home.social

#anthropomorphism — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #anthropomorphism, aggregated by home.social.

fetched live
  1. 🤖🚀 In this mind-bending exposé, yet another techie tries to be a modern-day #Sherlock by getting an #AI to spill its own #secrets, like a #digital self-interrogation session. 🔍🤯 Spoiler alert: the AI assistant remains blissfully unaware that humans still can't resist anthropomorphizing their gadgets. 😂
    manish.sh/writings/models/insi #Tech #Humor #Anthropomorphism #HackerNews #ngated

  2. 🤖🚀 In this mind-bending exposé, yet another techie tries to be a modern-day #Sherlock by getting an #AI to spill its own #secrets, like a #digital self-interrogation session. 🔍🤯 Spoiler alert: the AI assistant remains blissfully unaware that humans still can't resist anthropomorphizing their gadgets. 😂
    manish.sh/writings/models/insi #Tech #Humor #Anthropomorphism #HackerNews #ngated

  3. King's Quest VIII: The Mask of Eternity, released in 1998
    Released for: PC (Microsoft Windows)
    Point-and-click; Puzzle; Strategy; Adventure
    Action, Fantasy, Educational
    mummy, chicken, action-adventure, religion, based on - book, bats, trolls, single-player only, anthropomorphism, pig, leveling up, polygonal 3d, unlicensed game, treasure chest, grapple, invisible enemy, floating island, christian themes, christianity, invisibility, crow, petrification

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-viii-the-m…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #mummy #chicken #actionadventure #religion #basedonbook #bats #trolls #singleplayeronly #anthropomorphism #pig #levelingup #polygonal3d #unlicensedgame #treasurechest #grapple #invisibleenemy #floatingisland #christianthemes #christianity #invisibility #crow #petrification #win #action #fantasy #educational
  4. King's Quest VIII: The Mask of Eternity, released in 1998
    Released for: PC (Microsoft Windows)
    Point-and-click; Puzzle; Strategy; Adventure
    Action, Fantasy, Educational
    mummy, chicken, action-adventure, religion, based on - book, bats, trolls, single-player only, anthropomorphism, pig, leveling up, polygonal 3d, unlicensed game, treasure chest, grapple, invisible enemy, floating island, christian themes, christianity, invisibility, crow, petrification

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-viii-the-m…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #mummy #chicken #actionadventure #religion #basedonbook #bats #trolls #singleplayeronly #anthropomorphism #pig #levelingup #polygonal3d #unlicensedgame #treasurechest #grapple #invisibleenemy #floatingisland #christianthemes #christianity #invisibility #crow #petrification #win #action #fantasy #educational
  5. Tell your AI tool to not use personal pronouns when communicating with you and see what happens. I think the anthropomorphism of AI interactions is the true insidious danger we are facing and should be regutated. #aianthropomorphism #ai #anthropomorphism

  6. Tell your AI tool to not use personal pronouns when communicating with you and see what happens. I think the anthropomorphism of AI interactions is the true insidious danger we are facing and should be regutated. #aianthropomorphism #ai #anthropomorphism

  7. Single-eyed Rock Sid and the Mark Of The Beast, for newcomers to Mars Terror 🙃

    #Anthropomorphism

    #animation

    Processed NAVCAM images
    RMC: 11.0108, Sol: 371
    LMST: 15:22:30
    Credit: #NASA / JPL-Caltech / 65dBnoise

    #SamplingMars #Perseverance #Mars2020 #Solarocks #Space

  8. Single-eyed Rock Sid and the Mark Of The Beast, for newcomers to Mars Terror 🙃

    #Anthropomorphism

    #animation

    Processed NAVCAM images
    RMC: 11.0108, Sol: 371
    LMST: 15:22:30
    Credit: #NASA / JPL-Caltech / 65dBnoise

    #SamplingMars #Perseverance #Mars2020 #Solarocks #Space

  9. Tiny Toon Adventures: Toonenstein - Dare to Scare!, released in 1999
    Released for: PlayStation
    Point-and-click; Adventure
    Action, Comedy
    interactive movie, based on - tv show, cartoony, licensed game, anthropomorphism, cat

