#nintendods — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #nintendods, aggregated by home.social.
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Handhelds brachten Piepsgeräusche in die Kinderzimmer: Autorennen auf LED-Basis, dann die ersten Game & Watch-Spiele, Game Boy - plötzlichFarbe, immer bessere Displays, Touch… Im Gameorama lässt sich diese irre Evolution wunderbar durchspielen: Von ein paar schwarzen LCD-Pixeln zur Spielkonsole für die Hosentasche. Stark!
#HandheldGaming #RetroGaming #GameBoy #NintendoDS #GamingHistory #GamingDad #PixelEvolution #Gameorama #Luzern
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Marvel Trading Card Game with Gen Moonen (“Fun” & Games)
Let’s just say it up front: turning a trading card game into a video game is a magic trick where the “trading” and the “card” both quietly slip out the back door, leaving you with a menu that goes “ding” when you win. And Marvel decided this was worth doing not once, but on two separate handhelds that weren’t even talking to each other, like a superhero team-up where nobody checked who else was showing up.
Somewhere, someone looked at the specific joy of slapping a foil Spider-Man card down on a table hard enough to rattle the juice boxes, and said: what if we replaced that with a stylus tap? What if deck-building, the sacred art of jamming eighty cards into a rubber band and hoping for the best, became a scroll menu instead? Visionary. Extremely quiet. Nobody’s little brother has ever stormed off in a rage over a scroll menu.
Dealing me in for this one is Gen Moonen, co-host of the “Fun” & Games Podcast alongside Matt Storm, a show built entirely around two people who genuinely, unapologetically love games, which honestly should be a requirement for every gaming podcast and somehow still isn’t.
So grab a deck, or a controller, or whatever the modern version of “shuffle and pray” is, and let’s find out if Marvel Trading Card Game is a genuinely good time, or a lesson in why some hobbies were never meant to leave the kitchen table.
Learn such things as:
- Is it as satisfying to play an amazing card in the game as it is to play that card in real life?
- Does it bother anyone that the winner of the fight is at least partly decided by random number generation?
- How is it even possible to get a story going when nobody can know what you’ll be able to do later in the game?
- And so much more!
You can find Gen on BlueSky @gnoisegenerator.bsky.social, on Instagram @gnoisegenerator, her podcast “Fun” & Games, and her own website GenMoonen.com.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Adventures in Erylia and Once Upon a Geek for the promos today.
Intro/Outro Music by Backing Track, who would play this card game with you right now if he could find his deck. Or his other deck. Or his other deck. Or his other deck. Or his other deck. You get the idea.
#1stPlayableProductions #EngineSoftware #Marvel #NintendoDS #PSP #ViciousCycleSoftware -
Kuriboh Dice Companion for #NintendoDS
houdini-magazine.itch.io/kuriboh-dice...
#nds #ndsdev #retrogaming #3ds -
Myst DS -- homebrew port of #MYST on #NintendoDS
github.com/Warioware64/...
#ndsdev #3ds #retrogaming #nds -
Older consoles just where built differently. Booted up my 3ds again (after well over a year of laying around): still full battery charge.
My switch after like 5 minutes of being "off": deep-discharged and wont even show me any sign of life until I charge it for hours.
#retro #nintendo3ds #nintendods #nintentoswitch #nintendo #retrohardware #retroconsoles
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i got a little carrying case for my #3DS off of Vinted :)
it's super cute and it fits quite well in there! -
Versión 0.9.4 de DSVita, emulador de Nintendo DS para PS Vita: https://www.dekazeta.net/foro/files/file/4868-dsvita/
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Garfield’s Nightmare & Scary Scavenger Hunt with Dee Parson (Supr Dee)
Garfield has spent I don’t want to think about how long being terrified for our entertainment, and somehow this is only the second time we’ve noticed. Today we’re looking at two occasions Jim Davis’s laziest creation got shoved into a horror plot he absolutely did not sign up for: Garfield’s Nightmare on the Nintendo DS and Garfield’s Scary Scavenger Hunt, the Flash game that lived on Garfield.com back when “Flash game that lived on a dot-com” was still a sentence people said out loud.
Helping us make sense of not one but two instances of “cat, but afraid” is Dee Parson from Supr Dee, the syndicated cartoonist behind Rosebuds. A guy who, by his own account, actually learned to read on Garfield comics, which means this episode is less “guest booking” and more “the student returns to grade the source material’s video game output.”
