#freeship — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #freeship, aggregated by home.social.
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A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design https://github.com/markmal/freeship-plus-in-lazarus/releases/tag/v5.3.1.537
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A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design https://github.com/markmal/freeship-plus-in-lazarus/releases/tag/v5.3.1.537
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A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design https://github.com/markmal/freeship-plus-in-lazarus/releases/tag/v5.3.1.537
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A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design https://github.com/markmal/freeship-plus-in-lazarus/releases/tag/v5.3.1.537
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A new Version of #FreeShip is out I helped the developer to add a new import format, this now helps many that need to convert Subdivision Surfaces into #IGES, because now you can import VRML2 files I use #Blender to export into OBJ and then I convert OBJ into VRML2 with #Wings3D an application that preserve the quad topology, also #opensource, and still developed, sadly others app do a triangulations and you lose the topology information. #CAD #boat #design https://github.com/markmal/freeship-plus-in-lazarus/releases/tag/v5.3.1.537
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#FreeShip after while got a little update with few fixes #ship #boat #design #CAD #opensource #hull #engineering
https://github.com/markmal/freeship-plus-in-lazarus/releases
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#FreeShip after while got a little update with few fixes #ship #boat #design #CAD #opensource #hull #engineering
https://github.com/markmal/freeship-plus-in-lazarus/releases
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#FreeShip after while got a little update with few fixes #ship #boat #design #CAD #opensource #hull #engineering
https://github.com/markmal/freeship-plus-in-lazarus/releases
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#FreeShip after while got a little update with few fixes #ship #boat #design #CAD #opensource #hull #engineering
https://github.com/markmal/freeship-plus-in-lazarus/releases
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The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/
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The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/
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The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/
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The #SubD conversion of #FreeShip into #IGES is still unmatched for me, is an old Pascal code that works perfectly, very light file with surfaces with the same topology of the mesh cages #nurbs #CAD #plasticity3D #Moi3D #b3d #Blender3D #fc3d #opensource
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/
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New article about FREE!ship (open-source #boat design software) and its forks (FREE!ship Plus and #FREEship in #Lazarus) posted on Wikipedia: https://uk.wikipedia.org/wiki/FREE!ship
Translate article into your language wiki!
💡 #2d #3d #cad #diy #engineering #boatdesign #ship #shipbuilding #freecad #blender #fc3d #b3d -
New article about FREE!ship (open-source #boat design software) and its forks (FREE!ship Plus and #FREEship in #Lazarus) posted on Wikipedia: https://uk.wikipedia.org/wiki/FREE!ship
Translate article into your language wiki!
💡 #2d #3d #cad #diy #engineering #boatdesign #ship #shipbuilding #freecad #blender #fc3d #b3d -
After many trials for me there isn't better way to convert a #Blender's #SubD to #Nurbs #IGES. Using #FreeShip and #meshconv, that is the method to have perfect surfaces based on the initial topology that allows you to have total control over the final result. #b3d #blender3d
Below a tips by me on BA
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/ -
After many trials for me there isn't better way to convert a #Blender's #SubD to #Nurbs #IGES. Using #FreeShip and #meshconv, that is the method to have perfect surfaces based on the initial topology that allows you to have total control over the final result. #b3d #blender3d
Below a tips by me on BA
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/ -
After many trials for me there isn't better way to convert a #Blender's #SubD to #Nurbs #IGES. Using #FreeShip and #meshconv, that is the method to have perfect surfaces based on the initial topology that allows you to have total control over the final result. #b3d #blender3d
Below a tips by me on BA
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/ -
After many trials for me there isn't better way to convert a #Blender's #SubD to #Nurbs #IGES. Using #FreeShip and #meshconv, that is the method to have perfect surfaces based on the initial topology that allows you to have total control over the final result. #b3d #blender3d
Below a tips by me on BA
https://blenderartists.org/t/from-blender-subdivision-to-n-u-r-b-s-iges-for-free/