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#gameboyadvance — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameboyadvance, aggregated by home.social.

  1. Yu-Gi-Oh World Championship with William Morgan (The Geek Gauntlet Podcast)

    Every kid who ever begged a parent for money to hit GameStop on release day understands the Yu-Gi-Oh! World Championship series in their bones: it’s the same card game, sold back to you once a year, wearing a slightly fancier hat each time. Konami ran this bit from 2003 to 2006 with the discipline of a Swiss watchmaker and the restraint of absolutely nobody when it came to naming the things. Four games! Four years! Somehow four completely different amounts of the word “World Championship” crammed into each title!

    And somewhere in that run, things got weird. By the last entry, Konami had apparently decided Yugi, Kaiba, and the rest of the cast had done enough work, and quietly let you duel the actual monster cards instead, like the whole show got replaced by its own trading cards in some kind of legal dispute. There’s also a tiny RPG town nobody asked for, a cartridge somehow refereeing six languages at once, and just enough real cardboard cards taped inside the box that there’s a real argument the packaging outsold the game.

    Grabbing a seat at the table to help me sort genuine dueling nostalgia from pure cardboard-fueled compulsion is William Morgan, host of The Geek Gauntlet Podcast, self-billed as the fastest hour in podcasting, a claim that tracks given how fast he and the crew burn through a week’s worth of comics, movies, anime, and gaming news.

    So keep an eye on your Life Points, don’t forget your face-downs, and let’s find out if the World Championship series was Konami’s finest run of Game Boy dueling, or just years of very well-packaged déjà vu.

    Learn such things as:

    • Why do I think this is so weird but yearly sports games aren’t?
    • How far back into a game’s ruleset can you go if you weren’t there when it was current?
    • Who bought the game for the game, and who bought it just for the included card?
    • And so much more!

    You can find William on The Geek Gauntlet Podcast.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Anime Field Guide and Just the Facts and More for the promos today.

    Intro/Outro Music by Backing Track, who can play the Yu-Gi-Oh theme on the theremin.

    #GameBoyAdvance #Konami #NintendoDS #Shueisha #VizMedia #WilliamMorgan
  2. Naruto Path of the Ninja with Merrilee O’neil (Fear Coded)

    By the mid-2000s, Naruto had pulled off something most manga-to-anime properties never manage: it wasn’t just popular, it was everywhere, spinning off a small army of video games across nearly every system with a screen, like Naruto himself used Shadow Clone Jutsu on the entire games industry and nobody thought to stop him. Somewhere in that flood of Ninja Councils and Clash of Ninjas sits Naruto: Path of the Ninja, the entry that decided the best way to honor Kishimoto’s story wasn’t just punching (though there’s plenty of that too) but actually letting you live through the Land of Waves and the Chūnin Exams one turn-based battle at a time.

    Path of the Ninja debuted on the Game Boy Advance in Japan back in 2004, then took a leisurely three years to reach American shelves in 2007, arriving on the Nintendo DS instead, because by the time they got around to localizing it, the GBA already felt like last decade’s news. You pick from six familiar faces, Naruto, Sasuke, Sakura, Shikamaru, Neji, and Rock Lee, pair them into formations for bonus combo attacks, and work through more than 90 jutsu, some of which you cast on the DS touchscreen by frantically scribbling a shape with the stylus, which is either a clever nod to hand seals or just a fun way to give yourself a cramp. The story runs all the way to the Chunin Exam invasion and a face-off with Shukaku, and if you’re wondering whether you can also fight Itachi as a secret bonus boss, the answer is: only if you own the Japanese version. The English release quietly deleted that fight but somehow forgot to scrub his name from the end credits, which is the video game equivalent of hiding a body and leaving the shovel leaning against the wall.

    Making another through the Play Comics dojo is Merrilee O’Neil of Fear Coded, last seen on the show trying to keep pace with the Flash. This time she’s trading super speed for shadow clones, hand seals, and a Konoha headband, so at least the running is a little more sustainable.

    So form your hand seals, grab your kunai pouch, and let’s find out if Path of the Ninja earned its headband as a worthy trip through early Naruto, or if it should’ve stayed back at the Academy with the rest of the genin.