    From the Internet Games Database
    https://www.igdb.com/games/tiny-toon-adventures-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #interactivemovie #basedontvshow #cartoony #licensedgame #anthropomorphism #cat #ps #action #comedy
  10. Tiny Toon Adventures: Toonenstein - Dare to Scare!, released in 1999
    Released for: PlayStation
    Point-and-click; Adventure
    Action, Comedy
    interactive movie, based on - tv show, cartoony, licensed game, anthropomorphism, cat

    From the Internet Games Database
    https://www.igdb.com/games/tiny-toon-adventures-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #interactivemovie #basedontvshow #cartoony #licensedgame #anthropomorphism #cat #ps #action #comedy
  11. 🤖👨‍⚕️ Behold the 1997 time capsule that no one asked for: the #LLM2HUMAN Clinic, where large language models can finally live out their dreams of being awkwardly anthropomorphized! Call now to give your favorite #chatbot the life it never wanted, complete with a side of MIDI #nostalgia and ethical disclaimers. 🎵🦿
    llm2human.pages.dev/ #timecapsule #ethicalAI #anthropomorphism #HackerNews #ngated

  12. 🤖👨‍⚕️ Behold the 1997 time capsule that no one asked for: the #LLM2HUMAN Clinic, where large language models can finally live out their dreams of being awkwardly anthropomorphized! Call now to give your favorite #chatbot the life it never wanted, complete with a side of MIDI #nostalgia and ethical disclaimers. 🎵🦿
    llm2human.pages.dev/ #timecapsule #ethicalAI #anthropomorphism #HackerNews #ngated

  13. One of the Rats (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/9db9

    #anthropomorphism #caricatures #animals #rats #human-animal-hybrid #art #publicdomain

  14. One of the Rats (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/9db9

    #anthropomorphism #caricatures #animals #rats #human-animal-hybrid #art #publicdomain

  15. RE: dair-community.social/@emilymb

    @emilymbender and Nanna Inie may be too scholarly-accurate in their proposal of "probabilistic automation" as a replacement of the term "artificial intelligence", but we can vulgarize it a bit for wider / daily use:

    prob(abilistic)auto(mation) gives:

    probauto

    where abbreviated "probability" can create interesting connotations, sounding like:

    → probe-auto
    → p-robot-o
    → pro-bot-o

    none of which resembles anything human ("anthropic" #BS), even remotely.

    #AI #hype #anthropomorphism

  16. RE: dair-community.social/@emilymb

    @emilymbender and Nanna Inie may be too scholarly-accurate in their proposal of "probabilistic automation" as a replacement of the term "artificial intelligence", but we can vulgarize it a bit for wider / daily use:

    prob(abilistic)auto(mation) gives:

    probauto

    where abbreviated "probability" can create interesting connotations, sounding like:

    → probe-auto
    → p-robot-o
    → pro-bot-o

    none of which resembles anything human ("anthropic" #BS), even remotely.

