#ies — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #ies, aggregated by home.social.
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https://www.europesays.com/es/498717/ A juicio dos profesores que dejaron a un alumno enfermo en el hostal belga donde murió #BreakingNews #BreakingNews #conesa #ES #España #estudios #FeaturedNews #FeaturedNews #Headlines #historia #ies #investigando #Ítaca #juez #LatestNews #LatestNews #mario #muerto #News #Noticias #NoticiasDestacadas #NoticiasDestacadas #Profesores #Spain #Titulares #ÚltimasNoticias #ÚltimasNoticias #viaje
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Ganska sjukt eller helt sjukt?
"Engelska skolan sänker lönen för fackets ombud"Internationella engelska skolan drar in lärarlönelyftet för alla lärare som engagerar sig fackligt mer än 25 procent.
– Jag som varit facklig jättelänge får lägre lön och lägre pension, säger Jessica Fryksten, Sveriges Lärare inom IES." -
Ganska sjukt eller helt sjukt?
"Engelska skolan sänker lönen för fackets ombud"Internationella engelska skolan drar in lärarlönelyftet för alla lärare som engagerar sig fackligt mer än 25 procent.
– Jag som varit facklig jättelänge får lägre lön och lägre pension, säger Jessica Fryksten, Sveriges Lärare inom IES." -
Ganska sjukt eller helt sjukt?
"Engelska skolan sänker lönen för fackets ombud"Internationella engelska skolan drar in lärarlönelyftet för alla lärare som engagerar sig fackligt mer än 25 procent.
– Jag som varit facklig jättelänge får lägre lön och lägre pension, säger Jessica Fryksten, Sveriges Lärare inom IES." -
Ganska sjukt eller helt sjukt?
"Engelska skolan sänker lönen för fackets ombud"Internationella engelska skolan drar in lärarlönelyftet för alla lärare som engagerar sig fackligt mer än 25 procent.
– Jag som varit facklig jättelänge får lägre lön och lägre pension, säger Jessica Fryksten, Sveriges Lärare inom IES." -
Ganska sjukt eller helt sjukt?
"Engelska skolan sänker lönen för fackets ombud"Internationella engelska skolan drar in lärarlönelyftet för alla lärare som engagerar sig fackligt mer än 25 procent.
– Jag som varit facklig jättelänge får lägre lön och lägre pension, säger Jessica Fryksten, Sveriges Lärare inom IES." -
https://www.europesays.com/es/497615/ Tuve miedo de que dejara el baloncesto por el tenis de mesa #AdayMara #Baloncesto #Basketball #clases #colegio #Deportes #ElPicarral #ES #España #estudios #ies #instituto #PabloDeMarco #Spain #Sports #TenisDeMesa #tutor
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https://www.europesays.com/africa/148171/ Ghana must improve, not scrap, teacher licensure exams – Dr Amanfo #BarnabasAddaiAmanfo #EducationReform #EducationStandards #Ghana #GhanaianTeachers #IES #InstituteForEducationalStudies #ProfessionalLicensing #TeacherExams #TeacherLicensure
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Los estudiantes de #IES empiezan a agobiarse por la #PAU y por la nota para acceder a determinados grados. Os invito a leer #SerCientífico @comareseditor @fundacionlilly para descubrir que hay muchos caminos para convertirse en científico/a. Apostad por grados genéricos: biología
https://www.comares.com/libro/ser-cientifico_162054/ -
Los estudiantes de #IES empiezan a agobiarse por la #PAU y por la nota para acceder a determinados grados. Os invito a leer #SerCientífico @comareseditor @fundacionlilly para descubrir que hay muchos caminos para convertirse en científico/a. Apostad por grados genéricos: biología
https://www.comares.com/libro/ser-cientifico_162054/ -
Los estudiantes de #IES empiezan a agobiarse por la #PAU y por la nota para acceder a determinados grados. Os invito a leer #SerCientífico @comareseditor @fundacionlilly para descubrir que hay muchos caminos para convertirse en científico/a. Apostad por grados genéricos: biología
https://www.comares.com/libro/ser-cientifico_162054/ -
Los estudiantes de #IES empiezan a agobiarse por la #PAU y por la nota para acceder a determinados grados. Os invito a leer #SerCientífico @comareseditor @fundacionlilly para descubrir que hay muchos caminos para convertirse en científico/a. Apostad por grados genéricos: biología
https://www.comares.com/libro/ser-cientifico_162054/ -
https://www.europesays.com/es/?p=427016 El Ayuntamiento y la conselleria sopesan «un gran complejo» para todas las enseñanzas artísticas de Alicante #alicante #arte #ArteYDiseño #Arts #ArtsAndDesign #avances #Ayuntamiento #conservatorio #Design #Diseño #Educacion #Entertainment #Entretenimiento #ES #EscuelaArte #escuelas #España #FP #ies #Institutos #Música #reformas #Spain
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📌Los directores de instituto de Madrid piden a Ayuso que saque 1º y 2º de la ESO de los colegios: “Carece de fundamento”
https://carabanchel.net/los-directores-de-instituto-de-madrid-piden-a-ayuso-que-saque-1o-y-2o-de-la-eso-de-los-colegios-carece-de-fundamento/
#Carabanchel #Madrid #Adimad #colegios #Comunidad #directoresdeinstituto #eso #IES #AyusoAPrisión7291 -
📌Los directores de instituto de Madrid piden a Ayuso que saque 1º y 2º de la ESO de los colegios: “Carece de fundamento”
https://carabanchel.net/los-directores-de-instituto-de-madrid-piden-a-ayuso-que-saque-1o-y-2o-de-la-eso-de-los-colegios-carece-de-fundamento/
#Carabanchel #Madrid #Adimad #colegios #Comunidad #directoresdeinstituto #eso #IES #AyusoAPrisión7291 -
📌Los directores de instituto de Madrid piden a Ayuso que saque 1º y 2º de la ESO de los colegios: “Carece de fundamento”
https://carabanchel.net/los-directores-de-instituto-de-madrid-piden-a-ayuso-que-saque-1o-y-2o-de-la-eso-de-los-colegios-carece-de-fundamento/
#Carabanchel #Madrid #Adimad #colegios #Comunidad #directoresdeinstituto #eso #IES #AyusoAPrisión7291 -
📌Los directores de instituto de Madrid piden a Ayuso que saque 1º y 2º de la ESO de los colegios: “Carece de fundamento”
https://carabanchel.net/los-directores-de-instituto-de-madrid-piden-a-ayuso-que-saque-1o-y-2o-de-la-eso-de-los-colegios-carece-de-fundamento/
#Carabanchel #Madrid #Adimad #colegios #Comunidad #directoresdeinstituto #eso #IES #AyusoAPrisión7291 -
📌Los directores de instituto de Madrid piden a Ayuso que saque 1º y 2º de la ESO de los colegios: “Carece de fundamento”
https://carabanchel.net/los-directores-de-instituto-de-madrid-piden-a-ayuso-que-saque-1o-y-2o-de-la-eso-de-los-colegios-carece-de-fundamento/
#Carabanchel #Madrid #Adimad #colegios #Comunidad #directoresdeinstituto #eso #IES #AyusoAPrisión7291 -
https://www.europesays.com/uk/773009/ Edinburgh data centre decision sends AI infrastructure warning #AIInfrastructure #Britain #ClimateTech #DataCentres #Edinburgh #GreatBritain #IES #PlanningPolicy #Scotland #Sustainability #UK #UnitedKingdom
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Edinburgh data centre decision sends AI infrastructure warning
The decision to reject plans for an AI-focused data centre in west Edinburgh is not just a local planning story.…
#Edinburgh #UnitedKingdom #UK #GB #Scotland #Headlines #News #Europe #EU #AIinfrastructure #Britain #Climatetech #datacentres #GreatBritain #IES #PlanningPolicy #Sustainability
https://www.europesays.com/uk/773009/ -
Industry Alignment: IES’s First Scottish Manifesto Validates Action Plan Priorities
IES Manifesto Launch: The conversation around the future of the Scottish games sector has reached a new level of agreement and consensus.