    Learn such things as:

    • Isn’t the world today better, with games coming out worldwide at basically the same time?
    • How can you use a console’s gimmick to really lean into the gameplay?
    • Can a game stick to the established story a bit too well?
    • And so much more!

    You can find Merrilee being the main driver of the Fear Coded account on BlueSky @fearcodedpod.bsky.social on her podcast Fear Coded.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Kaiju Comicast and Anime Field Guide for the promos today.

    Intro/Outro Music by Backing Track, who probably has a pretty sick collection of headbands.

    #GameBoyAdvance #Jiraiya #MerrileeONeil #NarutoUzumaki #NejiHyūga #NintendoDS #RockLee #SakuraHaruno #SasukeUchiha #ShikamaruNara #Shueisha #TomyCompany #Tose #VizMedia
  3. CW: NSFW M/F nudity & pregnancy, flashing images (furry pixel art timelapse)

    The #timelapse of my #Mayternity 2026 piece! I drew this as #GameBoyAdvance #PixelArt because I wanted to do something with a lot more color than usual! This is also why the characters' palettes are brighter than usual. x3

    #FurryArt #FurryNSFW #Art #MPreg #FediArt #MastoArt #Furry

  4. CW: NSFW M/F nudity & pregnancy (furry pixel art)

    For #Mayternity, my trans superstar roos Mason (he/him, left) and Cynthia (she/her, right) demonstrate that in their Mutagian World of shapeshifters, couples can take turns expecting!

    #FurryArt #PixelArt #GameBoyAdvance #FurryNSFW #MPreg #Art #FediArt #MastoArt #Furry

  5. Robotech the Macross Saga with DC Dave (The Monitor Tapes)

    If you’ve ever dreamed of piloting a transforming jet while sorting through a love triangle and dodging alien laser fire, then without knowing it you’ve been living in the Robotech: The Macross Saga timeline. Chris dusts off his Game Boy Advance for this one, only to find that the same intergalactic mess has crash-landed again, this time in crisp Switch resolution. Because nothing says “future of gaming” like revisiting a handheld title from an era when batteries were a personality trait.

    Helping navigate this space-time crossover is DC Dave from The Monitor Tapes, swooping in with the kind of insight only a seasoned comic podcaster can offer. Together, they dissect what happens when ’80s anime melodrama meets early 2000s portable gaming. And spoiler alert: there are missiles, misunderstood heroes, and at least one existential crisis per level. And yes, they both have Opinions™ about which version of Rick Hunter handles better.

    So grab your nearest mecha (or whatever piece of furniture doubles as one), set your thrusters to “nostalgia,” and dive into a world where pixelated warfare meets the stirring strains of synth-pop destiny. Whether you’re a die-hard Robotech purist, a Switch newcomer, or just here for DC Dave’s hot takes, this episode’s got something for every flavor of space soap enthusiast.

    Learn such things as:

    • What does it takes to make a side-scrolling shooter feel like an interstellar soap opera?
    • How did licensing rights in the ’80s created a cosmic headache that still echoes today?
    • When you have giant fighting robots, do you really need to add all of the war allegory?
    • And so much more!

    You can find DC Dave on BlueSky @dcdavepodcast, and of course under his podcast The Monitor Tapes on BlueSky @themonitortapes.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Is It Jaws? and Capes on the Couch for the promos today.

    Intro/Outro Music by Backing Track, who refuses to acknowledge the passage of time and how what it means to any of us on a metaphysical level.

    #AcademyComics #AntarcticPress #BenDixon #ComicoComics #DC #DCDave #EternityComics #GalaxyPestControl #GameboyAdvance #LuckyChickenGames #MadoriumLLC #MaxSterling #MiriyaParinaSterling #NintendoSwitch #RickHunter #RoyFokker #TDKMediactive #TitanComics #WildstormProductions
  6. Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

    There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

    So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!

    Learn such things as:

    • Is it possible to have too many characters to pick from?
    • What happens when there’s an actually good original story?
    • Are there any deep cuts that didn’t make it into this one?
    • And so much more!

    You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine,  catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film,

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Coffee and Comics and Once Upon a Geek for the promos today.

    Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.

