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#anthropomorphism — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #anthropomorphism, aggregated by home.social.

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  1. One of the Rats (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/9db9

    #anthropomorphism #caricatures #animals #rats #human-animal-hybrid #art #publicdomain

  2. One of the Rats (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/9db9

    #anthropomorphism #caricatures #animals #rats #human-animal-hybrid #art #publicdomain

  3. RE: dair-community.social/@emilymb

    @emilymbender and Nanna Inie may be too scholarly-accurate in their proposal of "probabilistic automation" as a replacement of the term "artificial intelligence", but we can vulgarize it a bit for wider / daily use:

    prob(abilistic)auto(mation) gives:

    probauto

    where abbreviated "probability" can create interesting connotations, sounding like:

    → probe-auto
    → p-robot-o
    → pro-bot-o

    none of which resembles anything human ("anthropic" #BS), even remotely.

    #AI #hype #anthropomorphism

  4. RE: dair-community.social/@emilymb

    @emilymbender and Nanna Inie may be too scholarly-accurate in their proposal of "probabilistic automation" as a replacement of the term "artificial intelligence", but we can vulgarize it a bit for wider / daily use:

    prob(abilistic)auto(mation) gives:

    probauto

    where abbreviated "probability" can create interesting connotations, sounding like:

    → probe-auto
    → p-robot-o
    → pro-bot-o

    none of which resembles anything human ("anthropic" #BS), even remotely.

    #AI #hype #anthropomorphism

  5. Pajama Sam In: No Need to Hide When It's Dark Outside, released in 1996
    Released for: Wii, PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Quiz/Trivia; Adventure
    Comedy, Educational, Kids
    minigames, backtracking, kid friendly, mining, superhero, alchemy, darkness, comic book, anthropomorphism, voice acting, breaking the fourth wall, game reference, collectibles, non-player character, young protagonist, side quests, potion, liberation, declarative title, video game characters that play video games, plot twist, cutscene pause, spiky-haired protagonist, comic book cutscene, invisibility, pre-rendered backgrounds, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-in-no-need-t…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #backtracking #kidfriendly #mining #superhero #alchemy #darkness #comicbook #anthropomorphism #voiceacting #breakingthefourthwall #gamereference #collectibles #nonplayercharacter #youngprotagonist #sidequests #potion #liberation #declarativetitle #videogamecharactersthatplayvideogames #plottwist #cutscenepause #spikyhairedprotagonist #comicbookcutscene #invisibility #prerenderedbackgrounds #scumm #scummvmcompatible #wii #win #ios #mac #comedy #educational #kids
  6. Pajama Sam In: No Need to Hide When It's Dark Outside, released in 1996
    Released for: Wii, PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Quiz/Trivia; Adventure
    Comedy, Educational, Kids
    minigames, backtracking, kid friendly, mining, superhero, alchemy, darkness, comic book, anthropomorphism, voice acting, breaking the fourth wall, game reference, collectibles, non-player character, young protagonist, side quests, potion, liberation, declarative title, video game characters that play video games, plot twist, cutscene pause, spiky-haired protagonist, comic book cutscene, invisibility, pre-rendered backgrounds, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-in-no-need-t…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #backtracking #kidfriendly #mining #superhero #alchemy #darkness #comicbook #anthropomorphism #voiceacting #breakingthefourthwall #gamereference #collectibles #nonplayercharacter #youngprotagonist #sidequests #potion #liberation #declarativetitle #videogamecharactersthatplayvideogames #plottwist #cutscenepause #spikyhairedprotagonist #comicbookcutscene #invisibility #prerenderedbackgrounds #scumm #scummvmcompatible #wii #win #ios #mac #comedy #educational #kids
  7. Freddi Fish and The Case of the Missing Kelp Seeds, released in 1994
    Released for: PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch, Digiblast
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids, Mystery
    casual, underwater, minigames, shark, math, backtracking, edutainment, kid friendly, crime, nostalgia, anthropomorphism, voice acting, breaking the fourth wall, non-humanoid protagonist, starfish, pre-rendered backgrounds, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-and-the-cas…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #casual #underwater #minigames #shark #math #backtracking #edutainment #kidfriendly #crime #nostalgia #anthropomorphism #voiceacting #breakingthefourthwall #nonhumanoidprotagonist #starfish #prerenderedbackgrounds #scumm #fish #scummvmcompatible #ps41 #linux #android #win #ios #mac #switch #digiblast #comedy #educational #kids #mystery
  8. Freddi Fish and The Case of the Missing Kelp Seeds, released in 1994
    Released for: PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch, Digiblast
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids, Mystery
    casual, underwater, minigames, shark, math, backtracking, edutainment, kid friendly, crime, nostalgia, anthropomorphism, voice acting, breaking the fourth wall, non-humanoid protagonist, starfish, pre-rendered backgrounds, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-and-the-cas…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #casual #underwater #minigames #shark #math #backtracking #edutainment #kidfriendly #crime #nostalgia #anthropomorphism #voiceacting #breakingthefourthwall #nonhumanoidprotagonist #starfish #prerenderedbackgrounds #scumm #fish #scummvmcompatible #ps41 #linux #android #win #ios #mac #switch #digiblast #comedy #educational #kids #mystery
  9. Do we say that a scientific method or tool or field of study "provides" things? 🤔 Do they "offer" things? Do they "achieve" things?

