#nintendods — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #nintendods, aggregated by home.social.
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Feature titled: Hands on DS.
Taken from Cube 34 - August 2004 (UK)This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/Cube.html -
Cube 34 - August 2004 (UK) has just been added to the magazine catalogue.
Enjoy! 😙
This issue can be downloaded here:
https://www.outofprintarchive.com/catalogue/Cube.html -
Nuevo Directo de desarrollo!! continuamos con la NintendoDS; vamos a aprender a hacer juegos con esta gran consola.
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#Disneyfriends for #Nintendods is surprisingly addictive comparble to #socialmedia. Or #tomagatchi games. This surprised me for an offline title when I randomly picked the game up physically out of curiosity.
For a few reasons this game seemed addictive. It wasn't that it was addictive but it had curious modern smartphone or live service game- like features.
1. Daily challenges you can do once per day. For certain Disney friends such as #stitch or Simba. Such as taking specific snapshots of varying scenarios daily.
2. There are events that you get notified to attend usually based on a specific date on the ds.
3. You are encouraged to pet, feed, "chat' with and other actions to earn guardianpoints to increase your guardian rank. You can only rank up so much a day but you can rank up more points per day when you unlock more Disney friends.
4. There are even certain challenges that you can do at anytime but you'll actually be forced to wait a few hours before you can replay it again. Such as the Simba bug eating race challenge. Some again you can only do once a day.
#dslite #3ds #dsi #disney #liloandstitch #lionking #thelionking #findingnemo #winniethepooh
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Naruto Path of the Ninja with Merrilee O’neil (Fear Coded)
By the mid-2000s, Naruto had pulled off something most manga-to-anime properties never manage: it wasn’t just popular, it was everywhere, spinning off a small army of video games across nearly every system with a screen, like Naruto himself used Shadow Clone Jutsu on the entire games industry and nobody thought to stop him. Somewhere in that flood of Ninja Councils and Clash of Ninjas sits Naruto: Path of the Ninja, the entry that decided the best way to honor Kishimoto’s story wasn’t just punching (though there’s plenty of that too) but actually letting you live through the Land of Waves and the Chūnin Exams one turn-based battle at a time.
Path of the Ninja debuted on the Game Boy Advance in Japan back in 2004, then took a leisurely three years to reach American shelves in 2007, arriving on the Nintendo DS instead, because by the time they got around to localizing it, the GBA already felt like last decade’s news. You pick from six familiar faces, Naruto, Sasuke, Sakura, Shikamaru, Neji, and Rock Lee, pair them into formations for bonus combo attacks, and work through more than 90 jutsu, some of which you cast on the DS touchscreen by frantically scribbling a shape with the stylus, which is either a clever nod to hand seals or just a fun way to give yourself a cramp. The story runs all the way to the Chunin Exam invasion and a face-off with Shukaku, and if you’re wondering whether you can also fight Itachi as a secret bonus boss, the answer is: only if you own the Japanese version. The English release quietly deleted that fight but somehow forgot to scrub his name from the end credits, which is the video game equivalent of hiding a body and leaving the shovel leaning against the wall.
Making another through the Play Comics dojo is Merrilee O’Neil of Fear Coded, last seen on the show trying to keep pace with the Flash. This time she’s trading super speed for shadow clones, hand seals, and a Konoha headband, so at least the running is a little more sustainable.
So form your hand seals, grab your kunai pouch, and let’s find out if Path of the Ninja earned its headband as a worthy trip through early Naruto, or if it should’ve stayed back at the Academy with the rest of the genin.
Learn such things as:
- Isn’t the world today better, with games coming out worldwide at basically the same time?
- How can you use a console’s gimmick to really lean into the gameplay?
- Can a game stick to the established story a bit too well?
- And so much more!
You can find Merrilee being the main driver of the Fear Coded account on BlueSky @fearcodedpod.bsky.social on her podcast Fear Coded.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Kaiju Comicast and Anime Field Guide for the promos today.
Intro/Outro Music by Backing Track, who probably has a pretty sick collection of headbands.
