#famicomdetectiveclub — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #famicomdetectiveclub, aggregated by home.social.
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[RETRO V.G. ADS] (JP) Famicom Detective Club - The Missing Heir Vol. 1 and Vol. 2 (1988) (FDS)
#advertising #FamicomDetectiveClub #FDS #videogame #retrogaming #adstv #ads #cm #games #gaming #Nintendo #jp #1988
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[RETRO V.G. ADS] (JP) Famicom Detective Club - The Missing Heir Vol. 1 and Vol. 2 (1988) (FDS)
#advertising #FamicomDetectiveClub #FDS #videogame #retrogaming #adstv #ads #cm #games #gaming #Nintendo #jp #1988
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Would you look at that - random internet traffic coalesced in the form of A NEW PODCAST EPISODE! https://ugvm.org.uk/podcast/93-a-playdate-in-the-back-room-of-ann-summers/
This episode, @deKay, @asktoby, Kendrick and Harry chat about the @panic Playdate Season 2, the new PlayStations (Portable and 6), the Ys/Trails crossover, and lots of games including #Bloodborne and #BluePrince and #Prey and #ClairObscur and #FamicomDetectiveClub and more. Tell your friends!
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Would you look at that - random internet traffic coalesced in the form of A NEW PODCAST EPISODE! https://ugvm.org.uk/podcast/93-a-playdate-in-the-back-room-of-ann-summers/
This episode, @deKay, @asktoby, Kendrick and Harry chat about the @panic Playdate Season 2, the new PlayStations (Portable and 6), the Ys/Trails crossover, and lots of games including #Bloodborne and #BluePrince and #Prey and #ClairObscur and #FamicomDetectiveClub and more. Tell your friends!
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Emio – The Smiling Man: Famicom Detective Club (Switch): COMPLETED!
This Famicom Detective Club game differs from the others in a number of ways. Firstly, for some reason, “Famicom Detective Club” is now the subtitle rather than the title. Secondly, there are a few tweaks to the dialogue system (which I’ll explain in a bit), but the big one is that this isn’t a remake of a 40 year old Famicom title – it’s a completely new game in the series, with the murder mystery story written by the same person as those games were all that time ago.
This time round, you’re needed to investigate the creepy case of a child has seemingly been murdered by a man wearing a paper bag with a face drawn on it, and is actually quite scary. As you uncover more, you find that it would appear to be linked to a series of murders from about 18 years prior (which, coincidentally, your boss investigated at the time) as well as the disappearance of two people, one of whom is the brother of the police officer assigned to the current case. It’s all a bit twisty and it’s really good.
Although it obviously uses the same game engine as the other two games, this one is improved a bit. The biggest change is the (optional) highlighting of words in your conversations that may link to questions or actions you can choose from the menu, and provide new information. This gets rid of most of the press-everything-until-the-right-thing-happens issue from the other games, although it isn’t a complete fix. Still, a massive improvement.
I can’t say much more about the game as it’ll ruin it for anyone who is going to play it, but it is much darker in tone than the first two titles, which weren’t exactly light to start with. If you like murder mysteries, this is an essential play.
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Emio – The Smiling Man: Famicom Detective Club (Switch): COMPLETED!
This Famicom Detective Club game differs from the others in a number of ways. Firstly, for some reason, “Famicom Detective Club” is now the subtitle rather than the title. Secondly, there are a few tweaks to the dialogue system (which I’ll explain in a bit), but the big one is that this isn’t a remake of a 40 year old Famicom title – it’s a completely new game in the series, with the murder mystery story written by the same person as those games were all that time ago.
This time round, you’re needed to investigate the creepy case of a child has seemingly been murdered by a man wearing a paper bag with a face drawn on it, and is actually quite scary. As you uncover more, you find that it would appear to be linked to a series of murders from about 18 years prior (which, coincidentally, your boss investigated at the time) as well as the disappearance of two people, one of whom is the brother of the police officer assigned to the current case. It’s all a bit twisty and it’s really good.
Although it obviously uses the same game engine as the other two games, this one is improved a bit. The biggest change is the (optional) highlighting of words in your conversations that may link to questions or actions you can choose from the menu, and provide new information. This gets rid of most of the press-everything-until-the-right-thing-happens issue from the other games, although it isn’t a complete fix. Still, a massive improvement.