    Do they even "combine" or "extend" things?

    I feel like I should encourage my coauthor to reword sentences that endow inanimate methods with behaviours. Right?

    Am I too obsessed with this? 😅

    #anthropomorphization #editing #coauthorship #anthropomorphism

  10. Do we say that a scientific method or tool or field of study "provides" things? 🤔 Do they "offer" things? Do they "achieve" things?

    Do they even "combine" or "extend" things?

    I feel like I should encourage my coauthor to reword sentences that endow inanimate methods with behaviours. Right?

    Am I too obsessed with this? 😅

    #anthropomorphization #editing #coauthorship #anthropomorphism

  11. The Comic Natural History (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/a870

    #anthropomorphism #eggs #caricatures #animals #birds #human-animal-hybrid #art #publicdomain

  12. The Comic Natural History (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/a870

    #anthropomorphism #eggs #caricatures #animals #birds #human-animal-hybrid #art #publicdomain

  13. King's Quest VI: Heir Today, Gone Tomorrow, released in 1992
    Released for: PC (Microsoft Windows), Mac, DOS, Amiga
    Point-and-click; Puzzle; Adventure
    Fantasy
    medieval, magic, chess, permadeath, maze, mythology, graphic adventure, nightmare, multiple endings, traps, mud, teleportation, resurrection, single-player only, anthropomorphism, genie, spider, human, damsel in distress, minotaurs, treasure chest, royalty, castaway, theft, villain, item combination, evil organization, regicide, cross-dressing, escaping imprisonment, sibling rivalry, infinite pockets, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-vi-heir-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #medieval #magic #chess #permadeath #maze #mythology #graphicadventure #nightmare #multipleendings #traps #mud #teleportation #resurrection #singleplayeronly #anthropomorphism #genie #spider #human #damselindistress #minotaurs #treasurechest #royalty #castaway #theft #villain #itemcombination #evilorganization #regicide #crossdressing #escapingimprisonment #siblingrivalry #infinitepockets #scummvmcompatible #win #mac #dos #amiga #fantasy
  14. King's Quest VI: Heir Today, Gone Tomorrow, released in 1992
    Released for: PC (Microsoft Windows), Mac, DOS, Amiga
    Point-and-click; Puzzle; Adventure
    Fantasy
    medieval, magic, chess, permadeath, maze, mythology, graphic adventure, nightmare, multiple endings, traps, mud, teleportation, resurrection, single-player only, anthropomorphism, genie, spider, human, damsel in distress, minotaurs, treasure chest, royalty, castaway, theft, villain, item combination, evil organization, regicide, cross-dressing, escaping imprisonment, sibling rivalry, infinite pockets, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-vi-heir-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #medieval #magic #chess #permadeath #maze #mythology #graphicadventure #nightmare #multipleendings #traps #mud #teleportation #resurrection #singleplayeronly #anthropomorphism #genie #spider #human #damselindistress #minotaurs #treasurechest #royalty #castaway #theft #villain #itemcombination #evilorganization #regicide #crossdressing #escapingimprisonment #siblingrivalry #infinitepockets #scummvmcompatible #win #mac #dos #amiga #fantasy
  15. Sorry, but this feels utterly pedantic. Since language (and communication) are mostly social acts, the point of using language is just so that the speaker can make themselves more easily to understand by others and not to introduce noise in the transmission. You can invent your own language but you cannot convince others to talk with you through it. Even if anthropomorphization is a real danger when interacting with LLMs, just having a real notion of how the technology works is already very advantageous when using these tools.

