home.social

#texturing — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #texturing, aggregated by home.social.

  1. Felt like texturing something I didn't make for practice. Basically digital miniature painting.

    The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

    The brick floor is this one from polyhaven.

    This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

    The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

    #DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

  2. Felt like texturing something I didn't make for practice. Basically digital miniature painting.

    The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

    The brick floor is this one from polyhaven.

    This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

    The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

    #DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

  3. Felt like texturing something I didn't make for practice. Basically digital miniature painting.

    The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

    The brick floor is this one from polyhaven.

    This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

    The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

    #DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

  4. Felt like texturing something I didn't make for practice. Basically digital miniature painting.

    The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

    The brick floor is this one from polyhaven.

    This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

    The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

    #DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

  5. Felt like texturing something I didn't make for practice. Basically digital miniature painting.

    The model is this mimic by Yasashii Kyojin Studio on Thingiverse.

    The brick floor is this one from polyhaven.

    This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.

    The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.

    #DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender

  6. We're starting a series of blog posts on various gamedev topics.
    Here's @khaleer telling us about his workflow for stylized lowpoly assets using Blender and #krita.

    niwl.games/posts/texturing-pro

    If you'd like a deeper dive on a particular technique let us know in the comments.

    #b3d #gamedev #blender #indiedev #indiegame #texturing #handpainted #godot #godotengine

  7. CW: Livestream Announcement

    Good morning everyone! Today I'm streaming a "Behind The Crystal" - with the main goal is just to add as much detail as I can during the stream time... Come vibe below! :akko_excited:
    youtu.be/1V0vI9-DrNM

    #youtube #livestream #workinprogress #texturing #3D #substancepainter

  8. CW: Livestream Announcement

    Good morning everyone! Today I'm streaming a "Behind The Crystal" - with the main goal is just to add as much detail as I can during the stream time... Come vibe below! :akko_excited:
    youtu.be/1V0vI9-DrNM

    #youtube #livestream #workinprogress #texturing #3D #substancepainter

  9. CW: Livestream Announcement

    First "Behind The Crystal" of 2026 is going live! Today's agenda is simply to begin texturing the Streetlamp prop I finished UV mapping last night... Come say "Hi" below! :apartyblobcat:
    youtu.be/tGpKK2O01V0

    #texturing #substancepainter #workinprogress #livestream #youtube

  10. CW: Livestream Announcement

    First "Behind The Crystal" of 2026 is going live! Today's agenda is simply to begin texturing the Streetlamp prop I finished UV mapping last night... Come say "Hi" below! :apartyblobcat:
    youtu.be/tGpKK2O01V0

    #texturing #substancepainter #workinprogress #livestream #youtube

  11. Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
    fab.com/listings/598f028f-b92a
    #unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer

  12. Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
    fab.com/listings/598f028f-b92a
    #unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer

  13. CW: Livestream Announcement

    Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
    youtu.be/UMP7svD2-hM

    #substancepainter #texturing #youtube #livestream

  14. CW: Livestream Announcement

    Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
    youtu.be/UMP7svD2-hM

    #substancepainter #texturing #youtube #livestream

  15. CW: Livestream Announcement

    Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
    youtu.be/UMP7svD2-hM

    #substancepainter #texturing #youtube #livestream

  16. CW: Livestream Announcement

    Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
    youtu.be/UMP7svD2-hM

    #substancepainter #texturing #youtube #livestream

  17. CW: Livestream Announcement

    Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
    youtu.be/UMP7svD2-hM

    #substancepainter #texturing #youtube #livestream

  18. CW: Livestream Announcement

    It's been a hot minute since I last did this... but I'm livestreaming "Behind The Crystal" once again! As a fun fact - this is the 100th Behind The Crystal I've done since beginning the production livestreams 10 and a half years ago!

    Today I intend to finish working on the garden chair prop and maybe begin on the next one. Come say "hi" above! =)

    youtu.be/azMEK6QUPAs

    #youtube #livestream #substancepainter #texturing #blender #blender3d #workinprogress

  19. CW: Livestream Announcement

    It's been a hot minute since I last did this... but I'm livestreaming "Behind The Crystal" once again! As a fun fact - this is the 100th Behind The Crystal I've done since beginning the production livestreams 10 and a half years ago!

    Today I intend to finish working on the garden chair prop and maybe begin on the next one. Come say "hi" above! =)

    youtu.be/azMEK6QUPAs

    #youtube #livestream #substancepainter #texturing #blender #blender3d #workinprogress

  20. This is for one of my best and most satisfied clients
    @raptophyx.bsky.social
    creating it specially for them! 🙌🎨

    Coloring and rigging coming up next! 🎨⚙️ Just wrapped up the base model excited for the next steps! 💯

    #VRCDESIGN #VRCModel #WIP #GameDev #3DArtist #ComingSoon #Rigging #Texturing

  21. Just stumbled upon MatPlus

    youtube.com/watch?v=ErgUoV36RfM

    Looks super impressive. Won't have time to test it out for a while, but am really curious how it compares to Substance Painter...

    #b3d #texturing #3dart

  22. CW: Leg Choke

    Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.

    Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.

    #Legs #FemaleCyborg #LegChoke #MastoArt #Art #3D #DigitalArt #KeremGoArt #3DModeling #Sculpting #Rendering #Texturing #Lighting

  23. CW: Leg Choke

    Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.

    Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.

  24. CW: Leg Choke

    Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.

    Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.

    #Legs #FemaleCyborg #LegChoke #MastoArt #Art #3D #DigitalArt #KeremGoArt #3DModeling #Sculpting #Rendering #Texturing #Lighting

  25. This is for now the last Bark #PBR #material with several maps for #Blender3D, that I've uploaded. Download it for free from this link. #b3d #Blender #game #VFX #texturing #Shader
    pafurijaz.gumroad.com/l/nulpn

  26. I've prepared the first #PBR shader available for free, you can download it from this link, is result of a long study on this topic. #b3d #blender3d #Blender #game #texturing #VFX #material
    pafurijaz.gumroad.com/l/fmaazc

  27. github.com/HugoTini/DeepBump
    Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images

  28. github.com/HugoTini/DeepBump
    Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images

  29. github.com/HugoTini/DeepBump
    Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images