Following the historic debate in the Scottish Parliament and the Business & Employment Minister’s commitment to a “line-by-line” review of our Level Up: Scotland’s Games Action Plan, we are pleased to see Interactive Entertainment Scotland (IES) Ukie’s Scotland organisation publish their manifesto for the 2026 Scottish Parliament election.
Strategic Alignment
It is encouraging to see that the core pillars of our community-led Games Action Plan – which was forged through 18 months of intensive consultation – are now being echoed by the UK’s games trade body. The IES Manifesto’s focus on targeted pilot funding, strengthening institutional knowledge within government, and a national data strategy directly aligns with the Games Action Plan and provides a unified mandate for Scotland’s future.
From Campaigning to Delivery
While the IES Manifesto looks toward the next Scottish Government in 2026, Level Up: Scotland’s Games Action Plan is designed for the here and now.
“We welcome this validation from our colleagues at Ukie,” says Brian Baglow, Director of the Scottish Games Network. “It proves that our community-driven approach has correctly identified the pressure points in our ecosystem. While IES is rightly setting out the long-term vision for the next parliament, we are currently working with the current Parliament to deliver the Chief Games Officer and the Pilot Fund today. As well as education stakeholders to build a national games skills forum.”
The “Golden Thread” Advantage
One area where Scotland continues to lead is in our “More Than Games” vision. While the national manifesto focuses on the games industry in isolation, the Games Action Plan – backed by endorsements from Scotland’s existing innovation centres, including The Data Lab and the Digital Health & Care Innovation Centre – treats games technology as the “Golden Thread” running through the entire digital economy.
Cross-Party Group & Ministerial Review
We’re now working with CPG co-chairs, Clare Adamson MSP and Michael Marra MSP, to identify and confirm a date for a meeting of the games CPG. Once confirmed, we will, of course, be inviting Richard Lochhead MSP for the promised Ministerial review. At the meeting, we will be presenting a plan that is not just supported by the Scottish games community, ecosystem, and the media, but also underpins the manifesto of the UK’s games industry trade body.
The call to action is clear. The games ecosystem is speaking with one voice. It is time to deliver the UK’s first Games Supercluster.
You can download and read the IES Games Manifesto here.
If you’ve not yet read, or left a message of support or endorsement for Scotland’s Games Action Plan, you can find both documents and leave a comment here.
#games #GamesActionPlan #IES #LevelUp #Manifesto #scotland -
Industry Alignment: IES’s First Scottish Manifesto Validates Action Plan Priorities
IES Manifesto Launch: The conversation around the future of the Scottish games sector has reached a new level of agreement and consensus.
Following the historic debate in the Scottish Parliament and the Business & Employment Minister’s commitment to a “line-by-line” review of our Level Up: Scotland’s Games Action Plan, we are pleased to see Interactive Entertainment Scotland (IES) Ukie’s Scotland organisation publish their manifesto for the 2026 Scottish Parliament election.
Strategic Alignment
It is encouraging to see that the core pillars of our community-led Games Action Plan – which was forged through 18 months of intensive consultation – are now being echoed by the UK’s games trade body. The IES Manifesto’s focus on targeted pilot funding, strengthening institutional knowledge within government, and a national data strategy directly aligns with the Games Action Plan and provides a unified mandate for Scotland’s future.
From Campaigning to Delivery
While the IES Manifesto looks toward the next Scottish Government in 2026, Level Up: Scotland’s Games Action Plan is designed for the here and now.
“We welcome this validation from our colleagues at Ukie,” says Brian Baglow, Director of the Scottish Games Network. “It proves that our community-driven approach has correctly identified the pressure points in our ecosystem. While IES is rightly setting out the long-term vision for the next parliament, we are currently working with the current Parliament to deliver the Chief Games Officer and the Pilot Fund today. As well as education stakeholders to build a national games skills forum.”
The “Golden Thread” Advantage
One area where Scotland continues to lead is in our “More Than Games” vision. While the national manifesto focuses on the games industry in isolation, the Games Action Plan – backed by endorsements from Scotland’s existing innovation centres, including The Data Lab and the Digital Health & Care Innovation Centre – treats games technology as the “Golden Thread” running through the entire digital economy.
Cross-Party Group & Ministerial Review
We’re now working with CPG co-chairs, Clare Adamson MSP and Michael Marra MSP, to identify and confirm a date for a meeting of the games CPG. Once confirmed, we will, of course, be inviting Richard Lochhead MSP for the promised Ministerial review. At the meeting, we will be presenting a plan that is not just supported by the Scottish games community, ecosystem, and the media, but also underpins the manifesto of the UK’s games industry trade body.
The call to action is clear. The games ecosystem is speaking with one voice. It is time to deliver the UK’s first Games Supercluster.
You can download and read the IES Games Manifesto here.
If you’ve not yet read, or left a message of support or endorsement for Scotland’s Games Action Plan, you can find both documents and leave a comment here.
#games #GamesActionPlan #IES #LevelUp #Manifesto #scotland -
Industry Alignment: IES’s First Scottish Manifesto Validates Action Plan Priorities
IES Manifesto Launch: The conversation around the future of the Scottish games sector has reached a new level of agreement and consensus.
Following the historic debate in the Scottish Parliament and the Business & Employment Minister’s commitment to a “line-by-line” review of our Level Up: Scotland’s Games Action Plan, we are pleased to see Interactive Entertainment Scotland (IES) Ukie’s Scotland organisation publish their manifesto for the 2026 Scottish Parliament election.
Strategic Alignment
It is encouraging to see that the core pillars of our community-led Games Action Plan – which was forged through 18 months of intensive consultation – are now being echoed by the UK’s games trade body. The IES Manifesto’s focus on targeted pilot funding, strengthening institutional knowledge within government, and a national data strategy directly aligns with the Games Action Plan and provides a unified mandate for Scotland’s future.
From Campaigning to Delivery
While the IES Manifesto looks toward the next Scottish Government in 2026, Level Up: Scotland’s Games Action Plan is designed for the here and now.
“We welcome this validation from our colleagues at Ukie,” says Brian Baglow, Director of the Scottish Games Network. “It proves that our community-driven approach has correctly identified the pressure points in our ecosystem. While IES is rightly setting out the long-term vision for the next parliament, we are currently working with the current Parliament to deliver the Chief Games Officer and the Pilot Fund today. As well as education stakeholders to build a national games skills forum.”
The “Golden Thread” Advantage
One area where Scotland continues to lead is in our “More Than Games” vision. While the national manifesto focuses on the games industry in isolation, the Games Action Plan – backed by endorsements from Scotland’s existing innovation centres, including The Data Lab and the Digital Health & Care Innovation Centre – treats games technology as the “Golden Thread” running through the entire digital economy.
Cross-Party Group & Ministerial Review
We’re now working with CPG co-chairs, Clare Adamson MSP and Michael Marra MSP, to identify and confirm a date for a meeting of the games CPG. Once confirmed, we will, of course, be inviting Richard Lochhead MSP for the promised Ministerial review. At the meeting, we will be presenting a plan that is not just supported by the Scottish games community, ecosystem, and the media, but also underpins the manifesto of the UK’s games industry trade body.
The call to action is clear. The games ecosystem is speaking with one voice. It is time to deliver the UK’s first Games Supercluster.
You can download and read the IES Games Manifesto here.
If you’ve not yet read, or left a message of support or endorsement for Scotland’s Games Action Plan, you can find both documents and leave a comment here.
#games #GamesActionPlan #IES #LevelUp #Manifesto #scotland -
Industry Alignment: IES’s First Scottish Manifesto Validates Action Plan Priorities
IES Manifesto Launch: The conversation around the future of the Scottish games sector has reached a new level of agreement and consensus.
Following the historic debate in the Scottish Parliament and the Business & Employment Minister’s commitment to a “line-by-line” review of our Level Up: Scotland’s Games Action Plan, we are pleased to see Interactive Entertainment Scotland (IES) Ukie’s Scotland organisation publish their manifesto for the 2026 Scottish Parliament election.
