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#gameboyadvance — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameboyadvance, aggregated by home.social.

  1. Watch the BrewOtaku gameplay of 'Damage Report', a Game Boy Advance homebrew by setsquare. Play a worker tasked with destroying classified files using well-placed explosives.
    The game is a Sokoban-style puzzle with over 30 puzzles and a single boss fight, all wrapped in a theme of a job that might be the end of you.
    youtube.com/watch?v=RhunutiovXw

    #damagereport #BrewOtaku #retro #game #gameboyadvance

  2. TMNT with Jeremy Powers (Zenspath Entertainment Network)

    Let’s talk about the year 2007, when Ubisoft looked at Konami’s TMNT license, going up for grabs after three straight beat-em-ups, and said “yeah, we’ll take it,” the video game equivalent of adopting somebody else’s very large, very established pet. They tied the whole thing to Imagi’s brand new fully CGI turtle movie and then, in an act of scheduling chaos I can only respect, shipped the game three entire days before the film hit theaters. Bold! Confusing! Possibly the result of someone losing a calendar!

    And then, because apparently one platform was never going to cut it, Ubisoft just kept going. PlayStation 2! GameCube! Xbox 360! Wii! PC! A PlayStation 3 version that got paraded around at trade shows like a prize pony and then quietly put out to pasture, never to be seen again! And just when you think the roster’s full, Nintendo DS and PSP roll in with an entirely separate game wearing the same name tag, because why make one turtle game when you could make several turtle games and let the consumer sort it out. Also, bonus points to whoever in marketing decided the title needed zero subtitles, zero colons, zero numbers, just “TMNT,” like it’s the only one that’s ever existed. Confidence!

    Climbing out of the sewer to help me survey this multi-console fever dream is Jeremy Powers, host and creator of the Zenspath Entertainment Network, a man who apparently collects retro hardware, works as an engineer, and still finds time to run a podcast, which is either elite time management or a full refusal to acknowledge the concept of a day off.

    So track down whichever version of this thing actually ended up in your house back in 2007, because statistically there’s a good chance it wasn’t the same one as your neighbor’s, and let’s find out if TMNT earned its spot in the turtle hall of fame, or if it should’ve stayed a trade show prototype.

    Learn such things as:

    • Do we ever stop to think that maybe the people making these games knew what they were doing all along?
    • Will we ever get that chance to see Splinter and Iroh together?
    • How much retreading is acceptable when you’re the new guy making things?
    • And so much more!

    You can find Jeremy on YouTube @Zenspathcom and of course at the Zenspath Entertainment Network.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Behold! and The Last Comic Shop for the promos today.

    Intro/Outro Music by Backing Track, who dips pizza in honey mustard.

    #ArchieComics #Donatello #DreamwaveProductions #GameboyAdvance #Gamecube #IDW #Image #JeremyPowers #Leonardo #Michelangelo #Mirage #NintendoDS #PS2 #PSP #Raphael #Ubisoft #Wii #Xbox360
  3. Robotech the Macross Saga with DC Dave (The Monitor Tapes)

    If you’ve ever dreamed of piloting a transforming jet while sorting through a love triangle and dodging alien laser fire, then without knowing it you’ve been living in the Robotech: The Macross Saga timeline. Chris dusts off his Game Boy Advance for this one, only to find that the same intergalactic mess has crash-landed again, this time in crisp Switch resolution. Because nothing says “future of gaming” like revisiting a handheld title from an era when batteries were a personality trait.

    Helping navigate this space-time crossover is DC Dave from The Monitor Tapes, swooping in with the kind of insight only a seasoned comic podcaster can offer. Together, they dissect what happens when ’80s anime melodrama meets early 2000s portable gaming. And spoiler alert: there are missiles, misunderstood heroes, and at least one existential crisis per level. And yes, they both have Opinions™ about which version of Rick Hunter handles better.

    So grab your nearest mecha (or whatever piece of furniture doubles as one), set your thrusters to “nostalgia,” and dive into a world where pixelated warfare meets the stirring strains of synth-pop destiny. Whether you’re a die-hard Robotech purist, a Switch newcomer, or just here for DC Dave’s hot takes, this episode’s got something for every flavor of space soap enthusiast.

    Learn such things as:

    • What does it takes to make a side-scrolling shooter feel like an interstellar soap opera?
    • How did licensing rights in the ’80s created a cosmic headache that still echoes today?
    • When you have giant fighting robots, do you really need to add all of the war allegory?
    • And so much more!

    You can find DC Dave on BlueSky @dcdavepodcast, and of course under his podcast The Monitor Tapes on BlueSky @themonitortapes.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Is It Jaws? and Capes on the Couch for the promos today.

