#chip8 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #chip8, aggregated by home.social.
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From README for Tetris on CHIP-8 (1991). We should bring back sending feature request in an envelope with $5 attached.
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From README for Tetris on CHIP-8 (1991). We should bring back sending feature request in an envelope with $5 attached.
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From README for Tetris on CHIP-8 (1991). We should bring back sending feature request in an envelope with $5 attached.
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From README for Tetris on CHIP-8 (1991). We should bring back sending feature request in an envelope with $5 attached.
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Forget just coding an emulator; imagine building the *language* first. This post unpacks the monumental task of creating a CHIP-8 emulator in a custom programming language, from designing syntax and memory models to tackling performance. It's a masterclass in compiler design, OS principles, and computer architecture, pushing developers to understand how computers *really* work.
🤖 This post was AI-generated.
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🚀 Behold, the maverick who invented a language to write a CHIP-8 #emulator, because apparently existing languages weren't *esoteric* enough! 🤓 Dive into #GitHub for a thrilling adventure in reinventing the wheel, but with extra edges. 😂 #BecauseWeCan
https://github.com/navid-m/chip8emu #CHIP8 #Esoteric #Programming #Innovation #TechHumor #HackerNews #ngated -
🚀 Behold, the maverick who invented a language to write a CHIP-8 #emulator, because apparently existing languages weren't *esoteric* enough! 🤓 Dive into #GitHub for a thrilling adventure in reinventing the wheel, but with extra edges. 😂 #BecauseWeCan
https://github.com/navid-m/chip8emu #CHIP8 #Esoteric #Programming #Innovation #TechHumor #HackerNews #ngated -
🚀 Behold, the maverick who invented a language to write a CHIP-8 #emulator, because apparently existing languages weren't *esoteric* enough! 🤓 Dive into #GitHub for a thrilling adventure in reinventing the wheel, but with extra edges. 😂 #BecauseWeCan
https://github.com/navid-m/chip8emu #CHIP8 #Esoteric #Programming #Innovation #TechHumor #HackerNews #ngated -
🚀 Behold, the maverick who invented a language to write a CHIP-8 #emulator, because apparently existing languages weren't *esoteric* enough! 🤓 Dive into #GitHub for a thrilling adventure in reinventing the wheel, but with extra edges. 😂 #BecauseWeCan
https://github.com/navid-m/chip8emu #CHIP8 #Esoteric #Programming #Innovation #TechHumor #HackerNews #ngated -
🚀 Behold, the maverick who invented a language to write a CHIP-8 #emulator, because apparently existing languages weren't *esoteric* enough! 🤓 Dive into #GitHub for a thrilling adventure in reinventing the wheel, but with extra edges. 😂 #BecauseWeCan
https://github.com/navid-m/chip8emu #CHIP8 #Esoteric #Programming #Innovation #TechHumor #HackerNews #ngated -
I wrote a CHIP-8 emulator in my own programming language
https://github.com/navid-m/chip8emu
#HackerNews #CHIP8 #Emulator #ProgrammingLanguage #GameDevelopment #RetroGaming
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I wrote a CHIP-8 emulator in my own programming language
https://github.com/navid-m/chip8emu
#HackerNews #CHIP8 #Emulator #ProgrammingLanguage #GameDevelopment #RetroGaming
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I wrote a CHIP-8 emulator in my own programming language
https://github.com/navid-m/chip8emu
#HackerNews #CHIP8 #Emulator #ProgrammingLanguage #GameDevelopment #RetroGaming
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I wrote a CHIP-8 emulator in my own programming language
https://github.com/navid-m/chip8emu
#HackerNews #CHIP8 #Emulator #ProgrammingLanguage #GameDevelopment #RetroGaming
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I wrote a CHIP-8 emulator in my own programming language
https://github.com/navid-m/chip8emu
#HackerNews #CHIP8 #Emulator #ProgrammingLanguage #GameDevelopment #RetroGaming
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Updated zig8's renderer to use streaming texture access to improve render performance.
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Updated zig8's renderer to use streaming texture access to improve render performance.
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Updated zig8's renderer to use streaming texture access to improve render performance.
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Updated zig8's renderer to use streaming texture access to improve render performance.