    "De-anthropomorphizing language talks about computer systems in terms of their functionality (what people build and/or use them to do), assigns agency to people using systems and not systems, and avoids aggrandizing metaphors about cognition.

    We aim to find substitutes that are as self-explanatory as possible, so that you can just go ahead and use them without having to explain. (Though of course, if someone asks "Why are you calling it that?" that's also a great opening.)

    Some of these rephrasings may feel a little clunky, and they can end up longer than the anthropomorphizing shorthand. This means it takes a little more dedication to use them, but also isn't necessarily a bad thing. We should stop and think about the tech we are using, or even discussing, and what it actually does.

    We'll go through the categories of anthropomorphizing language we identified in Inie et al 2026, and give examples of de-anthropomorphized versions for each."

    buttondown.com/maiht3k/archive

    #Language #LLMs #Anthropomorphism #AI #Anthropomorphization

  16. Sorry, but this feels utterly pedantic. Since language (and communication) are mostly social acts, the point of using language is just so that the speaker can make themselves more easily to understand by others and not to introduce noise in the transmission. You can invent your own language but you cannot convince others to talk with you through it. Even if anthropomorphization is a real danger when interacting with LLMs, just having a real notion of how the technology works is already very advantageous when using these tools.

    "De-anthropomorphizing language talks about computer systems in terms of their functionality (what people build and/or use them to do), assigns agency to people using systems and not systems, and avoids aggrandizing metaphors about cognition.

    We aim to find substitutes that are as self-explanatory as possible, so that you can just go ahead and use them without having to explain. (Though of course, if someone asks "Why are you calling it that?" that's also a great opening.)

    Some of these rephrasings may feel a little clunky, and they can end up longer than the anthropomorphizing shorthand. This means it takes a little more dedication to use them, but also isn't necessarily a bad thing. We should stop and think about the tech we are using, or even discussing, and what it actually does.

    We'll go through the categories of anthropomorphizing language we identified in Inie et al 2026, and give examples of de-anthropomorphized versions for each."

    buttondown.com/maiht3k/archive

    #Language #LLMs #Anthropomorphism #AI #Anthropomorphization

  17. RE: dair-community.social/@emilymb

    By the way, I wrote (and redrafted) my post after reading this fine article about how to talk about AI without treating it like a living entity.
    I wrote "Can AI be art" instead of "Can AI create art" as well as "his repository was found by tools" instead of "coding agents found his repository".

    #AI #anthropomorphism

  18. RE: dair-community.social/@emilymb

    By the way, I wrote (and redrafted) my post after reading this fine article about how to talk about AI without treating it like a living entity.
    I wrote "Can AI be art" instead of "Can AI create art" as well as "his repository was found by tools" instead of "coding agents found his repository".

    #AI #anthropomorphism

  19. OK, Chang is also on board with having audits of AI so we can ensure we know who should be accountable. #AISE26

    Artem Lomakin: all kinds of tech was innovated & tested in cold war europe, including the internet.

    Just realised I'm friends with the transhumanist I didn't name here :-) I have the worst name & face recognition; I recognised him by his policy eventually.

    Argh: "We've noticed, AI does make mistakes." AI IS NOT THE ACTOR (I won't name that guy either) #anthropomorphism #AIEthics

  20. OK, Chang is also on board with having audits of AI so we can ensure we know who should be accountable. #AISE26

    Artem Lomakin: all kinds of tech was innovated & tested in cold war europe, including the internet.

    Just realised I'm friends with the transhumanist I didn't name here :-) I have the worst name & face recognition; I recognised him by his policy eventually.