    Intro/Outro Music by Backing Track, who refuses to acknowledge the passage of time and how what it means to any of us on a metaphysical level.

    #AcademyComics #AntarcticPress #BenDixon #ComicoComics #DC #DCDave #EternityComics #GalaxyPestControl #GameboyAdvance #LuckyChickenGames #MadoriumLLC #MaxSterling #MiriyaParinaSterling #NintendoSwitch #RickHunter #RoyFokker #TDKMediactive #TitanComics #WildstormProductions
  4. Think you have the reflexes to hit a perfect score? 🎯 Set your zipline to high speed and prove your precision in the latest GBA homebrew sensation! ⚡️🚠💨
    brewotaku.com/2026/02/zipline-

    #ziplinezapper #gba #gameboyadvance #homebrew #retrogaming #brewotaku

  5. Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

    There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

    So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!

    Learn such things as:

    • Is it possible to have too many characters to pick from?
    • What happens when there’s an actually good original story?
    • Are there any deep cuts that didn’t make it into this one?
    • And so much more!

    You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine,  catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film,

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Coffee and Comics and Once Upon a Geek for the promos today.

    Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.

    #Activision #BlackPanther #BlackWidow #Blade #CaptainAmerica #CaptainMarvel #Colossus #Cyclops #Daredevil #Deadpool #DoctorDoom #DoctorStrange #Elektra #GameBoyAdvance #GhostRider #Hawkeye #Hulk #HumanTorch #Iceman #InvisibleWoman #IronMan #JeanGrey #LukeCage #Magneto #Marvel #MisterFantastic #MoonKnight #MsMarvel #Namor #NickFury #Nightcrawler #PerryConstantine #PS2 #PS3 #PS4 #PSP #RavenSoftware #Ronin #Sabretooth #SilverSurfer #SpiderMan #SpiderWoman #Storm #Thing #Thor #Venom #Wii #Wolverine #Xbox #Xbox360 #XboxOne
  6. Popeye Rush for Spinach with Ryan Estrada

    Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.”

    Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break.

    So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.”

    Learn such things as:

    • Were our parents lying to us about spinach all these years?
    • What’s the point of dropping plot threads if you never plan on picking them up?
    • Will somebody just bring me a cheeseburger already?
    • And so much more!

    You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today.

    Intro/Outro Music by Backing Track, who prefers arugula.

    #Bluto #CharltonComics #DellComics #Fantagraphics #GameBoyAdvance #GoldKeyComics #HarveyComics #IDW #KingFeaturesSyndicate #MagicPockets #NamcoHometek #OliveOyl #Popeye #RyanEstrada #WesternPublishing #Wimpy
  7. X-Men the Official Game with Alex Zalben (Comic Book Club)

    Listen up, mutation enthusiasts and multi-platform adventurers, because this week on Play Comics we’re strapping on our Kevlar suits and diving straight into the bewildering, beast-infested, cross-console chaos of X-Men: The Official Game! We’re talking about the 2006 game that launched on practically every system known to mankind (GBA, GameCube, Nintendo DS, PS2, Xbox, and Xbox 360. Seriously, did they forget a platform?), which based the story nominally on the third X-Men film from Fox. You know, the one that showed us what happens when Professor Xavier and Magneto finally decided to outsource their beef settlement to a video game developer.

    This particular romp through Marvel’s merry mutant universe was brought to you by the folks who looked at a film featuring Wolverine, Nightcrawler, and Iceman and thought, “What if we made this game SLIGHTLY different on each platform?” It’s like they were challenged to see just how elastic the definition of ‘the same game’ could be, and frankly, the results are beautifully inconsistent. The story was co-written by Chris Claremont (yes, THAT Chris Claremont) and Zak Penn, and it featured voice acting from the actual film cast, which means you got Hugh Jackman’s growl in your living room, your handheld, and probably also your neighbors’ living rooms at 2 AM.

    Joining us to make sense of this portable and stationary pandemonium is none other than Alex Zalben from Comic Book Club, a weekly live talk show about comics that’s been running since 2006, performed at every major comic convention you can think of, written up in the New York Times more than once, and hosted literally hundreds of guests with more swagger than most podcasts muster in a lifetime. Alex is a writer, editor, and podcaster who knows his way around both four-color storytelling and video game adaptations, making him the perfect guide to help us determine whether this cross-generational, cross-console adventure managed to capture what makes the X-Men actually work, or if it just made us wish we could teleport away from our screens.

    So sync up your Danger Room protocols, pick your favorite handheld or home console, and get ready for an episode that’s guaranteed to be more chaotic than a Sentinel factory explosion and infinitely more confusing than trying to figure out why THIS game exists on THAT console!

