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#gameboyadvance — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameboyadvance, aggregated by home.social.

  1. Banjo-Kazooie on GBA is pretty fun actually. Though I can't shake the feeling I only feel that way because I'm familiar with the N64 game it's trying to be like. I probably wouldn't be as sold on it without that context.

    #GameBoyAdvance #GBA #BanjoKazooie #RetroGaming
  2. Naruto Path of the Ninja with Merrilee O’neil (Fear Coded)

    By the mid-2000s, Naruto had pulled off something most manga-to-anime properties never manage: it wasn’t just popular, it was everywhere, spinning off a small army of video games across nearly every system with a screen, like Naruto himself used Shadow Clone Jutsu on the entire games industry and nobody thought to stop him. Somewhere in that flood of Ninja Councils and Clash of Ninjas sits Naruto: Path of the Ninja, the entry that decided the best way to honor Kishimoto’s story wasn’t just punching (though there’s plenty of that too) but actually letting you live through the Land of Waves and the Chūnin Exams one turn-based battle at a time.

    Path of the Ninja debuted on the Game Boy Advance in Japan back in 2004, then took a leisurely three years to reach American shelves in 2007, arriving on the Nintendo DS instead, because by the time they got around to localizing it, the GBA already felt like last decade’s news. You pick from six familiar faces, Naruto, Sasuke, Sakura, Shikamaru, Neji, and Rock Lee, pair them into formations for bonus combo attacks, and work through more than 90 jutsu, some of which you cast on the DS touchscreen by frantically scribbling a shape with the stylus, which is either a clever nod to hand seals or just a fun way to give yourself a cramp. The story runs all the way to the Chunin Exam invasion and a face-off with Shukaku, and if you’re wondering whether you can also fight Itachi as a secret bonus boss, the answer is: only if you own the Japanese version. The English release quietly deleted that fight but somehow forgot to scrub his name from the end credits, which is the video game equivalent of hiding a body and leaving the shovel leaning against the wall.

    Making another through the Play Comics dojo is Merrilee O’Neil of Fear Coded, last seen on the show trying to keep pace with the Flash. This time she’s trading super speed for shadow clones, hand seals, and a Konoha headband, so at least the running is a little more sustainable.

    So form your hand seals, grab your kunai pouch, and let’s find out if Path of the Ninja earned its headband as a worthy trip through early Naruto, or if it should’ve stayed back at the Academy with the rest of the genin.

    Learn such things as:

    • Isn’t the world today better, with games coming out worldwide at basically the same time?
    • How can you use a console’s gimmick to really lean into the gameplay?
    • Can a game stick to the established story a bit too well?
    • And so much more!

    You can find Merrilee being the main driver of the Fear Coded account on BlueSky @fearcodedpod.bsky.social on her podcast Fear Coded.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Kaiju Comicast and Anime Field Guide for the promos today.

    Intro/Outro Music by Backing Track, who probably has a pretty sick collection of headbands.

    #GameBoyAdvance #Jiraiya #MerrileeONeil #NarutoUzumaki #NejiHyūga #NintendoDS #RockLee #SakuraHaruno #SasukeUchiha #ShikamaruNara #Shueisha #TomyCompany #Tose #VizMedia
  3. Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

    There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

    So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!

    Learn such things as:

    • Is it possible to have too many characters to pick from?
    • What happens when there’s an actually good original story?
    • Are there any deep cuts that didn’t make it into this one?
    • And so much more!

    You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine,  catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film,

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Coffee and Comics and Once Upon a Geek for the promos today.

    Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.

    #Activision #BlackPanther #BlackWidow #Blade #CaptainAmerica #CaptainMarvel #Colossus #Cyclops #Daredevil #Deadpool #DoctorDoom #DoctorStrange #Elektra #GameBoyAdvance #GhostRider #Hawkeye #Hulk #HumanTorch #Iceman #InvisibleWoman #IronMan #JeanGrey #LukeCage #Magneto #Marvel #MisterFantastic #MoonKnight #MsMarvel #Namor #NickFury #Nightcrawler #PerryConstantine #PS2 #PS3 #PS4 #PSP #RavenSoftware #Ronin #Sabretooth #SilverSurfer #SpiderMan #SpiderWoman #Storm #Thing #Thor #Venom #Wii #Wolverine #Xbox #Xbox360 #XboxOne
  4. Garfield the Search for Pooky with Ryan Estrada