I can’t say much more about the game as it’ll ruin it for anyone who is going to play it, but it is much darker in tone than the first two titles, which weren’t exactly light to start with. If you like murder mysteries, this is an essential play.
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Famicom Detective Club: The Girl Who Stands Behind (Switch): COMPLETED!
This is actually half of a double pack along with The Missing Heir, as they were released together but are actually separate downloads. It’s obviously very similar to the other Detective Club game, and has some of the same characters. This one is set a few years before the other, however, at the start of your private detective career, and centres around investigating a murder in a high school (where you meet the girl who will become your partner in the other game).
The Girl Who Stands Behind of the title is one of those Japanese High School “7 wonders” things (a common Japanese trope), referencing a girl who some of the students swear they’ve seen or heard muttering behind them and are saying they’re the murderer. As with the previous game, there’s nothing supernatural here – it just seems like it might be. Also as before (or after, if you’re chronologicaling it) the plot hooks you, the art and acting are both great, and the slightly annoying choose-every-option story progression exists. Still well worth a play, though.
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Famicom Detective Club: The Girl Who Stands Behind (Switch): COMPLETED!
This is actually half of a double pack along with The Missing Heir, as they were released together but are actually separate downloads. It’s obviously very similar to the other Detective Club game, and has some of the same characters. This one is set a few years before the other, however, at the start of your private detective career, and centres around investigating a murder in a high school (where you meet the girl who will become your partner in the other game).
The Girl Who Stands Behind of the title is one of those Japanese High School “7 wonders” things (a common Japanese trope), referencing a girl who some of the students swear they’ve seen or heard muttering behind them and are saying they’re the murderer. As with the previous game, there’s nothing supernatural here – it just seems like it might be. Also as before (or after, if you’re chronologicaling it) the plot hooks you, the art and acting are both great, and the slightly annoying choose-every-option story progression exists. Still well worth a play, though.
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Famicom Detective Club: The Missing Heir (Switch): COMPLETED!
I’d seen a number of reviews comparing this series of games to the Phoenix Wright games and let me tell you this – they’re not really much alike at all. Phoenix Wright has humour and puzzles and magic and stupidity and nonsense, whereas Famicom Detective Club is (despite appearances) rooted in reality with no magic or ghosts or stuff like that. And there’s no trial – just investigations. Which play out mostly like a visual novel.
The Missing Heir is one of two updated Switch versions of the very old series on the Famicom, and so previously only appeared in Japan in impenetrable Japanese. This game is about you – a young private detective who is suffering from amnesia following an attack – trying to figure out who he is, why he was attacked, and continuing the murder investigation that he was in the middle of when he lost his memory.
Although the game wasn’t quite what I was expecting, I did really enjoy the story, The plot really makes you want to find the killer, so it works as a proper murder mystery. The artwork and voice acting (Japanese only) were both great too. The “gameplay”, such as it is, was a bit frustrating however: Progression is mostly just making sure you say the right things to the right people in the right orders, and it’s here the game fall down a bit – you have to pretty much exhaust all your dialogue and action options, sometimes multiple times, in order to trigger the next action or event. It isn’t always clear which thing you need to say or do as often the reaction to what you do is unexpected. Thankfully, it’s worth it.
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Famicom Detective Club: The Missing Heir (Switch): COMPLETED!
I’d seen a number of reviews comparing this series of games to the Phoenix Wright games and let me tell you this – they’re not really much alike at all. Phoenix Wright has humour and puzzles and magic and stupidity and nonsense, whereas Famicom Detective Club is (despite appearances) rooted in reality with no magic or ghosts or stuff like that. And there’s no trial – just investigations. Which play out mostly like a visual novel.
The Missing Heir is one of two updated Switch versions of the very old series on the Famicom, and so previously only appeared in Japan in impenetrable Japanese. This game is about you – a young private detective who is suffering from amnesia following an attack – trying to figure out who he is, why he was attacked, and continuing the murder investigation that he was in the middle of when he lost his memory.
