#ruthandroth — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ruthandroth, aggregated by home.social.
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CW: How things came to pass from the Ruth 2.0 test release to the development of Max; CW: long (full-blown blog post shared/"quote-tweeted" in its entirety)
If you've always been curious about the #MeshBody development in #OpenSim from Ruth 2.0 to the new #Max project, @Ai Austin has you covered in his blog:
Austin Tate's Blog wrote the following post Sun, 15 Oct 2023 11:59:49 +0200History of the Development of Max
History of the project, current Ruth2 and Roth2 avatars, testing models,
managing artists and the community social media channels. Further
resources for the Max, Maxine and Maxwell mesh avatars is available at
https://blog.inf.ed.ac.uk/atate/2023/09/13/max-new-open-source-mesh-avatar/
Timeline 2017 – Shin Ingen creates original … Continue reading →
https://blog.inf.ed.ac.uk/atate/2023/10/15/history-of-the-development-of-max/ View article View summary #^History of the Development of MaxHistory of the project, current Ruth2 and Roth2 avatars, testing models, managing artists and the community social media channels.
Further resources for the Max, Maxine and Maxwell mesh avatars is available at https://blog.inf.ed.ac.uk/atate/2023/09/13/max-new-open-source-mesh-avatar/
Timeline- 2017 – Shin Ingen creates original Ruth 2.0 and Roth 2.0 avatar meshes in ZBrush. https://github.com/ingen-lab/Ruth
- 2019 – Fred Beckhusen creates GitHub RuthAndRoth organization to improve open source community management of the project with Ada Radius, Ai Austin and Serie Sumei as administrators. https://github.com/RuthAndRoth
- 2019 – Ruth 2.0 RC#2, Ruth 2.0 RC#3 and Roth 2.0 RC#1 resources archived as branches in https://github.com/RuthAndRoth/Ruth
- 2019 – Ruth2 v4 and Roth2 v2 released by GitHub RuthAndRoth organization into OpenSim and Second Life. https://github.com/RuthAndRoth/Ruth2 and https://github.com/RuthAndRoth/Roth2
- 2022 – Ada Radius, Kayaker Magic and Tom Ernst explore details of viewer data for avatars as basis for Max. https://github.com/New-Media-Arts-New-Viewer-Avatar
- 2023 – Max, Maxine and Maxwell project underway. https://github.com/RuthAndRoth/Max
The new underlying avatar created directly in Blender by Ada Radius is called “Max” which can be morphed into female and male variants called “Maxine” and “Maxwell”. The avatar armature is refined via research on the character folder in SecondLife/OpenSim viewers https://github.com/New-Media-Arts-New-Viewer-Avatar.
RuthAndRoth GitHub Organization
In 2019 Fred Beckhusen created the GitHub RuthAndRoth “organization” as a shared community umbrella to improve open source community management of the project. Ada Radius, Ai Austin and Serie Sumei continue to act administrators.
Github Organization: https://github.com/RuthandRoth
There are several code and resource repositories available:- Ruth – the original Ruth 2.0 RC#2 and RC#3 and Roth 2.0 RC#1 resources with Git archival branches for the releases.
- Ruth2 – Female mesh avatar – Ruth2 v4.
- Roth2 – male mesh avatar – Roth2 v2.
- Extras – attachments and resources of interest for open source avatars.
- Skins – open source skins.
- Reference – archive of Second Life and OpenSimulator avatar-related reference files.
- Max – repository for the new Max, Maxine and Maxwell avatars.
Repository issues can be raised for discussion and a repository “Wiki” allows for useful documentation. Social media channels, in particular via Discord, are available to discuss developments, issues, testing, etc.
An OpenSim community region on OSGrid called “RuthAndRoth” is available to allow any user on any grid that implements the “Hypergrid” protocol to get in-world prepared resources and boxed releases. There is a Second Life marketplace also called “RuthAndRoth” for boxed release items. An avatar “RuthAndRoth Resident” exists in both OpenSim (on OSGrid) and Second Life to “own” the canonical version of each released item.
Resources and Social Media
Note not all of the resource below by any means will contain Max, Maxine or Maxwell relevant content at this early stage, but the links are here for possible future use.- GitHub:
- Github Organization: https://github.com/RuthandRoth
- Github Repository: https://github.com/RuthandRoth/Max
- Social Forums and Discussion:
- Discord Discussion Forum: RuthAndRoth [See channel #max] [Invite]
- MeWe Community Page: https://mewe.com/group/5bbe0189a5f4e57c73569fb9
- Second Life:
- Second Life Group: “RuthAndRoth” (free to join) – Group name place holder.