    #AI #hype #anthropomorphism

  17. Pajama Sam In: No Need to Hide When It's Dark Outside, released in 1996
    Released for: Wii, PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Quiz/Trivia; Adventure
    Comedy, Educational, Kids
    minigames, backtracking, kid friendly, mining, superhero, alchemy, darkness, comic book, anthropomorphism, voice acting, breaking the fourth wall, game reference, collectibles, non-player character, young protagonist, side quests, potion, liberation, declarative title, video game characters that play video games, plot twist, cutscene pause, spiky-haired protagonist, comic book cutscene, invisibility, pre-rendered backgrounds, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-in-no-need-t…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #backtracking #kidfriendly #mining #superhero #alchemy #darkness #comicbook #anthropomorphism #voiceacting #breakingthefourthwall #gamereference #collectibles #nonplayercharacter #youngprotagonist #sidequests #potion #liberation #declarativetitle #videogamecharactersthatplayvideogames #plottwist #cutscenepause #spikyhairedprotagonist #comicbookcutscene #invisibility #prerenderedbackgrounds #scumm #scummvmcompatible #wii #win #ios #mac #comedy #educational #kids
  18. Pajama Sam In: No Need to Hide When It's Dark Outside, released in 1996
    Released for: Wii, PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Quiz/Trivia; Adventure
    Comedy, Educational, Kids
    minigames, backtracking, kid friendly, mining, superhero, alchemy, darkness, comic book, anthropomorphism, voice acting, breaking the fourth wall, game reference, collectibles, non-player character, young protagonist, side quests, potion, liberation, declarative title, video game characters that play video games, plot twist, cutscene pause, spiky-haired protagonist, comic book cutscene, invisibility, pre-rendered backgrounds, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-in-no-need-t…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #backtracking #kidfriendly #mining #superhero #alchemy #darkness #comicbook #anthropomorphism #voiceacting #breakingthefourthwall #gamereference #collectibles #nonplayercharacter #youngprotagonist #sidequests #potion #liberation #declarativetitle #videogamecharactersthatplayvideogames #plottwist #cutscenepause #spikyhairedprotagonist #comicbookcutscene #invisibility #prerenderedbackgrounds #scumm #scummvmcompatible #wii #win #ios #mac #comedy #educational #kids
  19. Freddi Fish and The Case of the Missing Kelp Seeds, released in 1994
    Released for: PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch, Digiblast
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids, Mystery
    casual, underwater, minigames, shark, math, backtracking, edutainment, kid friendly, crime, nostalgia, anthropomorphism, voice acting, breaking the fourth wall, non-humanoid protagonist, starfish, pre-rendered backgrounds, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-and-the-cas…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #casual #underwater #minigames #shark #math #backtracking #edutainment #kidfriendly #crime #nostalgia #anthropomorphism #voiceacting #breakingthefourthwall #nonhumanoidprotagonist #starfish #prerenderedbackgrounds #scumm #fish #scummvmcompatible #ps41 #linux #android #win #ios #mac #switch #digiblast #comedy #educational #kids #mystery
  20. Freddi Fish and The Case of the Missing Kelp Seeds, released in 1994
    Released for: PlayStation 4, Linux, Android, PC (Microsoft Windows), iOS, Mac, Nintendo Switch, Digiblast
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids, Mystery
    casual, underwater, minigames, shark, math, backtracking, edutainment, kid friendly, crime, nostalgia, anthropomorphism, voice acting, breaking the fourth wall, non-humanoid protagonist, starfish, pre-rendered backgrounds, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-and-the-cas…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #casual #underwater #minigames #shark #math #backtracking #edutainment #kidfriendly #crime #nostalgia #anthropomorphism #voiceacting #breakingthefourthwall #nonhumanoidprotagonist #starfish #prerenderedbackgrounds #scumm #fish #scummvmcompatible #ps41 #linux #android #win #ios #mac #switch #digiblast #comedy #educational #kids #mystery
  21. Do we say that a scientific method or tool or field of study "provides" things? 🤔 Do they "offer" things? Do they "achieve" things?

    Do they even "combine" or "extend" things?

    I feel like I should encourage my coauthor to reword sentences that endow inanimate methods with behaviours. Right?

    Am I too obsessed with this? 😅

    #anthropomorphization #editing #coauthorship #anthropomorphism

  22. Do we say that a scientific method or tool or field of study "provides" things? 🤔 Do they "offer" things? Do they "achieve" things?

    Do they even "combine" or "extend" things?

    I feel like I should encourage my coauthor to reword sentences that endow inanimate methods with behaviours. Right?

    Am I too obsessed with this? 😅

    #anthropomorphization #editing #coauthorship #anthropomorphism

  23. The Comic Natural History (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/a870

    #anthropomorphism #eggs #caricatures #animals #birds #human-animal-hybrid #art #publicdomain

  24. The Comic Natural History (1851) by Henry L. Stephens, from The Comic Natural History of the Human Race.

    Source: The Metropolitan Museum

    Available to buy as a print.

    pdimagearchive.org/images/a870

    #anthropomorphism #eggs #caricatures #animals #birds #human-animal-hybrid #art #publicdomain

