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#gdevelop — Public Fediverse posts

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  1. Jolt Physics, the powerful free & open source physics engine powering AAA games, the #GodotEngine, #GDevelop and more, just released Jolt Physics 5.6... now with HAIR!

    gamefromscratch.com/jolt-physi

    #gamedev #indiedev

  2. Jolt Physics, the powerful free & open source physics engine powering AAA games, the #GodotEngine, #GDevelop and more, just released Jolt Physics 5.6... now with HAIR!

    gamefromscratch.com/jolt-physi

    #gamedev #indiedev

  3. Grapple Tower took 11th place overall in #GDevelopJam, placing 2nd for Theme and getting an Honourable Mention in the results stream!

    I feel as though graphics have often been one of my lower categories in these jams so I think I'll really focus on that next time. Other people got a lot of mileage out of my crayon assets so maybe I'll literally just doodle stuff on paper? I think it's probably more important to be distinctive than good.
    #gamedev #GameJam #game #games #GDevelop

  4. Grapple Tower took 11th place overall in #GDevelopJam, placing 2nd for Theme and getting an Honourable Mention in the results stream!

    I feel as though graphics have often been one of my lower categories in these jams so I think I'll really focus on that next time. Other people got a lot of mileage out of my crayon assets so maybe I'll literally just doodle stuff on paper? I think it's probably more important to be distinctive than good.
    #gamedev #GameJam #game #games #GDevelop

  5. The #GDevelopJam results stream is just about to start! Grapple Tower took #1 for fun in the other jam I entered it into, so if you tune into this there's a chance you'll see it get a mention.
    #gamedev #GameJam #GDevelop #game #games
    m.youtube.com/watch?v=Q2XbNgBw

  6. The #GDevelopJam results stream is just about to start! Grapple Tower took #1 for fun in the other jam I entered it into, so if you tune into this there's a chance you'll see it get a mention.
    #gamedev #GameJam #GDevelop #game #games
    m.youtube.com/watch?v=Q2XbNgBw

  7. This is why I like #GDevelop. With the exception of the (thankfully ignorable) AI guff, the updates are generally things you're immediately glad to have.

  8. This is why I like #GDevelop. With the exception of the (thankfully ignorable) AI guff, the updates are generally things you're immediately glad to have.

  9. New ~animated~ cover image for Grapple Tower. I had to optimise it quite a bit for itch, but you're getting the full quality version.

    Also the game now has an optional leaderboard and a handful of other last-minute tweaks.

    #game #GameJam #GDevelop #GDevelopJam #gamedev
    damonwakes.itch.io/grapple-tow

  10. New ~animated~ cover image for Grapple Tower. I had to optimise it quite a bit for itch, but you're getting the full quality version.

    Also the game now has an optional leaderboard and a handful of other last-minute tweaks.

    #game #GameJam #GDevelop #GDevelopJam #gamedev
    damonwakes.itch.io/grapple-tow

  11. I'm wondering if I should add high scores to Grapple Tower (based on time to complete it). The first run through relies on a certain amount of trial and error, so that's not ideal, but it would be nice to add a little replayability.
    #game #GameJam #GDevelop #GDevelopJam #gamedev
    damonwakes.itch.io/grapple-tow

  12. I'm wondering if I should add high scores to Grapple Tower (based on time to complete it). The first run through relies on a certain amount of trial and error, so that's not ideal, but it would be nice to add a little replayability.
    #game #GameJam #GDevelop #GDevelopJam #gamedev
    damonwakes.itch.io/grapple-tow

  13. Le scénario avance toujours (J'ai fini le synopsis)
    En même temps, j'ai retravaillé ma manière de faire les graphismes, je suis nul en pixel art donc je fais un mixte entre ça et le dessin sur Paint Tool SAI 2, voilà la comparaison avant (en haut)/après (en bas)

    #GDevelop5 #GDevelop #FurryGame

  14. I've added a black outline to the layer with the basic walls and whatnot on it, and it's amazing how much more readable the whole thing is now.
    #gamedev #GameJam #GDevelop #GDevelopJam

  15. I've added a black outline to the layer with the basic walls and whatnot on it, and it's amazing how much more readable the whole thing is now.
    #gamedev #GameJam #GDevelop #GDevelopJam

  16. Okay! Grappling hook arms are now working nicely. This feels good enough that I think I could probably just focus on building the tower into a little playground for now and worry about adding any extra mechanics later.
    #gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday

  17. Okay! Grappling hook arms are now working nicely. This feels good enough that I think I could probably just focus on building the tower into a little playground for now and worry about adding any extra mechanics later.
    #gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday

  18. Tackling what I thought would be a simple little project for the GDevelop BIG Game Jam. Accidental popping and locking works pretty well so far. The intended grappling hook arm gameplay? Not so much.
    #gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday

  19. Tackling what I thought would be a simple little project for the GDevelop BIG Game Jam. Accidental popping and locking works pretty well so far. The intended grappling hook arm gameplay? Not so much.
    #gamedev #GameJam #GDevelop #GDevelopJam #ScreenshotSaturday

  20. ⚔️ CraftPix is supporting our Boss Battle Edition!

    Join the #GoedWareGameJam, build a game around at least 1 memorable boss battle and compete for prizes, including 1-year CraftPix Memberships for top entries.

