#polyhaven — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #polyhaven, aggregated by home.social.
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By chance, I may have created the first piece of a survival game by assembling Polyhaven meshes.
#indiedev #gamedev #customengine #polyhaven -
I added a window to retrieve and apply materials from Poly Haven, a very useful resource.
#indiedev #gamedev #customengine #polyhaven -
I added a window to retrieve and apply materials from Poly Haven, a very useful resource.
#indiedev #gamedev #customengine #polyhaven -
The Aerial > Terrain textures from @polyhaven can make decent voxel terrain by loading into Avoyd with the new 16bit + separate albedo (colour/diffuse) map (available soon in our Beta stream).
Aerial Rocks 04 4kx4k by
Rob Tuytel rendered here in Avoyd with an isometric view and max height of 1024 voxels. -
I'm a friend of open source and free software. I've been supporting the #Blender Foundation with a Platinum membership since 2019. On Sunday, I started supporting #polyhaven. I've been using their great HDRI assets for a long time, and it was time to give something back to these amazing people.
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Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri -
Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri -
Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri -
Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri -
Also working with shiny floors.
#blender #b3d #blender_3d #blender_addon #polyhaven #hdri -
#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
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#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
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#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
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#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
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#HardSurface practice - futuristic potted plant cont.
Spent a bit of time to improved quality of this render.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven #screenshotsaturday
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Such an honor to have my work included in "Best of Blender Artists: 2024-6"
https://www.blendernation.com/2024/02/09/best-of-blender-artists-2024-6/
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven
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Such an honor to have my work included in "Best of Blender Artists: 2024-6"
https://www.blendernation.com/2024/02/09/best-of-blender-artists-2024-6/
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven
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Hard surface practice: futuristic potted plant.
#blender3d #b3d #SanctusLibrary #HardOps #BoxCutter #PolyHaven
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Here's a new episode of Subsurface Talks podcast. This time with Greg Zaal - founder of polyhaven.com https://youtu.be/yMUTtTDxuWU
#b3d #cc0 #polyhaven #podcast #blender #blender3d #FreeSoftware #opensource #copyleft #publicdomain #hdrihaven #Free3DAssets
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Here's a new episode of Subsurface Talks podcast. This time with Greg Zaal - founder of polyhaven.com https://youtu.be/yMUTtTDxuWU
#b3d #cc0 #polyhaven #podcast #blender #blender3d #FreeSoftware #opensource #copyleft #publicdomain #hdrihaven #Free3DAssets
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Here's a new episode of Subsurface Talks podcast. This time with Greg Zaal - founder of polyhaven.com https://youtu.be/yMUTtTDxuWU
#b3d #cc0 #polyhaven #podcast #blender #blender3d #FreeSoftware #opensource #copyleft #publicdomain #hdrihaven #Free3DAssets
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Some time ago I took it upon myself to create a realistic river. I've had some time to finish it lately. I used #blender and #flipfluids 🌊 add-on for simulation. I think I've achieved it. In my next project, I will try to push even more. Add the crumbs and dirt in the water. 🍃 #b3d #cgi #polyhaven #geoscatter
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Some time ago I took it upon myself to create a realistic river. I've had some time to finish it lately. I used #blender and #flipfluids 🌊 add-on for simulation. I think I've achieved it. In my next project, I will try to push even more. Add the crumbs and dirt in the water. 🍃 #b3d #cgi #polyhaven #geoscatter
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Some time ago I took it upon myself to create a realistic river. I've had some time to finish it lately. I used #blender and #flipfluids 🌊 add-on for simulation. I think I've achieved it. In my next project, I will try to push even more. Add the crumbs and dirt in the water. 🍃 #b3d #cgi #polyhaven #geoscatter
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Some time ago I took it upon myself to create a realistic river. I've had some time to finish it lately. I used #blender and #flipfluids 🌊 add-on for simulation. I think I've achieved it. In my next project, I will try to push even more. Add the crumbs and dirt in the water. 🍃 #b3d #cgi #polyhaven #geoscatter
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Some time ago I took it upon myself to create a realistic river. I've had some time to finish it lately. I used #blender and #flipfluids 🌊 add-on for simulation. I think I've achieved it. In my next project, I will try to push even more. Add the crumbs and dirt in the water. 🍃 #b3d #cgi #polyhaven #geoscatter
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made a little virtual plantscape in my goldenhart spa world
inspired by serpa designs, but made as a gift for my incredible gf