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1000 results for “pafurijaz”

  1. "Could you create a program in #Python for #Blender, which converts feet to meters, with an input of the values ​​in a pop up window?"

    I created this program in python with #AI, and it works first time.

    I used #qwen25 which works on local PC and you can install different model, mind blowing🤯 . #b3d #Blender #coding

  2. #FreeCAD meshing options, my favorite is the simple one that I use with #Blender, others types are maybe better for #FEM or somethings else. Standard mode is perfect also for #3D #printing, #Gmsh doesn't works with Quasi-Structured Quad #b3d #CAD #Blender3d #opensource

  3. #FreeCAD meshing options, my favorite is the simple one that I use with #Blender, others types are maybe better for #FEM or somethings else. Standard mode is perfect also for #3D #printing, #Gmsh doesn't works with Quasi-Structured Quad #b3d #CAD #Blender3d #opensource

  4. #FreeCAD meshing options, my favorite is the simple one that I use with #Blender, others types are maybe better for #FEM or somethings else. Standard mode is perfect also for #3D #printing, #Gmsh doesn't works with Quasi-Structured Quad #b3d #CAD #Blender3d #opensource

  5. #FreeCAD meshing options, my favorite is the simple one that I use with #Blender, others types are maybe better for #FEM or somethings else. Standard mode is perfect also for #3D #printing, #Gmsh doesn't works with Quasi-Structured Quad #b3d #CAD #Blender3d #opensource

  6. #FreeCAD meshing options, my favorite is the simple one that I use with #Blender, others types are maybe better for #FEM or somethings else. Standard mode is perfect also for #3D #printing, #Gmsh doesn't works with Quasi-Structured Quad #b3d #CAD #Blender3d #opensource

  7. @chengdulittlea could start testing to port #OurPaint to Risc-V and ARM processors, it could be a project for the coming year, and also you have the major producers of these processors at home. 😆

  8. A test with an engine.#QRmeshify use Quadwild-BiMDF, the author of the BiMDF solver, now is busy on study, but he maybe could work to integrate this directly into #Blender, but for the moment it's just a proposal from a few months ago. #b3d #CAD #retopology

  9. A test with an engine.#QRmeshify use Quadwild-BiMDF, the author of the BiMDF solver, now is busy on study, but he maybe could work to integrate this directly into #Blender, but for the moment it's just a proposal from a few months ago. #b3d #CAD #retopology

  10. A test with an engine.#QRmeshify use Quadwild-BiMDF, the author of the BiMDF solver, now is busy on study, but he maybe could work to integrate this directly into #Blender, but for the moment it's just a proposal from a few months ago. #b3d #CAD #retopology

  11. A test with an engine.#QRmeshify use Quadwild-BiMDF, the author of the BiMDF solver, now is busy on study, but he maybe could work to integrate this directly into #Blender, but for the moment it's just a proposal from a few months ago. #b3d #CAD #retopology

  12. A test with an engine.#QRmeshify use Quadwild-BiMDF, the author of the BiMDF solver, now is busy on study, but he maybe could work to integrate this directly into #Blender, but for the moment it's just a proposal from a few months ago. #b3d #CAD #retopology

  13. For those who are looking for an alternative, but have always found it difficult to learn #Blender, you may find some additional components useful that will facilitate its use, and they are the PIE menu. extensions.blender.org/search/
    #modo #maya #Houdini #3dmax #C4D #3D #b3d #VFX #Game

  14. For those who are looking for an alternative, but have always found it difficult to learn #Blender, you may find some additional components useful that will facilitate its use, and they are the PIE menu. extensions.blender.org/search/
    #modo #maya #Houdini #3dmax #C4D #3D #b3d #VFX #Game

  15. I'm not happy with this, but it was an overrated application, as well as being very expensive, for what it offered, with exceptional marketing behind it, important contacts in the #VFX industry that allowed it to take advantage of an undeserved advantage, in some videos they mocked other applications, but in the end, they decided to stop development, a shame for those who believed in this project. #modo #Foundry #2D #mesh #SubD #b3d #Blender #Blender3D