So lock the pantry, keep an eye on the Scare-O-Meter, and let’s find out if either of these games earned the right to scare a cat who once ate an entire sandwich made of other sandwiches.
Learn such things as:
- What horrible real world things can Garfield save us from?
- Is there anything scarier than having to face your own existence and mortality?
- Can lasagna solve all of the world’s problems?
- And so much more!
You can find Dee on Instagram @Suprdee2 and his website Supr Dee.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Gimmicks and Distant Echoes for the promos today.
Intro/Outro Music by Backing Track, who wants nothing more in this crazy heat wave than to take a nap on a block of ice.
#DeeParson #Garfield #newspaper #NintendoDS #ShinEnMultimedia #TheGameFactory -
Justice League Heroes with Gavin Mevius (The Q Division, The Mixed Reviews)
Somewhere in the mid-2000s, a group of developers looked at the Justice League and said, “What if we made a game where all your favorite heroes team up… and then we just kinda vibed with that idea instead of sticking to any specific comic storyline?” Which kind of works actually because they got Dwayne McDuffie to write it but that’s not the point. So anyway, Justice League Heroes burst onto the scene for PS2, Xbox, PSP, and Nintendo DS like a Watchtower alarm that nobody remembers installing.
This week on Play Comics, we grab our capes, charge up our vaguely canon-adjacent superpowers, and dive into a game that absolutely has Batman, Superman, and friends… ummm, friends are definitely there I promise and sometimes they have to be there because of contractual obligations. And sometimes even the best version of those friends if you’re lucky and the best version of that hero had been invented already.
Joining the adventure is Gavin Mevius from The Mixed Reviews and The Q Division, bringing along just the right blend of insight, chaos, and “wait, was that ever a comic plot?” energy to help us make sense of it all.
So get ready for teamwork, button mashing, and a Justice League game that is just kind of meh, especially considering the story that it had to work with.
Learn such things as:
- When you can have Justice League adventures without Batman or Superman
- Why you don’t need a 100% comic plot line to have a good comic plot line.
- What the world was like before micro transactions got involved with everything
- And so much more!
You can find Gavin on BlueSky @shhhitsgavin, Instagram @gavinmev, and of course on his podcasts The Mixed Reviews (a monthly film review show taking a deep dive into a subject, actor, director, or something else along those lines) and The Q Division (a monthly deep dive into James Bond).
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
The next episode is going to be Galactic Wrestling with Ultimate Muscle, so get your thoughts ready and over to me if you want to hear them in the show.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Gimmicks and Spawnography for the promos today.
Intro/Outro Music by Backing Track, whose super power is always knowing exactly where to find that file you’re looking for.
#Aquaman #Batman #BatmanBeyond #DC #GavinMevius #GreenArrow #GreenLantern #HalJordan #Hawkgirl #JayGarrick #JohnStewart #KyleRayner #MartianManhunter #NintendoDS #PS2 #PSP #SensorySweepStudios #SnowblindStudios #Superman #TerryMcGinnis #TheFlash #TheHuntress #WallyWest #WarnerBrosInteractiveEntertainment #WonderWoman #Xbox #Zatanna -
Sorry #miyoomini fans, for my earlier Summer trip question, I have chosen the RG CUBE XX.
