#wakefield — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #wakefield, aggregated by home.social.
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For #ThrowbackThursday it's back to this day in 2010 when we watched our very first Rugby League match in person. This was at Wakefield where we'd actually gone up to see Bradford play but ending up liking the city and people and area so much that we changed team allegiances afterwards, and this despite Wakey getting soundly beaten.
#Photography #TBT #Rugby #RugbyLeague #SuperLeague #Wakefield #Yorkshire #Sports
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For #ThrowbackThursday it's back to this day in 2010 when we watched our very first Rugby League match in person. This was at Wakefield where we'd actually gone up to see Bradford play but ending up liking the city and people and area so much that we changed team allegiances afterwards, and this despite Wakey getting soundly beaten.
#Photography #TBT #Rugby #RugbyLeague #SuperLeague #Wakefield #Yorkshire #Sports
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For #ThrowbackThursday it's back to this day in 2010 when we watched our very first Rugby League match in person. This was at Wakefield where we'd actually gone up to see Bradford play but ending up liking the city and people and area so much that we changed team allegiances afterwards, and this despite Wakey getting soundly beaten.
#Photography #TBT #Rugby #RugbyLeague #SuperLeague #Wakefield #Yorkshire #Sports
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For #ThrowbackThursday it's back to this day in 2010 when we watched our very first Rugby League match in person. This was at Wakefield where we'd actually gone up to see Bradford play but ending up liking the city and people and area so much that we changed team allegiances afterwards, and this despite Wakey getting soundly beaten.
#Photography #TBT #Rugby #RugbyLeague #SuperLeague #Wakefield #Yorkshire #Sports
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For #ThrowbackThursday it's back to this day in 2010 when we watched our very first Rugby League match in person. This was at Wakefield where we'd actually gone up to see Bradford play but ending up liking the city and people and area so much that we changed team allegiances afterwards, and this despite Wakey getting soundly beaten.
#Photography #TBT #Rugby #RugbyLeague #SuperLeague #Wakefield #Yorkshire #Sports
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#WAKEFIELD #FILM semantic-search.aepiot.ro/advanced-sea... github.com/globalaudien... aePiot: The future of meaning: Web 4.0. Build nodes with aePiot and dominate SEO.
MultiSearch Tag Explorer -
#WAKEFIELD #FILM semantic-search.aepiot.ro/advanced-sea... github.com/globalaudien... aePiot: The future of meaning: Web 4.0. Build nodes with aePiot and dominate SEO.
MultiSearch Tag Explorer -
https://www.europesays.com/uk/945679/ Yorkshire local elections 2026 LIVE updates with all the results as Reform make huge gains elsewhere #Barnsley #bradford #Calderdale #Kirklees #Leeds #LocalElections #News #Politics #sheffield #UK #UnitedKingdom #Wakefield #Yorkshire
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https://www.europesays.com/britain/31315/ Yorkshire local elections 2026 LIVE updates with all the results as Reform make huge gains elsewhere #Barnsley #Bradford #Calderdale #Kirklees #LEEDS #LocalElections #Politics #Sheffield #UK #UnitedKingdom #wakefield #Yorkshire
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The Yorkshire landmarks that locals stubbornly refuse to call by their official names
Many iconic landmarks in Yorkshire have been officially renamed over the years – but locals simply refuse to…
#Sheffield #UnitedKingdom #UK #GB #England #Headlines #News #Europe #EU #Britain #Doncaster #ExploreYorkshire #GreatBritain #Leeds #sheffield #SheffieldUtilitaArena #SouthYorkshire #Wakefield
https://www.europesays.com/uk/927802/ -
https://www.europesays.com/uk/927802/ The Yorkshire landmarks that locals stubbornly refuse to call by their official names #Britain #Doncaster #England #ExploreYorkshire #GreatBritain #Leeds #sheffield #SheffieldUtilitaArena #SouthYorkshire #UK #UnitedKingdom #Wakefield
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The public will be going to the ballot boxes in May · Ackworth, North Elmsall & Upton. Nostell Village Hall · Airedale And Ferry Fryston. Fryston ...#wakefield #LocalElections #Politics
Every Wakefield polling station open to vote in local elections 2026 - full list -
The public will be going to the ballot boxes in May · Ackworth, North Elmsall & Upton. Nostell Village Hall · Airedale And Ferry Fryston. Fryston ...#wakefield #LocalElections #Politics
Every Wakefield polling station open to vote in local elections 2026 - full list -
The public will be going to the ballot boxes in May · Ackworth, North Elmsall & Upton. Nostell Village Hall · Airedale And Ferry Fryston. Fryston ...#wakefield #LocalElections #Politics
Every Wakefield polling station open to vote in local elections 2026 - full list -
The public will be going to the ballot boxes in May · Ackworth, North Elmsall & Upton. Nostell Village Hall · Airedale And Ferry Fryston. Fryston ...#wakefield #LocalElections #Politics
Every Wakefield polling station open to vote in local elections 2026 - full list -
https://www.europesays.com/videos/14129/ The Assisted Dying Bill runs out of political road | ITV News Calendar (North) #AiredaleHospital #itv #ItvNews #ITVNewsInFull #KimLeadbeater #LeedsUnited #Scarborough #Wakefield #WestYorkshirePolice
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52-12. Very satisfactory.