Although the game wasn’t quite what I was expecting, I did really enjoy the story, The plot really makes you want to find the killer, so it works as a proper murder mystery. The artwork and voice acting (Japanese only) were both great too. The “gameplay”, such as it is, was a bit frustrating however: Progression is mostly just making sure you say the right things to the right people in the right orders, and it’s here the game fall down a bit – you have to pretty much exhaust all your dialogue and action options, sometimes multiple times, in order to trigger the next action or event. It isn’t always clear which thing you need to say or do as often the reaction to what you do is unexpected. Thankfully, it’s worth it.
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Girl who's primary experience to murder mysteries was Famicom Detective Club Part 2 (SNES): The Girl with the Dragon Tattoo is giving me Famicom Detective Club vibes!
#FamicomDetectiveClub #TheGirlWithTheDragonTattoo -
Girl who's primary experience to murder mysteries was Famicom Detective Club Part 2 (SNES): The Girl with the Dragon Tattoo is giving me Famicom Detective Club vibes!
#FamicomDetectiveClub #TheGirlWithTheDragonTattoo -
However, ultimately, this kind of title lives or dies by its story, which is great.
There are negatives. Strange pacing, heavy backloading of story beats, some initially obnoxious characters and one very overdone trope.
But overall it all comes together beautifully. It's affecting, horrifying and makes you feel real sympathy for a pretty monstrous villain. They think they're doing the right thing.
Really dark though, not the stereotype of a Nintendo-made game!
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However, ultimately, this kind of title lives or dies by its story, which is great.
There are negatives. Strange pacing, heavy backloading of story beats, some initially obnoxious characters and one very overdone trope.
But overall it all comes together beautifully. It's affecting, horrifying and makes you feel real sympathy for a pretty monstrous villain. They think they're doing the right thing.
Really dark though, not the stereotype of a Nintendo-made game!
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Finished Emio – The Smiling Man: Famicom Detective Club today. Excellent, but it took me some thinking to come to that conclusion.
The gameplay, even for a visual novel, is a bit weak. The interface is clunky and that allows some richness but consistently makes things a bit repetitive and tedious.
The visuals are nice but not stunning, with some lovely anime cutscenes, and the audio is mostly just what's needed to suit that.
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Finished Emio – The Smiling Man: Famicom Detective Club today. Excellent, but it took me some thinking to come to that conclusion.
The gameplay, even for a visual novel, is a bit weak. The interface is clunky and that allows some richness but consistently makes things a bit repetitive and tedious.
The visuals are nice but not stunning, with some lovely anime cutscenes, and the audio is mostly just what's needed to suit that.
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Review – Emio – The Smiling Man: Famicom Detective Club
Reviewed on: Nintendo Switch
Developed by: Nintendo
Published by: Nintendo
Release Date: 29 August 2024
Code Provided by NintendoEmio – The Smiling Man: Famicom Detective Club is a new entry in a series that its fanbase had long presumed dead. It’s the first new entry in 35 years and follows the first and second instalments of the series, yet does not require prior knowledge when picking up this title. Visual novels have come a long way since the original titles came to fruition, can Emio – The Smiling Man: Famicom Detective Club revive a long, almost lost legacy?
Emio – The Smiling Man: Famicom Detective Club is a narrative-heavy game, first and foremost because it’s a visual novel. The story opens with the discover of Eisuke Sasaki’s body. A young school student wearing a paper bag on his head, designed with a smiley face and marks on his neck. The murder strongly resembles a string of serial killings eighteen years prior, and thus begins the investigation into Emio, The Smiling Man.
Passion bleeds through the story telling of this visual novel. It’s easy to see how much dedication this title received from its development team as a whole. Like any good detective thriller, there are breadcrumbs to follow throughout the story, leading you to suspect just about everyone and anyone who’s path you cross. But a good story is nothing without compelling characters, each with distinct and real personalities. By the end of the game, they feel like real people you know. The game starts by tickling your mind with wild theories, but by the end it grabs your soul as you feel emotionally connected to the cast.
Obviously a visual novel requires a lot of reading, it’s in the name. But for those who prefer a more relaxed experience or dislike the strain of reading for too long, they might want some voice acting in a game like this. There is voice acting throughout, however it is entirely in Japanese.
For the most part, I can’t criticise any of the story-telling. Almost each and every scene is as important as the next as the narrative evolves deeper into conspiracies and suspicions. There is the occasional scene which feels like a filler, or padding. But really they are opportunities to get to know the characters better, and to immerse yourself into the world of Famicom Detective Club.