Strategic Alignment
It is encouraging to see that the core pillars of our community-led Games Action Plan – which was forged through 18 months of intensive consultation – are now being echoed by the UK’s games trade body. The IES Manifesto’s focus on targeted pilot funding, strengthening institutional knowledge within government, and a national data strategy directly aligns with the Games Action Plan and provides a unified mandate for Scotland’s future.
From Campaigning to Delivery
While the IES Manifesto looks toward the next Scottish Government in 2026, Level Up: Scotland’s Games Action Plan is designed for the here and now.
“We welcome this validation from our colleagues at Ukie,” says Brian Baglow, Director of the Scottish Games Network. “It proves that our community-driven approach has correctly identified the pressure points in our ecosystem. While IES is rightly setting out the long-term vision for the next parliament, we are currently working with the current Parliament to deliver the Chief Games Officer and the Pilot Fund today. As well as education stakeholders to build a national games skills forum.”
The “Golden Thread” Advantage
One area where Scotland continues to lead is in our “More Than Games” vision. While the national manifesto focuses on the games industry in isolation, the Games Action Plan – backed by endorsements from Scotland’s existing innovation centres, including The Data Lab and the Digital Health & Care Innovation Centre – treats games technology as the “Golden Thread” running through the entire digital economy.
Cross-Party Group & Ministerial Review
We’re now working with CPG co-chairs, Clare Adamson MSP and Michael Marra MSP, to identify and confirm a date for a meeting of the games CPG. Once confirmed, we will, of course, be inviting Richard Lochhead MSP for the promised Ministerial review. At the meeting, we will be presenting a plan that is not just supported by the Scottish games community, ecosystem, and the media, but also underpins the manifesto of the UK’s games industry trade body.
The call to action is clear. The games ecosystem is speaking with one voice. It is time to deliver the UK’s first Games Supercluster.
You can download and read the IES Games Manifesto here.
If you’ve not yet read, or left a message of support or endorsement for Scotland’s Games Action Plan, you can find both documents and leave a comment here.
#games #GamesActionPlan #IES #LevelUp #Manifesto #scotland -
Industry Alignment: IES’s First Scottish Manifesto Validates Action Plan Priorities
IES Manifesto Launch: The conversation around the future of the Scottish games sector has reached a new level of agreement and consensus.
Following the historic debate in the Scottish Parliament and the Business & Employment Minister’s commitment to a “line-by-line” review of our Level Up: Scotland’s Games Action Plan, we are pleased to see Interactive Entertainment Scotland (IES) Ukie’s Scotland organisation publish their manifesto for the 2026 Scottish Parliament election.
Strategic Alignment
It is encouraging to see that the core pillars of our community-led Games Action Plan – which was forged through 18 months of intensive consultation – are now being echoed by the UK’s games trade body. The IES Manifesto’s focus on targeted pilot funding, strengthening institutional knowledge within government, and a national data strategy directly aligns with the Games Action Plan and provides a unified mandate for Scotland’s future.
From Campaigning to Delivery
While the IES Manifesto looks toward the next Scottish Government in 2026, Level Up: Scotland’s Games Action Plan is designed for the here and now.
“We welcome this validation from our colleagues at Ukie,” says Brian Baglow, Director of the Scottish Games Network. “It proves that our community-driven approach has correctly identified the pressure points in our ecosystem. While IES is rightly setting out the long-term vision for the next parliament, we are currently working with the current Parliament to deliver the Chief Games Officer and the Pilot Fund today. As well as education stakeholders to build a national games skills forum.”
The “Golden Thread” Advantage
One area where Scotland continues to lead is in our “More Than Games” vision. While the national manifesto focuses on the games industry in isolation, the Games Action Plan – backed by endorsements from Scotland’s existing innovation centres, including The Data Lab and the Digital Health & Care Innovation Centre – treats games technology as the “Golden Thread” running through the entire digital economy.
Cross-Party Group & Ministerial Review
We’re now working with CPG co-chairs, Clare Adamson MSP and Michael Marra MSP, to identify and confirm a date for a meeting of the games CPG. Once confirmed, we will, of course, be inviting Richard Lochhead MSP for the promised Ministerial review. At the meeting, we will be presenting a plan that is not just supported by the Scottish games community, ecosystem, and the media, but also underpins the manifesto of the UK’s games industry trade body.
The call to action is clear. The games ecosystem is speaking with one voice. It is time to deliver the UK’s first Games Supercluster.
You can download and read the IES Games Manifesto here.
If you’ve not yet read, or left a message of support or endorsement for Scotland’s Games Action Plan, you can find both documents and leave a comment here.
#games #GamesActionPlan #IES #LevelUp #Manifesto #scotland -
https://www.europesays.com/es/352802/ El IES Doctor Fleming de Oviedo transforma su biblioteca en un estudio de radio para entrevistar a la narradora Laura Álvarez #colegio #doctor #Entertainment #Entretenimiento #ES #España #fleming #ies #Music #Música #niños #oviedo #Público #radio #Spain #transforma
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Ready To Level Up? Looking Back at 2025 and the Four-Body Problem Facing Scotland in 2026
As we head rapidly for the holidays, it’s time for the Scottish Games Network (me) to do what we always promise: be the ‘Honest Architect’ for our ecosystem. That means celebrating the victories, acknowledging the foundations we’ve laid, and – most importantly – address the real structural challenges waiting for us in the new year.
2025 has been, frankly, turbulent. We’ve seen national highs – like some of the excellent events springing up across the whole of Scotland, the new talent support from organisations such as SGDA, Game Space (and SGN) – but also the deep, personal impact of global layoffs and job losses across our whole community.
Yet, despite the headwinds, the belief in our sector’s potential has never been higher. My personal highlight of the year was delivering the closing keynote at the TechUK Digital Economy Conference. The response in the room to the potential of games, their value to the UK’s tech sector and the ‘More Than Games’ mindset was incredible. I’ve had more connections and strategic conversations following that event than almost any other. It proved to me that the external appetite for understanding and engaging with games as a central economic and cultural engine is huge. The doors are open. I’ll ensure that more events like this happen in 2026.
The Victory: The Scottish Games Action Plan
The biggest victory of 2025 is the completion of our ‘billion-pound blueprint’. Yes, after two years, I’m delighted to share that the Scottish Games Action Plan is complete. The final notes are with the graphic designer, and I’ll be sharing the completed document with trusted individuals in the coming days. We are now actively looking for the perfect launch date and venue in early 2026.
The Games Action Plan is our collective roadmap. Based on over 1000 data points, drawn from over 250 organisations and individuals across Scotland, it is detailed, strategic, and gives us a unified voice to take to government, education, and the wider creative sector. The goal is simple, make Scotland, the UK’s first games ‘supercluster’.
The Challenge: The Four-Body Problem
However, as we look to execute the Games Action Plan in 2026, we must address the single biggest risk to its success: fragmentation.
We now have four separate, significant, and well-intentioned organisations operating in very similar areas within the ecosystem:
- SGN: The independent, non-profit ecosystem builder. Online resource hub, editorial channel, event organiser, educator and advocacy org.
- SGDA: By game developers, for game developers, focused on studio membership, Scottish-Government-funded to run the developer accelerator
- GameSpace: Business-focused ecosystem org, running the UK-Government-funded business incubator.
- IES (Interactive Entertainment Scotland): The new Scottish arm of the UK trade body, UKIE. Focused on advocacy and policy.
All four are critically important, but the sheer number of initiatives running in parallel creates the potential for confusion, duplication of effort, and – most dangerously – dilution of the limited resources and attention span of our public sector partners.
The Question for 2026 is simple: How do we align?
As the Honest Architect (and OG), I must question how we ensure every one of these initiatives works together to support the Games Action Plan. We cannot afford to have these great new organisations pulling in different directions. The challenge for all four organisations – myself included – is to establish a framework for collaboration, synergy, and clear boundaries that benefit the entire Scottish games ecosystem.
I’ve already spoken to the teams at SGDA and Game Space. I hope to catch up with the new policy advisor from IES in early January.