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52-12. Very satisfactory.
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52-12. Very satisfactory.
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52-12. Very satisfactory.
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52-12. Very satisfactory.
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Ah, not to be. Good close game, though.
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Ah, not to be. Good close game, though.
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Ah, not to be. Good close game, though.
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Ah, not to be. Good close game, though.
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Ah, not to be. Good close game, though.
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Lovely to see Chris Kamara there. Big connections with Wakefield but he's a living legend here in Portsmouth too.
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #ChrisKamara #Portsmouth #Pompey
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Lovely to see Chris Kamara there. Big connections with Wakefield but he's a living legend here in Portsmouth too.
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #ChrisKamara #Portsmouth #Pompey
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Lovely to see Chris Kamara there. Big connections with Wakefield but he's a living legend here in Portsmouth too.
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #ChrisKamara #Portsmouth #Pompey
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Lovely to see Chris Kamara there. Big connections with Wakefield but he's a living legend here in Portsmouth too.
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #ChrisKamara #Portsmouth #Pompey
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Lovely to see Chris Kamara there. Big connections with Wakefield but he's a living legend here in Portsmouth too.
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #ChrisKamara #Portsmouth #Pompey
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We have pies (steak and gravy). We have pints (local beers in our new Guatemalan craft ale glasses). We have Wakey on the TV (currently winning).
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #Alcohol #Beer #CraftAle #CraftBeer
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We have pies (steak and gravy). We have pints (local beers in our new Guatemalan craft ale glasses). We have Wakey on the TV (currently winning).
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #Alcohol #Beer #CraftAle #CraftBeer
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We have pies (steak and gravy). We have pints (local beers in our new Guatemalan craft ale glasses). We have Wakey on the TV (currently winning).
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #Alcohol #Beer #CraftAle #CraftBeer
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We have pies (steak and gravy). We have pints (local beers in our new Guatemalan craft ale glasses). We have Wakey on the TV (currently winning).
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #Alcohol #Beer #CraftAle #CraftBeer
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We have pies (steak and gravy). We have pints (local beers in our new Guatemalan craft ale glasses). We have Wakey on the TV (currently winning).