  16. I'm not happy with this, but it was an overrated application, as well as being very expensive, for what it offered, with exceptional marketing behind it, important contacts in the #VFX industry that allowed it to take advantage of an undeserved advantage, in some videos they mocked other applications, but in the end, they decided to stop development, a shame for those who believed in this project. #modo #Foundry #2D #mesh #SubD #b3d #Blender #Blender3D

  17. Here a little guide on how import a #IGES #Nurbs surfaces ready for Subdivision Modifiers, isn't always a suitable workflow, but can help maybe in some cases. #blender #b3d #Blender3D
    blenderartists.org/t/how-impor

  18. #Nurbs #Surface topology imported into #Blender without using add-ons to do the #retopology. It was a long job, also because I had to understand some things well, but with this method it is possible to import #CAD objects, and apply subdivision surfaces, in many cases the surfaces need to be reconstructed, but with #Moi3D it is quite simple. #b3d #blender3d

  19. #Nurbs #Surface topology imported into #Blender without using add-ons to do the #retopology. It was a long job, also because I had to understand some things well, but with this method it is possible to import #CAD objects, and apply subdivision surfaces, in many cases the surfaces need to be reconstructed, but with #Moi3D it is quite simple. #b3d #blender3d

  20. #Nurbs #Surface topology imported into #Blender without using add-ons to do the #retopology. It was a long job, also because I had to understand some things well, but with this method it is possible to import #CAD objects, and apply subdivision surfaces, in many cases the surfaces need to be reconstructed, but with #Moi3D it is quite simple. #b3d #blender3d

  21. #Nurbs #Surface topology imported into #Blender without using add-ons to do the #retopology. It was a long job, also because I had to understand some things well, but with this method it is possible to import #CAD objects, and apply subdivision surfaces, in many cases the surfaces need to be reconstructed, but with #Moi3D it is quite simple. #b3d #blender3d

  22. #Nurbs #Surface topology imported into #Blender without using add-ons to do the #retopology. It was a long job, also because I had to understand some things well, but with this method it is possible to import #CAD objects, and apply subdivision surfaces, in many cases the surfaces need to be reconstructed, but with #Moi3D it is quite simple. #b3d #blender3d

  23. Not A Boat for Old Men.
    What a stress it is to cruise in the ocean at a maximum speed of 83kn with this #boat.
    2010 FB Design #Buzzi 39 R SF rib12m
    Cruising Speed 60kn
    #Rigid #sports #inflatable #boats

  24. Not A Boat for Old Men.
    What a stress it is to cruise in the ocean at a maximum speed of 83kn with this #boat.
    2010 FB Design #Buzzi 39 R SF rib12m
    Cruising Speed 60kn
    #Rigid #sports #inflatable #boats

  25. Not A Boat for Old Men.
    What a stress it is to cruise in the ocean at a maximum speed of 83kn with this #boat.
    2010 FB Design #Buzzi 39 R SF rib12m
    Cruising Speed 60kn
    #Rigid #sports #inflatable #boats

  26. Not A Boat for Old Men.
    What a stress it is to cruise in the ocean at a maximum speed of 83kn with this #boat.
    2010 FB Design #Buzzi 39 R SF rib12m
    Cruising Speed 60kn
    #Rigid #sports #inflatable #boats

  27. Not A Boat for Old Men.
    What a stress it is to cruise in the ocean at a maximum speed of 83kn with this #boat.
    2010 FB Design #Buzzi 39 R SF rib12m
    Cruising Speed 60kn
    #Rigid #sports #inflatable #boats

  28. OK I found a way to import #IGES files into #b3d with the same topology as Nurbs surfaces, as soon as I have done some tests I will make a post on #Blender Aritst to share this workaround, this allow the use of SubD modifiers on original Nurbs imported as OBJ in #Blender3D

  29. A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design github.com/markmal/freeship-pl

  30. A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design github.com/markmal/freeship-pl