#miregame — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #miregame, aggregated by home.social.
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Finally got around to finishing the basement blocking for the A and B buildings.
Map blocking has taken a lot of steam over the ~84 hours I've worked on the level. I am putting off making the lower level sub-basement for a later time. (That will end up being another 8-10 hours of in-engine work.)
Next thing I am working on is my optimized (and complicated) elevator system.
#mire #MireGame #gamedev #gamedevelopment #IndieDev #indiedevelopment #solodev #wip #workinprogress #blocking #placeholder
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Finished blocking in my Sergal base mesh for my game's character. All these shapes will be merged together to make a sculpting base where I can add a lot more intricate detail.
As head/facial features vary among different ethnicities of Sergal, I'll be making a Southern and Northern head mesh to graft on later, just as I'll be making the hands and feet separately to graft on in place of the mitten hands and sock feet.
#mire #miregame #IndieDev #indiedevelopment #gamedev #gamedevelopment #sergal #anthro #3d #blender3d #CharacterCreation #character #wip #workinprogress #anatomy
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Very early work in progress of the base mesh for my game's character. Lots to do still and lots to fix, but I need to get some sleep for today.
The idea will be to tweak proportions and broad muscle details, merge everything together, then sculpt in more details and niceties while tweaking anything else that needs it, make him some clothes, retop him, and then texture and rig him for animation.
I needed a break from the 2.5 month grind of whiteboxing my game's world.
#mire #miregame #gamedev #3d #blender3d #sergal #workinprogress #wip #gamedevelopment #IndieDev #indiedevelopment #anthro
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My final progress update for May; I'm about 80% done with blocking in a floor plan for my game.
The overview screenshots don't look too impressive until you peel away one of the roof layers of a building and realize that the entire building is as crazy and as complex as it is.
There is still a basement and sub-basement to go for the two largest buildings. Both basements and sub-basements will add about another full floor's worth of explorable space to their respective buildings.
#mire #miregame #IndieDev #gamedev #gamedevelopment #indiedevelopment #solodev #wip #workinprogress #planning
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I've got a small gamedev server on Discord for Umbral Forge! I post a lot of updates on my own development and talk about steps of the whole process as I am going through them.
I'd love to have more members stop by and share their projects, ideas, and feedback.
If you're a new developer or are thinking of trying your hand at gamedev, you're just as welcome! Being surround by helpful people passionate about gamedev could be useful if you run into a hitch.
Even if you're not into actually developing and are just interested to see projects progress or learn about how video games work, we'd love to have you too!
Why not stop by?
#indiedev #gamedev #gamedevelopment #indiedevelopment #discord #community #umbralforge #uf #mire #miregame