#armorpaint — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #armorpaint, aggregated by home.social.
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#ArmorPaint seems interesting, does some has already used it for texturing?
#gamedev #3dart -
#ArmorPaint seems interesting, does some has already used it for texturing?
#gamedev #3dart -
CW: Livestream Announcement
Starting a little later then I hoped for, but I'm streaming some texturing again over on YouTube... Come say hi below! :apartyblobcat:
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CW: Livestream Announcement
It's been a hot minute, but I'm doing a new "Behind The Crystal" livestream on YouTube - come say hi! :nkoWave:
https://www.youtube.com/live/NI_ctF7447E -
So here's something I'm proud off and that is these thread helixs on soem exposed bolts for a model I'm texturing! I'm glad, like Substance Painter, you can disable unwanted channels on a specific layer in Armorpaint - So I can do these helixs by just creating a material only having "Normal" data, while having the Diffuse and Metallic maps from a different layer which I very much approve! :apartyblobcat:
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Changing subject to something a little more my wheelhouse: I've been texturing a prop for a Blender test-project while learning ArmorPaint and I have done a really nice radiator grille effect. I'm very pleased on how it looks as it gives off the look I wanted (if you don't look too close)! There is some teething pain transitioning from SP2019 to AP; but I think the results so far are worth it! :apartyblobcat:
In case anyone is wondering how I did the grille, I have posted the node graph I did for you to study on my Tumblr. :ablobcatnodfast:
https://crystallisedentertainment.tumblr.com/post/780915398111641600/i-couldnt-leave-things-alone-and-i-knew-the -
So over the last few weeks I've been busy porting https://polyhaven.com's textures to be compatible with Armorpaint. I'm using PolyHaven as that is one of the services AP's cloud uses; but that doesn't work for me, and I prefer local copies anyways.
I noticed a weird bug when importing the .blend's into Armorpaint where a black void appears in the centre of the material and in some cases is entirely the wrong colour (as seen in image 1)... I spent some time troubleshooting and I've concluded something is off with the actual import tool as the base textures is fine if I just drag them in manually.
I'm now going back on the 15 I've imported so far and replacing the affected textures (and adding the missing Height maps where applicable), but thankfully I've discovered this issue before I had done the entire lot! This is taking up time, but I am glad I discovered the cause when I did. :ablobcatnodfast:
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Can I bake normal maps from high poly to low poly in Armor Paint?
I'm considering switching from Substance Painter, but online resources are not as detailed as I would prefer.
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I've been feeling really down about 'not getting anything done' this week... So I'm making a katana.
Gonna texture it in ArmorPaint so if anyone has any tips please feel free to comment!
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Hopping on to wonder about game design and mess around with jam review Paragraphs and #ArmorPaint + some #3dmodeling
Honest question as well, what do YOU think is the most important part of a game. I'm gonna be wondering about it on Stream
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Hopping on to wonder about game design and mess around with jam review Paragraphs and #ArmorPaint + some #3dmodeling
Honest question as well, what do YOU think is the most important part of a game. I'm gonna be wondering about it on Stream
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ArmorPaint and ArmorLab: Open-Source Alternative To Adobe Substance: https://armorpaint.org/
#foss #armorpaint #armorlab #painting #texture #adobesubstance #alternative #gamedev #linux #linuxgaming -
New official tutorial from #ArmorPaint!
https://youtu.be/OWL69vBLRHc
An open-source alternative to #SubstancePainter! #3D #Art -
Nice! ArmorPaint ( the FOSS substance painter contender in development by the #Armory3D team - armorpaint.org ) just added particle brushes to do effects based on particles such as rain soaked material, or dew beading on glass... 😍
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Looks great! #GodotEngine has really come a long way. The triplanar textured, geometry based modelling part of the video was especially useful.
@[email protected] mentions that there's no #FOSS alternative to #SubstancePainter though. Is he aware of #ArmorPaint? Binaries are not gratis, but the project and code is #FOSS / #libre.