    Learn such things as:

    • Who thought it was a good idea to put this on so many consoles?
    • Is it possible to get that team feeling when you’re playing solo?
    •  Is it better to look at this game as a sequel to the 2nd movie, or a prequel to the 3rd movie?
    • And so much more!

    You can find Alex on YouTube @ComicBookClub, BlueSky @comicbookclub and of course Comic Book Club Live.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then is probably something you should check out.

    A big thanks to Nerd Best Friends and Escape the Mojoverse for the promos today.

    Intro/Outro Music by Backing Track, who has not stopped the face palm from this one yet.

    #AlexZalben #AmazeEntertainment #Colossus #GameBoyAdvance #Gamecube #HypnosEntertainment #Iceman #Magneto #Marvel #Nightcrawler #NintendoDS #PS2 #WayForwardTechnologies #Wolverine #Xbox #Xbox360 #ZAxis
  8. Ultimate Muscle The Kinnikuman Legacy The Path of the Superhero & Legends vs New Generation with SerpyMatt

    Strap on your meat-based wrestling tights and oil up those biceps because Play Comics is about to suplex you straight into the absurdly wonderful world of Kinnikuman! This week we’re tag-teaming not one, but TWO Ultimate Muscle games—The Path of the Superhero for GameCube and Legends vs New Generation for Game Boy Advance. That’s right, we’re going double or nothing like a Choujin who forgot leg day exists and decided to compensate with twice the spandex.

    These games, spawned from the legendary Kinnikuman manga and anime, brought us a universe where wrestling isn’t just a sport—it’s the entire basis of intergalactic civilization, which honestly makes about as much sense as any other comic book logic we’ve tackled on this show. Whether you’re commanding Kid Muscle through his heroic quest to not embarrass his legendary father or settling the age-old debate of who would win between old-school wrestlers and the new generation (spoiler: everyone’s finishing move is magnificently ridiculous), we’ve got you covered.

    Joining us for this muscle-bound mayhem is none other than SerpyMatt, who hasn’t quite gotten around to launching his own podcast yet—but he’s told me the concept and folks, when it finally drops, you’re going to absolutely love it. Assuming he ever stops procrastinating long enough to record episode one, that is.

    So crack your knuckles, practice your most intimidating wrestler growl, and prepare for an episode that’s guaranteed to have more body slams than a physics textbook thrown at a trampoline factory. It’s time to find out if these games captured the magnificent weirdness of their source material or if they just left us feeling like we got hit with the Kinniku Buster of disappointment.

    Learn such things as:

    • What happens when you give character designers unlimited freedom and a fever dream?
    • What’s the exchange rate between friendship power and actual wrestling skill?
    • Should we be concerned that intergalactic peace depends entirely on entertainment wrestling?
    • And so much more!

    You can find SerpyMatt on BlueSky @serpymatt.bsky.social.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Byrds Eye View Comics and The Last Comic Shop for the promos today.

    Intro/Outro Music by Backing Track, whose wrestling gimmick here would probably be something based around weaponizing VHS tapes.

    #AKICorporation #Bandai #BaronMaximilian #BoneCold #BrockenJr #Buffaloman #Checkmate #Chihuahuaman #Coconutman #CrescentHearts #Dazzle #Dialbolic #DikDikVanDik #ElKaerun #Eskara #Forkolossus #GameBoyAdvance #Gamecube #Hanzo #Hydrazoa #Jeager #JumpComics #KevinMask #KidMuscle #KingMuscle #Pandaman #Pumpinator #Ramenman #RoadRage #RobinMask #SerpyMatt #Shueisha #ShunDa #Skullduggery #Sunshine #TerryKenyon #Terryman #TheNinja #Tyrannoclaw #Ultimanoid #WallyTusket #Warsman #Weaponman #Yeti
  9. Digimon Battle Spirit with Joshua Moore (Morphenomenal: How the Power Rangers Conquered the World)

    Digital monsters, handheld mayhem, and nostalgic button-mashing collide! Prepare to jack into the Digital World as Play Comics takes a pixelated punch at Digimon Battle Spirit on the Game Boy Advance. This portable fighting game promised to capture all the Agumon-punching, Gabumon-grappling action of the beloved anime and manga series, but did it deliver a champion-level experience or just leave us saying “that’s not very digivolving of you”?

    Joining us for this pocket-sized digital duel is Joshua Moore, the brilliant mind behind Morphenomenal: How the Power Rangers Conquered the World. Together, we’ll explore whether this GBA gem successfully translated the franchise’s monster-battling essence into something more substantial than a Rookie-level disappointment, or if it left players feeling like they’d been banished to the Dark Area of gaming history.

