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#castleengine — Public Fediverse posts

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  1. Web: water, terrain, shadow maps, alpha treatment, keys on losing focus

    Rendering to texture (FBO, our ) works now on the web. This enables a few features on the web: Water, with reflections and waves, visible in the terrain demo (source code in examples/terrain/) is correct now on the web. Screen (Post-Processing) Effects work on the web now. screen_effects_demo demo (source code in examples/screen_effects_demo/).

    castle-engine.io/wp/2026/07/17

    #GameDev #WebGL #Shaders #Pascal #CastleEngine

  2. New Castle Tester – running all engine automatic tests on all platforms (desktop, mobile, Nintendo Switch…) with all compilers (FPC, Delphi)
    This screenshot will not win the #screenshotsaturday hashtag, but it took a lot of effort to achieve :)

    Thanks to Andrzej Ki
    castle-engine.io/wp/2022/03/19
    #castleengine #devlog #gamedev #screenshotsaturday

  3. Creating Debian Packages with Castle Game Engine build tool
    Debian is a popular Linux distribution, also serving as a base for other Debian-based distributions like Ubuntu. You can now easily create a Debian package, .deb file, from any game!


    From Castle Game Engine Editor use menu option Run -> Package Format -> Debian Pac
    castle-engine.io/wp/2022/03/12
    #castleengine #debian #devlog #linux #opensource #package

  4. Various asset improvements: Wavefront OBJ texture options and possible PBR, Spine free form deformation with curve animation, fixes for creaseAngle in X3D and OBJ
    Various improvements to various asset formats:


    We now implement
    castle-engine.io/wp/2021/09/19
    #castleengine #devlog #gamedev #gameengine #glTF #spine

  5. “The Unholy Society” release on Android and iOS
    We are proud to announce a mobile release of The Unholy Society, a game done by Cat-astrophe Games using Castle Game Engine!

    The Unholy Society, the first part of a snarky exorcist’s adventures, is inspired by '80s and '90s movies, comic books, as well as eve
    castle-engine.io/wp/2021/09/18
    #adventure #androidgame #castleengine #indiedev #indiegame #iosgame #mobilegame #singleplayer