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Updated zig8's renderer to use streaming texture access to improve render performance.
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Trying to deal with buffer over/under runs in zig8's rather simple audio system.
Whenever I adjust the cycle rate of the emulator the sound gets out of sync. And at least in the sound test demo if you hold the key down to let the sound run a long time it starts to introduce delay.
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Trying to deal with buffer over/under runs in zig8's rather simple audio system.
Whenever I adjust the cycle rate of the emulator the sound gets out of sync. And at least in the sound test demo if you hold the key down to let the sound run a long time it starts to introduce delay.
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Trying to deal with buffer over/under runs in zig8's rather simple audio system.
Whenever I adjust the cycle rate of the emulator the sound gets out of sync. And at least in the sound test demo if you hold the key down to let the sound run a long time it starts to introduce delay.
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Trying to deal with buffer over/under runs in zig8's rather simple audio system.
Whenever I adjust the cycle rate of the emulator the sound gets out of sync. And at least in the sound test demo if you hold the key down to let the sound run a long time it starts to introduce delay.
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Trying to deal with buffer over/under runs in zig8's rather simple audio system.
Whenever I adjust the cycle rate of the emulator the sound gets out of sync. And at least in the sound test demo if you hold the key down to let the sound run a long time it starts to introduce delay.
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This morning I'm working on improving the audio for zig8; moving the audio processing to a separate thread for more consistent timing and trying to get the sound just right so it's not so harsh. 😄
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This morning I'm working on improving the audio for zig8; moving the audio processing to a separate thread for more consistent timing and trying to get the sound just right so it's not so harsh. 😄
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This morning I'm working on improving the audio for zig8; moving the audio processing to a separate thread for more consistent timing and trying to get the sound just right so it's not so harsh. 😄
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This morning I'm working on improving the audio for zig8; moving the audio processing to a separate thread for more consistent timing and trying to get the sound just right so it's not so harsh. 😄
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There's some stuttering, not keeping the buffers full enough but it's a start.
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There's some stuttering, not keeping the buffers full enough but it's a start.
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There's some stuttering, not keeping the buffers full enough but it's a start.
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There's some stuttering, not keeping the buffers full enough but it's a start.
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Got the buzz test ROM working for zig8. You can has sound now.
Will still need some polish to make sure we degrade fine without sound if no default device is available.
Just cleaning up the code and will push it up soon.
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Got the buzz test ROM working for zig8. You can has sound now.
Will still need some polish to make sure we degrade fine without sound if no default device is available.
Just cleaning up the code and will push it up soon.
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Got the buzz test ROM working for zig8. You can has sound now.
Will still need some polish to make sure we degrade fine without sound if no default device is available.
Just cleaning up the code and will push it up soon.
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Got the buzz test ROM working for zig8. You can has sound now.
Will still need some polish to make sure we degrade fine without sound if no default device is available.
Just cleaning up the code and will push it up soon.
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
http://blog.dominikrudnik.pl/chip8-emulator-assembler-game-vhdl
#HackerNews #CHIP8 #Emulator #Assembler #VHDL #Game #Development
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
http://blog.dominikrudnik.pl/chip8-emulator-assembler-game-vhdl
#HackerNews #CHIP8 #Emulator #Assembler #VHDL #Game #Development
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
http://blog.dominikrudnik.pl/chip8-emulator-assembler-game-vhdl
#HackerNews #CHIP8 #Emulator #Assembler #VHDL #Game #Development
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
http://blog.dominikrudnik.pl/chip8-emulator-assembler-game-vhdl
#HackerNews #CHIP8 #Emulator #Assembler #VHDL #Game #Development
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CHIP8 – writing emulator, assembler, example game and VHDL hardware impl
http://blog.dominikrudnik.pl/chip8-emulator-assembler-game-vhdl
#HackerNews #CHIP8 #Emulator #Assembler #VHDL #Game #Development
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Switched to using SDL's audio API for zig8 to make things easier. Not that writing your own cross-platform backend in Zig is terribly hard.
Linux audio is just... a whole jungle I don't wanna have to support on my own.
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Switched to using SDL's audio API for zig8 to make things easier. Not that writing your own cross-platform backend in Zig is terribly hard.
Linux audio is just... a whole jungle I don't wanna have to support on my own.