#gameboyadvance — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gameboyadvance, aggregated by home.social.
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https://www.europesays.com/be-fr/240897/ Le ShockLine d’Hyperkin remplace les blocs d’alimentation de vos consoles rétro et consoles portables par des blocs d’alimentation USB-C #BE #BEFr #Belgique #Belgium #Famicom #GameBoy #GameBoyAdvance #GameCube #GBA #Hyperkin #InformationsSurDesOrdinateursPortatifs #N64 #NES #nouvelles #rapport #revues #Science #ScienceAndTechnology #Sciences #SciencesEtTechnologies #ShockLine #ShockLineKit #SNES #SuperFamicom #Technologies #Technology #test
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https://www.europesays.com/ch-fr/293687/ Le ShockLine d’Hyperkin remplace les blocs d’alimentation de vos consoles rétro et consoles portables par des blocs d’alimentation USB-C #Famicom #GameBoy #GameBoyAdvance #GameCube #GBA #Hyperkin #InformationsSurDesOrdinateursPortatifs #N64 #NES #nouvelles #rapport #revues #Science #ScienceAndTechnology #Sciences #SciencesEtTechnologies #ShockLine #ShockLineKit #SNES #Suisse #SuperFamicom #Technologies #Technology #test
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Superman Returns with Adam Williamson
Superman Returns came out in 2006 and asked audiences a very sincere question: what if Superman, but sad? Brandon Routh brooded his way across the big screen, lifting improbable objects and pining for Lois Lane, and somewhere in a boardroom, someone decided this emotionally complex theatrical event needed to be a video game on four different platforms. Five if you count the Game Boy Advance version, which is technically a different game but we’re counting it anyway because we paid good money decided that we just needed to talk about it.
The PS2 and Xbox versions let you fly around Metropolis, absorbing explosions with your face in service of a health bar that belonged to the city rather than Superman himself, which is either a genuinely clever design idea or the most passive-aggressive mechanic in superhero gaming history. The Xbox 360 version turned the whole thing into an open-world showcase for what next-gen hardware could do, which in 2006 meant “look at those buildings.” The DS version was a side-scrolling beat-em-up. The GBA version was something else entirely. Superman Returns contained multitudes, is what we’re saying.
Joining me to dig through the whole sprawling, melancholy, city-defending mess is Adam Williamson, real-life friend, frequent Play Comics guest, and owner of a podcast idea that has been marinating for what I can only describe as a concerning length of time. Adam, I say this with love: at some point you’re going to have to actually make the thing. In the meantime, he’s here, the knowledge is flowing, and we’ve got a Superman game across half a console generation to get through.
So settle in, try not to let the city’s health bar drop to zero, and let’s find out whether Superman Returns deserved better — from Hollywood, from the games industry, and honestly, maybe from all of us.
Learn such things as:
- Did we finally crack the secret on how to make a good Superman game buried somewhere deep inside this one?
- Are real estate moguls the true evil in today’s society?
- Are you a deadbeat dad if nobody besides you knows that you’re the father?
- And so much more!
You can find Adam on BlueSky @effectnotaffect and absolutely nowhere else except for on Play Comics where he writes comic reviews and appears on other episodes. Of particular interest to listeners of this episode are The Gimmick #1 and The Job #1.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
The next episode is going to be Garfield’s Nightmare and Scary Scavenger Hunt, so get your thoughts ready and over to me if you want to hear them in the show.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Big Game Saga Issue 2 and DC Specialcast for the promos today.
Intro/Outro Music by Backing Track, who just wants the Supergirl movie to be good.
#AdamWilliamson #DC #DS #EATiburon #ElectronicArts #GameBoyAdvance #PS2 #Superman #WarnerBrosInteractiveEntertainment #Xbox #Xbox360 -
Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)
This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?
There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.
So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!
Learn such things as:
- Is it possible to have too many characters to pick from?
- What happens when there’s an actually good original story?
- Are there any deep cuts that didn’t make it into this one?
- And so much more!
You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine, catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film,
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Coffee and Comics and Once Upon a Geek for the promos today.
Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.
#Activision #BlackPanther #BlackWidow #Blade #CaptainAmerica #CaptainMarvel #Colossus #Cyclops #Daredevil #Deadpool #DoctorDoom #DoctorStrange #Elektra #GameBoyAdvance #GhostRider #Hawkeye #Hulk #HumanTorch #Iceman #InvisibleWoman #IronMan #JeanGrey #LukeCage #Magneto #Marvel #MisterFantastic #MoonKnight #MsMarvel #Namor #NickFury #Nightcrawler #PerryConstantine #PS2 #PS3 #PS4 #PSP #RavenSoftware #Ronin #Sabretooth #SilverSurfer #SpiderMan #SpiderWoman #Storm #Thing #Thor #Venom #Wii #Wolverine #Xbox #Xbox360 #XboxOne -
Popeye Rush for Spinach with Ryan Estrada
Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.”
Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break.
So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.”
Learn such things as:
- Were our parents lying to us about spinach all these years?
- What’s the point of dropping plot threads if you never plan on picking them up?
- Will somebody just bring me a cheeseburger already?
- And so much more!
You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.
If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.
A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today.
Intro/Outro Music by Backing Track, who prefers arugula.
#Bluto #CharltonComics #DellComics #Fantagraphics #GameBoyAdvance #GoldKeyComics #HarveyComics #IDW #KingFeaturesSyndicate #MagicPockets #NamcoHometek #OliveOyl #Popeye #RyanEstrada #WesternPublishing #Wimpy -
Spider-Man Battle for New York with Jarett Tyree (Has to Do With Spider-Man, I Think)
Welcome, web-slinging console warriors and handheld hop-scotchers! Prepare your cartridges and grab your controllers, because this week on Play Comics we’re diving into the gloriously chaotic streets of New York with Spider-Man: Battle for New York, the 2005/2006 portable powerhouse that took Brian Michael Bendis and Mark Bagley’s Ultimate Spider-Man universe and somehow crammed all of Manhattan’s mayhem into a GBA and DS-sized punch-up bonanza. Because apparently, someone looked at one of the most beloved comic runs of the 2000s and thought, “You know what this needs? A brawler where Spidey spends most of his time frantically hammering the same three buttons while dodging increasingly ridiculous villain attacks.”
Released across Game Boy Advance and Nintendo DS, this wasn’t your typical web-slinging adventure—it was more like someone distilled all of Ultimate Spider-Man’s most explosive moments into a side-scrolling arcade experience where the city itself becomes just as much of an enemy as Green Goblin ever was. With a roster of villains pulled straight from the comics and more “beat stuff up” objectives than you can shake a web at, this game proved that sometimes the best way to honor a beloved comic series is to completely reinvent what it means to be Spider-Man.
This week, we’re absolutely thrilled to welcome the phenomenally knowledgeable Jarrett Tyree from Has To Do With Spider-Man I Think, who brings an encyclopedic understanding of all things Arachnid and animated to help us untangle whether this game managed to capture the kinetic energy of Bendis’s run or if it just left our webbing all tangled in the wrong places. Jarrett’s the kind of Spider-expert who can probably explain exactly why this game makes the choices it does, while also gently reminding us that sometimes video game adaptations are more “inspired by” than “faithful to” the source material.
So strap in your web-shooters, prepare for some serious button-mashing mayhem, and get ready for an episode that explores whether this dual-platform adaptation is a hidden gem of portable gaming or just another case of “well, we had to do SOMETHING with this license.” Let’s see if Battle for New York is worth defending!
Learn such things as:
- How connected to the actual comic storylines is this game, or does it just borrow character names and call it a day?
- Does an action-packed comic run actually translate better into a side-scrolling brawler than into an open-world adventure?
- Why do handheld games keep trying to squeeze console-sized epicness into screen sizes that make text completely illegible?
- And so much more!
You can find Jarett as part of Has to do With Spider-Man, I think on BlueSky @smitpod and of course the Has to do With Spider-Man, I Think website.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky or hear Chris on his other podcast Sugar, Spite, and Everything is Fine.
A big thanks Talkin’ Comix and Orphaned Entertainment for the promos today.
Intro/Outro Music by Backing Track, who would never let us even be at the top of that bridge in the first place.
#Activision #GameBoyAdvance #GreenGoblin #JarettTyree #Marvel #NintendoDS #SpiderMan #TorusGames -
This low-poly tech demo of Ridge Racer for the Gameboy Advance is just... unspeakably cute.
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Demain à 14h on reprend enfin le stream sur notre chaîne Twitch, on devrait se rapprocher grandement de la fin de Golden Sun !
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Fantastic Four with Anthony Sytko (Capes on the Couch)
Flame on, podcast listeners! This week we’re stretching our way back to 2005 to tackle the Fantastic Four game that somehow managed to land on more consoles than Reed Richards has had scientific breakthroughs. Based on the first Fox movie that made us all question whether Hollywood truly understood what “fantastic” meant, this multi-platform adventure promised to let us clobber our way through levels faster than Ben Grimm goes through doorframes.