As a traditional visual novel, there isn’t a lot of gameplay to digest and discuss, but Emio – The Smiling Man does a few things to make the player engage with the game, rather than just sit and read away.
As you work your way through conversations in this game, there’s a menu with a variety of prompts to select from. In order to progress to the next scene, or the next crucial part of the conversation, it’s up to the player to select the right option, such as to press the subject for more answers, or show them something to trigger their memory. Sometimes it’s guess work, other times it’s more obvious about what you have to do, especially when a new option becomes available. It’s not the most exciting mechanic in any game, but there is a sense of reward as you progress through conversations and discover something to make the game tick forward.
Don’t go into this expecting interactivity on the same level as something like Pheonix Wright. Although they both sit firmly in the same genre, the Famicom Detective Club series takes a more relaxed approach. There isn’t really any way to fail this game. At the end of most chapters, or during certain scenarios, you “review” what you’ve learned so far for that given day. It usually takes as a conversation between you and your partner, Ayumi Tachibana. If you get the prompt wrong, there’s no penalty, other than watching your character go through the sheer embarrassment of being a pretty poor detective at times.
I did find that, despite the compelling nature of the narrative, the lack of interactivity in the gameplay made me not want to binge this game. Maybe for the better, as I looked forward to my evening dose of Emio. I would progress a chapter or two and feel like it was enough. I didn’t want to rush through the game and complete chapter after chapter every night. I just wanted to enjoy the experience in bite-sized portions while tucking in to a piping hot cup of tea and seeing that part of the day out.
As a visual novel, both the art-direction and OST play a vital part in setting the scene and creating ambience surrounding the words the player reads. Emio – The Smiling Man does just that, with beautiful anime-style scenes, animations and sound effects that capture the essence of the moment within the story.
Being a visual novel, there’s not an awful lot to discuss with the controls. Mainly you will be pressing “A” to progress the text, while using directional inputs to select your options. Despite there only being a small set of controls, I had one very minor criticism.
When using the “Look” function, which requires the user to move a magnifying glass across the screen and identify a subject, the scroll is slow. There’s no way to speed up the sensitivity or the movement, so this can feel sluggish when it’s used.
Emio – The Smiling Man: Famicom Detective Club is no doubt one of the best games I’ve played this year. It made me fall in love again with visual novels and reminded me of not only how good they can be, but how they rightly deserve a place in the gaming world. This is the perfect game to settle down with a cup of tea, turn the lights low and watch the evening go by as you progress a chapter or two.
5 out of 5 – Excellent
⭐⭐⭐⭐⭐⭐⭐⭐⭐
Rating: 9 out of 5.
#Emio #FamicomDetectiveClub #Gaming #Nintendo #NintendoSwitch #TheSmilingMan #videoGames #VisualNovel #WhoIsEmio_
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Smile for me :)
Happy Halloween and see you at #MAGFest2025!
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Reviewed on: Nintendo Switch
Developed by: Nintendo
Published by: Nintendo
Release Date: 29 August 2024
Code Provided by NintendoEmio – The Smiling Man: Famicom Detective Club is a new entry in a series that its fanbase had long presumed dead. It’s the first new entry in 35 years and follows the first and second instalments of the series, yet does not require prior knowledge when picking up this title. Visual novels have come a long way since the original titles came to fruition, can Emio – The Smiling Man: Famicom Detective Club revive a long, almost lost legacy?
Narrative
Emio – The Smiling Man: Famicom Detective Club is a narrative-heavy game, first and foremost because it’s a visual novel. The story opens with the discover of Eisuke Sasaki’s body. A young school student wearing a paper bag on his head, designed with a smiley face and marks on his neck. The murder strongly resembles a string of serial killings eighteen years prior, and thus begins the investigation into Emio, The Smiling Man.
Passion bleeds through the story telling of this visual novel. It’s easy to see how much dedication this title received from its development team as a whole. Like any good detective thriller, there are breadcrumbs to follow throughout the story, leading you to suspect just about everyone and anyone who’s path you cross. But a good story is nothing without compelling characters, each with distinct and real personalities. By the end of the game, they feel like real people you know. The game starts by tickling your mind with wild theories, but by the end it grabs your soul as you feel emotionally connected to the cast.
