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#vravatar — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vravatar, aggregated by home.social.

  1. Todo:
    Make Model of a Baxxid, with a couple blendshapes and the head as its own rigid models.

    Import into Resonite.

    #Baxxid-sona to go with #yinglet-sona.

    Baxxid #VRavatar to hang out with my ying-buddies.

  2. Lining up a show for the #Twitch #Stream later: I'll be hanging out with two #VRAvatar Creators here on #Resonite, talking about #Avatars, #FurryArt, #3DModeling, #GameDev, and generally making #Art in #VirtualWorlds / #VirtualReality.

    Come by in a few hours, right after Moderation Office Hours, and watch at
    https://twitch.tv/NukiCoon

  3. If anyone who actually knows their way around #Unity wants to give this a go, know that I'm a noob and may have missed some prerequisites so YMMV (I'll edit this post on Mastodon if necessary)... but here's how I installed everything on Linux Mint 22. You'll need to begin with downloading two things:

    • vrc-get (github.com/vrc-get/vrc-get/rel)
    • ALCOM (github.com/vrc-get/vrc-get/rel)

    vrc-get replaces the official vpm commandline tool. I used the x86_64-unknown-linux-musl-vrc-get package from the release linked above. It's a single executable file; simply download it from their GitHub, rename it to "vrc-get", and drop it into a folder that is in your system path. I chose /usr/local/bin/.

    Then download and install ALCOM, which combines the functionality of VCC and the VPM GUI.. Mint is a Debian-based distro so I used the alcom_1.1.0_amd64.deb package but there are RPMs for Red Hat/Fedora-based systems as well as an AppImage if you prefer/need that.

    Next I installed Unity Hub following the Linux instructions for Debian/Ubuntu on docs.unity3d.com/hub/manual/In. There are also Red Hat/Fedora instructions too, though you may need to substitute "dnf" for "yum".

    If you don't have a Unity account, create one on unity.com, then launch the Unity Hub app and log in. Allow Unity to download the Unity Editor.

    Finally, launch ALCOM and complete the first time setup wizard. Watch the bottom right corner of the wizard - if there are no errors, you've done everything right! Additionally, if prompted, enable the "Use ALCOM for vcc: URL Scheme" checkbox to allow you to easily add VCC repos from your web browser.

    At this point, if I understand correctly, everything is installed and it should work just like the official VRChat Creator Companion! Let me know if this works for you!

    #VRChat #VRChatCreatorCompanion #VCC #VPM #VRAvatar

  4. If anyone who actually knows their way around #Unity wants to give this a go, know that I'm a noob and may have missed some prerequisites so YMMV (I'll edit this post on Mastodon if necessary)... but here's how I installed everything on Linux Mint 22. You'll need to begin with downloading two things:

    • vrc-get (github.com/vrc-get/vrc-get/rel)
    • ALCOM (github.com/vrc-get/vrc-get/rel)

    vrc-get replaces the official vpm commandline tool. I used the x86_64-unknown-linux-musl-vrc-get package from the release linked above. It's a single executable file; simply download it from their GitHub, rename it to "vrc-get", and drop it into a folder that is in your system path. I chose /usr/local/bin/.

    Then download and install ALCOM, which combines the functionality of VCC and the VPM GUI.. Mint is a Debian-based distro so I used the alcom_1.1.0_amd64.deb package but there are RPMs for Red Hat/Fedora-based systems as well as an AppImage if you prefer/need that.

    Next I installed Unity Hub following the Linux instructions for Debian/Ubuntu on docs.unity3d.com/hub/manual/In. There are also Red Hat/Fedora instructions too, though you may need to substitute "dnf" for "yum".

    If you don't have a Unity account, create one on unity.com, then launch the Unity Hub app and log in. Allow Unity to download the Unity Editor.

    Finally, launch ALCOM and complete the first time setup wizard. Watch the bottom right corner of the wizard - if there are no errors, you've done everything right! Additionally, if prompted, enable the "Use ALCOM for vcc: URL Scheme" checkbox to allow you to easily add VCC repos from your web browser.

    At this point, if I understand correctly, everything is installed and it should work just like the official VRChat Creator Companion! Let me know if this works for you!

    #VRChat #VRChatCreatorCompanion #VCC #VPM #VRAvatar

  5. If anyone who actually knows their way around #Unity wants to give this a go, know that I'm a noob and may have missed some prerequisites so YMMV (I'll edit this post on Mastodon if necessary)... but here's how I installed everything on Linux Mint 22. You'll need to begin with downloading two things:

    • vrc-get (github.com/vrc-get/vrc-get/rel)
    • ALCOM (github.com/vrc-get/vrc-get/rel)

    vrc-get replaces the official vpm commandline tool. I used the x86_64-unknown-linux-musl-vrc-get package from the release linked above. It's a single executable file; simply download it from their GitHub, rename it to "vrc-get", and drop it into a folder that is in your system path. I chose /usr/local/bin/.