  25. King's Quest VI: Heir Today, Gone Tomorrow, released in 1992
    Released for: PC (Microsoft Windows), Mac, DOS, Amiga
    Point-and-click; Puzzle; Adventure
    Fantasy
    medieval, magic, chess, permadeath, maze, mythology, graphic adventure, nightmare, multiple endings, traps, mud, teleportation, resurrection, single-player only, anthropomorphism, genie, spider, human, damsel in distress, minotaurs, treasure chest, royalty, castaway, theft, villain, item combination, evil organization, regicide, cross-dressing, escaping imprisonment, sibling rivalry, infinite pockets, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-vi-heir-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #medieval #magic #chess #permadeath #maze #mythology #graphicadventure #nightmare #multipleendings #traps #mud #teleportation #resurrection #singleplayeronly #anthropomorphism #genie #spider #human #damselindistress #minotaurs #treasurechest #royalty #castaway #theft #villain #itemcombination #evilorganization #regicide #crossdressing #escapingimprisonment #siblingrivalry #infinitepockets #scummvmcompatible #win #mac #dos #amiga #fantasy
  26. King's Quest VI: Heir Today, Gone Tomorrow, released in 1992
    Released for: PC (Microsoft Windows), Mac, DOS, Amiga
    Point-and-click; Puzzle; Adventure
    Fantasy
    medieval, magic, chess, permadeath, maze, mythology, graphic adventure, nightmare, multiple endings, traps, mud, teleportation, resurrection, single-player only, anthropomorphism, genie, spider, human, damsel in distress, minotaurs, treasure chest, royalty, castaway, theft, villain, item combination, evil organization, regicide, cross-dressing, escaping imprisonment, sibling rivalry, infinite pockets, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/king-s-quest-vi-heir-to…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #medieval #magic #chess #permadeath #maze #mythology #graphicadventure #nightmare #multipleendings #traps #mud #teleportation #resurrection #singleplayeronly #anthropomorphism #genie #spider #human #damselindistress #minotaurs #treasurechest #royalty #castaway #theft #villain #itemcombination #evilorganization #regicide #crossdressing #escapingimprisonment #siblingrivalry #infinitepockets #scummvmcompatible #win #mac #dos #amiga #fantasy
  27. Sorry, but this feels utterly pedantic. Since language (and communication) are mostly social acts, the point of using language is just so that the speaker can make themselves more easily to understand by others and not to introduce noise in the transmission. You can invent your own language but you cannot convince others to talk with you through it. Even if anthropomorphization is a real danger when interacting with LLMs, just having a real notion of how the technology works is already very advantageous when using these tools.

    "De-anthropomorphizing language talks about computer systems in terms of their functionality (what people build and/or use them to do), assigns agency to people using systems and not systems, and avoids aggrandizing metaphors about cognition.

    We aim to find substitutes that are as self-explanatory as possible, so that you can just go ahead and use them without having to explain. (Though of course, if someone asks "Why are you calling it that?" that's also a great opening.)

    Some of these rephrasings may feel a little clunky, and they can end up longer than the anthropomorphizing shorthand. This means it takes a little more dedication to use them, but also isn't necessarily a bad thing. We should stop and think about the tech we are using, or even discussing, and what it actually does.

    We'll go through the categories of anthropomorphizing language we identified in Inie et al 2026, and give examples of de-anthropomorphized versions for each."

    buttondown.com/maiht3k/archive

    #Language #LLMs #Anthropomorphism #AI #Anthropomorphization

  28. Sorry, but this feels utterly pedantic. Since language (and communication) are mostly social acts, the point of using language is just so that the speaker can make themselves more easily to understand by others and not to introduce noise in the transmission. You can invent your own language but you cannot convince others to talk with you through it. Even if anthropomorphization is a real danger when interacting with LLMs, just having a real notion of how the technology works is already very advantageous when using these tools.

    "De-anthropomorphizing language talks about computer systems in terms of their functionality (what people build and/or use them to do), assigns agency to people using systems and not systems, and avoids aggrandizing metaphors about cognition.

    We aim to find substitutes that are as self-explanatory as possible, so that you can just go ahead and use them without having to explain. (Though of course, if someone asks "Why are you calling it that?" that's also a great opening.)

    Some of these rephrasings may feel a little clunky, and they can end up longer than the anthropomorphizing shorthand. This means it takes a little more dedication to use them, but also isn't necessarily a bad thing. We should stop and think about the tech we are using, or even discussing, and what it actually does.

