#texturing — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #texturing, aggregated by home.social.
-
#abdl #diaper #blender #3D #commissionsopen #modeling #rigging #texturing #VRChat
This is the commission sheet for my roommate, who is doing 3D commissions!
-
#abdl #diaper #blender #3D #commissionsopen #modeling #rigging #texturing #VRChat
This is the commission sheet for my roommate, who is doing 3D commissions!
-
#abdl #diaper #blender #3D #commissionsopen #modeling #rigging #texturing #VRChat
This is the commission sheet for my roommate, who is doing 3D commissions!
-
#abdl #diaper #blender #3D #commissionsopen #modeling #rigging #texturing #VRChat
This is the commission sheet for my roommate, who is doing 3D commissions!
-
#abdl #diaper #blender #3D #commissionsopen #modeling #rigging #texturing #VRChat
This is the commission sheet for my roommate, who is doing 3D commissions!
-
Premium Baking Sheet Market in Poland | Report – IndexBox https://www.byteseu.com/2014627/ #AnodizingProcesses #BakingCookies #bread #ceramic #ConsumerGoodsMarketReport #forecast #MarketAnalysis #NonStickCoatingApplication(PTFE #pastries #Poland #PremiumBakingSheet #ReheatingAndCrispingFoods #RoastingVegetablesAndMeats #RolledMetalForming #SheetPanDinners/onePanMeals #Texturing/embossingForAirFlow
-
Premium Baking Sheet Market in Poland | Report – IndexBox
Poland Premium Baking Sheet Market 2026 Analysis and Fo…
#Poland #Polska #PL #Europe #Europa #EU #Anodizingprocesses #Bakingcookies #bread #ceramic) #consumergoodsmarketreport #forecast #marketanalysis #Non-stickcoatingapplication(PTFE #pastries #premiumbakingsheet #Reheatingandcrispingfoods #Roastingvegetablesandmeats #Rolledmetalforming #Sheetpandinners/one-panmeals #Texturing/embossingforairflow
https://www.europesays.com/poland/6188/ -
Felt like texturing something I didn't make for practice. Basically digital miniature painting.
The model is this mimic by Yasashii Kyojin Studio on Thingiverse.
The brick floor is this one from polyhaven.
This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.
The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.
#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender
-
Felt like texturing something I didn't make for practice. Basically digital miniature painting.
The model is this mimic by Yasashii Kyojin Studio on Thingiverse.
The brick floor is this one from polyhaven.
This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.
The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.
#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender
-
Felt like texturing something I didn't make for practice. Basically digital miniature painting.
The model is this mimic by Yasashii Kyojin Studio on Thingiverse.
The brick floor is this one from polyhaven.
This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.
The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.
#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender
-
Felt like texturing something I didn't make for practice. Basically digital miniature painting.
The model is this mimic by Yasashii Kyojin Studio on Thingiverse.
The brick floor is this one from polyhaven.
This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.
The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.
#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender
-
Felt like texturing something I didn't make for practice. Basically digital miniature painting.
The model is this mimic by Yasashii Kyojin Studio on Thingiverse.
The brick floor is this one from polyhaven.
This took me probably about 4 or 5 hours of work. A surprising amount of work went into getting the boundaries sharp and in the right place. I almost feel like it might have been less work to model and sculpt it from scratch and keep the materials separated by object. I might have to do a mimic of my own soon.
The turntable video is rendered in #Eevee and the still is rendered in #Cycles. Unfortuntately, I forgot to turn on screen-space reflections for Eevee.
#DungeonsAndDragons #Blender #Blender3D #3DArt #DigitalArt #Mimic #Monster #Turntable #Animation #texturing #EeveeRender #CyclesRender
-
We're starting a series of blog posts on various gamedev topics.
Here's @khaleer telling us about his workflow for stylized lowpoly assets using Blender and #krita.https://niwl.games/posts/texturing-process/
If you'd like a deeper dive on a particular technique let us know in the comments.
#b3d #gamedev #blender #indiedev #indiegame #texturing #handpainted #godot #godotengine
-
CW: Livestream Announcement
Good morning everyone! Today I'm streaming a "Behind The Crystal" - with the main goal is just to add as much detail as I can during the stream time... Come vibe below! :akko_excited:
https://youtu.be/1V0vI9-DrNM#youtube #livestream #workinprogress #texturing #3D #substancepainter
-
CW: Livestream Announcement
Good morning everyone! Today I'm streaming a "Behind The Crystal" - with the main goal is just to add as much detail as I can during the stream time... Come vibe below! :akko_excited:
https://youtu.be/1V0vI9-DrNM#youtube #livestream #workinprogress #texturing #3D #substancepainter
-
CW: Livestream Announcement
First "Behind The Crystal" of 2026 is going live! Today's agenda is simply to begin texturing the Streetlamp prop I finished UV mapping last night... Come say "Hi" below! :apartyblobcat:
https://youtu.be/tGpKK2O01V0#texturing #substancepainter #workinprogress #livestream #youtube
-
CW: Livestream Announcement
First "Behind The Crystal" of 2026 is going live! Today's agenda is simply to begin texturing the Streetlamp prop I finished UV mapping last night... Come say "Hi" below! :apartyblobcat:
https://youtu.be/tGpKK2O01V0#texturing #substancepainter #workinprogress #livestream #youtube
-
🏂🏻3D Moodboard
Unlimited access via subscription www.blendviz.com#b3d #blender #blender3d #3d #3dart #3dmodeling #cgi #render #3drender #pbr #materials #texturing #shading #cycles #eevee #productdesign #productviz #archviz #visualization #digitalart #design #minimaldesign #minimalism #moodboard #stilllife #3dassets #3dprops #assetpack #designresources #blendviz #blendercommunity #props #interiors
-
Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
https://www.fab.com/listings/598f028f-b92a-4020-87ee-43754e89a62f
#unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer -
Put out a parametric leather jacket asset, it automatically resizes to any metahumans body shape. The new outfit tools in unreal are really cool and I'll be doing a lot more of this kind of stuff in the near future.