#RugbyLeague #ChallengeCup #Wakefield #WakefieldTrinity #Alcohol #Beer #CraftAle #CraftBeer
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https://www.europesays.com/britain/11915/ Britain’s Got Talent crowd stunned with Wakefield man’s scotch egg song #Britain #Britain'sGotTalent #ITV #wakefield
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https://www.europesays.com/britain/10029/ Family of Yorkshire mum found dead in freezer announces funeral date #People #Premium #UK #UnitedKingdom #wakefield
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I correctly identified the accents of these two as from #Yorkshire - the older man and the lad (they are father and son) are from #Wakefield
to be fair he can't be blamed for sometimes missing the bucket, especially using that 1970s style pit where he has to hold the bucket at an awkward angle and remove the sump plug (at least on that #car its vertical exit for oil rather than horizontal like many others)
when I did my first oil change on my previous VW Polo I spent several hours afterwards swabbing the concrete in the yard, having underestimated how far oil spurts out after removing the sump plug
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I correctly identified the accents of these two as from #Yorkshire - the older man and the lad (they are father and son) are from #Wakefield
to be fair he can't be blamed for sometimes missing the bucket, especially using that 1970s style pit where he has to hold the bucket at an awkward angle and remove the sump plug (at least on that #car its vertical exit for oil rather than horizontal like many others)
when I did my first oil change on my previous VW Polo I spent several hours afterwards swabbing the concrete in the yard, having underestimated how far oil spurts out after removing the sump plug
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I correctly identified the accents of these two as from #Yorkshire - the older man and the lad (they are father and son) are from #Wakefield
to be fair he can't be blamed for sometimes missing the bucket, especially using that 1970s style pit where he has to hold the bucket at an awkward angle and remove the sump plug (at least on that #car its vertical exit for oil rather than horizontal like many others)
when I did my first oil change on my previous VW Polo I spent several hours afterwards swabbing the concrete in the yard, having underestimated how far oil spurts out after removing the sump plug
-
I correctly identified the accents of these two as from #Yorkshire - the older man and the lad (they are father and son) are from #Wakefield
to be fair he can't be blamed for sometimes missing the bucket, especially using that 1970s style pit where he has to hold the bucket at an awkward angle and remove the sump plug (at least on that #car its vertical exit for oil rather than horizontal like many others)
when I did my first oil change on my previous VW Polo I spent several hours afterwards swabbing the concrete in the yard, having underestimated how far oil spurts out after removing the sump plug
-
I correctly identified the accents of these two as from #Yorkshire - the older man and the lad (they are father and son) are from #Wakefield
to be fair he can't be blamed for sometimes missing the bucket, especially using that 1970s style pit where he has to hold the bucket at an awkward angle and remove the sump plug (at least on that #car its vertical exit for oil rather than horizontal like many others)
when I did my first oil change on my previous VW Polo I spent several hours afterwards swabbing the concrete in the yard, having underestimated how far oil spurts out after removing the sump plug
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Dark and DoomyI never imagined I would meet video game legend and first-person pioneer John Romero, and especially not in Yorkshire.
Last week, a packed-out WX Wakefield Exchange played host to Game Republic‘s Dark and Doomy gathering. The main draw being a Fireside Chat with the bitch-making ‘rockstar’ developer of Wolfenstein 3D, Quake, and (of course) DOOM. Hearing about the event through the Creative Wakefield network, I made sure I was there to meet the man responsible for bringing a touch of Metal to the gaming world.
Equal respect was paid to his wife, Brenda Romero, who had many stories of her own from her work on tabletop games and the Wizardry series. The chat was a fascinating hour of anecdotes and insight, covering how both found themselves in the industry before it became an industry, and touching on id Software’s collaboration with Trent Reznor on the Quake soundtrack.
While I sidled up to grab his Doom Guy autobiography and pose for a very awkward photo (with thanks to Alex from Rebellion for doing the honours) we had a chat about the Doomed 486 days. I spent many entertaining early-nineties nights in the computer labs at Bradford University, waiting eagerly for the shareware edition of Episode 1 to drop, dying repeatedly in countless deathmatches against my peers, and playtesting one of the first-ever .WAD files developed by a classmate. In retrospect, it’s no wonder I flunked.
Although I’m not as eager a gamer as I was back then, I took the opportunity to investigate other game developers sharing projects old and new inspired by Romero’s work. Local luminaries Team17 were in attendance, offering an emulated edition of Amiga classic Alien Breed 3D. Of special interest was Manchester’s Paranomalous Games, showcasing an early (yet playable) build of Voxel Keeper. A spiritual successor to a certain Dungeon-themed game of yore, with more than a hint of Minecraft to empower the 3D domain-tunnelling.
The main event of the evening was The Dark Room, a raucous ‘Choose Your Own Adventure’ game presented by Australian comedian John Robertson, adorned in fetching glowing spaulders that mostly survived the show.
Starting (and very often restarting) in the eponymous room, the game was presented as a sequence of four options, each leading further along the route to freedom or death. Picking a member of the audience for each run through, he improvised his way through their choices as they led themselves to their inevitable demise. With the clock ticking down and a dual effort by the Romeros failing to make it out, things became increasingly manic and sweary – ultimately offering democratic decision to the crowd factions who could shout the loudest.
We did not escape.
It’s a very exciting time to be in and around the WF postcode, with a big push from Creative Wakefield to showcase more engaging events in the region. Many of the technologies used in modern film production, especially virtual sets and volumes, owe their origin to the games industry. The divisions between disciplines fade as we find the common ground to tell our tales.