    #Activision #BlackPanther #BlackWidow #Blade #CaptainAmerica #CaptainMarvel #Colossus #Cyclops #Daredevil #Deadpool #DoctorDoom #DoctorStrange #Elektra #GameBoyAdvance #GhostRider #Hawkeye #Hulk #HumanTorch #Iceman #InvisibleWoman #IronMan #JeanGrey #LukeCage #Magneto #Marvel #MisterFantastic #MoonKnight #MsMarvel #Namor #NickFury #Nightcrawler #PerryConstantine #PS2 #PS3 #PS4 #PSP #RavenSoftware #Ronin #Sabretooth #SilverSurfer #SpiderMan #SpiderWoman #Storm #Thing #Thor #Venom #Wii #Wolverine #Xbox #Xbox360 #XboxOne
  7. Popeye Rush for Spinach with Ryan Estrada

    Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.”

    Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break.

    So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.”

    Learn such things as:

    • Were our parents lying to us about spinach all these years?
    • What’s the point of dropping plot threads if you never plan on picking them up?
    • Will somebody just bring me a cheeseburger already?
    • And so much more!

    You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today.

    Intro/Outro Music by Backing Track, who prefers arugula.

    #Bluto #CharltonComics #DellComics #Fantagraphics #GameBoyAdvance #GoldKeyComics #HarveyComics #IDW #KingFeaturesSyndicate #MagicPockets #NamcoHometek #OliveOyl #Popeye #RyanEstrada #WesternPublishing #Wimpy
  8. Demain à 14h on reprend enfin le stream sur notre chaîne Twitch, on devrait se rapprocher grandement de la fin de Golden Sun !

    twitch.tv/nintendolesite

    #GoldenSun #GBA #GameBoyAdvance #Camelot #Nintendo

  9. Pokemon Fire Red and Leaf Green with Connor

    Welcome back, intrepid trainers and portable pixel pioneers! This week on Play Comics, we’re diving headfirst into the magical world where handheld gaming meets manga madness with Pokémon FireRed and LeafGreen for the Game Boy Advance – those delightful remakes that proved sometimes going back to where it all began is exactly what the Pokédex ordered. Released in 2004, these Kanto classics didn’t just give us shiny new graphics and wireless trading capabilities; they spawned an entire manga adaptation that turned Red, Blue, and Green’s adventures into something far more dramatic than “gotta catch ’em all” – think more along the lines of “gotta survive mysterious vortexes and Team Rocket’s Three Beasts while somehow not getting turned to stone”.

    Speaking of adventures, we’re absolutely thrilled to have Connor joining us for this episode – yes, the same Connor from my local comic shop who has somehow managed to convince me that I need every single variant cover, limited edition, and “exclusive” release that walks through his door. Connor’s wallet-draining superpowers are matched only by his encyclopedic knowledge of both gaming and comics, making him the perfect guide for our journey through the FireRed & LeafGreen saga that spans both pixels and panels.

    So grab your Game Boy Advance, dust off those manga volumes, and prepare for an episode that’s more engaging than trying to catch a shiny Pokémon while Connor whispers sweet nothings about the latest Batman #1 variant in your ear. We’ll explore how faithful the manga stayed to the gaming experience, whether adding interdimensional drama actually improved the “become the very best” formula, and why sometimes the best way to revisit a classic is to completely reimagine what “classic” means in the first place.

    Learn such things as:

    • Does adding manga-level drama to Pokémon actually make the story better or just more confusing?
    • How many times can you remake the same game before it stops being nostalgic and starts being repetitive?
    • Why does Connor always know exactly which comic book I didn’t know I needed until he until he mentions it?
    • And so much more!

    You can find Connor at my local shop, if you’re lucky and are there at the same time as him.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook.

    A big thanks to Nerd Best Friends and Shonen Flop for the promos today.

    Intro/Outro Music by Backing Track, who probably learned hot to replace save batteries specifically because of Pokemon.

    #Connor #GameBoyAdvance #GameFreak #Nintendo #Shogakukan
  10. Dragon Ball Z Taiketsu with Andrew Young (Behold!)

