#nwjs — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #nwjs, aggregated by home.social.
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@landley *nodds in agreement*
I guess #Python tries to be the modern #BASIC and the #RaspberryPi #Pi400 tries to be the modern #ZXspectrum but even then the comparison falls flat because outside of #Linux distros, most OSes don't come with a preinstalled Python interpreter - espechally not #macOS & #Windows, so we don't get that cohesion.
#JavaScript and #WebDevelopment - espechally on the #FrontEnd - kinda went overly complex, thus #JS failed to become a mass-adopted languague outside of bloated "#WebApps" that literally ship a whole #Chromium (like #nwjs / https://nwjs.io ) and turn something that should've been measured in Kilobytes if maybe a few Megabytes into hundreds of Megabytes if not Gigabytes of #bloat to be shoved onto a device…
And whilst one can shim that down significantly by relying on #WebView as #API...
https://f-droid.org/packages/de.monocles.browser/...This comes with the can of worms that is #Android #Updates and #Security Patches for devices...
https://docs.monocles.eu/browser.app/#security_issues...which have an absurdly short lifecycle (usually less than 2 years, #Fairphone being one of the few exception!) given flagship smartphones being solid in the 4-digit territory, when equally or cheaper priced business laptops get 3 - 5+ support...
The abundance of computing resources like bandwith, storage, RAM and CPU sadly have resulted in increased #Enshittification, where things feel slower and less responsive than previous versions in spite of sometimes exponentially more resources at hand.
In many cases a lot if developments feel like regressions in terms of UI, UX and overall efficiency, and we see the digital equivalent of #SuperUselessVehicles being made...
That's not the fault of JS - a language isn't a sentient being nor being responsible for even existing - but ut's like introducing alcohol to someone who had never drank anything by giving them a double shot of Absynthé: It ruins it for them...
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@landley *nodds in agreement*
I guess #Python tries to be the modern #BASIC and the #RaspberryPi #Pi400 tries to be the modern #ZXspectrum but even then the comparison falls flat because outside of #Linux distros, most OSes don't come with a preinstalled Python interpreter - espechally not #macOS & #Windows, so we don't get that cohesion.
#JavaScript and #WebDevelopment - espechally on the #FrontEnd - kinda went overly complex, thus #JS failed to become a mass-adopted languague outside of bloated "#WebApps" that literally ship a whole #Chromium (like #nwjs / https://nwjs.io ) and turn something that should've been measured in Kilobytes if maybe a few Megabytes into hundreds of Megabytes if not Gigabytes of #bloat to be shoved onto a device…
And whilst one can shim that down sognificantly by relying on #WebView as #API...
https://f-droid.org/packages/de.monocles.browser/...This comes with the can of worms that is #Android #Updates and #Security Patches for devices...
https://docs.monocles.eu/browser.app/#security_issues...which have an absurdly short lifecycle (usually less than 2 years, #Fairphone being one of the few exception!) given flagship smartphones being solid in the 4-digit territory, when equally or cheaper priced business laptops get 3 - 5+ support...
The abundance of computing resources like bandwith, storage, RAM and CPU sadly have resulted in increased #Enshittification, where things feel slower and less responsive than previous versions in spite of sometimes exponentially more resources at hand.
In many cases a lot if developments feel like regressions in terms of UI, UX and overall efficiency, and we see the digital equivalent of #SuperUselessVehicles being made...
That's not the fault of JS - a language isn't a sentient being nor being responsible for even existing - but ut's like introducing alcohol to someone who had never drank anything by giving them a double shot of Absynthé: It ruins it for them...
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@landley *nodds in agreement*
I guess #Python tries to be the modern #BASIC and the #RaspberryPi #Pi400 tries to be the modern #ZXspectrum but even then the comparison falls flat because outside of #Linux distros, most OSes don't come with a preinstalled Python interpreter - espechally not #macOS & #Windows, so we don't get that cohesion.
#JavaScript and #WebDevelopment - espechally on the #FrontEnd - kinda went overly complex, thus #JS failed to become a mass-adopted languague outside of bloated "#WebApps" that literally ship a whole #Chromium (like #nwjs / https://nwjs.io ) and turn something that should've been measured in Kilobytes if maybe a few Megabytes into hundreds of Megabytes if not Gigabytes of #bloat to be shoved onto a device…
And whilst one can shim that down sognificantly by relying on #WebView as #API...
https://f-droid.org/packages/de.monocles.browser/...This comes with the can of worms that is #Android #Updates and #Security Patches for devices...
https://docs.monocles.eu/browser.app/#security_issues...which have an absurdly short lifecycle (usually less than 2 years, #Fairphone being one of the few exception!) given flagship smartphones being solid in the 4-digit territory, when equally or cheaper priced business laptops get 3 - 5+ support...