    Welcome to another gloriously chaotic episode of Play Comics, where today’s adventure features everyone’s favorite lasagna-loving, Monday-hating tabby cat stumbling through the digital wasteland of Garfield: The Search for Pooky on the Game Boy Advance. Because apparently, losing a teddy bear is serious enough business to warrant an entire platforming odyssey filled with death pits, questionable physics, and mice that probably deserve their own organized crime documentary.

    Joining us for this tale of feline desperation and handheld gaming horrors is the phenomenally creative Ryan Estrada—artist, author, and genuine adventurer who has somehow managed to create official comics for everyone from Star Trek to Popeye to (yes, indeed) Garfield himself. When he’s not crafting award-nominated graphic novels like Banned Book Club or wandering through actual adventures that sound like they belong in their own comic series, Ryan brings the perfect blend of insider knowledge and artistic sensibility to help us navigate this particular slice of orange cat chaos.

    So grab your favorite plush companion (and maybe hide it somewhere safe), prepare for some seriously questionable level design choices, and settle in for an episode that explores what happens when beloved comic strip characters get translated into the unforgiving world of Game Boy Advance platforming. Will our heroes survive Garfield’s glacially-paced walking speed? Can anyone explain why this cat can leap tall buildings but still can’t find a simple teddy bear? And most importantly, does this game capture the essence of Jim Davis’s creation, or does it just make us want to curl up for a very long nap?

    Learn such things as:

    • Is there anything more important than lasagna and naps?
    • Do you ever need to grow out of your favorite stuffed friend?
    • How do you manage when your worst enemy is your own laziness? And does that make Garfield much deeper than we ever gave it credit for?
    • And so much more!

    You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to The Last Comic Shop and Life, Death, & Taxonomy for the promos today.

    Intro/Outro Music by Backing Track, who was going to tell me something about what I’ve been saying here at the end of the show notes. And then realized that it just wasn’t worth the effort.

    #BoomStudios #GameBoyAdvance #Garfield #Kaboom #newspaper #RyanEstrada
  5. #ALinkToThePast is always a good time.
    Though, something i have noticed is two minor things with the #GameBoyAdvance version.

    Firstly, when using the pegasus boots, you can dash through pots instead of bonking of them. This wouldn't be a problem if I didn't utilise a pot bonk in Ganon's tower to skip a section with invisible floors.

    Secondly, there is a small change to Ice Palace in Basement 5 and 6. It changes the puzzle before the boss fight. In the SNES version, you push a block down to the floor below to put on a switch, or use the Staff of Somaria. In the GBA version you have to drop yourself down on the other side of a wall that wasn't there in the SNES version.
    I am not explaining it well.

    But anyway, that was a comfy deathless run, now to see if I can get into the 4 Swords bonus dungeon!

    #Nintendo #LegendOfZelda #RetroGaming #RetroAchievements

  6. So, something I find quite interesting.

    The missable achievements for the #GameBoyAdvance version of #ALinkToThePast don't include any of the damageless boss fights.

    Missables are only the free fire shield and a deathless run.

    This implies that you can re-fight these bosses without having to restart the save file. That's kinda interesting. Might have to explore that at some point.

    ALttP definitely is the palette cleanser I needed after Chu Chu Rocket.

    It is my most completed game, but that was because there was a period of time I was doing randomiser runs, either solo, races, or co-op runs on a semi regular basis.

    So this completion should be a pretty gentle cruise, which is what I need right now.

    As an additional fun fact, the GBA version was the first one I ever completed, I remember borrowing aLttP from somewhere on the SNES, but never finished it. I got stuck in Ice Palace.

    #RetroGaming #RetroAchievements #LegendOfZelda #Nintendo

  7. I'm playing a #gen4 #pokemon game for the first time right now, #SoulSilver
    I haven't played anything after gen3 before and I find it so pretty 😊😊
    The DS graphics are a nice upgrade over the #GameBoyAdvance #RetroGaming