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134 results for “marquiskurt”
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Despite derailing a little bit, we managed to get some code ported over! Hopefully next time will be more fruitful.
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Streaming in about an hour! Join me for more Swifty shenanigans :swift:
https://youtube.com/live/kyyUw8bLxC4?feature=share
#PackageResolved #PlaydateSDK #indiegamedev #gamedev #livestream
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Join me tomorrow at 12:00 EDT (18:00 UTC) as we pick up our Swifty shenanigans!
https://youtube.com/live/kyyUw8bLxC4?feature=share
#PackageResolved #PlaydateSDK #Swift #livestream #indiegamedev #gamedev #WSL
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Got some unixstickers today. Ready to decorate the #MATEBook!
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Just made a an #UbuntuTouch click package for Bug Bounty, which you can now download on the #OpenStore!
Get it for your device at: https://open-store.io/app/xcbughunter.marquiskurt
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I should also mention that, to get this working with my Nexus running #UbuntuTouch, I had to find a way to install avahi-daemon and libmdns to ensure that it could read the local address via #Zeroconf/#Bonjour. Works pretty well, though!
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CW: Potential spoiler: Lorelei and the Laser Eyes
"This is not how we end / Drifting in the radio waves, we'll meet again..."
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Here are my first impressions of #macOSBigSur after playing around with it for a day on my MacBook. Check it out: https://marquiskurt.net/2020/06/24/post.html
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Some leftover stuff from my Twitter that I started to be a wee bit more active on. Mostly stuff about #WWDC20, #UnscriptedVN, and #HyperspaceDev.
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Turns out my Makefile was just bad, and re-copying the Makefile from the example and changing a couple of things got Make working again 😂
Here's a recap of what we did on stream: https://youtube.com/watch?v=lw-iAWNkUSg
#PackageResolved #PlaydateSDK #swift #port #gamedev #indiegamedev #livestream
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Join me in about an hour as we partake in #PackageResolved shenanigans for the @playdate ! :swift:
https://youtube.com/live/lw-iAWNkUSg
#gamedev #indiegamedev #PlaydateSDK #port #swift #livestream
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It's time to get Swifty! Join me tomorrow at 12:00 EDT (16:00 UTC) for some #PackageResolved shenanigans on the @playdate !
https://youtube.com/live/lw-iAWNkUSg
#gamedev #indiegamedev #livestream #PlaydateSDK #port #swift
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We're bouncing back! Join me in an hour as we pick up on the #PackageResolved port for the @playdate !
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CW: Undertale realization
It is possible and somewhat probable for #Toriel to become a test chamber supervisor (that's what I call the guys that watch over tests). Think about it and how she kind of guides you through some of the puzzles...
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por cierto, estuve probando varios clientes de escitorio de mastodon que funcionen en la #conectarigualdad, el que mejor me funcionó fue Hyperspace, anda barbaro, consume poco, es lindo y completo
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I got concerned for a minute. #YouTrack didn't want to use my custom domain for some reasons so I had to redo the DNS setup and check that the settings in YouTrack were fine. Must've been a glitch or a maintenance thing.
Btw you can also access my YouTrack at marquiskurt.myjetbrains.com/youtrack
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I've done it! You can now try out #NoLove, the game I've made for the #WowieJam3! Super glad to have participated this year.
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I've moved to a new self instance thanks to the help of @mastohost, so here's my #introduction (yet again):
My pronouns are he/him, and my name is pronounced (in IPA) [mar.kɪs kɚrt]. I'm an iOS app and indie game developer. I enjoy creating meaningful games and experiences. I'm the #Fedigardens and #IndexingYourHeart guy.
Fan of games like #Portal, #TheWitness, and #Taiji. I occasionally blog at https://marquiskurt.net.
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Hey, all! Since I've moved, doing a new #introductions post:
My pronouns are he/him, and my name is pronounced (in IPA) [mar.kɪs kɚrt]. I'm an iOS app and indie game developer. I enjoy making apps for Apple's various platforms and creating meaningful games and experiences. I'm the #Fedigardens and #IndexingYourHeart guy.
Fan of games like #Portal, #TheWitness, and #Taiji. I occasionally blog at https://marquiskurt.net.
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@schwa I guess it’s a good thing that infinite scrolling will never be a thing in #Fedigardens, then… 😂
I had a Mac prototype of the app that Fedigardens stemmed from (Codename Shout), and it was OK. I might revisit the idea later, maybe when the refreshable modifier finally makes its way to the Mac.
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@schwa No worries. Had been debating whether to make a Mac app as well, though I might wait a bit longer for #Fedigardens to solidify on iOS and iPadOS first.
If I’m gonna do it, it’s gonna have to be really Mac-assed. Not sure if I can really accomplish that with SwiftUI 4 right now.
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I guess I should write one of those #introduction posts…
I’m an #iOS app and #indiegamedev. Pronouns are he/him, and the IPA for my name is [mar.kɪs kɚrt]. Currently working on #Fedigardens and #IndexingYourHeart.
I really enjoy using and developing #iOS, #iPadOS, and #macOS. Also am a fan of puzzle games like the #Portal series, #Taiji, and #TheWitness. I occasionally blog at https://marquiskurt.net.
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Let's say #Fedigardens had a pane dedicated to notifications that are mentions and replies. Which would be an aptly named title?
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CW: Weird thing I found on Peertube
Why, all of a sudden, am I reminded of #MettatonEX ? https://peertube.social/videos/watch/2bcfe1b5-2495-4514-b311-e6e914d8abbd
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My #devlog video about my entry for the #WowieJam3 is live! Check it out on YouTube (will be up on Odysee soon): https://www.youtube.com/watch?v=LlFgusGPNRY
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Join me for an #indiegamedev #livestream today at 12PM EST as I continue to make a game for #WowieJam3! How far will I get today?
Find out on my Twitch: https://twitch.tv/alicerunsonfedora
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Livestream went well today. Am planning for another one to continue for the #WowieJam3.
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Let’s make it happen! Join me at 2:30PM EST for an #indiegamedev #livestream as I make a game for the #WowieJam3 in #pygame. Will I succeed?
Find out on my Twitch: https://twitch.tv/alicerunsonfedora
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Planning to do an #indiegamedev #livestream tomorrow for the #WowieJam3 (not at announcement time, but later in the day). Stay tuned for details.
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#BugBounty is now available in the Snap Store! Squash all the bugs with a simple `snap install bug-bounty`.
Check it out: https://snapcraft.io/bug-bounty