Obviously a visual novel requires a lot of reading, it’s in the name. But for those who prefer a more relaxed experience or dislike the strain of reading for too long, they might want some voice acting in a game like this. There is voice acting throughout, however it is entirely in Japanese.
For the most part, I can’t criticise any of the story-telling. Almost each and every scene is as important as the next as the narrative evolves deeper into conspiracies and suspicions. There is the occasional scene which feels like a filler, or padding. But really they are opportunities to get to know the characters better, and to immerse yourself into the world of Famicom Detective Club.
Gameplay
As a traditional visual novel, there isn’t a lot of gameplay to digest and discuss, but Emio – The Smiling Man does a few things to make the player engage with the game, rather than just sit and read away.
As you work your way through conversations in this game, there’s a menu with a variety of prompts to select from. In order to progress to the next scene, or the next crucial part of the conversation, it’s up to the player to select the right option, such as to press the subject for more answers, or show them something to trigger their memory. Sometimes it’s guess work, other times it’s more obvious about what you have to do, especially when a new option becomes available. It’s not the most exciting mechanic in any game, but there is a sense of reward as you progress through conversations and discover something to make the game tick forward.
Don’t go into this expecting interactivity on the same level as something like Pheonix Wright. Although they both sit firmly in the same genre, the Famicom Detective Club series takes a more relaxed approach. There isn’t really any way to fail this game. At the end of most chapters, or during certain scenarios, you “review” what you’ve learned so far for that given day. It usually takes as a conversation between you and your partner, Ayumi Tachibana. If you get the prompt wrong, there’s no penalty, other than watching your character go through the sheer embarrassment of being a pretty poor detective at times.
I did find that, despite the compelling nature of the narrative, the lack of interactivity in the gameplay made me not want to binge this game. Maybe for the better, as I looked forward to my evening dose of Emio. I would progress a chapter or two and feel like it was enough. I didn’t want to rush through the game and complete chapter after chapter every night. I just wanted to enjoy the experience in bite-sized portions while tucking in to a piping hot cup of tea and seeing that part of the day out.
Visuals and Audio
As a visual novel, both the art-direction and OST play a vital part in setting the scene and creating ambience surrounding the words the player reads. Emio – The Smiling Man does just that, with beautiful anime-style scenes, animations and sound effects that capture the essence of the moment within the story.
Controls
Being a visual novel, there’s not an awful lot to discuss with the controls. Mainly you will be pressing “A” to progress the text, while using directional inputs to select your options. Despite there only being a small set of controls, I had one very minor criticism.
When using the “Look” function, which requires the user to move a magnifying glass across the screen and identify a subject, the scroll is slow. There’s no way to speed up the sensitivity or the movement, so this can feel sluggish when it’s used.
Summary
Emio – The Smiling Man: Famicom Detective Club is no doubt one of the best games I’ve played this year. It made me fall in love again with visual novels and reminded me of not only how good they can be, but how they rightly deserve a place in the gaming world. This is the perfect game to settle down with a cup of tea, turn the lights low and watch the evening go by as you progress a chapter or two.
5 out of 5 – Excellent
⭐⭐⭐⭐⭐⭐⭐⭐⭐
Rating: 9 out of 5.
https://nintendolink.net/2024/09/09/review-emio-the-smiling-man-famicom-detective-club/
#Emio #FamicomDetectiveClub #Gaming #Nintendo #NintendoSwitch #TheSmilingMan #videoGames #VisualNovel #WhoIsEmio_
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Zostajemy w tematyce #visualnovel i #TeamPudełka. Muszę przyznać, że prawie odpuściłem ten tytuł, ze względu na (w mojej ocenie) niepoprawną klasyfikację 🤷🏻 Tyle słyszałem o „nowym horrorze na #Switch”, a że horrorów nie lubię, to oczywiście olałem temat. Aż na dzień przed premierą, trafiłem na recenzję #Emio i okazało się, że żaden to horror (w moim rozumieniu), za to jest to zajebista visual novela 🤷🏻
I wiecie co? W dzień premiery tytuł był praktycznie niedostępny w polskich sklepach 🤬 Tam gdzie dzień wcześniej wisiał preorder – towar wyprzedany. Znalazłem sklep, w którym była ostatnia sztuka – zniknęła na moich oczach. W 2-3 sklepach nakład jeszcze jakiś był, ale za 150% ceny.