    We'll go through the categories of anthropomorphizing language we identified in Inie et al 2026, and give examples of de-anthropomorphized versions for each."

    buttondown.com/maiht3k/archive

    #Language #LLMs #Anthropomorphism #AI #Anthropomorphization

  29. RE: dair-community.social/@emilymb

    By the way, I wrote (and redrafted) my post after reading this fine article about how to talk about AI without treating it like a living entity.
    I wrote "Can AI be art" instead of "Can AI create art" as well as "his repository was found by tools" instead of "coding agents found his repository".

    #AI #anthropomorphism

  30. RE: dair-community.social/@emilymb

    By the way, I wrote (and redrafted) my post after reading this fine article about how to talk about AI without treating it like a living entity.
    I wrote "Can AI be art" instead of "Can AI create art" as well as "his repository was found by tools" instead of "coding agents found his repository".

    #AI #anthropomorphism

  31. OK, Chang is also on board with having audits of AI so we can ensure we know who should be accountable. #AISE26

    Artem Lomakin: all kinds of tech was innovated & tested in cold war europe, including the internet.

    Just realised I'm friends with the transhumanist I didn't name here :-) I have the worst name & face recognition; I recognised him by his policy eventually.

    Argh: "We've noticed, AI does make mistakes." AI IS NOT THE ACTOR (I won't name that guy either) #anthropomorphism #AIEthics

  32. OK, Chang is also on board with having audits of AI so we can ensure we know who should be accountable. #AISE26

    Artem Lomakin: all kinds of tech was innovated & tested in cold war europe, including the internet.

    Just realised I'm friends with the transhumanist I didn't name here :-) I have the worst name & face recognition; I recognised him by his policy eventually.

    Argh: "We've noticed, AI does make mistakes." AI IS NOT THE ACTOR (I won't name that guy either) #anthropomorphism #AIEthics