- Second Life Group: “Ruth and Roth Community” (free to join) – Most active and recommended for use.
- Second Life Marketplace Store: RuthAndRoth
- OpenSim:
- OSGrid Inworld Location: hop://hg.osgrid.org:80/RuthAndRoth/134/124/26
- OSGrid OpenSim Group: “RuthAndRoth” (free to join)
- OpenSim Kitely Market: RuthAndRoth Store (products not currently listed)
- Ada Radius
Ai Austin
Curious Creator
Kayaker Magic
Linden Lab
Serie Sumei
Sundance Haiku
Tom Ernst aka Owl Eyes
- Ada Radius
Ai Austin
Chimera Firecaster
Duck Girl
Elenia Boucher
Fred Beckhusen
Fritigern Gothly
Joe Builder
Kayaker Magic
Lelani Carver
Leona Morro
Linden Lab
Mike Dickson
Noxluna Nightfire
Sean Heavy
Serie Sumei
Shin Ingen
Sundance Haiku
- Original Ruth 2.0 RC#1, RC#2 and RC#3 and Roth 2.0 RC#1 meshes modelled in Zbrush by Shin Ingen with rigging and vertex weight maps by Ada Radius.
- GitHub Repository management and testing by Fred Beckhusen, Outworldz LLC (Ferd Frederix), Ai Austin and Serie Sumei.
- Revised mesh, rigging and vertex weight maps by Ada Radius.
- Improvements to feet meshes by Sundance Haiku and Curious Creator.
- Fingernails and toenails by Sundance Haiku.
- UV map is CC-BY Linden Lab.
- HUD mesh, textures and scripts by Serie Sumei using modifications to original scripts by Shin Ingen and nail enhancements by Sundance Haiku.
#RuthAndRoth #Ruth2 #Roth2 #Maxine #Maxwell #OpenSimulator #SecondLife #Metaverse #VirtualWorlds #LongPost -
It's happening.
#Max is slowly coming together. The new free and open-source #MeshBody for #OpenSim and #SecondLife has a GitHub repository now on which the old #RuthAndRoth gang is reuniting, still with @Ai Austin at the helm.
There isn't any actual content in the repository yet, but I can hardly wait to ask if they need a beta tester. I think having daily-driven #Roth2 v2 since June 2020 should add to my qualification.
#OpenSimulator #Metaverse #VirtualWorlds #Maxine #Maxwell -
It's frightening how fragile the sims which I've listed in my mesh clothes shopping guide for the #Ruth2 family seem to be.
When the guide was still an unfinished draft, 100 Dresses disappeared from Catena di isole on the #VirtualHG grid. It has yet to resurface. Until then, the line is commented out.
Even earlier, Remmy Ravenhurst closed her sims in #OSgrid to start her own grid together with Tanned Babe. She has made a whole lot of textures for older mesh clothes. I'm still waiting for the grid to open. Another commented-out line.
Not long after I've published the guide, #DorenasWorld suffered from hard drive failure and spent three weeks offline during which it was impossible to get certain Klarabella Karamell creations and almost impossible to get the Deva Moda products. Now Klara is leaving the grid and relocating her own sims to OSgrid so I have to edit these lines. I myself am looking for a
While Dorenas World was already down, #Artdestiny got into software-side trouble, but it came back quickly.
The #EtheriaGrid had its own share of trouble several times, making certain exclusive textured #Clutterfly items unavailable. I hope it's halfway stable now.
Sabi Breen has completely redesigned Shopaholic once again, and she has yet to bring back her Damien Fate clothes.
Recently, Cloe Kegel, owner of the #Astralia Shopping City, posted something that sounded like she had also closed Shopping City for reconstruction. This could have meant the removal of older layer and mesh items, some of which can only be found there anymore. Fortunately, Shopping City is still open and complete.
And just a few minutes ago, I thought that Birch Grove on #Neverworld had been shut down in favour of its own spring variant which lacks some of the original's shops. It's still there, just not listed on #OpenSimWorld anymore. The spring variant with its new pride shop will receive a special mention when I make my list of shops with layer clothes useful for #BakesOnMesh bodies like Ruth2 v4.
#OpenSim #OpenSimulator #Metaverse #VirtualWorlds #RuthAndRoth -
This may seem like coincidence, but still.
The #Hypergrid is experiencing a surge of new freebie sims. Most of them are basically the same as always, only upgraded. This means that everything they offer is illegal, stolen from #SecondLife. If something legal pops up somewhere, it's usually "by-catch" from raiding older freebie sims, mostly outdated versions of Ruth 2.0 (RC#2, RC#2 or even the test release), and the sim owners don't even know what it is that they slap against their walls. "Upgrade" means that, next to Maitreya Lara Athena and Slink Physique Hourglass Decadence-HG, the more recent and not renamed Legacy and eBody Reborn are being offered, along with outfits for them.