2026: Scottish Games ‘Fest’ and a Call to Action
On a personal note, I will be looking to focus my efforts on two key areas next year: making the Games Action Plan a reality and making Scotland’s games ecosystem more visible, connected and collaborative.
I am thrilled to formally tease the biggest announcement on the SGN calendar: the inaugural Scottish Games ‘Fest’ (SGF), scheduled for September 2026. This will be a multi-day event designed to put Scotland on the global map. Planning is underway, and I will be looking to the community for support and partnership in the new year to make this a reality.
Finally, a call to every single developer, freelancer, and student: We need your stories.
The narrative of 2026 cannot just be about politics and funding. It must be about the incredible games being made here. The studios, the events, the good work being created across the whole country.
Send us your news, your releases, your updates, and your milestones. Help us show the world why Scotland is more active – and creative – than ever. I’m looking for new writers and partners to expand our coverage into Company profiles, studio interviews, opinion pieces, thought leadership and sector analysis.
Have a safe, peaceful (and fun) well-earned break. The foundations are laid. Now, let’s all go build the future.
#2025 #games #IES #scotland #ScotlandSGamesActionPlan #SGDA -
Ready To Level Up? Looking Back at 2025 and the Four-Body Problem Facing Scotland in 2026
As we head rapidly for the holidays, it’s time for the Scottish Games Network (me) to do what we always promise: be the ‘Honest Architect’ for our ecosystem. That means celebrating the victories, acknowledging the foundations we’ve laid, and – most importantly – address the real structural challenges waiting for us in the new year.
2025 has been, frankly, turbulent. We’ve seen national highs – like some of the excellent events springing up across the whole of Scotland, the new talent support from organisations such as SGDA, Game Space (and SGN) – but also the deep, personal impact of global layoffs and job losses across our whole community.
Yet, despite the headwinds, the belief in our sector’s potential has never been higher. My personal highlight of the year was delivering the closing keynote at the TechUK Digital Economy Conference. The response in the room to the potential of games, their value to the UK’s tech sector and the ‘More Than Games’ mindset was incredible. I’ve had more connections and strategic conversations following that event than almost any other. It proved to me that the external appetite for understanding and engaging with games as a central economic and cultural engine is huge. The doors are open. I’ll ensure that more events like this happen in 2026.
The Victory: The Scottish Games Action Plan
The biggest victory of 2025 is the completion of our ‘billion-pound blueprint’. Yes, after two years, I’m delighted to share that the Scottish Games Action Plan is complete. The final notes are with the graphic designer, and I’ll be sharing the completed document with trusted individuals in the coming days. We are now actively looking for the perfect launch date and venue in early 2026.
The Games Action Plan is our collective roadmap. Based on over 1000 data points, drawn from over 250 organisations and individuals across Scotland, it is detailed, strategic, and gives us a unified voice to take to government, education, and the wider creative sector. The goal is simple, make Scotland, the UK’s first games ‘supercluster’.
The Challenge: The Four-Body Problem
However, as we look to execute the Games Action Plan in 2026, we must address the single biggest risk to its success: fragmentation.
We now have four separate, significant, and well-intentioned organisations operating in very similar areas within the ecosystem:
- SGN: The independent, non-profit ecosystem builder. Online resource hub, editorial channel, event organiser, educator and advocacy org.
- SGDA: By game developers, for game developers, focused on studio membership, Scottish-Government-funded to run the developer accelerator
- GameSpace: Business-focused ecosystem org, running the UK-Government-funded business incubator.
- IES (Interactive Entertainment Scotland): The new Scottish arm of the UK trade body, UKIE. Focused on advocacy and policy.
All four are critically important, but the sheer number of initiatives running in parallel creates the potential for confusion, duplication of effort, and – most dangerously – dilution of the limited resources and attention span of our public sector partners.
The Question for 2026 is simple: How do we align?
As the Honest Architect (and OG), I must question how we ensure every one of these initiatives works together to support the Games Action Plan. We cannot afford to have these great new organisations pulling in different directions. The challenge for all four organisations – myself included – is to establish a framework for collaboration, synergy, and clear boundaries that benefit the entire Scottish games ecosystem.
I’ve already spoken to the teams at SGDA and Game Space. I hope to catch up with the new policy advisor from IES in early January.
2026: Scottish Games ‘Fest’ and a Call to Action
On a personal note, I will be looking to focus my efforts on two key areas next year: making the Games Action Plan a reality and making Scotland’s games ecosystem more visible, connected and collaborative.
I am thrilled to formally tease the biggest announcement on the SGN calendar: the inaugural Scottish Games ‘Fest’ (SGF), scheduled for September 2026. This will be a multi-day event designed to put Scotland on the global map. Planning is underway, and I will be looking to the community for support and partnership in the new year to make this a reality.
Finally, a call to every single developer, freelancer, and student: We need your stories.
The narrative of 2026 cannot just be about politics and funding. It must be about the incredible games being made here. The studios, the events, the good work being created across the whole country.
Send us your news, your releases, your updates, and your milestones. Help us show the world why Scotland is more active – and creative – than ever. I’m looking for new writers and partners to expand our coverage into Company profiles, studio interviews, opinion pieces, thought leadership and sector analysis.
Have a safe, peaceful (and fun) well-earned break. The foundations are laid. Now, let’s all go build the future.
#2025 #games #IES #scotland #ScotlandSGamesActionPlan #SGDA -
Ready To Level Up? Looking Back at 2025 and the Four-Body Problem Facing Scotland in 2026
As we head rapidly for the holidays, it’s time for the Scottish Games Network (me) to do what we always promise: be the ‘Honest Architect’ for our ecosystem. That means celebrating the victories, acknowledging the foundations we’ve laid, and – most importantly – address the real structural challenges waiting for us in the new year.
2025 has been, frankly, turbulent. We’ve seen national highs – like some of the excellent events springing up across the whole of Scotland, the new talent support from organisations such as SGDA, Game Space (and SGN) – but also the deep, personal impact of global layoffs and job losses across our whole community.
Yet, despite the headwinds, the belief in our sector’s potential has never been higher. My personal highlight of the year was delivering the closing keynote at the TechUK Digital Economy Conference. The response in the room to the potential of games, their value to the UK’s tech sector and the ‘More Than Games’ mindset was incredible. I’ve had more connections and strategic conversations following that event than almost any other. It proved to me that the external appetite for understanding and engaging with games as a central economic and cultural engine is huge. The doors are open. I’ll ensure that more events like this happen in 2026.
The Victory: The Scottish Games Action Plan
The biggest victory of 2025 is the completion of our ‘billion-pound blueprint’. Yes, after two years, I’m delighted to share that the Scottish Games Action Plan is complete. The final notes are with the graphic designer, and I’ll be sharing the completed document with trusted individuals in the coming days. We are now actively looking for the perfect launch date and venue in early 2026.
The Games Action Plan is our collective roadmap. Based on over 1000 data points, drawn from over 250 organisations and individuals across Scotland, it is detailed, strategic, and gives us a unified voice to take to government, education, and the wider creative sector. The goal is simple, make Scotland, the UK’s first games ‘supercluster’.
The Challenge: The Four-Body Problem
However, as we look to execute the Games Action Plan in 2026, we must address the single biggest risk to its success: fragmentation.
We now have four separate, significant, and well-intentioned organisations operating in very similar areas within the ecosystem:
- SGN: The independent, non-profit ecosystem builder. Online resource hub, editorial channel, event organiser, educator and advocacy org.
- SGDA: By game developers, for game developers, focused on studio membership, Scottish-Government-funded to run the developer accelerator
- GameSpace: Business-focused ecosystem org, running the UK-Government-funded business incubator.
- IES (Interactive Entertainment Scotland): The new Scottish arm of the UK trade body, UKIE. Focused on advocacy and policy.
All four are critically important, but the sheer number of initiatives running in parallel creates the potential for confusion, duplication of effort, and – most dangerously – dilution of the limited resources and attention span of our public sector partners.
The Question for 2026 is simple: How do we align?
As the Honest Architect (and OG), I must question how we ensure every one of these initiatives works together to support the Games Action Plan. We cannot afford to have these great new organisations pulling in different directions. The challenge for all four organisations – myself included – is to establish a framework for collaboration, synergy, and clear boundaries that benefit the entire Scottish games ecosystem.