Mam ostatnio bardzo złe doświadczenia z takimi sytuacjami – gier trudno lub w ogóle niedostępnych, nawet jeżeli premiera dopiero co się odbyła. Na całe szczęście i dzięki pomocy małżonki (i kilku osób z serwisu z ptakiem!) udało mi się zabezpieczyć swoją kopię.
Tak też wszedłem w posiadanie #EmioTheSmilingMan, będącego ostatnim tytułem w #FamicomDetectiveClub. Możecie spodziewać się więcej wrażeń za jakiś czas, może nawet recenzji.
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Zostajemy w tematyce #visualnovel i #TeamPudełka. Muszę przyznać, że prawie odpuściłem ten tytuł, ze względu na (w mojej ocenie) niepoprawną klasyfikację 🤷🏻 Tyle słyszałem o „nowym horrorze na #Switch”, a że horrorów nie lubię, to oczywiście olałem temat. Aż na dzień przed premierą, trafiłem na recenzję #Emio i okazało się, że żaden to horror (w moim rozumieniu), za to jest to zajebista visual novela 🤷🏻
I wiecie co? W dzień premiery tytuł był praktycznie niedostępny w polskich sklepach 🤬 Tam gdzie dzień wcześniej wisiał preorder – towar wyprzedany. Znalazłem sklep, w którym była ostatnia sztuka – zniknęła na moich oczach. W 2-3 sklepach nakład jeszcze jakiś był, ale za 150% ceny.
Mam ostatnio bardzo złe doświadczenia z takimi sytuacjami – gier trudno lub w ogóle niedostępnych, nawet jeżeli premiera dopiero co się odbyła. Na całe szczęście i dzięki pomocy małżonki (i kilku osób z serwisu z ptakiem!) udało mi się zabezpieczyć swoją kopię.
Tak też wszedłem w posiadanie #EmioTheSmilingMan, będącego ostatnim tytułem w #FamicomDetectiveClub. Możecie spodziewać się więcej wrażeń za jakiś czas, może nawet recenzji.
-
Zostajemy w tematyce #visualnovel i #TeamPudełka. Muszę przyznać, że prawie odpuściłem ten tytuł, ze względu na (w mojej ocenie) niepoprawną klasyfikację 🤷🏻 Tyle słyszałem o „nowym horrorze na #Switch”, a że horrorów nie lubię, to oczywiście olałem temat. Aż na dzień przed premierą, trafiłem na recenzję #Emio i okazało się, że żaden to horror (w moim rozumieniu), za to jest to zajebista visual novela 🤷🏻
I wiecie co? W dzień premiery tytuł był praktycznie niedostępny w polskich sklepach 🤬 Tam gdzie dzień wcześniej wisiał preorder – towar wyprzedany. Znalazłem sklep, w którym była ostatnia sztuka – zniknęła na moich oczach. W 2-3 sklepach nakład jeszcze jakiś był, ale za 150% ceny.
Mam ostatnio bardzo złe doświadczenia z takimi sytuacjami – gier trudno lub w ogóle niedostępnych, nawet jeżeli premiera dopiero co się odbyła. Na całe szczęście i dzięki pomocy małżonki (i kilku osób z serwisu z ptakiem!) udało mi się zabezpieczyć swoją kopię.
Tak też wszedłem w posiadanie #EmioTheSmilingMan, będącego ostatnim tytułem w #FamicomDetectiveClub. Możecie spodziewać się więcej wrażeń za jakiś czas, może nawet recenzji.
-
Zostajemy w tematyce #visualnovel i #TeamPudełka. Muszę przyznać, że prawie odpuściłem ten tytuł, ze względu na (w mojej ocenie) niepoprawną klasyfikację 🤷🏻 Tyle słyszałem o „nowym horrorze na #Switch”, a że horrorów nie lubię, to oczywiście olałem temat. Aż na dzień przed premierą, trafiłem na recenzję #Emio i okazało się, że żaden to horror (w moim rozumieniu), za to jest to zajebista visual novela 🤷🏻
I wiecie co? W dzień premiery tytuł był praktycznie niedostępny w polskich sklepach 🤬 Tam gdzie dzień wcześniej wisiał preorder – towar wyprzedany. Znalazłem sklep, w którym była ostatnia sztuka – zniknęła na moich oczach. W 2-3 sklepach nakład jeszcze jakiś był, ale za 150% ceny.