    Then download and install ALCOM, which combines the functionality of VCC and the VPM GUI.. Mint is a Debian-based distro so I used the alcom_1.1.0_amd64.deb package but there are RPMs for Red Hat/Fedora-based systems as well as an AppImage if you prefer/need that.

    Next I installed Unity Hub following the Linux instructions for Debian/Ubuntu on docs.unity3d.com/hub/manual/In. There are also Red Hat/Fedora instructions too, though you may need to substitute "dnf" for "yum".

    If you don't have a Unity account, create one on unity.com, then launch the Unity Hub app and log in. Allow Unity to download the Unity Editor.

    Finally, launch ALCOM and complete the first time setup wizard. Watch the bottom right corner of the wizard - if there are no errors, you've done everything right! Additionally, if prompted, enable the "Use ALCOM for vcc: URL Scheme" checkbox to allow you to easily add VCC repos from your web browser.

    At this point, if I understand correctly, everything is installed and it should work just like the official VRChat Creator Companion! Let me know if this works for you!

    #VRChat #VRChatCreatorCompanion #VCC #VPM #VRAvatar

  6. If anyone who actually knows their way around #Unity wants to give this a go, know that I'm a noob and may have missed some prerequisites so YMMV (I'll edit this post on Mastodon if necessary)... but here's how I installed everything on Linux Mint 22. You'll need to begin with downloading two things:

    • vrc-get (github.com/vrc-get/vrc-get/rel)
    • ALCOM (github.com/vrc-get/vrc-get/rel)

    vrc-get replaces the official vpm commandline tool. I used the x86_64-unknown-linux-musl-vrc-get package from the release linked above. It's a single executable file; simply download it from their GitHub, rename it to "vrc-get", and drop it into a folder that is in your system path. I chose /usr/local/bin/.

    Then download and install ALCOM, which combines the functionality of VCC and the VPM GUI.. Mint is a Debian-based distro so I used the alcom_1.1.0_amd64.deb package but there are RPMs for Red Hat/Fedora-based systems as well as an AppImage if you prefer/need that.

    Next I installed Unity Hub following the Linux instructions for Debian/Ubuntu on docs.unity3d.com/hub/manual/In. There are also Red Hat/Fedora instructions too, though you may need to substitute "dnf" for "yum".

    If you don't have a Unity account, create one on unity.com, then launch the Unity Hub app and log in. Allow Unity to download the Unity Editor.

    Finally, launch ALCOM and complete the first time setup wizard. Watch the bottom right corner of the wizard - if there are no errors, you've done everything right! Additionally, if prompted, enable the "Use ALCOM for vcc: URL Scheme" checkbox to allow you to easily add VCC repos from your web browser.

    At this point, if I understand correctly, everything is installed and it should work just like the official VRChat Creator Companion! Let me know if this works for you!

    #VRChat #VRChatCreatorCompanion #VCC #VPM #VRAvatar

  7. If anyone who actually knows their way around #Unity wants to give this a go, know that I'm a noob and may have missed some prerequisites so YMMV (I'll edit this post on Mastodon if necessary)... but here's how I installed everything on Linux Mint 22. You'll need to begin with downloading two things:

    • vrc-get (github.com/vrc-get/vrc-get/rel)
    • ALCOM (github.com/vrc-get/vrc-get/rel)

    vrc-get replaces the official vpm commandline tool. I used the x86_64-unknown-linux-musl-vrc-get package from the release linked above. It's a single executable file; simply download it from their GitHub, rename it to "vrc-get", and drop it into a folder that is in your system path. I chose /usr/local/bin/.

    Then download and install ALCOM, which combines the functionality of VCC and the VPM GUI.. Mint is a Debian-based distro so I used the alcom_1.1.0_amd64.deb package but there are RPMs for Red Hat/Fedora-based systems as well as an AppImage if you prefer/need that.

    Next I installed Unity Hub following the Linux instructions for Debian/Ubuntu on docs.unity3d.com/hub/manual/In. There are also Red Hat/Fedora instructions too, though you may need to substitute "dnf" for "yum".

    If you don't have a Unity account, create one on unity.com, then launch the Unity Hub app and log in. Allow Unity to download the Unity Editor.

    Finally, launch ALCOM and complete the first time setup wizard. Watch the bottom right corner of the wizard - if there are no errors, you've done everything right! Additionally, if prompted, enable the "Use ALCOM for vcc: URL Scheme" checkbox to allow you to easily add VCC repos from your web browser.

    At this point, if I understand correctly, everything is installed and it should work just like the official VRChat Creator Companion! Let me know if this works for you!

    #VRChat #VRChatCreatorCompanion #VCC #VPM #VRAvatar

  8. Fine, I'll fix it myself.

    Re:
    squirrel.pub/@mars/11366971135

    github.com/emperorofmars/fix_v

    Use this only, if the in-game 'Legacy Fingers' option doesn't yield good-enough results!