the ergo feel, the controls, and the 4” 1:1 screen won … #ambernic let’s GOOO #retrogaming on the Beach!! #gameboy #gba #sega #nintendo #atari #NES #snes #nintendods #handheldgaming -
Originally made in January 24th, 2021
Lockstep 2 on the other hand is said to be significantly easier (also debatable)#meme #shitpost #memeart #memeredraw #shitpostart #jokeart #rhythmheaven #rhythmparadise #rhythmtengoku #franzj #snapchat #lockstep #locksteprhythmheaven #stepswitcherrhythmheaven #stepswitcher #locksteprhythmparadise #rhythmheavends #rhythmparadiseds #rhythmtengokugold #nintendods #nds #livememe #lockstep2 #lockstep2rhythmheaven #lockstep2rhythmparadise #AceRaccArt
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Originally made in January 24th, 2021
Lockstep is well known to kill many Perfects (debatable)
#meme #shitpost #memeart #memeredraw #shitpostart #jokeart #rhythmheaven #rhythmparadise #rhythmtengoku #franzj #killmeme #snapchat #lockstep #locksteprhythmheaven #stepswitcherrhythmheaven #stepswitcher #locksteprhythmparadise #rhythmheavends #rhythmparadiseds #rhythmtengokugold #nintendods #nds -
#Pensando ancora (fin troppo) alle #fotocamere dei #NintendoDS, non posso fare altro che riconoscere quel pattern, secondo molti moderno ma che in realtà appunto va indietro anche di tutti questi anni, per cui #Nintendo deve per forza introdurre un peggioramento nei suoi prodotti dopo aver introdotto un qualche miglioramento… 🐞
A livello hardware non ci sono strani #particolari: le #camere hanno la stessa risoluzione (640×480, #VGA praticamente), ma quelle del 3DS dovrebbero essere più accurate; e la risoluzione dei display delle due #console è rispettivamente 256×192, e 400×240 / 320×240, quindi meglio sul #Nintendo3DS. Però il #software…
- Sul #DSi, tutte le foto sono gestite e salvate nella loro risoluzione massima e sempre in 4:3. E la fotocamera offre #funzioni fighissime, alcune oggi mainstream ma all’epoca avveniristiche (come i filtri facciali che oggi sarebbero definiti “di Snapchat”), ed altre che giuro di non trovare su nessuna #app fotografica #mobile, solo su apparecchi professionali (ad esempio, la composizione live, cioè la sovrapposizione di immagini opportunamente scontornate non solo in post-produzione, ma direttamente sull’anteprima di #scatto). ✨
- Il 3DS fa le #foto in 3D, molto figo, e può registrare video, ma… un sacco di quelle funzioni fighe mancano, ci sono giusto pochi filtri visivi banali, e una funzione di graffiti (equiparabile all’editor per smartphone predefinito medio) solo in post-produzione, non anche live. Niente compositing, niente roba. In compenso, la regolazione dei livelli è presente, al contrario della #fotocamera non-pro media per smartphone (GCam Lite merda), c’è l’autoscatto, e lo zoom. Però lo zoom è un po’ di pessimo gusto, perché già di base l’immagine appare fin troppo zoommata… perché? Perché, a quanto pare, l’anteprima è tagliata, perché su uno schermo 16:10 non ci entra il framebuffer della #camera 4:3 senza bordi neri. Però le foto sono salvate comunque alla massima risoluzione, e l’album permette di passare dalla visualizzazione scalata a quella intera con lo stick. Però, se si va in modalità graffiti, si può operare solo su quella porzione tagliata dell’immagine, che dopo le modifiche sarà salvata… per qualche motivo, in 640×320, che è 18:9, quindi tagliata sempre molto sopra e sotto ma ancora non alla scala nativa. Le uniche #immagini perfettamente scalate al display sono le schermate dei giochi o del menu home, e qui direi che è il minimo. 🔪
Insomma, dati questi #dettagli, non è scontato dire quale delle due app di #fotografia è migliore, e probabilmente una conviene più dell’altra solo a seconda delle situazioni. Per fortuna, su un #3DS moddato si possono avere entrambe, e infatti io me la gioco così. 📸
https://octospacc.altervista.org/2024/02/18/camere-dies/
#3DS #app #camera #camere #console #dettagli #DSi #foto #fotocamera #fotocamere #fotografia #funzioni #immagini #mobile #Nintendo #Nintendo3DS #NintendoDS #particolari #Pensando #scatto #software #VGA
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Absolute pure happiness! This is my original copy of Pokémon Soulsilver that I've had since launch day.
#Pokemon #SoulSilver #NintendoDS #videogames #Nintendo #GameFreak #Pokewalker #Writing #WritingCommunity #Newsletter
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Vol. 2, Issue 2 of the Johto Times is now available! This week, i'm sharing Part 5 of the ongoing feature: The Legacy of Pokémon, sharing my time with Generations IV and V
https://johto.substack.com/p/vol2-2
#Pokemon #NintendoDS #SoulSilver #HeartGold #PokemonWhite #PokemonPlatinum #Nintendo #Nostalgia #Writing #WritingCommunity #Newsletter
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@buru5 this is an alltime favourite of mine! Basically, space Suikoden, it even has some obscure Suikoden references. The combat is a bit off putting and I could win some early battles only because of a cheating strategy, but everything else was great. Plot was the most 80s SciFi anime you can get outside actual 80s SciFi anime! #InfiniteSpace #jrpg #NintendoDS