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#vrchatworld — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #vrchatworld, aggregated by home.social.

  1. As I've been struggling to find full scans of some books I wanted to put on the virtual bookshelf, and I needed to fill the space with something, I modelled a huge pile of LP records and an unnecessarily true-to-life 3D replica of a Sony Dynamicron L-250 Betamax cassette (that Sony tried and failed to force as an industry standard in the 80s' Japan to oppose VHS).

    Planning on adding an Audio-Technica Sound Burger portable record player, and a Sony SL-2710 Betamax cassette player to the world later when I feel like it.

    #vr #vrchat #vrchatworld #vrchatworld #vrworld #worlddesign

  2. A WIP icon for the upcoming world. Might change it entirely down the line, but right now I like this angle.

    #vr #vrchat #vrchatworld #vrchatworlds #vrworld #gamedesign

  3. A progress report of sorts?

    Over the past week I spent a lot of time and bothered a lot of very talented people on my quest to figure out Blender, Unity, and, in particular, proper/advanced Unity lighting techniques to deliver stunning lighting at a fraction of the cost of realtime global illumination, all aimed at overhauling my VRChat world which was based primarily on assets from Second Life which used full-bright diffuse maps with baked-in lighting and shadows. The goal was simple: change it from day to night, bake lights myself, simple as heck, but in the end it spiralled out of control with a lot of UV optimisation work and some custom items I modelled, unwrapped, and textured entirely from scratch.

    Below is going to be a thread of pictures I took as I worked towards completing the overhaul.

    #VRChat #secondlife #Unity3D #gamedesign #leveldesign #vrchatworld #vrchatworlds #vrworld

  4. A progress report of sorts?

    Over the past week I spent a lot of time and bothered a lot of very talented people on my quest to figure out Blender, Unity, and, in particular, proper/advanced Unity lighting techniques to deliver stunning lighting at a fraction of the cost of realtime global illumination, all aimed at overhauling my VRChat world which was based primarily on assets from Second Life which used full-bright diffuse maps with baked-in lighting and shadows. The goal was simple: change it from day to night, bake lights myself, simple as heck, but in the end it spiralled out of control with a lot of UV optimisation work and some custom items I modelled, unwrapped, and textured entirely from scratch.

    Below is going to be a thread of pictures I took as I worked towards completing the overhaul.

    #VRChat #secondlife #Unity3D #gamedesign #leveldesign #vrchatworld #vrchatworlds #vrworld

  5. A progress report of sorts?

    Over the past week I spent a lot of time and bothered a lot of very talented people on my quest to figure out Blender, Unity, and, in particular, proper/advanced Unity lighting techniques to deliver stunning lighting at a fraction of the cost of realtime global illumination, all aimed at overhauling my VRChat world which was based primarily on assets from Second Life which used full-bright diffuse maps with baked-in lighting and shadows. The goal was simple: change it from day to night, bake lights myself, simple as heck, but in the end it spiralled out of control with a lot of UV optimisation work and some custom items I modelled, unwrapped, and textured entirely from scratch.

    Below is going to be a thread of pictures I took as I worked towards completing the overhaul.

    #VRChat #secondlife #Unity3D #gamedesign #leveldesign #vrchatworld #vrchatworlds #vrworld

  6. A progress report of sorts?

    Over the past week I spent a lot of time and bothered a lot of very talented people on my quest to figure out Blender, Unity, and, in particular, proper/advanced Unity lighting techniques to deliver stunning lighting at a fraction of the cost of realtime global illumination, all aimed at overhauling my VRChat world which was based primarily on assets from Second Life which used full-bright diffuse maps with baked-in lighting and shadows. The goal was simple: change it from day to night, bake lights myself, simple as heck, but in the end it spiralled out of control with a lot of UV optimisation work and some custom items I modelled, unwrapped, and textured entirely from scratch.

    Below is going to be a thread of pictures I took as I worked towards completing the overhaul.

    #VRChat #secondlife #Unity3D #gamedesign #leveldesign #vrchatworld #vrchatworlds #vrworld

  7. Started reworking my VRChat home world I carried over from Second Life because I got tired of 1024x1024 maps and because all the diffuse textures came with baked lighting and shadows, and I wanted to change it from day to night.

    This bookshelf is complete and total nonsense and I realised I now absolutely must research, model, and stack on shelves roughly 300~500 books I read over my lifetime with accurate sizes, thickness, and bespoke covers. Hoo boy.