    * VCC enabled
    * Add the component to your avatar and upload!
    * Done
    * Reduce the 'Factor' value if your fingers don't bend enough

    #vrc #vrchat #vravatar

  9. Just as a FYI, this bug exists and causes the fingers on some Squirrelbite avatar-bases to glitch through the hand.

    feedback.vrchat.com/avatar-30/

    This seems to be only the case if you use Valve Index controllers.
    The muscle limits simply get ignored by VRChat.

    If someone knows of a (non-ridiculous) workaround, I would appreciate it.

    #vrc #vrchat #vravatar

  10. In case it wasn't clear from my custom #VRAvatar in #Resonite, #SecondLife, and #VRChat, I'm remastering the #ClubFur #raccoon #avatar that's kind of hard to find in the first place, and will be releasing the unbaked #Blender file at some point...

  11. Come follow along with Lilithe and learn how to add your CozyCon badge to your VR Avatar at 15:00 CDT Sep 20th. Visit our discord vr-lobby for further questions and help. Full up-to-date schedule on our website/discord. CozyConOnline.com/#events

    #CozyCon #VirtualEvent #Convention #VRChat #VRAvatar #Unity

  12. I am rebranding my VR avatar business!

    Welcome squirrelbite.com !

    For almost 3 years I have been selling VR avatars, and until now I used my own online name on my storefronts. Sadly, 'Mars', or 'Emperor of Mars' is not very brandable or searchable.
    So I finally created something like a brand for my avatars and stuff.

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrelbite

  13. I am rebranding my VR avatar business!

    Welcome squirrelbite.com !

    For almost 3 years I have been selling VR avatars, and until now I used my own online name on my storefronts. Sadly, 'Mars', or 'Emperor of Mars' is not very brandable or searchable.
    So I finally created something like a brand for my avatars and stuff.

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrelbite

  14. I am rebranding my VR avatar business!

    Welcome squirrelbite.com
    !

    For almost 3 years I have been selling VR avatars, and until now I used my own online name on my storefronts. Sadly, 'Mars', or 'Emperor of Mars' is not very brandable or searchable.
    So I finally created something like a brand for my avatars and stuff.

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrelbite

  15. I am rebranding my VR avatar business!

    Welcome squirrelbite.com !

    For almost 3 years I have been selling VR avatars, and until now I used my own online name on my storefronts. Sadly, 'Mars', or 'Emperor of Mars' is not very brandable or searchable.
    So I finally created something like a brand for my avatars and stuff.

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrelbite

  16. I am rebranding my VR avatar business!

    Welcome squirrelbite.com
    !

    For almost 3 years I have been selling VR avatars, and until now I used my own online name on my storefronts. Sadly, 'Mars', or 'Emperor of Mars' is not very brandable or searchable.
    So I finally created something like a brand for my avatars and stuff.

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrelbite

  17. Announcing a new Squirrel VR avatar!

    It's a full from-scratch remake of my 2022 squirrel avatar.

    It will be released this Friday!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #anthro #squirrel #redsquirrel

  18. Thank you everybody who visited my booth at Furality Umbra!

    The sale will last until Sunday!

    Find the avatars at mars.squirrel.pub

    The video showcase was cut by @/Oposum, and it is now on Youtube!
    youtube.com/watch?v=bcybYU75q4

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #squirrel #fox #cat #cheetah #caracal

  19. *chirp*
    Update 1.1 for the Cat avatar is released!

    It features a simplified Cheetah texture, some face tracking improvements, better ear physics and some tweaks to the forehead shape.

    Get it on:
    Itch emperorofmars.itch.io/yac
    Jinxxy jinxxy.com/emperorofmars/yac
    Gumroad emperorofmars.gumroad.com/l/ya

    Cheers!

    #vr #socialvr #avatar #vravatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #cat #cheetah #caracal

  20. I've set up shop at Jinxxy!
    From now on, you can buy my VR avatar bases there as well!

    Check it out!
    jinxxy.com/emperorofmars/produ

    It's a marketplace for VR content quickly rising in popularity, with decent policies.

    #jinxxy #vr #socialvr #vravatar #avatar #vrchat #vrm #vtuber #furry #furryart #furryfandom #3d #3dart #blender #squirrel #fox #cat #cheetah #caracal

  21. YAF - Fox Avatar Update 1.1 is released!

    This includes a major Facial Tracking rework, updating everything to Unified Expressions and plenty of smaller improvements.

    If you spot any issues, please do not hesitate to report them either on my Discord or via DM.

    #vr #socialvr #vrchat #chilloutVR #vrm #vtuber #furry #furryart #furryfandom #vravatar #3d #3dart #blender #unity

  22. Squirrel Avatar Update 1.2 is released!

    This includes a major Facial Tracking rework, updating everything to Unified Expressions and plenty of smaller improvements.

    You can also just reuse your pc textures for a Quest upload.

    If you spot any issues, please do not hesitate to report them either on my Discord or via DM.

    #vr #socialvr #vrchat #chilloutVR #vrm #vtuber #furry #furryart #furryfandom #vravatar #3d #3dart #blender #unity