessible, and connected network that offers not only the latest industry news but also opportunities for members to actively contribute and engage in the ongoing growth of the sector.

    “We want the SGN Discord to be more than just a space for news. It’s about community-building and empowering Scotland’s games creators to take their careers and projects to the next level,” says Brian. “By providing a platform where you can interact with other professionals, showcase your work, and contribute ideas, we hope to spark new opportunities and collaborations that will further elevate Scotland’s standing on the global stage.”

    With the UK and international games industries rapidly evolving, it’s essential that Scottish developers, studios, and businesses continue to push the boundaries of creativity, collaboration, and innovation. SGN’s Discord relaunch is a vital step towards strengthening Scotland’s presence in the global marketplace and ensuring that our games ecosystem can build its presence as key player on the world stage.

    Join the SGN Discord Today

    Whether you’re a developer, a games streamer, part of a studio or a games-related business, the SGN Discord channel is your go-to space for connection and community in Scotland’s games industry. The channel is free to join and open to everyone, with new features and channels being added regularly. Sign up today and be part of the future of Scotland’s exciting games sector.

    Join the SGN Discord channel here.

    #Discord #ecosystem #games #scotland #SGN #videogames

  21. Das ist der Rest meiner #Sticker. Jede Menge #SadBeigeFami (keine Badges) und ein paar Anstecker #NFDI #ZDB #SGN morgen bin ich wieder da und jetzt nur noch kurz an A7 #111BiblioCon