Mam ostatnio bardzo złe doświadczenia z takimi sytuacjami – gier trudno lub w ogóle niedostępnych, nawet jeżeli premiera dopiero co się odbyła. Na całe szczęście i dzięki pomocy małżonki (i kilku osób z serwisu z ptakiem!) udało mi się zabezpieczyć swoją kopię.
Tak też wszedłem w posiadanie #EmioTheSmilingMan, będącego ostatnim tytułem w #FamicomDetectiveClub. Możecie spodziewać się więcej wrażeń za jakiś czas, może nawet recenzji.
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Zostajemy w tematyce #visualnovel i #TeamPudełka. Muszę przyznać, że prawie odpuściłem ten tytuł, ze względu na (w mojej ocenie) niepoprawną klasyfikację 🤷🏻 Tyle słyszałem o „nowym horrorze na #Switch”, a że horrorów nie lubię, to oczywiście olałem temat. Aż na dzień przed premierą, trafiłem na recenzję #Emio i okazało się, że żaden to horror (w moim rozumieniu), za to jest to zajebista visual novela 🤷🏻
I wiecie co? W dzień premiery tytuł był praktycznie niedostępny w polskich sklepach 🤬 Tam gdzie dzień wcześniej wisiał preorder – towar wyprzedany. Znalazłem sklep, w którym była ostatnia sztuka – zniknęła na moich oczach. W 2-3 sklepach nakład jeszcze jakiś był, ale za 150% ceny.
Mam ostatnio bardzo złe doświadczenia z takimi sytuacjami – gier trudno lub w ogóle niedostępnych, nawet jeżeli premiera dopiero co się odbyła. Na całe szczęście i dzięki pomocy małżonki (i kilku osób z serwisu z ptakiem!) udało mi się zabezpieczyć swoją kopię.
Tak też wszedłem w posiadanie #EmioTheSmilingMan, będącego ostatnim tytułem w #FamicomDetectiveClub. Możecie spodziewać się więcej wrażeń za jakiś czas, może nawet recenzji.
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#EmioTheSmilingMan is my first visual novel-style game and it's really good and thought-provoking. The tension buildup is captivating! I immediately purchased the other two #FamicomDetectiveClub games.
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#EmioTheSmilingMan is my first visual novel-style game and it's really good and thought-provoking. The tension buildup is captivating! I immediately purchased the other two #FamicomDetectiveClub games.
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#EmioTheSmilingMan is my first visual novel-style game and it's really good and thought-provoking. The tension buildup is captivating! I immediately purchased the other two #FamicomDetectiveClub games.
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I'm really enjoying #EmioTheSmilingMan so far, just about to start chapter 3. Not really played many visual novels and it's a nice change of pace
it's got some pretty funny bits in it so far, too
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I'm really enjoying #EmioTheSmilingMan so far, just about to start chapter 3. Not really played many visual novels and it's a nice change of pace
it's got some pretty funny bits in it so far, too
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Poimintoja tämän viikon (35/2024) uutuuspelien tarjonnasta.
#WoW #TheWarWithin #WorldofWarcraft #StarWars #StarWarsOutlaws #VisionsOfMana #SquirrelWithAGun #FamicomDetectiveClub #Emio #GundamBreaker4 #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (35/2024) uutuuspelien tarjonnasta.
#WoW #TheWarWithin #WorldofWarcraft #StarWars #StarWarsOutlaws #VisionsOfMana #SquirrelWithAGun #FamicomDetectiveClub #Emio #GundamBreaker4 #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (35/2024) uutuuspelien tarjonnasta.
#WoW #TheWarWithin #WorldofWarcraft #StarWars #StarWarsOutlaws #VisionsOfMana #SquirrelWithAGun #FamicomDetectiveClub #Emio #GundamBreaker4 #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (35/2024) uutuuspelien tarjonnasta.
#WoW #TheWarWithin #WorldofWarcraft #StarWars #StarWarsOutlaws #VisionsOfMana #SquirrelWithAGun #FamicomDetectiveClub #Emio #GundamBreaker4 #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Poimintoja tämän viikon (35/2024) uutuuspelien tarjonnasta.