Interestingly, however, sims that are dedicated to legal freebies seem to be on the rise. In #Groovyverse, Doctor Dave is building a sim named San Juan. @Juno Rowland has met him already; I shall go meet him, too. Many of the shop buildings on this sim are filled with legal clothes for #Ruth2 to wear, and Dave said he has still got lots of clothes collected from a grid he couldn't remember the name of that he hasn't put into stores yet. Next to Groovyverse itself whose founder @Hyacinth Jean Landry not only forked her own body LuvMyBod off Ruth 2.0 RC#2, but also made mostly "body offset" mesh clothes for both Ruth 2.0 RC#2 and LuveMyBod, the only grid to offer original, full-perm Ruth 2.0 clothes in larger quantities is #DorenasWorld.
And just recently, Froot Loops started working on a new sim on #KinkyHavenGrid named HandMade. This sim shall only offer legal creations made in and for #OpenSim, full stop. In fact, instead of dividing the content into themes, it's the creators who get their own "stores" dedicated to them. After all, Froot Loops only wants to offer content which she can trace back to its origins. I hope she'll leave lots of space for more. For once Dorena's World is back online, Juno and I will have lots of content to bring her.
Speaking of which, once Jeanne Lefavre is done rebuilding the #Caribou sims in #OSgrid, I may become a shopkeep there. Chances are good she'll give me one of the stores to fill. If I get one in the building I've already laid eyes on, I'll use the ground floor as a #RuthAndRoth body shop like the one I already have in Dorena's World, i.e. part museum, but with more explanation and guidance on the walls. That way, Caribou will have the Ruth2 and #Roth2 product lines offered by someone who actually knows them.
Even though I'm likely to have enough space for them, I'm not sure if I will also offer @Sean Heavy ✅🤙🏻☯🏳️🌈's #RuthToo and #RothToo boxes. Sean is a pretty good shopkeep already with various shops on at least two grids (speaking of which, the two OSgrid outlets still lack the layer underwear boxes). Besides, not all older boxes seem to be full-perm, and I'm not sure if that's by mistake or intentional.
Upstairs, although there's a teleporter making up for a lack of actual stairs, I want to revive Deva Moda in a place that's easier to reach.
#OpenSimulator #Metaverse #VirtualWorlds -
Yes, it's possible to dress avatars entirely in clothes made in and for #OpenSim. And that doesn't mean that you have to resort entirely to layer and prim clothes from 2011 or earlier.
Here's a picture of my in-world sister @Juno Rowland and me, taken less than an hour ago.
First of all, both Juno and I are wearing mesh bodies made in and for OpenSim. Mine is #Roth2 v2, Juno's is #Ruth2 v4, both from 2020 and fully enabled for #BakesOnMesh. Both bodies can be found, for example, on the official #RuthAndRoth sim on #OSgrid (hg.osgrid.org:80:RuthAndRoth).
As far as clothes and accessories are concerned, I am wearing Taarna Welles creations from head to toe. My new glasses (reMake Urban Glasses, modified by myself to have clear lenses), the hoodie (reMake Hoodie Men Grey Text) and the jeans (reMake Jeans Base Black) can be found on Taarna's more recent sim Savvy on her own #Bubblesz grid (bubblesz.nl:8002:Savvy). The LB Furio Sneakers, these are the black ones, are still made of sculpties and can be found on her old sim La Baronnie (bubblesz.nl:8002:La Baronnie).
Juno's outfit started with a Sasa pullover dress made by a friend of ours, Loru Destiny; it's available in her small shop at Needful Things on #PangeaGrid (pangeagrid.de:8002:Needful Things). Unfortunately, as you can see, this dress is rather short, too short for weather that justifies a knit dress and too risqué (or even risky) for dancing. Fortunately, while many Second Life creators build dresses against the skin of the corresponding mesh body, this one, while rigged for a predecessor of Juno's body, leaves enough room to wear mesh jeans rigged for the same body underneath it.
In this case, they are straight-cut jeans made by Klarabella Karamell, another friend of ours. You can get the piece of clothing itself and various textures for it at Bella Klara on #DorenasWorld (dorenas-world.de:8002:Bella Klara). Finally, the boots, reBoot Dune Middle Boots, are made by Taarna Welles again, and they can be found on Savvy.
#OpenSimulator #Metaverse #VirtualWorlds #VirtualClothing #VirtualFashion