I’ve already spoken to the teams at SGDA and Game Space. I hope to catch up with the new policy advisor from IES in early January.
2026: Scottish Games ‘Fest’ and a Call to Action
On a personal note, I will be looking to focus my efforts on two key areas next year: making the Games Action Plan a reality and making Scotland’s games ecosystem more visible, connected and collaborative.
I am thrilled to formally tease the biggest announcement on the SGN calendar: the inaugural Scottish Games ‘Fest’ (SGF), scheduled for September 2026. This will be a multi-day event designed to put Scotland on the global map. Planning is underway, and I will be looking to the community for support and partnership in the new year to make this a reality.
Finally, a call to every single developer, freelancer, and student: We need your stories.
The narrative of 2026 cannot just be about politics and funding. It must be about the incredible games being made here. The studios, the events, the good work being created across the whole country.
Send us your news, your releases, your updates, and your milestones. Help us show the world why Scotland is more active – and creative – than ever. I’m looking for new writers and partners to expand our coverage into Company profiles, studio interviews, opinion pieces, thought leadership and sector analysis.
Have a safe, peaceful (and fun) well-earned break. The foundations are laid. Now, let’s all go build the future.
#2025 #games #IES #scotland #ScotlandSGamesActionPlan #SGDA -
Ready To Level Up? Looking Back at 2025 and the Four-Body Problem Facing Scotland in 2026
As we head rapidly for the holidays, it’s time for the Scottish Games Network (me) to do what we always promise: be the ‘Honest Architect’ for our ecosystem. That means celebrating the victories, acknowledging the foundations we’ve laid, and – most importantly – address the real structural challenges waiting for us in the new year.
2025 has been, frankly, turbulent. We’ve seen national highs – like some of the excellent events springing up across the whole of Scotland, the new talent support from organisations such as SGDA, Game Space (and SGN) – but also the deep, personal impact of global layoffs and job losses across our whole community.
Yet, despite the headwinds, the belief in our sector’s potential has never been higher. My personal highlight of the year was delivering the closing keynote at the TechUK Digital Economy Conference. The response in the room to the potential of games, their value to the UK’s tech sector and the ‘More Than Games’ mindset was incredible. I’ve had more connections and strategic conversations following that event than almost any other. It proved to me that the external appetite for understanding and engaging with games as a central economic and cultural engine is huge. The doors are open. I’ll ensure that more events like this happen in 2026.
The Victory: The Scottish Games Action Plan
The biggest victory of 2025 is the completion of our ‘billion-pound blueprint’. Yes, after two years, I’m delighted to share that the Scottish Games Action Plan is complete. The final notes are with the graphic designer, and I’ll be sharing the completed document with trusted individuals in the coming days. We are now actively looking for the perfect launch date and venue in early 2026.
The Games Action Plan is our collective roadmap. Based on over 1000 data points, drawn from over 250 organisations and individuals across Scotland, it is detailed, strategic, and gives us a unified voice to take to government, education, and the wider creative sector. The goal is simple, make Scotland, the UK’s first games ‘supercluster’.
The Challenge: The Four-Body Problem
However, as we look to execute the Games Action Plan in 2026, we must address the single biggest risk to its success: fragmentation.
We now have four separate, significant, and well-intentioned organisations operating in very similar areas within the ecosystem:
- SGN: The independent, non-profit ecosystem builder. Online resource hub, editorial channel, event organiser, educator and advocacy org.
- SGDA: By game developers, for game developers, focused on studio membership, Scottish-Government-funded to run the developer accelerator
- GameSpace: Business-focused ecosystem org, running the UK-Government-funded business incubator.
- IES (Interactive Entertainment Scotland): The new Scottish arm of the UK trade body, UKIE. Focused on advocacy and policy.
All four are critically important, but the sheer number of initiatives running in parallel creates the potential for confusion, duplication of effort, and – most dangerously – dilution of the limited resources and attention span of our public sector partners.
The Question for 2026 is simple: How do we align?
As the Honest Architect (and OG), I must question how we ensure every one of these initiatives works together to support the Games Action Plan. We cannot afford to have these great new organisations pulling in different directions. The challenge for all four organisations – myself included – is to establish a framework for collaboration, synergy, and clear boundaries that benefit the entire Scottish games ecosystem.
I’ve already spoken to the teams at SGDA and Game Space. I hope to catch up with the new policy advisor from IES in early January.
2026: Scottish Games ‘Fest’ and a Call to Action
On a personal note, I will be looking to focus my efforts on two key areas next year: making the Games Action Plan a reality and making Scotland’s games ecosystem more visible, connected and collaborative.
I am thrilled to formally tease the biggest announcement on the SGN calendar: the inaugural Scottish Games ‘Fest’ (SGF), scheduled for September 2026. This will be a multi-day event designed to put Scotland on the global map. Planning is underway, and I will be looking to the community for support and partnership in the new year to make this a reality.
Finally, a call to every single developer, freelancer, and student: We need your stories.
The narrative of 2026 cannot just be about politics and funding. It must be about the incredible games being made here. The studios, the events, the good work being created across the whole country.
Send us your news, your releases, your updates, and your milestones. Help us show the world why Scotland is more active – and creative – than ever. I’m looking for new writers and partners to expand our coverage into Company profiles, studio interviews, opinion pieces, thought leadership and sector analysis.
Have a safe, peaceful (and fun) well-earned break. The foundations are laid. Now, let’s all go build the future.
#2025 #games #IES #scotland #ScotlandSGamesActionPlan #SGDA -
Ready To Level Up? Looking Back at 2025 and the Four-Body Problem Facing Scotland in 2026
As we head rapidly for the holidays, it’s time for the Scottish Games Network (me) to do what we always promise: be the ‘Honest Architect’ for our ecosystem. That means celebrating the victories, acknowledging the foundations we’ve laid, and – most importantly – address the real structural challenges waiting for us in the new year.
2025 has been, frankly, turbulent. We’ve seen national highs – like some of the excellent events springing up across the whole of Scotland, the new talent support from organisations such as SGDA, Game Space (and SGN) – but also the deep, personal impact of global layoffs and job losses across our whole community.
Yet, despite the headwinds, the belief in our sector’s potential has never been higher. My personal highlight of the year was delivering the closing keynote at the TechUK Digital Economy Conference. The response in the room to the potential of games, their value to the UK’s tech sector and the ‘More Than Games’ mindset was incredible. I’ve had more connections and strategic conversations following that event than almost any other. It proved to me that the external appetite for understanding and engaging with games as a central economic and cultural engine is huge. The doors are open. I’ll ensure that more events like this happen in 2026.
The Victory: The Scottish Games Action Plan
The biggest victory of 2025 is the completion of our ‘billion-pound blueprint’. Yes, after two years, I’m delighted to share that the Scottish Games Action Plan is complete. The final notes are with the graphic designer, and I’ll be sharing the completed document with trusted individuals in the coming days. We are now actively looking for the perfect launch date and venue in early 2026.
The Games Action Plan is our collective roadmap. Based on over 1000 data points, drawn from over 250 organisations and individuals across Scotland, it is detailed, strategic, and gives us a unified voice to take to government, education, and the wider creative sector. The goal is simple, make Scotland, the UK’s first games ‘supercluster’.
The Challenge: The Four-Body Problem
However, as we look to execute the Games Action Plan in 2026, we must address the single biggest risk to its success: fragmentation.
We now have four separate, significant, and well-intentioned organisations operating in very similar areas within the ecosystem:
- SGN: The independent, non-profit ecosystem builder. Online resource hub, editorial channel, event organiser, educator and advocacy org.
- SGDA: By game developers, for game developers, focused on studio membership, Scottish-Government-funded to run the developer accelerator
- GameSpace: Business-focused ecosystem org, running the UK-Government-funded business incubator.
- IES (Interactive Entertainment Scotland): The new Scottish arm of the UK trade body, UKIE. Focused on advocacy and policy.