    Argh: "We've noticed, AI does make mistakes." AI IS NOT THE ACTOR (I won't name that guy either) #anthropomorphism #AIEthics

  21. Spy Fox in "Dry Cereal", released in 1997
    Released for: PlayStation 4, Wii, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    spy, minigames, animal protagonist, steam, backtracking, kid friendly, fox, digital distribution, anthropomorphism, playing cards, animal antagonist, breaking the fourth wall, femme fatale, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/spy-fox-in-dry-cereal
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #spy #minigames #animalprotagonist #steam #backtracking #kidfriendly #fox #digitaldistribution #anthropomorphism #playingcards #animalantagonist #breakingthefourthwall #femmefatale #scumm #scummvmcompatible #ps41 #wii #win #ios #mac #switch #comedy #educational #kids
  22. Spy Fox in "Dry Cereal", released in 1997
    Released for: PlayStation 4, Wii, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    spy, minigames, animal protagonist, steam, backtracking, kid friendly, fox, digital distribution, anthropomorphism, playing cards, animal antagonist, breaking the fourth wall, femme fatale, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/spy-fox-in-dry-cereal
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #spy #minigames #animalprotagonist #steam #backtracking #kidfriendly #fox #digitaldistribution #anthropomorphism #playingcards #animalantagonist #breakingthefourthwall #femmefatale #scumm #scummvmcompatible #ps41 #wii #win #ios #mac #switch #comedy #educational #kids
  23. Putt-Putt Saves the Zoo, released in 1995
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    cars, minigames, zoo, steam, backtracking, jungle, kid friendly, snake, camera, elephant, dog, singing, giraffe, anthropomorphism, protagonist's name in the title, lion, declarative title, hippopotamus, cars with no drivers, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/putt-putt-saves-the-zoo
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cars #minigames #zoo #steam #backtracking #jungle #kidfriendly #snake #camera #elephant #dog #singing #giraffe #anthropomorphism #protagonistsnameinthetitle #lion #declarativetitle #hippopotamus #carswithnodrivers #scumm #scummvmcompatible #ps41 #win #ios #mac #switch #comedy #educational #kids
  24. Putt-Putt Saves the Zoo, released in 1995
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    cars, minigames, zoo, steam, backtracking, jungle, kid friendly, snake, camera, elephant, dog, singing, giraffe, anthropomorphism, protagonist's name in the title, lion, declarative title, hippopotamus, cars with no drivers, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/putt-putt-saves-the-zoo
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cars #minigames #zoo #steam #backtracking #jungle #kidfriendly #snake #camera #elephant #dog #singing #giraffe #anthropomorphism #protagonistsnameinthetitle #lion #declarativetitle #hippopotamus #carswithnodrivers #scumm #scummvmcompatible #ps41 #win #ios #mac #switch #comedy #educational #kids
  25. Pajama Sam 2: Thunder and Lightning Aren't so Frightening, released in 1998
    Released for: PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids
    minigames, robots, backtracking, child protagonist, kid friendly, superhero, anthropomorphism, breaking the fourth wall, collectibles, non-player character, vending machine interaction, declarative title, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-2-thunder-an…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #robots #backtracking #childprotagonist #kidfriendly #superhero #anthropomorphism #breakingthefourthwall #collectibles #nonplayercharacter #vendingmachineinteraction #declarativetitle #scumm #scummvmcompatible #win #ios #mac #comedy #educational #kids
  26. Pajama Sam 2: Thunder and Lightning Aren't so Frightening, released in 1998
    Released for: PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids
    minigames, robots, backtracking, child protagonist, kid friendly, superhero, anthropomorphism, breaking the fourth wall, collectibles, non-player character, vending machine interaction, declarative title, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-2-thunder-an…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #robots #backtracking #childprotagonist #kidfriendly #superhero #anthropomorphism #breakingthefourthwall #collectibles #nonplayercharacter #vendingmachineinteraction #declarativetitle #scumm #scummvmcompatible #win #ios #mac #comedy #educational #kids
  27. Freddi Fish 3: The Case of the Stolen Conch Shell, released in 1998
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Puzzle; Adventure
    Educational, Kids, Mystery
    underwater, animal protagonist, steam, tropical, kid friendly, digital distribution, single-player only, anthropomorphism, animal antagonist, non-humanoid protagonist, steam play, animal sidekick, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-3-the-case-…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #underwater #animalprotagonist #steam #tropical #kidfriendly #digitaldistribution #singleplayeronly #anthropomorphism #animalantagonist #nonhumanoidprotagonist #steamplay #animalsidekick #scumm #fish #scummvmcompatible #ps41 #win #ios #mac #switch #educational #kids #mystery
  28. Freddi Fish 3: The Case of the Stolen Conch Shell, released in 1998
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Puzzle; Adventure
    Educational, Kids, Mystery
    underwater, animal protagonist, steam, tropical, kid friendly, digital distribution, single-player only, anthropomorphism, animal antagonist, non-humanoid protagonist, steam play, animal sidekick, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-3-the-case-…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #underwater #animalprotagonist #steam #tropical #kidfriendly #digitaldistribution #singleplayeronly #anthropomorphism #animalantagonist #nonhumanoidprotagonist #steamplay #animalsidekick #scumm #fish #scummvmcompatible #ps41 #win #ios #mac #switch #educational #kids #mystery
  29. CW: On the Unkept Promises of Capitalism (1/2)

