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#gameboyadvance — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameboyadvance, aggregated by home.social.

  1. Banjo-Kazooie on GBA is pretty fun actually. Though I can't shake the feeling I only feel that way because I'm familiar with the N64 game it's trying to be like. I probably wouldn't be as sold on it without that context.

    #GameBoyAdvance #GBA #BanjoKazooie #RetroGaming
  2. Robotech the Macross Saga with DC Dave (The Monitor Tapes)

    If you’ve ever dreamed of piloting a transforming jet while sorting through a love triangle and dodging alien laser fire, then without knowing it you’ve been living in the Robotech: The Macross Saga timeline. Chris dusts off his Game Boy Advance for this one, only to find that the same intergalactic mess has crash-landed again, this time in crisp Switch resolution. Because nothing says “future of gaming” like revisiting a handheld title from an era when batteries were a personality trait.

    Helping navigate this space-time crossover is DC Dave from The Monitor Tapes, swooping in with the kind of insight only a seasoned comic podcaster can offer. Together, they dissect what happens when ’80s anime melodrama meets early 2000s portable gaming. And spoiler alert: there are missiles, misunderstood heroes, and at least one existential crisis per level. And yes, they both have Opinions™ about which version of Rick Hunter handles better.

    So grab your nearest mecha (or whatever piece of furniture doubles as one), set your thrusters to “nostalgia,” and dive into a world where pixelated warfare meets the stirring strains of synth-pop destiny. Whether you’re a die-hard Robotech purist, a Switch newcomer, or just here for DC Dave’s hot takes, this episode’s got something for every flavor of space soap enthusiast.

    Learn such things as:

    • What does it takes to make a side-scrolling shooter feel like an interstellar soap opera?
    • How did licensing rights in the ’80s created a cosmic headache that still echoes today?
    • When you have giant fighting robots, do you really need to add all of the war allegory?
    • And so much more!

    You can find DC Dave on BlueSky @dcdavepodcast, and of course under his podcast The Monitor Tapes on BlueSky @themonitortapes.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Is It Jaws? and Capes on the Couch for the promos today.

    Intro/Outro Music by Backing Track, who refuses to acknowledge the passage of time and how what it means to any of us on a metaphysical level.

    #AcademyComics #AntarcticPress #BenDixon #ComicoComics #DC #DCDave #EternityComics #GalaxyPestControl #GameboyAdvance #LuckyChickenGames #MadoriumLLC #MaxSterling #MiriyaParinaSterling #NintendoSwitch #RickHunter #RoyFokker #TDKMediactive #TitanComics #WildstormProductions
  3. Marvel Ultimate Alliance with Perry Constantine (Superhero Cinephiles, Japan on Film)

    This week on play comics we ask ourselves what happens if you you can’t decide what you want to make a game about. Should you just give up? Should you really dig into your soul and decide what you’re super passionate about? Should you look and see if there’s any other related media coming out that you can tie this game into? Or should you act like you’re at the end of five different boxes of sugary cereal and justice dump the mall into a single bowl and see what happens?

    There’s certainly one thing that I made my mind up about this one, and that’s how Perry Constantine from Superhero Cinephiles and Japan on Film needed to come by and help me make sure that I kept everything straight here. And it’s a good thing too because with more playable character than I want to count spread out across 7 consoles upon release and a few more as back catalogs were taken advantage of it would have been really easy to miss something here.

    So was there an actual story for this game? Or was it just a giant excuse to squeeze in as many tidbits as they could so the other kids would think they’re cool? You’ll have to listen to find out!

    Learn such things as:

    • Is it possible to have too many characters to pick from?
    • What happens when there’s an actually good original story?
    • Are there any deep cuts that didn’t make it into this one?
    • And so much more!

    You can find Perry on Bluesky @percivalconstantine.com, Threads @perconstantine,  catch some of his writing on Sub Stack or Patreon, or his own podcasts Superhero Cinephiles and Japan on Film,

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads,  @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Coffee and Comics and Once Upon a Geek for the promos today.

    Intro/Outro Music by Backing Track, who spent forever trying to make the Ninja Turtles show up.

