#ruthtoo — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ruthtoo, aggregated by home.social.
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@Lelani Carver @Cheryl Furse @The Steam Powered Story Teller @Matt J. @tanoujin It sounds like #Ruth2 and #Roth2 only slowly trickle down from GitHub and #OpenSimulator to #SecondLife and especially to the Marketplace to the point where it's third-party users instead of the original creators who import them to the Marketplace.
But I guess one issue is that both bodies are rated Adult on the Marketplace, and it takes third parties to upload "forks" (I'm not even sure how many of them are still open-source, much less actual forks) with a lower rating to the Marketplace. Another one is that nobody seems to know the in-world store where you can find them; but then again, the official RuthAndRoth sim in #OpenSim still isn't listed on #OpenSimWorld either.
OpenSim definitely gets all variants vanilla and as soon as they're done. We've had Roth2 v2 with one of the most advanced #BakesOnMesh implementations I've ever seen on a mesh avatar as early as May 2020, and Ruth2 v4 with an even more advanced BoM implementation followed suit in August. I was one of the earliest adopters of Roth2 v2, and I think I had the first dedicated third-party shop for these bodies.
#RuthToo and #RothToo are already forks of Ruth 2.0 RC#3 and Roth 2.0 RC#1 respectively, created by @Sean Heavy ✅🤙🏻☯🏳️🌈 before BoM came along. In OpenSim, both have been upgraded with BoM this year.
I've also heard that the development of both Ruth2 and Roth2 is being continued, but it seems like everything is currently done behind closed doors. Hardly anything is happening on Github.