The abundance of computing resources like bandwith, storage, RAM and CPU sadly have resulted in increased #Enshittification, where things feel slower and less responsive than previous versions in spite of sometimes exponentially more resources at hand.
In many cases a lot if developments feel like regressions in terms of UI, UX and overall efficiency, and we see the digital equivalent of #SuperUselessVehicles being made...
That's not the fault of JS - a language isn't a sentient being nor being responsible for even existing - but ut's like introducing alcohol to someone who had never drank anything by giving them a double shot of Absynthé: It ruins it for them...
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@landley *nodds in agreement*
I guess #Python tries to be the modern #BASIC and the #RaspberryPi #Pi400 tries to be the modern #ZXspectrum but even then the comparison falls flat because outside of #Linux distros, most OSes don't come with a preinstalled Python interpreter - espechally not #macOS & #Windows, so we don't get that cohesion.
#JavaScript and #WebDevelopment - espechally on the #FrontEnd - kinda went overly complex, thus #JS failed to become a mass-adopted languague outside of bloated "#WebApps" that literally ship a whole #Chromium (like #nwjs / https://nwjs.io ) and turn something that should've been measured in Kilobytes if maybe a few Megabytes into hundreds of Megabytes if not Gigabytes of #bloat to be shoved onto a device…
And whilst one can shim that down significantly by relying on #WebView as #API...
https://f-droid.org/packages/de.monocles.browser/...This comes with the can of worms that is #Android #Updates and #Security Patches for devices...
https://docs.monocles.eu/browser.app/#security_issues...which have an absurdly short lifecycle (usually less than 2 years, #Fairphone being one of the few exception!) given flagship smartphones being solid in the 4-digit territory, when equally or cheaper priced business laptops get 3 - 5+ support...
The abundance of computing resources like bandwith, storage, RAM and CPU sadly have resulted in increased #Enshittification, where things feel slower and less responsive than previous versions in spite of sometimes exponentially more resources at hand.
In many cases a lot if developments feel like regressions in terms of UI, UX and overall efficiency, and we see the digital equivalent of #SuperUselessVehicles being made...
That's not the fault of JS - a language isn't a sentient being nor being responsible for even existing - but ut's like introducing alcohol to someone who had never drank anything by giving them a double shot of Absynthé: It ruins it for them...
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New release for Codelink will be out on Monday afternoon next week. It gets gZIP compression, a fixed list view and some more features. I am working seperate executables for FileTree and the browser. It will also run under Linux.
https://github.com/Wervice/Codelink
If you like it, please ⭐️ it on :github:
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The new release of Codelink is out. The version 1.5 brought lots of new features like compression, note-taking, image thumbnails, list views, browser security updates and a new default search engine.
If you are interested in the release, you can get it from here:
https://github.com/Wervice/Codelink/releases/tag/1.5.0It still runs exclusively under Windows.
The release notes on GitHub are very short, If you want to learn more, then there is a thread under this post. -
This is a screenshot for FileTree's new notes feature.
FileTree creates a folder in your code directory and can gitignore it for you. Then you can create linked notes using Markdown. Some things like links to external websites are blocked right now, but I will look for a comfortable way to handle these. It will soon get image support, too.https://github.com/Wervice/Codelink
#javascript #nodeJS #nwjs #notes #windows #Linux -
@mattwilcox #npm, like #nwjs is a lazy way to do things at the cost of extreme amounts of #bloat...
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@mattwilcox #npm, like #nwjs is a lazy way to do things at the cost of extreme amounts of #bloat...
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@mattwilcox #npm, like #nwjs is a lazy way to do things at the cost of extreme amounts of #bloat...
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#Codelink Version 1.4.1 is published. It features bug fixes, encryption, file details, moving, copying and some simple bug fixes. I edited the build's metadata a little bit.
https://github.com/Wervice/Codelink/releases/tag/1.4.1
Tell me if you liked it and please star the repo.
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I estimate the new release of Codelink's FileTree to be published 'till the end of this week.
File Tree will finally get the Copy and Move features. It will also be able to show file details and manage encryption and basic security information.I will tomorrow create a website for it on my homepage, so you can discover the features more easily.
https://wervice.github.io
https://github.com/wervice/codelink -
I wanted to create a JS App without any frontend libraries etc. Now it's 50% JavaScipt, 25% CSS and 25% HTML.
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I wanted to create a JS App without any frontend libraries etc. Now it's 50% JavaScipt, 25% CSS and 25% HTML.
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The new #Codelink feature FileTree is now published. You can download it and try it yourself. It is still in a very early state. I will tomorrow upload a Windows Build. I also fixed some bugs.
https://github.com/Wervice/Codelink -
#Codelink will soon get a specialised file manager, that will help you to keep your file structure clear. It will of course also feature the basic tools.
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I finished the next version of my new project #codelink
The browser now has a nice intro & the new bug research assistant. 🛠️It makes searching and fixing annoying problems in your code easier, without AI features.