Joining us for this cosmic-powered gaming expedition is Anthony Sytko from Capes on the Couch, who’s here to help us determine whether this game was the ultimate power or just another case of “it’s clobberin’ time” gone wrong. We’ll be exploring how this tie-in game managed to squeeze onto everything from GameCube to Game Boy Advance, and whether any version actually captured the magic of Marvel’s first family – or if they all just left us feeling more invisible than Sue Storm on a bad day.
So grab your unstable molecules costume and prepare for a gaming experience that’s sure to be more unpredictable than Johnny Storm’s dating life. It’s time to see if this Fantastic Four adaptation was truly marvelous or just another victim of the superhero movie game curse!
Learn such things as:
- Does yelling “FLAME ON!” improve your loading times?
- Is this the worst timeline for Dr. Doom?
- How long can we go without saying something about America’s Ass?
- And so much more!
You can find Anthony @CapesOnTheCouch on BlueSky, Facebook, Instagram, TikTok, and of course the Capes on the Couch website.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook.
A big thanks to Nerd Best Friends and TransMissions Podcast Network for the promos today.
Intro/Outro Music by Backing Track, who is willing play the game, but is going to pretend that the movie doesn’t exist.
#7Studios #Activision #AnthonySytko #GameBoyAdvance #Gamecube #HumanTorch #JohnnyStorm #Marvel #PlayStation2 #ReedRichards #SueStorm #TheThing #TorusGames #Xbox -
Spider-Man (2002) with Chris Ferrell (All Things Good and Nerdy, The Official GonnaGeek Show)
Welcome back, web-slingers and button-mashers, to another delightfully unhinged episode of Play Comics! This week we’re crawling back to 2002, when flip phones were cutting-edge technology, everyone was still trying to figure out what the heck a “blog” was, and Activision decided the best way to capitalize on Sam Raimi’s Spider-Man movie was to let Treyarch loose with a development kit and what we can only assume were several energy drinks and a prayer.
We’re diving deep into the pixelated web-slinging wonderland that somehow convinced an entire generation that swinging through New York City while your webs mysteriously attach to invisible sky anchors was totally normal. This PS2, Xbox, GameCube, and Game Boy Advance spectacular managed to squeeze Tobey Maguire’s voice into a polygonal suit while adding enough extra villains to make you wonder if someone at Treyarch had been hoarding Spider-Man action figures since childhood and finally found an excuse to use them all.
Joining us for this nostalgic journey through early 2000s gaming jank is the magnificent Chris Ferrell from All Things Good and Nerdy and The Official GonnaGeek Show! Chris brings his encyclopedic knowledge of all things delightfully nerdy to help us navigate the treacherous terrain between movie adaptation and comic book faithfulness. He’s the perfect guide for exploring whether this game captured the essence of everyone’s favorite wall-crawler or just gave us a really expensive tech demo for air-based web physics that would make actual physics professors weep quietly into their coffee.
So dust off those sixth-generation consoles, prepare for some seriously chunky character models, and join us as we swing into action with a game that dared to ask the important question: “What if we took a two-hour movie and stretched it into twelve hours of gameplay by adding every Spider-villain we could think of?” The answer, as you’ll discover, involves more air combat than anyone expected and enough stealth sequences to make you appreciate that this was made before every game decided it needed a mandatory stealth section.
Get ready for web-slinging, wall-crawling, and more mid-air punching than should be physically possible – it’s time to find out if this early millennium marvel holds up or if it belongs in the same category as those websites that still think animated GIFs are the height of digital sophistication.
Learn such things as:
- How do you decide who to use as a boss in a movie tie in game?
- Will we ever have a bad Spider-Man game ever again?
- What if…..Chris had latched onto The Flash instead of Spidey?
- And so much more!
You can find Chris on BlueSky @chrisferrell.bsky.social and of course his podcasts All Things Good and Nerdy and The Official GonnaGeek Show.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook.
A big thanks to Spawnography and Piecing it Together for the promos today.
Intro/Outro Music by Best Day, who is still looking for those steel beams in the sky.
#Activision #ChrisFerrell #DigitalEclipse #GameBoyAdvance #Gamecube #GreenGoblin #Marvel #PS2 #SpiderMan #Treyarch #Xbox -
Dragon Ball Z Taiketsu with Andrew Young (Behold!)
Gather ‘round, Dragon Ball devotees and gluttons for punishment! This week on Play Comics, we’re subjecting ourselves to the digital equivalent of getting hit by Frieza’s Death Beam repeatedly-Dragon Ball Z Taiketsu for the Game Boy Advance. Imagine taking the most explosive anime franchise in history and cramming it into a game with all the fiery intensity of a damp firecracker. Spoiler alert: This isn’t a battle for glory-it’s a battle for survival against one of the most bafflingly awful licensed games ever conceived.