All four are critically important, but the sheer number of initiatives running in parallel creates the potential for confusion, duplication of effort, and – most dangerously – dilution of the limited resources and attention span of our public sector partners.
The Question for 2026 is simple: How do we align?
As the Honest Architect (and OG), I must question how we ensure every one of these initiatives works together to support the Games Action Plan. We cannot afford to have these great new organisations pulling in different directions. The challenge for all four organisations – myself included – is to establish a framework for collaboration, synergy, and clear boundaries that benefit the entire Scottish games ecosystem.
I’ve already spoken to the teams at SGDA and Game Space. I hope to catch up with the new policy advisor from IES in early January.
2026: Scottish Games ‘Fest’ and a Call to Action
On a personal note, I will be looking to focus my efforts on two key areas next year: making the Games Action Plan a reality and making Scotland’s games ecosystem more visible, connected and collaborative.
I am thrilled to formally tease the biggest announcement on the SGN calendar: the inaugural Scottish Games ‘Fest’ (SGF), scheduled for September 2026. This will be a multi-day event designed to put Scotland on the global map. Planning is underway, and I will be looking to the community for support and partnership in the new year to make this a reality.
Finally, a call to every single developer, freelancer, and student: We need your stories.
The narrative of 2026 cannot just be about politics and funding. It must be about the incredible games being made here. The studios, the events, the good work being created across the whole country.
Send us your news, your releases, your updates, and your milestones. Help us show the world why Scotland is more active – and creative – than ever. I’m looking for new writers and partners to expand our coverage into Company profiles, studio interviews, opinion pieces, thought leadership and sector analysis.
Have a safe, peaceful (and fun) well-earned break. The foundations are laid. Now, let’s all go build the future.
#2025 #games #IES #scotland #ScotlandSGamesActionPlan #SGDA -
Level Up Scotland: From Games Day to Games Supercluster
Last week, the global games industry turned its attention to Scotland. Thanks to the hard work of the Academy of Interactive Sciences (DICE Europe), the Scottish Games Association (SGDA), the Scottish Government, Scottish Enterprise and countless others, there was an undeniable and welcome surge of energy, ambition, and recognition – both in the room and across the media.
I was at the SGDA’s Games Day in Dundee, listening to the conversations and briefing key partners. It was fantastic to see, but it also raised a crucial question for me: what happens now?
The Scottish games community knows that a day of celebration, no matter how spectacular, doesn’t necessarily bring about change. We have seen firsthand how the energy of a moment (SGW 22, 23 and…) can dissipate without a clear, unified path forward. In 2025, the stakes are too high, and the opportunity to build greater understanding of and support for the games ecosystem is too great to let that happen again.
Fortunately, we are not starting from scratch. While the spotlight was on the events, the Scottish games community has been engaged in the painstaking work of building a consensus for a way forward. For the last two years, I have listened to hundreds of you – studios, developers, educators, artists, engineers, esports players, and public sector bodies – to forge a new consensus and transform the way that games are understood and supported across Scotland.
It is a vision supported and strengthened by insights from pioneering countries and regions in Finland, Australia, Northern Ireland and across North America, which have shown us that proactive government support is the key to creating a world-class games sector.
That blueprint is the Games Action Plan for Scotland.
This is not one person’s vision or one organisation’s plan. It is a data-driven, community-led strategy that provides the clear direction we have been missing. It is the answer to the question of “what’s next?” It is the framework that can buil upon last week’s energy and turn it into tangible, coordinated action for the years ahead.
What Is A Games Supercluster?
I’ll be making the final draft of the plan public, once the final elements have been added – and then discussing all of the key recommendations and outcomes across the Scottish Games Network.
The challenge is now one of alignment. The community has provided the plan, and the forum for its public launch is set. The Cross-Party Group on Scotland’s Games Ecosystem on Tuesday, November 18th is our moment to show a united front.
So, let this be a clear, public, and constructive invitation. We formally invite the leadership of Interactive Entertainment Scotland, the SGDA, and our partners across the Scottish Government to join us at this public forum.
Let’s stand together and back the Games Action Plan as the undisputed national strategy for our industry. Let us show our community, our policymakers, and the world that we are united in our vision.
The community has done the work. Now, it is time for us all to align and to build.
See you there,
B
#actionPlan #edinburgh #games #GamesDay #IES #scotland #SGDA
-
Level Up Scotland: From Games Day to Games Supercluster
Last week, the global games industry turned its attention to Scotland. Thanks to the hard work of the Academy of Interactive Sciences (DICE Europe), the Scottish Games Association (SGDA), the Scottish Government, Scottish Enterprise and countless others, there was an undeniable and welcome surge of energy, ambition, and recognition – both in the room and across the media.
I was at the SGDA’s Games Day in Dundee, listening to the conversations and briefing key partners. It was fantastic to see, but it also raised a crucial question for me: what happens now?
The Scottish games community knows that a day of celebration, no matter how spectacular, doesn’t necessarily bring about change. We have seen firsthand how the energy of a moment (SGW 22, 23 and…) can dissipate without a clear, unified path forward. In 2025, the stakes are too high, and the opportunity to build greater understanding of and support for the games ecosystem is too great to let that happen again.
Fortunately, we are not starting from scratch. While the spotlight was on the events, the Scottish games community has been engaged in the painstaking work of building a consensus for a way forward. For the last two years, I have listened to hundreds of you – studios, developers, educators, artists, engineers, esports players, and public sector bodies – to forge a new consensus and transform the way that games are understood and supported across Scotland.
It is a vision supported and strengthened by insights from pioneering countries and regions in Finland, Australia, Northern Ireland and across North America, which have shown us that proactive government support is the key to creating a world-class games sector.
That blueprint is the Games Action Plan for Scotland.
This is not one person’s vision or one organisation’s plan. It is a data-driven, community-led strategy that provides the clear direction we have been missing. It is the answer to the question of “what’s next?” It is the framework that can buil upon last week’s energy and turn it into tangible, coordinated action for the years ahead.
What Is A Games Supercluster?
I’ll be making the final draft of the plan public, once the final elements have been added – and then discussing all of the key recommendations and outcomes across the Scottish Games Network.
The challenge is now one of alignment. The community has provided the plan, and the forum for its public launch is set. The Cross-Party Group on Scotland’s Games Ecosystem on Tuesday, November 18th is our moment to show a united front.
So, let this be a clear, public, and constructive invitation. We formally invite the leadership of Interactive Entertainment Scotland, the SGDA, and our partners across the Scottish Government to join us at this public forum.
Let’s stand together and back the Games Action Plan as the undisputed national strategy for our industry. Let us show our community, our policymakers, and the world that we are united in our vision.
The community has done the work. Now, it is time for us all to align and to build.
See you there,
B
#actionPlan #edinburgh #games #GamesDay #IES #scotland #SGDA
-
Level Up Scotland: From Games Day to Games Supercluster
Last week, the global games industry turned its attention to Scotland. Thanks to the hard work of the Academy of Interactive Sciences (DICE Europe), the Scottish Games Association (SGDA), the Scottish Government, Scottish Enterprise and countless others, there was an undeniable and welcome surge of energy, ambition, and recognition – both in the room and across the media.
I was at the SGDA’s Games Day in Dundee, listening to the conversations and briefing key partners. It was fantastic to see, but it also raised a crucial question for me: what happens now?
The Scottish games community knows that a day of celebration, no matter how spectacular, doesn’t necessarily bring about change. We have seen firsthand how the energy of a moment (SGW 22, 23 and…) can dissipate without a clear, unified path forward. In 2025, the stakes are too high, and the opportunity to build greater understanding of and support for the games ecosystem is too great to let that happen again.
Fortunately, we are not starting from scratch. While the spotlight was on the events, the Scottish games community has been engaged in the painstaking work of building a consensus for a way forward. For the last two years, I have listened to hundreds of you – studios, developers, educators, artists, engineers, esports players, and public sector bodies – to forge a new consensus and transform the way that games are understood and supported across Scotland.
It is a vision supported and strengthened by insights from pioneering countries and regions in Finland, Australia, Northern Ireland and across North America, which have shown us that proactive government support is the key to creating a world-class games sector.