    RE: ohai.social/@jascha/1167137578

    Anthropomorphism is a natural human phenomenon. To answer it, we have 3 choices:

    * Deny it and do it unintentionally, thus believing that corporations love you because they told you they did.
    * Accept it and rebuke the tendency constantly, viewing corporations as constructs without independent moral agency.

    ...

    #Mythopoetics #Anthropomorphism #LateCapitalism #SystemicLogic #CorporateCritique #PsychologicalHeuristics #Hyperreality #BizarroCareBears

  30. CW: On the Unkept Promises of Capitalism (1/2)

    RE: ohai.social/@jascha/1167137578

    Anthropomorphism is a natural human phenomenon. To answer it, we have 3 choices:

    * Deny it and do it unintentionally, thus believing that corporations love you because they told you they did.
    * Accept it and rebuke the tendency constantly, viewing corporations as constructs without independent moral agency.

    ...

    #Mythopoetics #Anthropomorphism #LateCapitalism #SystemicLogic #CorporateCritique #PsychologicalHeuristics #Hyperreality #BizarroCareBears

  31. The Longest Journey, released in 1999
    Released for: PC (Microsoft Windows), iOS
    Point-and-click; Puzzle; Adventure
    Action, Fantasy, Science fiction, Mystery
    cyberpunk, time travel, immortality, detective, dark, magic, dystopian, 2.5d, gambling, futuristic, female protagonist, graphic adventure, steam, parallel worlds, bird, chosen one, dialogue trees, conspiracy, pizza, dreams, talking animals, digital distribution, single-player only, anthropomorphism, platform exclusive, world map, voice acting, bink video, pop culture reference, profanity, saving the world, potion, castaway, underwater gameplay, animal companions, movie reference, vending machine interaction, floating island, bread, non-linear storytelling, item combination, dimension travel, one-handed gameplay, fetch quests, recurring character, flashback, kidnapping, scripted events, propaganda, journalist, cutscene menu, escaping imprisonment, fast traveling, italian accent, dream sequence, bartender, cliffhanger, another world, pre-rendered backgrounds, reluctant hero, comic relief, infinite pockets, unresolved stories, lgbtq+, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-longest-journey
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cyberpunk #timetravel #immortality #detective #dark #magic #dystopian #25d #gambling #futuristic #femaleprotagonist #graphicadventure #steam #parallelworlds #bird #chosenone #dialoguetrees #conspiracy #pizza #dreams #talkinganimals #digitaldistribution #singleplayeronly #anthropomorphism #platformexclusive #worldmap #voiceacting #binkvideo #popculturereference #profanity #savingtheworld #potion #castaway #underwatergameplay #animalcompanions #moviereference #vendingmachineinteraction #floatingisland #bread #nonlinearstorytelling #itemcombination #dimensiontravel #onehandedgameplay #fetchquests #recurringcharacter #flashback #kidnapping #scriptedevents #propaganda #journalist #cutscenemenu #escapingimprisonment #fasttraveling #italianaccent #dreamsequence #bartender #cliffhanger #anotherworld #prerenderedbackgrounds #reluctanthero #comicrelief #infinitepockets #unresolvedstories #lgbtqplus #scummvmcompatible #win #ios #action #fantasy #sciencefiction #mystery
  32. The Longest Journey, released in 1999
    Released for: PC (Microsoft Windows), iOS
    Point-and-click; Puzzle; Adventure
    Action, Fantasy, Science fiction, Mystery