#GameBoyAdvance #Jiraiya #MerrileeONeil #NarutoUzumaki #NejiHyūga #NintendoDS #RockLee #SakuraHaruno #SasukeUchiha #ShikamaruNara #Shueisha #TomyCompany #Tose #VizMedia -
Older consoles just where built differently. Booted up my 3ds again (after well over a year of laying around): still full battery charge.
My switch after like 5 minutes of being "off": deep-discharged and wont even show me any sign of life until I charge it for hours.
#retro #nintendo3ds #nintendods #nintentoswitch #nintendo #retrohardware #retroconsoles
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Avui és el 20è aniversari de la publicació a casa nostra de "New Super Mario Bros." per "Nintendo DS" de #Nintendo 🕹🎮. #NewSuperMarioBros #MarioBros #Mario #NintendoDs #Plataformes #Aventura #Videojocs #Gaming #VideoGames #RetroGaming #ClassicGaming
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Just found out about the DSpico. Why did none of you ever mention it?
DS(i) Flashcard with a RaspberryPi 2040 inside and fully opensource definitely sounds like something a bunch of you would be having fun with.
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Justice League Heroes with Gavin Mevius (The Q Division, The Mixed Reviews)
Somewhere in the mid-2000s, a group of developers looked at the Justice League and said, “What if we made a game where all your favorite heroes team up… and then we just kinda vibed with that idea instead of sticking to any specific comic storyline?” Which kind of works actually because they got Dwayne McDuffie to write it but that’s not the point. So anyway, Justice League Heroes burst onto the scene for PS2, Xbox, PSP, and Nintendo DS like a Watchtower alarm that nobody remembers installing.
This week on Play Comics, we grab our capes, charge up our vaguely canon-adjacent superpowers, and dive into a game that absolutely has Batman, Superman, and friends… ummm, friends are definitely there I promise and sometimes they have to be there because of contractual obligations. And sometimes even the best version of those friends if you’re lucky and the best version of that hero had been invented already.
Joining the adventure is Gavin Mevius from The Mixed Reviews and The Q Division, bringing along just the right blend of insight, chaos, and “wait, was that ever a comic plot?” energy to help us make sense of it all.
So get ready for teamwork, button mashing, and a Justice League game that is just kind of meh, especially considering the story that it had to work with.
Learn such things as:
- When you can have Justice League adventures without Batman or Superman
- Why you don’t need a 100% comic plot line to have a good comic plot line.
- What the world was like before micro transactions got involved with everything
- And so much more!
You can find Gavin on BlueSky @shhhitsgavin, Instagram @gavinmev, and of course on his podcasts The Mixed Reviews (a monthly film review show taking a deep dive into a subject, actor, director, or something else along those lines) and The Q Division (a monthly deep dive into James Bond).
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
The next episode is going to be Galactic Wrestling with Ultimate Muscle, so get your thoughts ready and over to me if you want to hear them in the show.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Gimmicks and Spawnography for the promos today.
Intro/Outro Music by Backing Track, whose super power is always knowing exactly where to find that file you’re looking for.
#Aquaman #Batman #BatmanBeyond #DC #GavinMevius #GreenArrow #GreenLantern #HalJordan #Hawkgirl #JayGarrick #JohnStewart #KyleRayner #MartianManhunter #NintendoDS #PS2 #PSP #SensorySweepStudios #SnowblindStudios #Superman #TerryMcGinnis #TheFlash #TheHuntress #WallyWest #WarnerBrosInteractiveEntertainment #WonderWoman #Xbox #Zatanna -
X-Men the Official Game with Alex Zalben (Comic Book Club)
Listen up, mutation enthusiasts and multi-platform adventurers, because this week on Play Comics we’re strapping on our Kevlar suits and diving straight into the bewildering, beast-infested, cross-console chaos of X-Men: The Official Game! We’re talking about the 2006 game that launched on practically every system known to mankind (GBA, GameCube, Nintendo DS, PS2, Xbox, and Xbox 360. Seriously, did they forget a platform?), which based the story nominally on the third X-Men film from Fox. You know, the one that showed us what happens when Professor Xavier and Magneto finally decided to outsource their beef settlement to a video game developer.