That blueprint is the Games Action Plan for Scotland.
This is not one person’s vision or one organisation’s plan. It is a data-driven, community-led strategy that provides the clear direction we have been missing. It is the answer to the question of “what’s next?” It is the framework that can buil upon last week’s energy and turn it into tangible, coordinated action for the years ahead.
What Is A Games Supercluster?
I’ll be making the final draft of the plan public, once the final elements have been added – and then discussing all of the key recommendations and outcomes across the Scottish Games Network.
The challenge is now one of alignment. The community has provided the plan, and the forum for its public launch is set. The Cross-Party Group on Scotland’s Games Ecosystem on Tuesday, November 18th is our moment to show a united front.
So, let this be a clear, public, and constructive invitation. We formally invite the leadership of Interactive Entertainment Scotland, the SGDA, and our partners across the Scottish Government to join us at this public forum.
Let’s stand together and back the Games Action Plan as the undisputed national strategy for our industry. Let us show our community, our policymakers, and the world that we are united in our vision.
The community has done the work. Now, it is time for us all to align and to build.
See you there,
B
#actionPlan #edinburgh #games #GamesDay #IES #scotland #SGDA
-
Level Up Scotland: From Games Day to Games Supercluster
Last week, the global games industry turned its attention to Scotland. Thanks to the hard work of the Academy of Interactive Sciences (DICE Europe), the Scottish Games Association (SGDA), the Scottish Government, Scottish Enterprise and countless others, there was an undeniable and welcome surge of energy, ambition, and recognition – both in the room and across the media.
I was at the SGDA’s Games Day in Dundee, listening to the conversations and briefing key partners. It was fantastic to see, but it also raised a crucial question for me: what happens now?
The Scottish games community knows that a day of celebration, no matter how spectacular, doesn’t necessarily bring about change. We have seen firsthand how the energy of a moment (SGW 22, 23 and…) can dissipate without a clear, unified path forward. In 2025, the stakes are too high, and the opportunity to build greater understanding of and support for the games ecosystem is too great to let that happen again.
Fortunately, we are not starting from scratch. While the spotlight was on the events, the Scottish games community has been engaged in the painstaking work of building a consensus for a way forward. For the last two years, I have listened to hundreds of you – studios, developers, educators, artists, engineers, esports players, and public sector bodies – to forge a new consensus and transform the way that games are understood and supported across Scotland.
It is a vision supported and strengthened by insights from pioneering countries and regions in Finland, Australia, Northern Ireland and across North America, which have shown us that proactive government support is the key to creating a world-class games sector.
That blueprint is the Games Action Plan for Scotland.
This is not one person’s vision or one organisation’s plan. It is a data-driven, community-led strategy that provides the clear direction we have been missing. It is the answer to the question of “what’s next?” It is the framework that can buil upon last week’s energy and turn it into tangible, coordinated action for the years ahead.
What Is A Games Supercluster?
I’ll be making the final draft of the plan public, once the final elements have been added – and then discussing all of the key recommendations and outcomes across the Scottish Games Network.
The challenge is now one of alignment. The community has provided the plan, and the forum for its public launch is set. The Cross-Party Group on Scotland’s Games Ecosystem on Tuesday, November 18th is our moment to show a united front.
So, let this be a clear, public, and constructive invitation. We formally invite the leadership of Interactive Entertainment Scotland, the SGDA, and our partners across the Scottish Government to join us at this public forum.
Let’s stand together and back the Games Action Plan as the undisputed national strategy for our industry. Let us show our community, our policymakers, and the world that we are united in our vision.
The community has done the work. Now, it is time for us all to align and to build.
See you there,
B
#actionPlan #edinburgh #games #GamesDay #IES #scotland #SGDA
-
Level Up Scotland: From Games Day to Games Supercluster
Last week, the global games industry turned its attention to Scotland. Thanks to the hard work of the Academy of Interactive Sciences (DICE Europe), the Scottish Games Association (SGDA), the Scottish Government, Scottish Enterprise and countless others, there was an undeniable and welcome surge of energy, ambition, and recognition – both in the room and across the media.
I was at the SGDA’s Games Day in Dundee, listening to the conversations and briefing key partners. It was fantastic to see, but it also raised a crucial question for me: what happens now?
The Scottish games community knows that a day of celebration, no matter how spectacular, doesn’t necessarily bring about change. We have seen firsthand how the energy of a moment (SGW 22, 23 and…) can dissipate without a clear, unified path forward. In 2025, the stakes are too high, and the opportunity to build greater understanding of and support for the games ecosystem is too great to let that happen again.
Fortunately, we are not starting from scratch. While the spotlight was on the events, the Scottish games community has been engaged in the painstaking work of building a consensus for a way forward. For the last two years, I have listened to hundreds of you – studios, developers, educators, artists, engineers, esports players, and public sector bodies – to forge a new consensus and transform the way that games are understood and supported across Scotland.
It is a vision supported and strengthened by insights from pioneering countries and regions in Finland, Australia, Northern Ireland and across North America, which have shown us that proactive government support is the key to creating a world-class games sector.
That blueprint is the Games Action Plan for Scotland.
This is not one person’s vision or one organisation’s plan. It is a data-driven, community-led strategy that provides the clear direction we have been missing. It is the answer to the question of “what’s next?” It is the framework that can buil upon last week’s energy and turn it into tangible, coordinated action for the years ahead.
What Is A Games Supercluster?
I’ll be making the final draft of the plan public, once the final elements have been added – and then discussing all of the key recommendations and outcomes across the Scottish Games Network.
The challenge is now one of alignment. The community has provided the plan, and the forum for its public launch is set. The Cross-Party Group on Scotland’s Games Ecosystem on Tuesday, November 18th is our moment to show a united front.
So, let this be a clear, public, and constructive invitation. We formally invite the leadership of Interactive Entertainment Scotland, the SGDA, and our partners across the Scottish Government to join us at this public forum.
Let’s stand together and back the Games Action Plan as the undisputed national strategy for our industry. Let us show our community, our policymakers, and the world that we are united in our vision.
The community has done the work. Now, it is time for us all to align and to build.
See you there,
B
#actionPlan #edinburgh #games #GamesDay #IES #scotland #SGDA
-
IES Library es página con miles de archivos IES para simular luminarias reales. Puedes filtrar por fabricante, propiedades y más. ¡Un recurso fantástico!
#IES #lighting
💡 https://ieslibrary.com/en/browse -
Has anyone heard anything new and authoritative about #ERIC, the federal database of #Education literature? Last I heard was a Hechinger Report (see https://hechingerreport.org/proof-points-eric-under-threat/) by Erin Pollard Young, an #IES program officer, and a #lawsuit filed by #AERA (see https://www.aera.net/Newsroom/AERA-Files-Lawsuit-Against-Education-Department).
-
Update. "‘Breathtakingly Irresponsible’: Former Workers Decry Decimation of #Education Dept.’s #Data Warehouse"
https://www.chronicle.com/article/breathtakingly-irresponsible-former-workers-decry-decimation-of-education-dept-s-data-warehouse"More than 160 contracts measuring educational progress across the nation’s schools and colleges were suddenly halted. Probationary workers were fired, employees were blocked from accessing information on their computers, and a national center that dates to the time of Abraham Lincoln was effectively decommissioned overnight. Employees worked late into the evenings downloading data that had taken decades to compile, according to interviews with more than a dozen people fired from the Institute of Education Sciences (#IES), an independent and nonpartisan agency within the U.S. Department of Education [#DOE], and its National Center for Education Statistics (#NCES)…IES, which had 173 employees before the cuts, was left with just over a dozen after Elon #Musk’s Department of Government Efficiency swept through the Education Department early last month. The crippling of the office was so swift and haphazard that it left serious doubts about how much of the educational data that has informed higher-education policy and practice will continue to be available."
#DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
-
Update. "‘Breathtakingly Irresponsible’: Former Workers Decry Decimation of #Education Dept.’s #Data Warehouse"
https://www.chronicle.com/article/breathtakingly-irresponsible-former-workers-decry-decimation-of-education-dept-s-data-warehouse"More than 160 contracts measuring educational progress across the nation’s schools and colleges were suddenly halted. Probationary workers were fired, employees were blocked from accessing information on their computers, and a national center that dates to the time of Abraham Lincoln was effectively decommissioned overnight. Employees worked late into the evenings downloading data that had taken decades to compile, according to interviews with more than a dozen people fired from the Institute of Education Sciences (#IES), an independent and nonpartisan agency within the U.S. Department of Education [#DOE], and its National Center for Education Statistics (#NCES)…IES, which had 173 employees before the cuts, was left with just over a dozen after Elon #Musk’s Department of Government Efficiency swept through the Education Department early last month. The crippling of the office was so swift and haphazard that it left serious doubts about how much of the educational data that has informed higher-education policy and practice will continue to be available."
#DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
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Update. "‘Breathtakingly Irresponsible’: Former Workers Decry Decimation of #Education Dept.’s #Data Warehouse"
https://www.chronicle.com/article/breathtakingly-irresponsible-former-workers-decry-decimation-of-education-dept-s-data-warehouse"More than 160 contracts measuring educational progress across the nation’s schools and colleges were suddenly halted. Probationary workers were fired, employees were blocked from accessing information on their computers, and a national center that dates to the time of Abraham Lincoln was effectively decommissioned overnight. Employees worked late into the evenings downloading data that had taken decades to compile, according to interviews with more than a dozen people fired from the Institute of Education Sciences (#IES), an independent and nonpartisan agency within the U.S. Department of Education [#DOE], and its National Center for Education Statistics (#NCES)…IES, which had 173 employees before the cuts, was left with just over a dozen after Elon #Musk’s Department of Government Efficiency swept through the Education Department early last month. The crippling of the office was so swift and haphazard that it left serious doubts about how much of the educational data that has informed higher-education policy and practice will continue to be available."
#DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
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Update. "‘Breathtakingly Irresponsible’: Former Workers Decry Decimation of #Education Dept.’s #Data Warehouse"
https://www.chronicle.com/article/breathtakingly-irresponsible-former-workers-decry-decimation-of-education-dept-s-data-warehouse"More than 160 contracts measuring educational progress across the nation’s schools and colleges were suddenly halted. Probationary workers were fired, employees were blocked from accessing information on their computers, and a national center that dates to the time of Abraham Lincoln was effectively decommissioned overnight. Employees worked late into the evenings downloading data that had taken decades to compile, according to interviews with more than a dozen people fired from the Institute of Education Sciences (#IES), an independent and nonpartisan agency within the U.S. Department of Education [#DOE], and its National Center for Education Statistics (#NCES)…IES, which had 173 employees before the cuts, was left with just over a dozen after Elon #Musk’s Department of Government Efficiency swept through the Education Department early last month. The crippling of the office was so swift and haphazard that it left serious doubts about how much of the educational data that has informed higher-education policy and practice will continue to be available."
#DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
-
Update. "‘Breathtakingly Irresponsible’: Former Workers Decry Decimation of #Education Dept.’s #Data Warehouse"
https://www.chronicle.com/article/breathtakingly-irresponsible-former-workers-decry-decimation-of-education-dept-s-data-warehouse"More than 160 contracts measuring educational progress across the nation’s schools and colleges were suddenly halted. Probationary workers were fired, employees were blocked from accessing information on their computers, and a national center that dates to the time of Abraham Lincoln was effectively decommissioned overnight. Employees worked late into the evenings downloading data that had taken decades to compile, according to interviews with more than a dozen people fired from the Institute of Education Sciences (#IES), an independent and nonpartisan agency within the U.S. Department of Education [#DOE], and its National Center for Education Statistics (#NCES)…IES, which had 173 employees before the cuts, was left with just over a dozen after Elon #Musk’s Department of Government Efficiency swept through the Education Department early last month. The crippling of the office was so swift and haphazard that it left serious doubts about how much of the educational data that has informed higher-education policy and practice will continue to be available."
#DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
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Update. "#APDU [Association of Public Data Users] Statement on #Education Research and #Data"
https://apdu.org/?p=5812775"On Tuesday, March 11, 2025, over 1,000 staff from the Department of Education [#DOE] were laid off. This includes almost all staff from the Institute of Education Sciences (#IES), which housed the National Center for Education Statistics (#NCES)…NCES is mandated by law to report on the condition of education annually, collect and disseminate key education data, and support state and local education agencies…The [layoffs] make it unclear how NCES will meet its legal obligations under the Education Sciences Reform Act, Every Student Succeeds Act, the Information Quality Act, and other federal laws…Congress and policymakers must act to ensure NCES has the resources to meet its statutory obligations. Stakeholders—including researchers, educators, and state leaders—must demand transparency on how education data will be maintained."
#Censorship #DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
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Update. "#APDU [Association of Public Data Users] Statement on #Education Research and #Data"
https://apdu.org/?p=5812775"On Tuesday, March 11, 2025, over 1,000 staff from the Department of Education [#DOE] were laid off. This includes almost all staff from the Institute of Education Sciences (#IES), which housed the National Center for Education Statistics (#NCES)…NCES is mandated by law to report on the condition of education annually, collect and disseminate key education data, and support state and local education agencies…The [layoffs] make it unclear how NCES will meet its legal obligations under the Education Sciences Reform Act, Every Student Succeeds Act, the Information Quality Act, and other federal laws…Congress and policymakers must act to ensure NCES has the resources to meet its statutory obligations. Stakeholders—including researchers, educators, and state leaders—must demand transparency on how education data will be maintained."
#Censorship #DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
-
Update. "#APDU [Association of Public Data Users] Statement on #Education Research and #Data"
https://apdu.org/?p=5812775"On Tuesday, March 11, 2025, over 1,000 staff from the Department of Education [#DOE] were laid off. This includes almost all staff from the Institute of Education Sciences (#IES), which housed the National Center for Education Statistics (#NCES)…NCES is mandated by law to report on the condition of education annually, collect and disseminate key education data, and support state and local education agencies…The [layoffs] make it unclear how NCES will meet its legal obligations under the Education Sciences Reform Act, Every Student Succeeds Act, the Information Quality Act, and other federal laws…Congress and policymakers must act to ensure NCES has the resources to meet its statutory obligations. Stakeholders—including researchers, educators, and state leaders—must demand transparency on how education data will be maintained."
#Censorship #DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
-
Update. "#APDU [Association of Public Data Users] Statement on #Education Research and #Data"
https://apdu.org/?p=5812775"On Tuesday, March 11, 2025, over 1,000 staff from the Department of Education [#DOE] were laid off. This includes almost all staff from the Institute of Education Sciences (#IES), which housed the National Center for Education Statistics (#NCES)…NCES is mandated by law to report on the condition of education annually, collect and disseminate key education data, and support state and local education agencies…The [layoffs] make it unclear how NCES will meet its legal obligations under the Education Sciences Reform Act, Every Student Succeeds Act, the Information Quality Act, and other federal laws…Congress and policymakers must act to ensure NCES has the resources to meet its statutory obligations. Stakeholders—including researchers, educators, and state leaders—must demand transparency on how education data will be maintained."
#Censorship #DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
-
Update. "#APDU [Association of Public Data Users] Statement on #Education Research and #Data"
https://apdu.org/?p=5812775"On Tuesday, March 11, 2025, over 1,000 staff from the Department of Education [#DOE] were laid off. This includes almost all staff from the Institute of Education Sciences (#IES), which housed the National Center for Education Statistics (#NCES)…NCES is mandated by law to report on the condition of education annually, collect and disseminate key education data, and support state and local education agencies…The [layoffs] make it unclear how NCES will meet its legal obligations under the Education Sciences Reform Act, Every Student Succeeds Act, the Information Quality Act, and other federal laws…Congress and policymakers must act to ensure NCES has the resources to meet its statutory obligations. Stakeholders—including researchers, educators, and state leaders—must demand transparency on how education data will be maintained."
#Censorship #DefendResearch #OpenData #Takedowns #Trump #USPol #USPolitics
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