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#charactermodeling — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #charactermodeling, aggregated by home.social.

  1. A little owl that I've modeled, textured, and animated for a VR project in VR Honduras.
    This project was made for the cooperative Nueva Vida
    🦉

    #3dart #charactermodeling #animation #b3d #substancepainter #unity

  2. A little owl that I've modeled, textured, and animated for a VR project in VR Honduras.
    This project was made for the cooperative Nueva Vida
    🦉

    #3dart #charactermodeling #animation #b3d #substancepainter #unity

  3. Wapeach fanart ​:ablobcat_aww_kira:​
    Based on concept art made by Fumihide Aoki
    ​:blobcat_fu_drawing_normal:​

    #art #3dart #Peach #Wapeach #blender #charactermodeling #fanart

  4. Wapeach fanart ​:ablobcat_aww_kira:​
    Based on concept art made by Fumihide Aoki
    ​:blobcat_fu_drawing_normal:​

    #art #3dart #Peach #Wapeach #blender #charactermodeling #fanart

  5. Wapeach fanart ​:ablobcat_aww_kira:​
    Based on concept art made by Fumihide Aoki
    ​:blobcat_fu_drawing_normal:​

    #art #3dart #Peach #Wapeach #blender #charactermodeling #fanart

  6. Wapeach fanart ​:ablobcat_aww_kira:​
    Based on concept art made by Fumihide Aoki
    ​:blobcat_fu_drawing_normal:​

    #art #3dart #Peach #Wapeach #blender #charactermodeling #fanart

  7. Calling this Bulma Pinup model done. I still see some areas I'd like to improve upon, but it's time to move on to the next big thing! Sculpted in ZBrush, rendered in Marmoset Toolbag. Thanks to Nurzhan Bekkaliyev for the amazing art and inspiration!

    #characterart #pinup #dragonball #bulma #zbrush #3d #modeling #charactermodeling #marmosettoolbag

  8. the next #Character I made from my base character mesh. This time an #Astronaut

    The Head, Body and Legs are different Objects to make them interchangeable in my #game.

    Additionally I created a #armature and until now I'm happy with the results.

    #blender #3dart #gamedev #gameasset #charactermodeling

  9. Cleaned up the texture file in photoshop and redid the light and dark values on different layers so I could play with hues and color overlays.

    I think this'll be the most I do with this character design-wise, still need to make a rig and a few simple animations so I can throw it in unreal engine 5 (I have a love/hate relationship with the default animation files, I like to work around them whenever I have the chance)

    #3dart #characterdesign #blender3d #3dmodeling #visdev #gamedev #gamedesign #charactermodeling

  10. Finally had time for a personal project, quite happy with how it came out! Rendered in UE4
    Concept by Yi Zhang
    #gamedev #3d #charactermodeling