    #Activision #BlackPanther #BlackWidow #Blade #CaptainAmerica #CaptainMarvel #Colossus #Cyclops #Daredevil #Deadpool #DoctorDoom #DoctorStrange #Elektra #GameBoyAdvance #GhostRider #Hawkeye #Hulk #HumanTorch #Iceman #InvisibleWoman #IronMan #JeanGrey #LukeCage #Magneto #Marvel #MisterFantastic #MoonKnight #MsMarvel #Namor #NickFury #Nightcrawler #PerryConstantine #PS2 #PS3 #PS4 #PSP #RavenSoftware #Ronin #Sabretooth #SilverSurfer #SpiderMan #SpiderWoman #Storm #Thing #Thor #Venom #Wii #Wolverine #Xbox #Xbox360 #XboxOne
  4. Popeye Rush for Spinach with Ryan Estrada

    Grab your canned vegetables and your questionable licensed tie-ins, because this week on Play Comics we’re diving headfirst into Popeye: Rush for Spinach on the Game Boy Advance—the game that looked at a classic comic strip about a gruff sailor punching his problems and said, “Actually, what if everyone just… ran a lot instead?” This is a world where the Sea Hag steals the global spinach supply, the solution is apparently time-traveling track meets, and Popeye, Olive Oyl, Bluto, and Wimpy all agree that the best way to settle things is to sprint through history like someone off-screen yelled “last one there buys lunch.”

    Helping us untangle this leafy green disaster is the wonderful Ryan Estrada from the comic-making side of the internet, a man who knows exactly what it looks like when characters escape the page and do something absolutely no one asked them to do. Ryan’s here to help figure out how a comic icon who started life in newspaper strips, got famous selling spinach, and spent decades punching sea monsters somehow wound up in a handheld racing game that feels like it was brainstormed during a very strange lunch break.

    So power up that tiny GBA screen, flex those forearms, and get ready for an episode that’s equal parts comic history lesson, adaptation autopsy, and incredulous laughter at the phrase “Popeye racing game.”

    Learn such things as:

    • Were our parents lying to us about spinach all these years?
    • What’s the point of dropping plot threads if you never plan on picking them up?
    • Will somebody just bring me a cheeseburger already?
    • And so much more!

    You can find everything you could ever want to know about Ryan on RyanEstrada.com. Let’s see if anyone can pick out my favorite part. I’ll give you a hint, it’s on the home page.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube or the Play Comics website.

    If you want to hear Chris talk with Karrington Martin about the lessons we learned from children’s media and how crazy it is that we’re supposed to just forget about that now that we’re adults, then Sugar, Spite, and Everything is Fine is probably something you should check out.

    A big thanks to Peace Bound and Down – A Wonder Woman Podcast and Carnival of Glee Creations for the promos today.

    Intro/Outro Music by Backing Track, who prefers arugula.

    #Bluto #CharltonComics #DellComics #Fantagraphics #GameBoyAdvance #GoldKeyComics #HarveyComics #IDW #KingFeaturesSyndicate #MagicPockets #NamcoHometek #OliveOyl #Popeye #RyanEstrada #WesternPublishing #Wimpy
  5. Astro Boy Omega Factor with Hamish Steele (Super Mario Moment)

    Welcome, mechanical marvels and atomic adventurers! This week on Play Comics, we’re firing up our reactor cores and diving headfirst into the absolutely electrifying world of Astro Boy Omega Factor for the Game Boy Advance – because apparently someone at Banpresto looked at Osamu Tezuka’s groundbreaking manga and thought, “You know what this 1950s icon needs? A portable fighting game experience where he punches evil robots directly in their non-existent feelings.”

    Released in 2003, this 2D brawler took the mighty atom himself and somehow convinced an entire development team that what fans REALLY wanted was the chance to mash buttons while watching our favorite nuclear-powered pint-sized hero exchange haymakers with increasingly ridiculous mechanical adversaries. Sure, the original manga was about philosophical questions of robot rights and what it means to be human, but why dwell on existential dread when you could just… punch things?