    🔗 itch.io/jam/goedware-game-jam-

    #gamedev #gamejam #indiegamedev #indiedev #itchio #unity #unreal #godot #gdevelop

  21. ⚔️ CraftPix is supporting our Boss Battle Edition!

    Join the #GoedWareGameJam, build a game around at least 1 memorable boss battle and compete for prizes, including 1-year CraftPix Memberships for top entries.

    🔗 itch.io/jam/goedware-game-jam-

    #gamedev #gamejam #indiegamedev #indiedev #itchio #unity #unreal #godot #gdevelop

  22. I got the camera mechanics working, the camera is now following the player object on the screen

    LearningInPublic #IndieDev #GDevelop

  23. GoedWare Game Jam #16 is a wrap! 🏆 Public winner: Noah's Ark(s) | Jury winner: Jibblets! We had 59 entries with incredible creativity and an amazing community vibe. Congrats to all winners and thanks to everyone! 🎉#goedwaregamejam #gamejam #itchio #indiegamedev #indiegames #fun #unity #godot #unreal #gamemaker #gdevelop #games

  24. GoedWare Game Jam #16 is a wrap! 🏆 Public winner: Noah's Ark(s) | Jury winner: Jibblets! We had 59 entries with incredible creativity and an amazing community vibe. Congrats to all winners and thanks to everyone! 🎉#goedwaregamejam #gamejam #itchio #indiegamedev #indiegames #fun #unity #godot #unreal #gamemaker #gdevelop #games

  25. GoedWare Game Jam #16 is a wrap! 🏆 Public winner: Noah's Ark(s) | Jury winner: Jibblets! We had 59 entries with incredible creativity and an amazing community vibe. Congrats to all winners and thanks to everyone! 🎉#goedwaregamejam #gamejam #itchio #indiegamedev #indiegames #fun #unity #godot #unreal #gamemaker #gdevelop #games

  26. GoedWare Game Jam #16 is a wrap! 🏆 Public winner: Noah's Ark(s) | Jury winner: Jibblets! We had 59 entries with incredible creativity and an amazing community vibe. Congrats to all winners and thanks to everyone! 🎉#goedwaregamejam #gamejam #itchio #indiegamedev #indiegames #fun #unity #godot #unreal #gamemaker #gdevelop #games

  27. Voilà le fonctionnement des attaques ennemies.
    Oui oui, ça doit vous rappeler un certain jeu.

    #GDevelop5 #GDevelop #FurryGame

  28. Did some Gameplay Change and added a New Mechanic. Now Fish can Die!. They Will have lifetime simply a Health Like in RPG Character, but it will decrease overtime, While its Producing its Coin untill its death.
    #gdevelop #gamedev #Incremental

  29. It's been a while since I last posted an update for Chess King Game, but it's actually very close to completion. My big concern at the moment is whether it's safe to rely on "Is audio playing on a channel?" as the test for whether or not to move onto the next chunk of story narration. I've got this (I think) quite elegant way of queueing them up as required, but it works much more reliably when loading from the disk than from the internet. #ScreenshotSaturday #GDevelop #gamedev

  30. Join the GoedWare Game Jam Community Edition starting Feb 9, 2026 on #itchio! Build a game in a friendly, relaxed jam with the community. Great chance to learn, share progress, and have fun with fellow devs! Sign up: itch.io/jam/goedware-game-jam-
    #goedwaregamejam #gamejam #gamedev #indiegamedev #indiegame #unity #unreal #godot #gdevelop #scratch

  31. Chess king game update (no screenshot because the only progress I can show would be spoilers): it's either completely finished or spectacularly broken. We'll find out once I export to Linux/Windows/whatever and figure out if it's any more reliable when not running in a web browser. #gamedev #GDevelop

  32. I've been tweaking the textures in my chess king game, as well as the effects in GDevelop (which I find can often make a little more of fairly basic 3D models). Here's what it looks like now! #GDevelop #gamedev

  33. I think I'm done fooling around with this little side-project for today. It's essentially playable already, but there's no story and this is much of the environment as is available to explore. Even when(or if) it's finished it'll be very small: more of an art game than something that takes any real effort to engage with.
    #GDevelop #gamedev #ScreenshotSaturday

  34. I'm really happy with this chess piece that I've modelled with Asset Forge, but unfortunately I can't seem to get it to work in GDevelop (even though I've already imported a few simpler models with no trouble).
    #GDevelop #AssetForge #gamedev #ScreenshotSaturday

  35. I'm really enjoying GDevelop's new 3D editor, which renders the whole scene including effects as you work. However, applying those effects to the user interface as well sure is a bold choice.
    #GDevelop #gamedev #ScreenshotSaturday

  36. GoedWare Game Jam #15 is done! Huge thanks to our amazing community❤️
    Congrats to "Hellroom" for taking #1 in both the public vote and jury ranking. 🎉
    Check all results here: itch.io/jam/goedware-game-jam-
    #goedwaregamejam #gamejam #gamedev #indiegamedev #unity #unreal #godot #indiedev #itchio #gdevelop

  37. Had a go at making a 3D version of my acid rain platformer based on a suggestion from @el2iot2. I quite like the result, but unfortunately this little demo is about as big as it can get: performance tanks if there are too many "ground" blocks on screen, and it's a long way from being enough to make a satisfying level. Still a fun project, though, and a good chance to try out GDevelop's new 3D editor view.
    #ScreenshotSaturday #gamedev #platformer #GDevelop