    cyberpunk, time travel, immortality, detective, dark, magic, dystopian, 2.5d, gambling, futuristic, female protagonist, graphic adventure, steam, parallel worlds, bird, chosen one, dialogue trees, conspiracy, pizza, dreams, talking animals, digital distribution, single-player only, anthropomorphism, platform exclusive, world map, voice acting, bink video, pop culture reference, profanity, saving the world, potion, castaway, underwater gameplay, animal companions, movie reference, vending machine interaction, floating island, bread, non-linear storytelling, item combination, dimension travel, one-handed gameplay, fetch quests, recurring character, flashback, kidnapping, scripted events, propaganda, journalist, cutscene menu, escaping imprisonment, fast traveling, italian accent, dream sequence, bartender, cliffhanger, another world, pre-rendered backgrounds, reluctant hero, comic relief, infinite pockets, unresolved stories, lgbtq+, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/the-longest-journey
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cyberpunk #timetravel #immortality #detective #dark #magic #dystopian #25d #gambling #futuristic #femaleprotagonist #graphicadventure #steam #parallelworlds #bird #chosenone #dialoguetrees #conspiracy #pizza #dreams #talkinganimals #digitaldistribution #singleplayeronly #anthropomorphism #platformexclusive #worldmap #voiceacting #binkvideo #popculturereference #profanity #savingtheworld #potion #castaway #underwatergameplay #animalcompanions #moviereference #vendingmachineinteraction #floatingisland #bread #nonlinearstorytelling #itemcombination #dimensiontravel #onehandedgameplay #fetchquests #recurringcharacter #flashback #kidnapping #scriptedevents #propaganda #journalist #cutscenemenu #escapingimprisonment #fasttraveling #italianaccent #dreamsequence #bartender #cliffhanger #anotherworld #prerenderedbackgrounds #reluctanthero #comicrelief #infinitepockets #unresolvedstories #lgbtqplus #scummvmcompatible #win #ios #action #fantasy #sciencefiction #mystery
  33. 8/
    A core idea is the "Anthropomorphism Trap." The speaker cautions against projecting human motivations—curiosity, aggression, altruism, or empathy—onto an alien consciousness. Their minds, logic, and societal values will be truly alien, formed under different suns, different physical constraints, and different pressures. This fundamental otherness is perhaps the hardest concept for human science to integrate.

    youtu.be/yuQ-6VPypaE

    #FirstContact
    #astrobiology
    #anthropomorphism
    #aliens

  34. 8/
    A core idea is the "Anthropomorphism Trap." The speaker cautions against projecting human motivations—curiosity, aggression, altruism, or empathy—onto an alien consciousness. Their minds, logic, and societal values will be truly alien, formed under different suns, different physical constraints, and different pressures. This fundamental otherness is perhaps the hardest concept for human science to integrate.

    youtu.be/yuQ-6VPypaE

    #FirstContact
    #astrobiology
    #anthropomorphism
    #aliens

  35. Ignore the #anthropomorphism these drones all have operators, apparently. I heard elsewhere Russia has like 200K drone operators (??) But VERY well worth watching, especially the part about Ukrainian recruitment / getting pinned down in a kill zone. www.dw.com/en/ukraines-... #AIEthics #FutureOfWar

    Ukraine's kill zone, where dro...

  36. Ignore the #anthropomorphism these drones all have operators, apparently. I heard elsewhere Russia has like 200K drone operators (??) But VERY well worth watching, especially the part about Ukrainian recruitment / getting pinned down in a kill zone. www.dw.com/en/ukraines-... #AIEthics #FutureOfWar

    Ukraine's kill zone, where dro...

  37. Very wet crow staring belligerently at me from the fence. ‘Yeah - I was using your pond as a bath. So?? 🤨’ #bird #pond #hotweather #anthropomorphism

  38. Very wet crow staring belligerently at me from the fence. ‘Yeah - I was using your pond as a bath. So?? 🤨’ #bird #pond #hotweather #anthropomorphism