    #VRChat #vrworld #worlddesign #vrchatworld #gamedev #gamedesign

  8. Started reworking my VRChat home world I carried over from Second Life because I got tired of 1024x1024 maps and because all the diffuse textures came with baked lighting and shadows, and I wanted to change it from day to night.

    This bookshelf is complete and total nonsense and I realised I now absolutely must research, model, and stack on shelves roughly 300~500 books I read over my lifetime with accurate sizes, thickness, and bespoke covers. Hoo boy.

    #VRChat #vrworld #worlddesign #vrchatworld #gamedev #gamedesign

  9. Started reworking my VRChat home world I carried over from Second Life because I got tired of 1024x1024 maps and because all the diffuse textures came with baked lighting and shadows, and I wanted to change it from day to night.

    This bookshelf is complete and total nonsense and I realised I now absolutely must research, model, and stack on shelves roughly 300~500 books I read over my lifetime with accurate sizes, thickness, and bespoke covers. Hoo boy.

    #VRChat #vrworld #worlddesign #vrchatworld #gamedev #gamedesign

  10. Started reworking my VRChat home world I carried over from Second Life because I got tired of 1024x1024 maps and because all the diffuse textures came with baked lighting and shadows, and I wanted to change it from day to night.

    This bookshelf is complete and total nonsense and I realised I now absolutely must research, model, and stack on shelves roughly 300~500 books I read over my lifetime with accurate sizes, thickness, and bespoke covers. Hoo boy.

    #VRChat #vrworld #worlddesign #vrchatworld #gamedev #gamedesign

  11. Started reworking my VRChat home world I carried over from Second Life because I got tired of 1024x1024 maps and because all the diffuse textures came with baked lighting and shadows, and I wanted to change it from day to night.

    This bookshelf is complete and total nonsense and I realised I now absolutely must research, model, and stack on shelves roughly 300~500 books I read over my lifetime with accurate sizes, thickness, and bespoke covers. Hoo boy.

    #VRChat #vrworld #worlddesign #vrchatworld #gamedev #gamedesign

  12. One world that has stuck with me while doing these VRChat tours is 'Parting Gift'. The enormity of this golden orb in the centre of this spherical room is just so alluring. It's hard to explain, but you feel insignificant when standing near it.

    World: 'Parting Gift' by Sournetic (PC only)
    Link: vrchat.com/home/world/wrld_2f8

    #vrchat #vrchatworld #vrchatmap #vrchatmaps #vrchatfurs #vr #vrc #vrphotography #furry

  13. One world that has stuck with me while doing these VRChat tours is 'Parting Gift'. The enormity of this golden orb in the centre of this spherical room is just so alluring. It's hard to explain, but you feel insignificant when standing near it.

    World: 'Parting Gift' by Sournetic (PC only)
    Link: vrchat.com/home/world/wrld_2f8

    #vrchat #vrchatworld #vrchatmap #vrchatmaps #vrchatfurs #vr #vrc #vrphotography #furry

  14. One world that has stuck with me while doing these VRChat tours is 'Parting Gift'. The enormity of this golden orb in the centre of this spherical room is just so alluring. It's hard to explain, but you feel insignificant when standing near it.

    World: 'Parting Gift' by Sournetic (PC only)
    Link: vrchat.com/home/world/wrld_2f8

    #vrchat #vrchatworld #vrchatmap #vrchatmaps #vrchatfurs #vr #vrc #vrphotography #furry

  15. One world that has stuck with me while doing these VRChat tours is 'Parting Gift'. The enormity of this golden orb in the centre of this spherical room is just so alluring. It's hard to explain, but you feel insignificant when standing near it.

    World: 'Parting Gift' by Sournetic (PC only)
    Link: vrchat.com/home/world/wrld_2f8

    #vrchat #vrchatworld #vrchatmap #vrchatmaps #vrchatfurs #vr #vrc #vrphotography #furry

  16. One world that has stuck with me while doing these VRChat tours is 'Parting Gift'. The enormity of this golden orb in the centre of this spherical room is just so alluring. It's hard to explain, but you feel insignificant when standing near it.

    World: 'Parting Gift' by Sournetic (PC only)
    Link: vrchat.com/home/world/wrld_2f8

    #vrchat #vrchatworld #vrchatmap #vrchatmaps #vrchatfurs #vr #vrc #vrphotography #furry