This particular romp through Marvel’s merry mutant universe was brought to you by the folks who looked at a film featuring Wolverine, Nightcrawler, and Iceman and thought, “What if we made this game SLIGHTLY different on each platform?” It’s like they were challenged to see just how elastic the definition of ‘the same game’ could be, and frankly, the results are beautifully inconsistent. The story was co-written by Chris Claremont (yes, THAT Chris Claremont) and Zak Penn, and it featured voice acting from the actual film cast, which means you got Hugh Jackman’s growl in your living room, your handheld, and probably also your neighbors’ living rooms at 2 AM.
Joining us to make sense of this portable and stationary pandemonium is none other than Alex Zalben from Comic Book Club, a weekly live talk show about comics that’s been running since 2006, performed at every major comic convention you can think of, written up in the New York Times more than once, and hosted literally hundreds of guests with more swagger than most podcasts muster in a lifetime. Alex is a writer, editor, and podcaster who knows his way around both four-color storytelling and video game adaptations, making him the perfect guide to help us determine whether this cross-generational, cross-console adventure managed to capture what makes the X-Men actually work, or if it just made us wish we could teleport away from our screens.
So sync up your Danger Room protocols, pick your favorite handheld or home console, and get ready for an episode that’s guaranteed to be more chaotic than a Sentinel factory explosion and infinitely more confusing than trying to figure out why THIS game exists on THAT console!
Learn such things as:
- Who thought it was a good idea to put this on so many consoles?
- Is it possible to get that team feeling when you’re playing solo?
- Is it better to look at this game as a sequel to the 2nd movie, or a prequel to the 3rd movie?
- And so much more!
You can find Alex on YouTube @ComicBookClub, BlueSky @comicbookclub and of course Comic Book Club Live.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then is probably something you should check out.
A big thanks to Nerd Best Friends and Escape the Mojoverse for the promos today.
Intro/Outro Music by Backing Track, who has not stopped the face palm from this one yet.
#AlexZalben #AmazeEntertainment #Colossus #GameBoyAdvance #Gamecube #HypnosEntertainment #Iceman #Magneto #Marvel #Nightcrawler #NintendoDS #PS2 #WayForwardTechnologies #Wolverine #Xbox #Xbox360 #ZAxis -
Got this in the mail last week. I finally have the original trilogy of the #PhoenixWright games on DS, restoring my original collection.
Looking forward to giving the #AceAttorney series its own shelf in my #GamesRoom one day! ✨
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Records en el Yoshi Touch and Go!
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¡Nintendo DSi XL recibida!
He tardado media hora en meterle el ulaunch y twilight menu. Benditos tutoriales.
Menuda diferencia respecto a jugar en una DS lite.
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Acabo de comprar una Nintendo DSi XL, completa, en su caja, con manuales... como nueva.
Me regalaron una DS Lite echa polvo hace un mes, conocí su catálogo y no me he podido resistir.
En cuanto llegue, toca meterle mano con la scene.
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Inspired by this youtube video
https://youtu.be/IejbexZtDzs?si=L47fjNgWk3xWXxw_
I’m going to take a game from my collection for a spin every weekend.
I didn’t realize that Guilty Gear for the DS was some kind of #SuperSmashBros clone. It was fun to play with but it’s a bit of a game from its time: “how can we create a two screen Guilty Gear”. Most of the time I spent time complaining that the character was facing the wrong way. :cat_think:
In saying that I made to the final boss on the Arcade mode, which was absolutely BS. Like most fighting game final bosses I guess.
All and all, hard to recommend beyond being an interesting piece of history.
#GuiltyGearDustStrikers #GuiltyGearDS #GuiltyGear #NintendoDS #NintendoDSi
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Versión 27.12.2 de TwiLight Menu, el reemplazo del menú DSi, de código abierto, para las flashcards de Nintendo DSi, Nintendo 3DS y Nintendo DS: https://www.dekazeta.net/foro/files/file/442-twilight-menu/
#TwiLightMenu #Nintendo3DS #NintendoDS #NintendoDSi #Gaming #Homebrew
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NDS Bible 1 and 2 added to the site!
Published in Chinese as special issues of "The King of PocketGames" magazine, these books cover everything you need to know about the #NintendoDS.