Game Republic: https://gamerepublic.net/
https://heathenstorm.com/2026/03/29/dark-and-doomy/ #creativewakefield #doom #gamerepublic #gaming #johnromero #thedarkroom #voxelkeeper #wakefield
Voxel Keeper: https://www.voxelkeeper.com/
The Dark Room: https://www.thejohnrobertson.com/thedarkroom/
Creative Wakefield: https://creativewakefield.net/ -
Dark and DoomyI never imagined I would meet video game legend and first-person pioneer John Romero, and especially not in Yorkshire.
Last week, a packed-out WX Wakefield Exchange played host to Game Republic‘s Dark and Doomy gathering. The main draw being a Fireside Chat with the bitch-making ‘rockstar’ developer of Wolfenstein 3D, Quake, and (of course) DOOM. Hearing about the event through the Creative Wakefield network, I made sure I was there to meet the man responsible for bringing a touch of Metal to the gaming world.
Equal respect was paid to his wife, Brenda Romero, who had many stories of her own from her work on tabletop games and the Wizardry series. The chat was a fascinating hour of anecdotes and insight, covering how both found themselves in the industry before it became an industry, and touching on id Software’s collaboration with Trent Reznor on the Quake soundtrack.
While I sidled up to grab his Doom Guy autobiography and pose for a very awkward photo (with thanks to Alex from Rebellion for doing the honours) we had a chat about the Doomed 486 days. I spent many entertaining early-nineties nights in the computer labs at Bradford University, waiting eagerly for the shareware edition of Episode 1 to drop, dying repeatedly in countless deathmatches against my peers, and playtesting one of the first-ever .WAD files developed by a classmate. In retrospect, it’s no wonder I flunked.
Although I’m not as eager a gamer as I was back then, I took the opportunity to investigate other game developers sharing projects old and new inspired by Romero’s work. Local luminaries Team17 were in attendance, offering an emulated edition of Amiga classic Alien Breed 3D. Of special interest was Manchester’s Paranomalous Games, showcasing an early (yet playable) build of Voxel Keeper. A spiritual successor to a certain Dungeon-themed game of yore, with more than a hint of Minecraft to empower the 3D domain-tunnelling.
The main event of the evening was The Dark Room, a raucous ‘Choose Your Own Adventure’ game presented by Australian comedian John Robertson, adorned in fetching glowing spaulders that mostly survived the show.
Starting (and very often restarting) in the eponymous room, the game was presented as a sequence of four options, each leading further along the route to freedom or death. Picking a member of the audience for each run through, he improvised his way through their choices as they led themselves to their inevitable demise. With the clock ticking down and a dual effort by the Romeros failing to make it out, things became increasingly manic and sweary – ultimately offering democratic decision to the crowd factions who could shout the loudest.
We did not escape.
It’s a very exciting time to be in and around the WF postcode, with a big push from Creative Wakefield to showcase more engaging events in the region. Many of the technologies used in modern film production, especially virtual sets and volumes, owe their origin to the games industry. The divisions between disciplines fade as we find the common ground to tell our tales.
Game Republic: https://gamerepublic.net/
https://heathenstorm.com/2026/03/29/dark-and-doomy/ #creativewakefield #doom #gamerepublic #gaming #johnromero #thedarkroom #voxelkeeper #wakefield
Voxel Keeper: https://www.voxelkeeper.com/
The Dark Room: https://www.thejohnrobertson.com/thedarkroom/
Creative Wakefield: https://creativewakefield.net/ -
Dark and DoomyI never imagined I would meet video game legend and first-person pioneer John Romero, and especially not in Yorkshire.
Last week, a packed-out WX Wakefield Exchange played host to Game Republic‘s Dark and Doomy gathering. The main draw being a Fireside Chat with the bitch-making ‘rockstar’ developer of Wolfenstein 3D, Quake, and (of course) DOOM. Hearing about the event through the Creative Wakefield network, I made sure I was there to meet the man responsible for bringing a touch of Metal to the gaming world.
Equal respect was paid to his wife, Brenda Romero, who had many stories of her own from her work on tabletop games and the Wizardry series. The chat was a fascinating hour of anecdotes and insight, covering how both found themselves in the industry before it became an industry, and touching on id Software’s collaboration with Trent Reznor on the Quake soundtrack.