    Gather ‘round, Dragon Ball devotees and gluttons for punishment! This week on Play Comics, we’re subjecting ourselves to the digital equivalent of getting hit by Frieza’s Death Beam repeatedly-Dragon Ball Z Taiketsu for the Game Boy Advance. Imagine taking the most explosive anime franchise in history and cramming it into a game with all the fiery intensity of a damp firecracker. Spoiler alert: This isn’t a battle for glory-it’s a battle for survival against one of the most bafflingly awful licensed games ever conceived.

    Joining me in this masochistic quest is Andrew Young from Behold!, who’s agreed to lend his expertise (and his remaining sanity) to dissect this pixelated travesty. Together, we’ll answer the burning question: How did a game about planet-destroying superhumans end up feeling as thrilling as watching paint dry on Master Roshi’s houseboat? Hint: It involves more clipping issues than Yamcha’s career and combat mechanics flatter than Krillin’s scalp.

    From animations that resemble a PowerPoint presentation gone rogue to a soundtrack that sounds like a kazoo orchestra trapped in a washing machine, Taiketsu doesn’t just drop the ball-it spikes it into the core of the Earth, unleashes a Spirit Bomb of disappointment, and then forgets to animate the explosion. Whether you’re here for the schadenfreude or just morbid curiosity, grab your Dragon Radar and a stiff drink. This episode’s gonna hurt. A lot.

    Learn such things as:

    • What happens when the developers are put not only behind the 8 ball, but also in front of a really high cliff on a windy day and that cliff is made of ice?
    • So I guess games really do need a story don’t they? Even if it’s just a hand wave at one.
    • Is this the new worst representation of the comic source material?
    • And so much more!

    You can find Andrew by looking at the Behold! account on Twitter or of course the Behold! website. You should especially check out the episode looking at X-Men 97 because I love that series and need something good in my life, and the episode looking at Fan4stick because it has me in it.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Kickstarter campaign for I Brought A Gorilla to a Gunfight and the Kickstarter campaign for Starlite for the promos today.

    Intro/Outro Music by Backing Track, who forgot that this game exists and is now on a mission to destroy me because I brought this fact back to light.

    #AndrewYoung #Android16 #Android18 #Atari #Broly #Frieze #FutureTrunks #GameBoyAdvance #Goku #Gotenks #ImprefectCell #JumpComics #Krillin #MajinBuu #Nappa #PerfectCell #Piccolo #Shueisha #SuperBuu #Taditz #Vegeta #VizMedia #WebfootTechnologies
  11. 🔴 THIS CAT IS LIVE!

    Today is the first broadcast of a very special community event - The Retro Raffle Roundup! Today, the Konba Krew will choose what retro games I play - they're lucky! Enter our raffle every 30 minutes or so to pick anything the MiSTerFPGA is capable of - PLUS, of course, the Philips CDi for added fun!

    Will we see a bunch of classic games? Some hidden gems? Or will the Konba Krew continuously subject me to the worst games of all time???

    Only one way to find out! Come hang! :3

    twitch.tv/konbanmiao

    #vtuber #envtuber #retro #retrogames #retrogaming #nes #sms #mastersystem #snes #sfc #genesis #tg16 #pce #pcengine #turbografx #turbografx16 #gameboy #gb #gbc #gba #gameboyadvance #gamegear #cdi #philipscdi #n64 #saturn #psx #ps1 #dos #dosgaming #nintendo #sega #nec #chatchooses #raffle #streamloots #helf #iamacat

  12. Shantae Advance Forward
    centaurworks-comms.crd.co/
    ko-fi.com/A8852D7
    centaurworks.crd.co/#linktree

    Art © @CentaurWorks
    Character © Matt Bozon/WayForward

        As soon as Shantae Adbance was announced, I wanted to do fanart of my favorite video game character. I was also making this at a time when I was drained when it came to art and IRL. But drawing this really helped me get my groove back.
    I went with a big pop-py theme, slightly inspired by Dragalia Lost while trying to keep the excitement I felt for this game's announcement. Replicating the style scene on the promo material was a lot of fun too! I did have plans for including sprites of the characters, but I did not have the passion to add it in. But I really enjoyed working on this a lot.
    #MastoArt #Shantae #ShantaeAdvance #Magic #Fire #GameBoyAdvance #IndieGame #art #art2024 #digitalart #digitalartwork #artwork #CentaurWorks #fanart #anime #animestyle #animeartstyle #clipstudiospaint