  33. Spy Fox in "Dry Cereal", released in 1997
    Released for: PlayStation 4, Wii, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    spy, minigames, animal protagonist, steam, backtracking, kid friendly, fox, digital distribution, anthropomorphism, playing cards, animal antagonist, breaking the fourth wall, femme fatale, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/spy-fox-in-dry-cereal
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #spy #minigames #animalprotagonist #steam #backtracking #kidfriendly #fox #digitaldistribution #anthropomorphism #playingcards #animalantagonist #breakingthefourthwall #femmefatale #scumm #scummvmcompatible #ps41 #wii #win #ios #mac #switch #comedy #educational #kids
  34. Spy Fox in "Dry Cereal", released in 1997
    Released for: PlayStation 4, Wii, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    spy, minigames, animal protagonist, steam, backtracking, kid friendly, fox, digital distribution, anthropomorphism, playing cards, animal antagonist, breaking the fourth wall, femme fatale, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/spy-fox-in-dry-cereal
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #spy #minigames #animalprotagonist #steam #backtracking #kidfriendly #fox #digitaldistribution #anthropomorphism #playingcards #animalantagonist #breakingthefourthwall #femmefatale #scumm #scummvmcompatible #ps41 #wii #win #ios #mac #switch #comedy #educational #kids
  35. Putt-Putt Saves the Zoo, released in 1995
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    cars, minigames, zoo, steam, backtracking, jungle, kid friendly, snake, camera, elephant, dog, singing, giraffe, anthropomorphism, protagonist's name in the title, lion, declarative title, hippopotamus, cars with no drivers, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/putt-putt-saves-the-zoo
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cars #minigames #zoo #steam #backtracking #jungle #kidfriendly #snake #camera #elephant #dog #singing #giraffe #anthropomorphism #protagonistsnameinthetitle #lion #declarativetitle #hippopotamus #carswithnodrivers #scumm #scummvmcompatible #ps41 #win #ios #mac #switch #comedy #educational #kids
  36. Putt-Putt Saves the Zoo, released in 1995
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Adventure
    Comedy, Educational, Kids
    cars, minigames, zoo, steam, backtracking, jungle, kid friendly, snake, camera, elephant, dog, singing, giraffe, anthropomorphism, protagonist's name in the title, lion, declarative title, hippopotamus, cars with no drivers, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/putt-putt-saves-the-zoo
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #cars #minigames #zoo #steam #backtracking #jungle #kidfriendly #snake #camera #elephant #dog #singing #giraffe #anthropomorphism #protagonistsnameinthetitle #lion #declarativetitle #hippopotamus #carswithnodrivers #scumm #scummvmcompatible #ps41 #win #ios #mac #switch #comedy #educational #kids
  37. Pajama Sam 2: Thunder and Lightning Aren't so Frightening, released in 1998
    Released for: PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids
    minigames, robots, backtracking, child protagonist, kid friendly, superhero, anthropomorphism, breaking the fourth wall, collectibles, non-player character, vending machine interaction, declarative title, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-2-thunder-an…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #robots #backtracking #childprotagonist #kidfriendly #superhero #anthropomorphism #breakingthefourthwall #collectibles #nonplayercharacter #vendingmachineinteraction #declarativetitle #scumm #scummvmcompatible #win #ios #mac #comedy #educational #kids
  38. Pajama Sam 2: Thunder and Lightning Aren't so Frightening, released in 1998
    Released for: PC (Microsoft Windows), iOS, Mac
    Point-and-click; Puzzle; Adventure
    Comedy, Educational, Kids
    minigames, robots, backtracking, child protagonist, kid friendly, superhero, anthropomorphism, breaking the fourth wall, collectibles, non-player character, vending machine interaction, declarative title, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/pajama-sam-2-thunder-an…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #minigames #robots #backtracking #childprotagonist #kidfriendly #superhero #anthropomorphism #breakingthefourthwall #collectibles #nonplayercharacter #vendingmachineinteraction #declarativetitle #scumm #scummvmcompatible #win #ios #mac #comedy #educational #kids
  39. Freddi Fish 3: The Case of the Stolen Conch Shell, released in 1998
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Puzzle; Adventure
    Educational, Kids, Mystery
    underwater, animal protagonist, steam, tropical, kid friendly, digital distribution, single-player only, anthropomorphism, animal antagonist, non-humanoid protagonist, steam play, animal sidekick, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-3-the-case-…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #underwater #animalprotagonist #steam #tropical #kidfriendly #digitaldistribution #singleplayeronly #anthropomorphism #animalantagonist #nonhumanoidprotagonist #steamplay #animalsidekick #scumm #fish #scummvmcompatible #ps41 #win #ios #mac #switch #educational #kids #mystery
  40. Freddi Fish 3: The Case of the Stolen Conch Shell, released in 1998
    Released for: PlayStation 4, PC (Microsoft Windows), iOS, Mac, Nintendo Switch
    Point-and-click; Puzzle; Adventure
    Educational, Kids, Mystery
    underwater, animal protagonist, steam, tropical, kid friendly, digital distribution, single-player only, anthropomorphism, animal antagonist, non-humanoid protagonist, steam play, animal sidekick, scumm, fish, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/freddi-fish-3-the-case-…
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #underwater #animalprotagonist #steam #tropical #kidfriendly #digitaldistribution #singleplayeronly #anthropomorphism #animalantagonist #nonhumanoidprotagonist #steamplay #animalsidekick #scumm #fish #scummvmcompatible #ps41 #win #ios #mac #switch #educational #kids #mystery
  41. CW: On the Unkept Promises of Capitalism (1/2)

    RE: ohai.social/@jascha/1167137578

    Anthropomorphism is a natural human phenomenon. To answer it, we have 3 choices:

    * Deny it and do it unintentionally, thus believing that corporations love you because they told you they did.
    * Accept it and rebuke the tendency constantly, viewing corporations as constructs without independent moral agency.

    ...

    #Mythopoetics #Anthropomorphism #LateCapitalism #SystemicLogic #CorporateCritique #PsychologicalHeuristics #Hyperreality #BizarroCareBears

  42. CW: On the Unkept Promises of Capitalism (1/2)

    RE: ohai.social/@jascha/1167137578

    Anthropomorphism is a natural human phenomenon. To answer it, we have 3 choices:

    * Deny it and do it unintentionally, thus believing that corporations love you because they told you they did.
    * Accept it and rebuke the tendency constantly, viewing corporations as constructs without independent moral agency.

    ...

    #Mythopoetics #Anthropomorphism #LateCapitalism #SystemicLogic #CorporateCritique #PsychologicalHeuristics #Hyperreality #BizarroCareBears