#raw3d — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #raw3d, aggregated by home.social.
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New Site Post: Graphics Style References
https://iridiummoons.com/2026/05/14/visual-style-references/
A collection of reference footage from other games that represent the overall graphics style (though not visual design aesthetic) I am aspiring to with Iridium Moons.
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Playing around with #Blockbench for an hour, it's certainly different from what I was starting to get used to with Blender, and I don't like different.
But this really seems like it's what I should have been learning to use from the start. For my goals this seems perfect, with just the functions that I need.
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For 9 out of 10 people, #Blockbench is probably not an alternative to #Blender. But for low fidelity, PS1/Quake style #Raw3D models, this not just looks like it could do the job, it actually might even be considerably more accessible. It does modeling, texturing, rigging, and animating for Godot, Unity, and Unreal Engine.
Despite the popularity with block games, it also does cylinders and spheres.https://www.blockbench.net/gallery
I don't know about the AI code contribution policy, though.
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Panzer Dragoon II was released 30 years ago on 22nd March 1996 in Japan for the Saturn.
#1996InVideoGames #90sGames #VideoGameHistory #retrogames #retrogaming #PanzerDragoon #Raw3D #SegaSaturn #Sega