While I sidled up to grab his Doom Guy autobiography and pose for a very awkward photo (with thanks to Alex from Rebellion for doing the honours) we had a chat about the Doomed 486 days. I spent many entertaining early-nineties nights in the computer labs at Bradford University, waiting eagerly for the shareware edition of Episode 1 to drop, dying repeatedly in countless deathmatches against my peers, and playtesting one of the first-ever .WAD files developed by a classmate. In retrospect, it’s no wonder I flunked.
Although I’m not as eager a gamer as I was back then, I took the opportunity to investigate other game developers sharing projects old and new inspired by Romero’s work. Local luminaries Team17 were in attendance, offering an emulated edition of Amiga classic Alien Breed 3D. Of special interest was Manchester’s Paranomalous Games, showcasing an early (yet playable) build of Voxel Keeper. A spiritual successor to a certain Dungeon-themed game of yore, with more than a hint of Minecraft to empower the 3D domain-tunnelling.
The main event of the evening was The Dark Room, a raucous ‘Choose Your Own Adventure’ game presented by Australian comedian John Robertson, adorned in fetching glowing spaulders that mostly survived the show.
Starting (and very often restarting) in the eponymous room, the game was presented as a sequence of four options, each leading further along the route to freedom or death. Picking a member of the audience for each run through, he improvised his way through their choices as they led themselves to their inevitable demise. With the clock ticking down and a dual effort by the Romeros failing to make it out, things became increasingly manic and sweary – ultimately offering democratic decision to the crowd factions who could shout the loudest.
We did not escape.
It’s a very exciting time to be in and around the WF postcode, with a big push from Creative Wakefield to showcase more engaging events in the region. Many of the technologies used in modern film production, especially virtual sets and volumes, owe their origin to the games industry. The divisions between disciplines fade as we find the common ground to tell our tales.
Game Republic: https://gamerepublic.net/
https://heathenstorm.com/2026/03/29/dark-and-doomy/ #creativewakefield #doom #gamerepublic #gaming #johnromero #thedarkroom #voxelkeeper #wakefield
Voxel Keeper: https://www.voxelkeeper.com/
The Dark Room: https://www.thejohnrobertson.com/thedarkroom/
Creative Wakefield: https://creativewakefield.net/ -
Dark and DoomyI never imagined I would meet video game legend and first-person pioneer John Romero, and especially not in Yorkshire.
Last week, a packed-out WX Wakefield Exchange played host to Game Republic‘s Dark and Doomy gathering. The main draw being a Fireside Chat with the bitch-making ‘rockstar’ developer of Wolfenstein 3D, Quake, and (of course) DOOM. Hearing about the event through the Creative Wakefield network, I made sure I was there to meet the man responsible for bringing a touch of Metal to the gaming world.
Equal respect was paid to his wife, Brenda Romero, who had many stories of her own from her work on tabletop games and the Wizardry series. The chat was a fascinating hour of anecdotes and insight, covering how both found themselves in the industry before it became an industry, and touching on id Software’s collaboration with Trent Reznor on the Quake soundtrack.
While I sidled up to grab his Doom Guy autobiography and pose for a very awkward photo (with thanks to Alex from Rebellion for doing the honours) we had a chat about the Doomed 486 days. I spent many entertaining early-nineties nights in the computer labs at Bradford University, waiting eagerly for the shareware edition of Episode 1 to drop, dying repeatedly in countless deathmatches against my peers, and playtesting one of the first-ever .WAD files developed by a classmate. In retrospect, it’s no wonder I flunked.
Although I’m not as eager a gamer as I was back then, I took the opportunity to investigate other game developers sharing projects old and new inspired by Romero’s work. Local luminaries Team17 were in attendance, offering an emulated edition of Amiga classic Alien Breed 3D. Of special interest was Manchester’s Paranomalous Games, showcasing an early (yet playable) build of Voxel Keeper. A spiritual successor to a certain Dungeon-themed game of yore, with more than a hint of Minecraft to empower the 3D domain-tunnelling.
The main event of the evening was The Dark Room, a raucous ‘Choose Your Own Adventure’ game presented by Australian comedian John Robertson, adorned in fetching glowing spaulders that mostly survived the show.
Starting (and very often restarting) in the eponymous room, the game was presented as a sequence of four options, each leading further along the route to freedom or death. Picking a member of the audience for each run through, he improvised his way through their choices as they led themselves to their inevitable demise. With the clock ticking down and a dual effort by the Romeros failing to make it out, things became increasingly manic and sweary – ultimately offering democratic decision to the crowd factions who could shout the loudest.