    So dust off that Game Boy Advance, charge up your Digivice, and prepare for some serious handheld heroics! Will Digimon Battle Spirit prove itself worthy of the Crest of Gaming Excellence, or will we discover it’s about as useful as a chocolate D-3 device? Time to find out if this digital adventure was truly the digimon we deserved, or just another case of “close enough” licensing magic!

    Learn such things as:

    • Can a game be both the best and worst thing ever?
    • How do you connect different eras of a series that are only loosely connected anyway?
    • Will Chris ever be able to make a Digimon episode without bringing up Pokemon?
    • And so much more!

    You can find Joshua on BlueSky @joshuamoore.com and of course his website JoshuaMoore.com and of course check out his book Morphenomenal: How the Power Rangers Conquered the World.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Glitterjaw Queer Podcast Collective and Fun and “Games” for the promos today.

    Intro/Outro Music by Backing Track, who insists that Digimon must me real and that’s what’s messing up his tech.

    #Agumon #Bandai #Dimps #GameBoyAdvance #Guilmon #JoshuaMoore #Renamon #Sukamon #Terriermon #Veemon #Wormmon
  10. Dragon Ball Z Taiketsu with Andrew Young (Behold!)

    Gather ‘round, Dragon Ball devotees and gluttons for punishment! This week on Play Comics, we’re subjecting ourselves to the digital equivalent of getting hit by Frieza’s Death Beam repeatedly-Dragon Ball Z Taiketsu for the Game Boy Advance. Imagine taking the most explosive anime franchise in history and cramming it into a game with all the fiery intensity of a damp firecracker. Spoiler alert: This isn’t a battle for glory-it’s a battle for survival against one of the most bafflingly awful licensed games ever conceived.

    Joining me in this masochistic quest is Andrew Young from Behold!, who’s agreed to lend his expertise (and his remaining sanity) to dissect this pixelated travesty. Together, we’ll answer the burning question: How did a game about planet-destroying superhumans end up feeling as thrilling as watching paint dry on Master Roshi’s houseboat? Hint: It involves more clipping issues than Yamcha’s career and combat mechanics flatter than Krillin’s scalp.

    From animations that resemble a PowerPoint presentation gone rogue to a soundtrack that sounds like a kazoo orchestra trapped in a washing machine, Taiketsu doesn’t just drop the ball-it spikes it into the core of the Earth, unleashes a Spirit Bomb of disappointment, and then forgets to animate the explosion. Whether you’re here for the schadenfreude or just morbid curiosity, grab your Dragon Radar and a stiff drink. This episode’s gonna hurt. A lot.

    Learn such things as:

    • What happens when the developers are put not only behind the 8 ball, but also in front of a really high cliff on a windy day and that cliff is made of ice?
    • So I guess games really do need a story don’t they? Even if it’s just a hand wave at one.
    • Is this the new worst representation of the comic source material?
    • And so much more!

    You can find Andrew by looking at the Behold! account on Twitter or of course the Behold! website. You should especially check out the episode looking at X-Men 97 because I love that series and need something good in my life, and the episode looking at Fan4stick because it has me in it.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Kickstarter campaign for I Brought A Gorilla to a Gunfight and the Kickstarter campaign for Starlite for the promos today.

    Intro/Outro Music by Backing Track, who forgot that this game exists and is now on a mission to destroy me because I brought this fact back to light.

    #AndrewYoung #Android16 #Android18 #Atari #Broly #Frieze #FutureTrunks #GameBoyAdvance #Goku #Gotenks #ImprefectCell #JumpComics #Krillin #MajinBuu #Nappa #PerfectCell #Piccolo #Shueisha #SuperBuu #Taditz #Vegeta #VizMedia #WebfootTechnologies
  11. そう言えば…最近手に入れた例のカセット達の真贋をお願いすべく…吉川社長にお会いしに…シティコネクションさんへ…突撃…。そしてお会いできました!吉川社長!⁠

    色々と貴重なお話を聞かせて頂けました⁠
    んで…全部本物のサンプルだと確認してもらえました><⁠

    吉川さん本当に有難うございました!😌
    #retro #gamer #videogames #nintendolife #ゲームボーイ #retrogamer #ninstagram #retrocollective #tokyo #akihabara #Shinjuku #shibuya #retrogaming #retrogamers #retrogame #retrogames #otaku #nintendo #GAMEBOY #gameboyadvance #famicom #nes
    #ジャレコ #JALECO #シティコネクション #CityConnection #池袋 #ファミコン #ディスクシステム #任天堂