There's even several chapters on homebrews and emulation.
More here:
https://thevideogamelibrary.org
#VideoGames #VideoGame #Gaming #Gamer #Game #NDS #NintendoDS #DSi #DSXL #NintendoDSi #Nintendo #Handheld #Console #Book #Books #Bookstodon #iQue #RetroGaming #Mario #BrainAge #Metroid #Kirby #Zelda #TLOZ #Chinese
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#Pensando ancora (fin troppo) alle #fotocamere dei #NintendoDS, non posso fare altro che riconoscere quel pattern, secondo molti moderno ma che in realtà appunto va indietro anche di tutti questi anni, per cui #Nintendo deve per forza introdurre un peggioramento nei suoi prodotti dopo aver introdotto un qualche miglioramento… 🐞
A livello hardware non ci sono strani #particolari: le #camere hanno la stessa risoluzione (640×480, #VGA praticamente), ma quelle del 3DS dovrebbero essere più accurate; e la risoluzione dei display delle due #console è rispettivamente 256×192, e 400×240 / 320×240, quindi meglio sul #Nintendo3DS. Però il #software…
- Sul #DSi, tutte le foto sono gestite e salvate nella loro risoluzione massima e sempre in 4:3. E la fotocamera offre #funzioni fighissime, alcune oggi mainstream ma all’epoca avveniristiche (come i filtri facciali che oggi sarebbero definiti “di Snapchat”), ed altre che giuro di non trovare su nessuna #app fotografica #mobile, solo su apparecchi professionali (ad esempio, la composizione live, cioè la sovrapposizione di immagini opportunamente scontornate non solo in post-produzione, ma direttamente sull’anteprima di #scatto). ✨
- Il 3DS fa le #foto in 3D, molto figo, e può registrare video, ma… un sacco di quelle funzioni fighe mancano, ci sono giusto pochi filtri visivi banali, e una funzione di graffiti (equiparabile all’editor per smartphone predefinito medio) solo in post-produzione, non anche live. Niente compositing, niente roba. In compenso, la regolazione dei livelli è presente, al contrario della #fotocamera non-pro media per smartphone (GCam Lite merda), c’è l’autoscatto, e lo zoom. Però lo zoom è un po’ di pessimo gusto, perché già di base l’immagine appare fin troppo zoommata… perché? Perché, a quanto pare, l’anteprima è tagliata, perché su uno schermo 16:10 non ci entra il framebuffer della #camera 4:3 senza bordi neri. Però le foto sono salvate comunque alla massima risoluzione, e l’album permette di passare dalla visualizzazione scalata a quella intera con lo stick. Però, se si va in modalità graffiti, si può operare solo su quella porzione tagliata dell’immagine, che dopo le modifiche sarà salvata… per qualche motivo, in 640×320, che è 18:9, quindi tagliata sempre molto sopra e sotto ma ancora non alla scala nativa. Le uniche #immagini perfettamente scalate al display sono le schermate dei giochi o del menu home, e qui direi che è il minimo. 🔪
Insomma, dati questi #dettagli, non è scontato dire quale delle due app di #fotografia è migliore, e probabilmente una conviene più dell’altra solo a seconda delle situazioni. Per fortuna, su un #3DS moddato si possono avere entrambe, e infatti io me la gioco così. 📸
https://octospacc.altervista.org/2024/02/18/camere-dies/
#3DS #app #camera #camere #console #dettagli #DSi #foto #fotocamera #fotocamere #fotografia #funzioni #immagini #mobile #Nintendo #Nintendo3DS #NintendoDS #particolari #Pensando #scatto #software #VGA
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Lots of neat stuff lately! There is now a #Colecovision emulator for the #NintendoDS, #NintendoDSi /LL/XL. #retrogaming https://forums.atariage.com/topic/360552-colecods-92-is-available/
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@buru5 this is an alltime favourite of mine! Basically, space Suikoden, it even has some obscure Suikoden references. The combat is a bit off putting and I could win some early battles only because of a cheating strategy, but everything else was great. Plot was the most 80s SciFi anime you can get outside actual 80s SciFi anime! #InfiniteSpace #jrpg #NintendoDS