    Joining us for this high-voltage episode is Hamish Steele from Super Mario Moment – a man who knows a thing or two about platform and fighting game mechanics, though probably with significantly fewer isotope-based superpowers than Astro Boy packs. Together, we’ll explore whether this GBA adaptation captured the essence of Tezuka’s revolutionary creation or if it just left us feeling like we’d been on the receiving end of one of Astro Boy’s arm cannons.

    So charge up your atomic energy reserves, practice your most devastating uppercut, and prepare for an episode that’s absolutely radiating with gaming chaos. Will this manga adaptation prove to be a shining beacon of handheld excellence, or will it fizzle out faster than Astro’s battery in a poorly designed dungeon? Time to find out if this portable pugilist belongs in the Hall of Mighty Adaptations or the scrapheap of forgotten GBA obscurities!

    Learn such things as:

    • Should we be concerned that a 50,000 horsepower robot is solving all his problems with his fists instead of, you know, actual diplomacy?
    • How many obscure Astro Boy villains can one GBA cartridge possibly hold before it achieves sentience?
    • How many different episodes will at least partially focus on a character’s butt?
    • And so much more!

    You can Hamish on BlueSky @HamishSteele, his website HamishSteele.co.UK, and his podcast Super Mario Moment. If you want to get your hands on some of his books then go grab Go-Man: Champion of Earth or any of the DeadEndia series in The Watcher’s Test, The Broken Halo, and The Divine Order.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky.

    A big thanks to Distant Echos and D’ohmance Dawn for the promos today.

    Intro/Outro Music by Backing Track, who is very disappointed in me for not asking about Astro Boy’s relationship to Astro Man.

    #AstroBoy #DakrHorse #GameBoyAdvance #HamishSteele #Hitmaker #IDW #Kobunsha #NOWComics #Sega #Tokyopop #Treasure #WesternPublishing
  6. Ultimate Muscle The Kinnikuman Legacy The Path of the Superhero & Legends vs New Generation with SerpyMatt

    Strap on your meat-based wrestling tights and oil up those biceps because Play Comics is about to suplex you straight into the absurdly wonderful world of Kinnikuman! This week we’re tag-teaming not one, but TWO Ultimate Muscle games—The Path of the Superhero for GameCube and Legends vs New Generation for Game Boy Advance. That’s right, we’re going double or nothing like a Choujin who forgot leg day exists and decided to compensate with twice the spandex.

    These games, spawned from the legendary Kinnikuman manga and anime, brought us a universe where wrestling isn’t just a sport—it’s the entire basis of intergalactic civilization, which honestly makes about as much sense as any other comic book logic we’ve tackled on this show. Whether you’re commanding Kid Muscle through his heroic quest to not embarrass his legendary father or settling the age-old debate of who would win between old-school wrestlers and the new generation (spoiler: everyone’s finishing move is magnificently ridiculous), we’ve got you covered.

    Joining us for this muscle-bound mayhem is none other than SerpyMatt, who hasn’t quite gotten around to launching his own podcast yet—but he’s told me the concept and folks, when it finally drops, you’re going to absolutely love it. Assuming he ever stops procrastinating long enough to record episode one, that is.

    So crack your knuckles, practice your most intimidating wrestler growl, and prepare for an episode that’s guaranteed to have more body slams than a physics textbook thrown at a trampoline factory. It’s time to find out if these games captured the magnificent weirdness of their source material or if they just left us feeling like we got hit with the Kinniku Buster of disappointment.

    Learn such things as:

    • What happens when you give character designers unlimited freedom and a fever dream?
    • What’s the exchange rate between friendship power and actual wrestling skill?
    • Should we be concerned that intergalactic peace depends entirely on entertainment wrestling?
    • And so much more!

    You can find SerpyMatt on BlueSky @serpymatt.bsky.social.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook.

    A big thanks to the Byrds Eye View Comics and The Last Comic Shop for the promos today.

    Intro/Outro Music by Backing Track, whose wrestling gimmick here would probably be something based around weaponizing VHS tapes.