#WoW #TheWarWithin #WorldofWarcraft #StarWars #StarWarsOutlaws #VisionsOfMana #SquirrelWithAGun #FamicomDetectiveClub #Emio #GundamBreaker4 #suomi #Steam #playstation #xbox #nintendo #uutuuspelit #pelit #peliuutiset
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Emio: The Smiling Man – Famicom Detective Club Preview
Smiles that will last forever
https://www.vooks.net/emio-the-smiling-man-famicom-detective-club-preview/
#Switch #Emio #FamicomDetectiveClub #NintendoSwitch #preview #Previews -
Emio: The Smiling Man – Famicom Detective Club Preview
Smiles that will last forever
https://www.vooks.net/emio-the-smiling-man-famicom-detective-club-preview/
#Switch #Emio #FamicomDetectiveClub #NintendoSwitch #preview #Previews -
Emio: The Smiling Man – Famicom Detective Club Preview
Smiles that will last forever
https://www.vooks.net/emio-the-smiling-man-famicom-detective-club-preview/
#Switch #Emio #FamicomDetectiveClub #NintendoSwitch #preview #Previews -
Oh. I might need to check this out... 👀
Do love a good mystery story!
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Oh. I might need to check this out... 👀
Do love a good mystery story!
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https://n2s.altervista.org/blog/rivelato-emio-the-smiling-man-famicom-detective-club/
Nintendo ha rivelato Emio dopo i primi indizi, il gioco arriverà il 29 agosto come Emio – The Smiling Man: Famicom Detective Club.
#Nintendo #NintendoSwitch #Switch #Emio #EmioTheSmilingMan #EmioTheSmilingManFamicomDetectiveClub #FamicomDetectiveClub
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https://n2s.altervista.org/blog/rivelato-emio-the-smiling-man-famicom-detective-club/
Nintendo ha rivelato Emio dopo i primi indizi, il gioco arriverà il 29 agosto come Emio – The Smiling Man: Famicom Detective Club.
#Nintendo #NintendoSwitch #Switch #Emio #EmioTheSmilingMan #EmioTheSmilingManFamicomDetectiveClub #FamicomDetectiveClub
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#Nintendo reveló de una vez #Emio – The Smiling Man: #FamicomDetectiveClub para #NintendoSwitch que ya tiene fecha de salida, avance y nuevos detalles :3. https://universo-nintendo.com.mx/2024/07/17/emio-the-smiling-man-famicom-detective-club-fecha-salida/
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You know who should be in charge of a murder case? A 15 year old.
WATCH HERE: https://youtu.be/DTbV_HJ_Jvo
#smallcontentcreator
#smallstreamer
#smallyoutuber
#nintendoswitch
#famicomdetectiveclub
#thegirlwhostandsbehind
#neonoir
#80snostalgia
#murdermystery
#kiddetective
#highschooldrama
#copdrama
#soapopera
#nes
#remake
#visualnovel
#letsplay -
You know who should be in charge of a murder case? A 15 year old.
WATCH HERE: https://youtu.be/DTbV_HJ_Jvo
#smallcontentcreator
#smallstreamer
#smallyoutuber
#nintendoswitch
#famicomdetectiveclub
#thegirlwhostandsbehind
#neonoir
#80snostalgia
#murdermystery
#kiddetective
#highschooldrama
#copdrama
#soapopera
#nes
#remake
#visualnovel
#letsplay -
Yes, this is a first-party Nintendo game.
WATCH HERE: https://youtu.be/OqeCC9nEnqU
#smallcontentcreator
#smallstreamer
#smallyoutuber
#nintendoswitch
#famicomdetectiveclub
#thegirlwhostandsbehind
#neonoir
#80snostalgia
#murdermystery
#kiddetective
#highschooldrama
#soapopera
#visualnovel
#letsplay -
Yes, this is a first-party Nintendo game.
WATCH HERE: https://youtu.be/OqeCC9nEnqU
#smallcontentcreator
#smallstreamer
#smallyoutuber
#nintendoswitch
#famicomdetectiveclub
#thegirlwhostandsbehind
#neonoir
#80snostalgia
#murdermystery
#kiddetective
#highschooldrama
#soapopera
#visualnovel
#letsplay