Joining me in this masochistic quest is Andrew Young from Behold!, who’s agreed to lend his expertise (and his remaining sanity) to dissect this pixelated travesty. Together, we’ll answer the burning question: How did a game about planet-destroying superhumans end up feeling as thrilling as watching paint dry on Master Roshi’s houseboat? Hint: It involves more clipping issues than Yamcha’s career and combat mechanics flatter than Krillin’s scalp.
From animations that resemble a PowerPoint presentation gone rogue to a soundtrack that sounds like a kazoo orchestra trapped in a washing machine, Taiketsu doesn’t just drop the ball-it spikes it into the core of the Earth, unleashes a Spirit Bomb of disappointment, and then forgets to animate the explosion. Whether you’re here for the schadenfreude or just morbid curiosity, grab your Dragon Radar and a stiff drink. This episode’s gonna hurt. A lot.
Learn such things as:
- What happens when the developers are put not only behind the 8 ball, but also in front of a really high cliff on a windy day and that cliff is made of ice?
- So I guess games really do need a story don’t they? Even if it’s just a hand wave at one.
- Is this the new worst representation of the comic source material?
- And so much more!
You can find Andrew by looking at the Behold! account on Twitter or of course the Behold! website. You should especially check out the episode looking at X-Men 97 because I love that series and need something good in my life, and the episode looking at Fan4stick because it has me in it.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.
A big thanks to the Kickstarter campaign for I Brought A Gorilla to a Gunfight and the Kickstarter campaign for Starlite for the promos today.
Intro/Outro Music by Backing Track, who forgot that this game exists and is now on a mission to destroy me because I brought this fact back to light.
#AndrewYoung #Android16 #Android18 #Atari #Broly #Frieze #FutureTrunks #GameBoyAdvance #Goku #Gotenks #ImprefectCell #JumpComics #Krillin #MajinBuu #Nappa #PerfectCell #Piccolo #Shueisha #SuperBuu #Taditz #Vegeta #VizMedia #WebfootTechnologies -
Episódio 151 – Another / Out of This World – Parte B
https://retropolis.com.br/2024/04/10/episodio-151-parte-b/
#Podcast #3DO #AnotherWorld #Apple #AppleII #AppleIIGS #atari #AtariJaguar #BrianFargo #BurgerBecky #Commodore #Commodore64 #DelphineSoftware #ricChahi #flashback #fpga #FromDusk #GameboyAdvance #GaroaHackerClube #GilMegidish #hackerspace #ICO #Interplay #jogo #Macintosh #MoMA #MotorRace #MSX #Nintendo #NovaYork #podcast #RainWorld #RebeccaHeineman #Retrocomputao #Retrpolis #Shaq
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Greetings, fellow Play Comics aficionados and Dragon Ball Z fanatics! It’s time to power up your ki and get ready for an adventure unlike any other. We’re diving headfirst into the wild world of the Dragon Ball Z Collectible Card Game on the Game Boy Advance, and trust us, it’s going to be a blast!
But wait, there’s more! Joining us on this epic journey is the one and only Kyle Billie from The Rad(io) Shorts podcast. With his wicked sense of humor and infectious enthusiasm, we know Kyle will bring a whole new level of fun and excitement to our exploration of this classic card game. Just imagine the shenanigans we’ll get into as we battle it out with our favorite characters and try to outsmart each other with clever strategies.
So, whether you’re a seasoned card game pro or a die-hard Dragon Ball Z fan, you won’t want to miss this episode. Get ready to laugh, strategize, and reminisce about the good old days of portable gaming. It’s going to be a wild ride, and we’re thrilled to have you along for the journey!
Learn such things as:
- Can you make a good game based on another game?
- How much of the story do you need to include to really say that something is based on it?
- Did anyone get to use the two player mode in this one?
- And so much more!
You can find Kyle on The Rad(io) Shorts Podcast and as a part of Subterranean Suites & Suspect Serpents. And maybe at a card convention near you.
If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.
If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.
Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.
You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook.
A big thanks to Team CLOK and Super Bracket Bros. for the promos today.
Intro/Outro Music by Best Day, who is still holding on his cards hoping to retire on the profits from them.
https://playcomics.com/dragon-ball-z-collectible-card-game-with-kyle-billie-radio-shorts-podcast/
#Bandai #Frieza #GameBoyAdvance #GarlicJr #Gohan #Goku #Guldo #Infogrames #JumpComics #KingCold #Krillin #KyleBillie #Nail #Piccolo #Shueisha #Trunks #Vegeta #VizMedia