We did not escape.
It’s a very exciting time to be in and around the WF postcode, with a big push from Creative Wakefield to showcase more engaging events in the region. Many of the technologies used in modern film production, especially virtual sets and volumes, owe their origin to the games industry. The divisions between disciplines fade as we find the common ground to tell our tales.
Game Republic: https://gamerepublic.net/
https://heathenstorm.com/2026/03/29/dark-and-doomy/ #creativewakefield #doom #gamerepublic #gaming #johnromero #thedarkroom #voxelkeeper #wakefield
Voxel Keeper: https://www.voxelkeeper.com/
The Dark Room: https://www.thejohnrobertson.com/thedarkroom/
Creative Wakefield: https://creativewakefield.net/ -
Dark and DoomyI never imagined I would meet video game legend and first-person pioneer John Romero, and especially not in Yorkshire.
Last week, a packed-out WX Wakefield Exchange played host to Game Republic‘s Dark and Doomy gathering. The main draw being a Fireside Chat with the bitch-making ‘rockstar’ developer of Wolfenstein 3D, Quake, and (of course) DOOM. Hearing about the event through the Creative Wakefield network, I made sure I was there to meet the man responsible for bringing a touch of Metal to the gaming world.
Equal respect was paid to his wife, Brenda Romero, who had many stories of her own from her work on tabletop games and the Wizardry series. The chat was a fascinating hour of anecdotes and insight, covering how both found themselves in the industry before it became an industry, and touching on id Software’s collaboration with Trent Reznor on the Quake soundtrack.
While I sidled up to grab his Doom Guy autobiography and pose for a very awkward photo (with thanks to Alex from Rebellion for doing the honours) we had a chat about the Doomed 486 days. I spent many entertaining early-nineties nights in the computer labs at Bradford University, waiting eagerly for the shareware edition of Episode 1 to drop, dying repeatedly in countless deathmatches against my peers, and playtesting one of the first-ever .WAD files developed by a classmate. In retrospect, it’s no wonder I flunked.
Although I’m not as eager a gamer as I was back then, I took the opportunity to investigate other game developers sharing projects old and new inspired by Romero’s work. Local luminaries Team17 were in attendance, offering an emulated edition of Amiga classic Alien Breed 3D. Of special interest was Manchester’s Paranomalous Games, showcasing an early (yet playable) build of Voxel Keeper. A spiritual successor to a certain Dungeon-themed game of yore, with more than a hint of Minecraft to empower the 3D domain-tunnelling.
The main event of the evening was The Dark Room, a raucous ‘Choose Your Own Adventure’ game presented by Australian comedian John Robertson, adorned in fetching glowing spaulders that mostly survived the show.
Starting (and very often restarting) in the eponymous room, the game was presented as a sequence of four options, each leading further along the route to freedom or death. Picking a member of the audience for each run through, he improvised his way through their choices as they led themselves to their inevitable demise. With the clock ticking down and a dual effort by the Romeros failing to make it out, things became increasingly manic and sweary – ultimately offering democratic decision to the crowd factions who could shout the loudest.
We did not escape.
It’s a very exciting time to be in and around the WF postcode, with a big push from Creative Wakefield to showcase more engaging events in the region. Many of the technologies used in modern film production, especially virtual sets and volumes, owe their origin to the games industry. The divisions between disciplines fade as we find the common ground to tell our tales.
Game Republic: https://gamerepublic.net/
https://heathenstorm.com/2026/03/29/dark-and-doomy/ #creativewakefield #doom #gamerepublic #gaming #johnromero #thedarkroom #voxelkeeper #wakefield
Voxel Keeper: https://www.voxelkeeper.com/
The Dark Room: https://www.thejohnrobertson.com/thedarkroom/
Creative Wakefield: https://creativewakefield.net/ -
News -- Howie's Bar and Vincent's Kitchen plans to open in Wakefield. https://bostonrestaurants.blogspot.com/2026/03/howies-bar-and-vincents-kitchen-plans.html
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News -- Howie's Bar and Vincent's Kitchen plans to open in Wakefield. https://bostonrestaurants.blogspot.com/2026/03/howies-bar-and-vincents-kitchen-plans.html