It comes with two modes.I also sped up the old build, It now runs almost instantly 🔗:
https://github.com/Wervice/Codelink/releases/tag/1.2#If you like what I am doing, please star my project. ⭐
I will soon add more cool features.
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The first stable binary release for Codelink is online. You can now give it a try. I'm sorry that it tool so long for me, to get this working. If there are any problems, please contact me.
This is the link to the first binary release:
https://github.com/Wervice/Codelink/releases/tag/1.1_stable#nwjs #node #NodeJS #codelink #windows #binary #tool #github
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I created a small application for windows developers :windows11:.
It helps you research bug fixes 🔍 run your important applications and do some small things faster 🕐 .
I will add a load of new features soon. I already added some Easter eggs. :egg:
It is fully written using NW.js. :nodejs:Here is the link: https://github.com/Wervice/Codelink
Please tell me, If it didn't work.
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@korun aside from #nwjs / https://nwjs.io - containers?
Good question and the answer depends on your OS, the targeted #WebApp and performance requirements...
@fuchsiii may know more...
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@korun aside from #nwjs / https://nwjs.io - containers?
Good question and the answer depends on your OS, the targeted #WebApp and performance requirements...
@fuchsiii may know more...
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@korun aside from #nwjs / https://nwjs.io - containers?
Good question and the answer depends on your OS, the targeted #WebApp and performance requirements...
@fuchsiii may know more...
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@agatha That is because #Microsoft purposefully works against you and specifically designs their products to not run on #Linux - including #WebApps!
There's a reason why I forced it into #nwjs containers...
https://github.com/webapp-crew -
@agatha That is because #Microsoft purposefully works against you and specifically designs their products to not run on #Linux - including #WebApps!
There's a reason why I forced it into #nwjs containers...
https://github.com/webapp-crew -
@agatha That is because #Microsoft purposefully works against you and specifically designs their products to not run on #Linux - including #WebApps!
There's a reason why I forced it into #nwjs containers...
https://github.com/webapp-crew -
Vamos a ver como ejecutar apps #nwjs en #wayland y lo ponemos a prueba con #kera #desktop
https://patojad.com.ar/post/2023/06/ejecutar-apps-nw.js-en-wayland/
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Vamos a ver como ejecutar apps #nwjs en #wayland y lo ponemos a prueba con #kera #desktop
https://patojad.com.ar/post/2023/06/ejecutar-apps-nw.js-en-wayland/
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I was testing an RPG Maker MV game for a friend. I asked for the Linux version although I can run Windows exports on Wine with no issue. Trying to run the Linux version resulted in a seg fault. I found the fix after a few minutes of research - manually replace the nw.js files in the game's directory with a newer version.
https://thenewleafjournal.com/leaf/fixing-rpg-maker-mv-segfault-on-linux/
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I was testing an RPG Maker MV game for a friend. I asked for the Linux version although I can run Windows exports on Wine with no issue. Trying to run the Linux version resulted in a seg fault. I found the fix after a few minutes of research - manually replace the nw.js files in the game's directory with a newer version.
https://thenewleafjournal.com/leaf/fixing-rpg-maker-mv-segfault-on-linux/
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I was testing an RPG Maker MV game for a friend. I asked for the Linux version although I can run Windows exports on Wine with no issue. Trying to run the Linux version resulted in a seg fault. I found the fix after a few minutes of research - manually replace the nw.js files in the game's directory with a newer version.
https://thenewleafjournal.com/leaf/fixing-rpg-maker-mv-segfault-on-linux/
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Mein Wochenendprojekt: Twine 2 und das NW.js
Ich habe mir das Ebook »This Book Is A Dungeon [This Dungeon Is A Book] - A Twine Game« von Nathan Meunier heruntergeladen und ein wenig darin geblättert. Unter anderem erzählt der Autor davon, daß er – um die Differenzen der diversen Browser zu umgehen – sein #Twine-Spiel (das ja im Endeffekt eine #HTML5-Seite ist) mithilfe von #NWjs (vormals Node Webkit) in eine Desktop-Applikation verpackt hat. http://blog.schockwellenreiter.de/2020/07/2020072401.html #Twine2 #InteractiveFiction
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Worknote: NW.js (Node Webkit) für Anfänger (Links)
Ich hatte mich vor Jahren ja schon einmal mit dem #NWjs beschäftigt (damals nannte es sich noch Node Webkit). Denn was mich an NW.js gegenüber Electron anspricht, ist, daß es eine klassische Web-Applikation auf dem Desktop ist. Denn statt mit JavaScript eine HTML-Seite herausschreiben zu lassen, baut man mit NW.js eine klassische HTML-Seite und bindet bei Bedarf das benötigte JavaScript mit ein. http://blog.schockwellenreiter.de/2019/11/2019112601.html #JavaScript