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#100daychallenge — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #100daychallenge, aggregated by home.social.

  1. This is the 1st challenge for 2026. I just got most of the details/setup sorted out last week.

    These challenges are pretty chill. I expect there will be more challenges through 2026, leading up to a 100 Day Challenge to end 2026 - after the success of our 2025 #100DayChallenge !

  2. We are past Day 75 for this years 100 Day Challenge!
    Productivity continues, and the end of 2025 is in sight. #challenge #100daychallenge

  3. ASCII marching cubes in #threeJS, makes for some interesting effects.

    Getting back to working on this shader setup for Day 2 of the 2025 #100DayChallenge! #coding

  4. This year's 100 Day Challenge begins!

    Today is Day 1, 100 days remain in the 2025 challenge (and for that matter, the year). #100DayChallenge #coding #health 🔥

  5. This year's 100 Day Challenge begins!

    Today is Day 1, 100 days remain in the 2025 challenge (and for that matter, the year). #100DayChallenge #coding #health 🔥

  6. Can a game really be built in 100 days? That is the challenge! From idea to release, see the first lines of code, each asset, every feature and even the bugs!

    Join the party on twitch.tv/timbeaudet on October 1st (6am ET / 10:00 UTC)

    [PS: It would help to spread this far]

    #gamedev #indiedev #100daychallenge

  7. 4 more of my #100daychallenge I have learned that paint meat is difficult, I found mixing browns and creams the most challenging I sometimes just could get the tone! I like the cauliflower steak and it’s loose sloppy lines.

  8. Definitely not got the depth of colour in this one, it’s lacking the rich golden colour and deep brown. I think my palette might not be able to accomplish these so might have to reach for another media to help? Maybe after I’ll try to do this again and concentrate on the angle and colour more. #100daychallenge #watercolour #MastoArt

  9. I’m surprised at how hard I’m finding it to share the paintings/drawings that I don’t like as much or deem not as good. The point of doing the 100 day challenge was to just try to do something each day and put it out to try and help me become less precious and just consistently practice / create. Here the beetroots don’t look piled atop each other just very flat and floaty
    #100DayChallenge #MastoArt #watercolour

  10. Swapped my brush for a biro! Sat doing this while in a day long zoom class. Not all 100 food studies are going to be watercolour it seems. I like this one I am tempted to colour it but scared I won’t like it after! #100DayChallenge #MastoArt

  11. #100DayChallenge I love mushrooms both eating and drawing. The colours are about off it might be that the watercolour palette I have is more pastel, I do like it. I liked it more before I coloured it…always the way. #watercolour #MastoArt

  12. Nectarines! I’m still working through my #100DayChallenge drawing foods 💕 I really like how it turned out.
    #watercolour

  13. Food drawing 100 day challenge- the latest is this pineapple. It hurt my brain making all the shapes fit. I did this to try and practice shading more I feel comfortable with outlines and darkness/ light it’s the in between it ends up looking dirty. Draw with one of those coloured pencils with different colour lead mixed together. #art #drawing #MastoArt #100daychallenge

  14. #GenerativeArt #100DayChallenge Day25
    今晚和 @Faye pair programming 太有趣了!Faye找到了p5.js在线co-coding的平台(teddavis.org/p5live/ ),于是我们一起写了n个disco小球在线蹦迪,小球之间还有attraction和repulsion。p5live转存链接长到bitly认为url invalid,所以我也把代码转存在p5.js web editor 啦:editor.p5js.org/teabagpot/sket

  15. CW: 一个写代码debug在崩溃和喜极而泣中间疯狂摇摆的无聊故事,同时也是没有太大进展但是还是付出了努力所以算作generative art challenge 😭 (现在脑子真的不太清醒所以如果不熟悉p5.js的结构可能看起来有点吃力,但是我也没太多脑子把故事讲得更清楚了 😭

    #GenerativeArt #100DayChallenge Day10
    #写代码 经常让我depressed的一件事是有时候事情很玄学。比如肉眼看起来几乎一样的代码,照着老师抄的class和用这个class画图在browser editor里就跑的很正常,我自己在vscode里写了另一个几乎一摸一样的class一样用它做鼠标点击和拖动的event、在browser localhost里跑的就不正常……本来今晚吃火锅吃到好撑,脑子也不是很清醒(当然这些都是借口!借口!),明明看起来一摸一样啊,但是我自己写的鼠标点击和拖动就没有任何效果啊 :blobastonished: :blobastonished:
    然后我在mousePressed() event里 加了console.log(message),发现点击鼠标的时候有message出现哎!说明event发生了,但是不会画我想要的图。太崩溃了 :blobastonished: :blobastonished: 于是我怀疑是不是环境不一样,不知道是不是本地配置哪里不对。于是把自己本地的代码复制粘贴进web editor,结果在同一个文件里,老师的class和event还是正常的,我的还是不正常!:blobastonished: :blobastonished: 眼睛都要看瞎了也没看出来哪里不一样,于是把自己的class里所有的内容都和老师的改成了一样的、event也写成了一样的,哇,居然还是不work。:blobastonished: :blobastonished: magic 有没有。我都要放弃了,想着反正脑子也不清醒,明天再说吧,特别懊恼+生气的准备关editors。突然不知道哪里来的想法,留意看了一下initialization的for loop,才发现在draw() function里面只loop了最开始一个固定长度的variable、没有loop动态变化的variable……啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊!土拨鼠尖叫.gif

    有点点开心之余,肚子太撑了也雀跃不起来,然后又加了个新的形状在自己的代码里。不过新的形状只能draw()出来,还不能随着鼠标拖拽动起来,明天再研究吧 :blobastonished: :blobastonished:

    ⬇️ 这就是让我撑的脑子完全泥浆了的火锅!!非常好吃!!走过路过不要错过!

  16. #GenerativeArt #100DayChallenge Day9
    其实这几天一直都想做,但是我的coder's block真的太严重了,一直想做但是就是拖延着不碰vscode、甚至碰到localhost port的浏览器页面都会迅速把它重新最小化……(这个真的是病!要治的)
    今天push自己面对了一把,没有什么实质性的进展,就是强行面对了代码和浏览器页面……然后我感觉我要回去重新挖一下自己要的功能在老师的tutorial里是怎么写的——我确定自己写出来过的feature,但是现在完全不知道是怎么实现的了。嗯,明天要回去抠一下点击和拖拽动态效果的实现,然后把它们加进来。

  17. #GenerativeArt #100DayChallenge Day8
    * 给嗑糖游戏取名:Candy High
    * 做了初始visual设计和interaction 设计
    * 整理了CP列表 🍬🍬
    * html和js的代码底子写了一下
    * 明天就给candy加动态效果~
    * 就,我也不知道这个和generative art有什么关系,但是么,毕竟都嗑high了~

  18. #GenerativeArt #100DayChallenge Day1
    被海淀男妈妈for老师随口一鸡,我心里一动——2022年如果只做一件事,就是要把generative art入门了。既然如此,那不妨从现在开始。所以今天开始跟着大家推荐的Coding Train教学开始学完了chapter 1。视频链接:youtube.com/playlist?list=PLRq
    今日成果:editor.p5js.org/teabagpot/sket