    #AKICorporation #Bandai #BaronMaximilian #BoneCold #BrockenJr #Buffaloman #Checkmate #Chihuahuaman #Coconutman #CrescentHearts #Dazzle #Dialbolic #DikDikVanDik #ElKaerun #Eskara #Forkolossus #GameBoyAdvance #Gamecube #Hanzo #Hydrazoa #Jeager #JumpComics #KevinMask #KidMuscle #KingMuscle #Pandaman #Pumpinator #Ramenman #RoadRage #RobinMask #SerpyMatt #Shueisha #ShunDa #Skullduggery #Sunshine #TerryKenyon #Terryman #TheNinja #Tyrannoclaw #Ultimanoid #WallyTusket #Warsman #Weaponman #Yeti
  7. Turok Evolution with Frank Martin

    Grab your time-traveling bow and arrow, folks! It’s time to dive into the prehistoric playground of Turok: Evolution, the game that asked, “What if we took a beloved comic book series and cranked the dinosaur-blasting action up to 11?” Join us as we explore this Acclaim-produced, multi-console extravaganza that had gamers questioning whether they were playing as a noble warrior or just a really enthusiastic paleontologist with anger issues.

    This episode features the talented Frank Martin, comic writer extraordinaire and master of crowdfunded creativity. He’ll help us navigate the treacherous terrain between comic panels and pixelated landscapes, all while dodging raptors and questioning the logic of futuristic weapons in a world where “cutting edge” usually refers to a particularly sharp rock.

    So strap on your loincloth, polish your plasma rifle, and get ready to explore a game that’s part Jurassic Park, part quantum physics experiment gone wrong. Will Turok: Evolution stand the test of time, or will it go extinct faster than you can say “Cease and desist, dinosaur!”? Tune in to find out!

    Learn such things as:

    • Is it cheating if you’re making the game alongside the comics?
    • Is it cheating if you rebooted the comics to be nothing like the comics were when the came out all those years ago?
    • Is it cheating if you’re just making Goldeneye in the early 2000s but with dinosaurs?
    • And so much more!

    You can find Frank on most social media platforms using the handle @FrankTheWriter and FrankTheWriter.com.

    If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you’re interested in.

    If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store.

    Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix.

    You can find Play Comics @playcomics.bsky.social on Bluesky.

    A big thanks to Not If I Reboot You First and Behold! for the promos today.

    Intro/Outro Music by Backing Track, who doesn’t have a favorite dinosaur because they’re all so cool.

    #Acclaim #AcclaimComics #DarkHorse #DellComics #DynamiteComics #FrankMartin #GameBoyAdvance #Gamecube #GoldKeyComics #PS2 #RFXInteractive #Turok #Valiant #WesternPublishing #Xbox
  8. #ALinkToThePast is always a good time.
    Though, something i have noticed is two minor things with the #GameBoyAdvance version.

    Firstly, when using the pegasus boots, you can dash through pots instead of bonking of them. This wouldn't be a problem if I didn't utilise a pot bonk in Ganon's tower to skip a section with invisible floors.

    Secondly, there is a small change to Ice Palace in Basement 5 and 6. It changes the puzzle before the boss fight. In the SNES version, you push a block down to the floor below to put on a switch, or use the Staff of Somaria. In the GBA version you have to drop yourself down on the other side of a wall that wasn't there in the SNES version.
    I am not explaining it well.

    But anyway, that was a comfy deathless run, now to see if I can get into the 4 Swords bonus dungeon!

    #Nintendo #LegendOfZelda #RetroGaming #RetroAchievements

  9. So, something I find quite interesting.

    The missable achievements for the #GameBoyAdvance version of #ALinkToThePast don't include any of the damageless boss fights.

    Missables are only the free fire shield and a deathless run.

    This implies that you can re-fight these bosses without having to restart the save file. That's kinda interesting. Might have to explore that at some point.

    ALttP definitely is the palette cleanser I needed after Chu Chu Rocket.

    It is my most completed game, but that was because there was a period of time I was doing randomiser runs, either solo, races, or co-op runs on a semi regular basis.

    So this completion should be a pretty gentle cruise, which is what I need right now.

    As an additional fun fact, the GBA version was the first one I ever completed, I remember borrowing aLttP from somewhere on the SNES, but never finished it. I got stuck in Ice Palace.

    #RetroGaming #RetroAchievements #LegendOfZelda #Nintendo