https://www.fab.com/listings/598f028f-b92a-4020-87ee-43754e89a62f
#unrealEngine #metahuman #outfit #garment #design #art #gameart #gamedev #3d #cgi #costume #photorealism #3dmodeling #texturing #marvelousdesigner #clo #clo3d #leather #jacket #racer -
CW: Livestream Announcement
Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
https://youtu.be/UMP7svD2-hM -
CW: Livestream Announcement
Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
https://youtu.be/UMP7svD2-hM -
CW: Livestream Announcement
Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
https://youtu.be/UMP7svD2-hM -
CW: Livestream Announcement
Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
https://youtu.be/UMP7svD2-hM -
CW: Livestream Announcement
Doing a surprise livestream this morning! I'm going to be working on texturing a barrel prop as I try to progress the "cyberpunk street" project... Come say hi below! :apartyblobcat:
https://youtu.be/UMP7svD2-hM -
Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
-
Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
-
Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
-
Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
-
Material Maker 1.4 is finally out!
THE open-source node-based procedural texture, material, flipbook and shader authoring tool is here!
Leave Adobe's golden cage!
https://github.com/RodZill4/material-maker/releases/tag/1.4
#MaterialMaker #GameDev #Texturing #Textures #Substance #SubstanceDesigner #Adobe #Nodes #Procedural #Art #ComputerArt #DigitalArt #Godot #GodotEngine
-
CW: Livestream Announcement
It's been a hot minute since I last did this... but I'm livestreaming "Behind The Crystal" once again! As a fun fact - this is the 100th Behind The Crystal I've done since beginning the production livestreams 10 and a half years ago!
Today I intend to finish working on the garden chair prop and maybe begin on the next one. Come say "hi" above! =)
#youtube #livestream #substancepainter #texturing #blender #blender3d #workinprogress
-
CW: Livestream Announcement
It's been a hot minute since I last did this... but I'm livestreaming "Behind The Crystal" once again! As a fun fact - this is the 100th Behind The Crystal I've done since beginning the production livestreams 10 and a half years ago!
Today I intend to finish working on the garden chair prop and maybe begin on the next one. Come say "hi" above! =)
#youtube #livestream #substancepainter #texturing #blender #blender3d #workinprogress
-
This is for one of my best and most satisfied clients
@raptophyx.bsky.social
creating it specially for them! 🙌🎨Coloring and rigging coming up next! 🎨⚙️ Just wrapped up the base model excited for the next steps! 💯
#VRCDESIGN #VRCModel #WIP #GameDev #3DArtist #ComingSoon #Rigging #Texturing
-
Just stumbled upon MatPlus
https://www.youtube.com/watch?v=ErgUoV36RfM
Looks super impressive. Won't have time to test it out for a while, but am really curious how it compares to Substance Painter...
-
Con este video concluimos el texturizado de la Speeder Bike y por tanto el tutorial.
https://youtu.be/M5ZIl1tvd08?si=uDgYZdxHwZKag8yW
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
Deep in the jungle on Endor, near the Ewok village, Speeder Bikes patrol the outskirts of a secret base housing the Death Star's shield generator.
https://www.artstation.com/artwork/98Qkrq
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
Prosigo creando mapas de UV en Blender para aplicar los materiales que trabajamos en Instamat.
https://youtu.be/b3NmebGVzUY?si=3sHd1C1AwJnzU5IR
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
CW: Leg Choke
Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.
Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.
#Legs #FemaleCyborg #LegChoke #MastoArt #Art #3D #DigitalArt #KeremGoArt #3DModeling #Sculpting #Rendering #Texturing #Lighting
-
CW: Leg Choke
Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.
Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.
#Legs #FemaleCyborg #LegChoke #MastoArt #Art #3D #DigitalArt #KeremGoArt #3DModeling #Sculpting #Rendering #Texturing #Lighting
-
CW: Leg Choke
Leg Choke - these are my relatively earlier works but I still like them. A pretty strong female cyborg having some fun with a military grade drone type of robot like it's just a toy.
Please ignore the handle on image signatures. I'm KEREMGOART everywhere now. Doing a little rebranding thingy.
#Legs #FemaleCyborg #LegChoke #MastoArt #Art #3D #DigitalArt #KeremGoArt #3DModeling #Sculpting #Rendering #Texturing #Lighting
-
Seguimos creando mapas de UV's en Blender así como creando y asignando materiales en InstaMAT a pequeñas piezas de la motojet.
https://youtu.be/6KfljKqPLyA?si=PewAPpLkBG9Vc034
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
Seguimos creando mapas de UV's en Blender así como creando y asignando materiales en InstaMAT a nuestra motojet.
https://youtu.be/aInrQdzD0co?si=yjShhpFSlPDLl-J7
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
This is for now the last Bark #PBR #material with several maps for #Blender3D, that I've uploaded. Download it for free from this link. #b3d #Blender #game #VFX #texturing #Shader
https://pafurijaz.gumroad.com/l/nulpn -
I've uploaded another Bark #PBR #material with several maps for #Blender3D, Download it for free from this link. #b3d #Blender #game #VFX #texturing #shader
https://pafurijaz.gumroad.com/l/cterfh -
Texturizamos en InstaMAT las piezas que preparamos en el video anterior y crearemos los mapas de UV de nuevas piezas del motor.
https://youtu.be/qxdx6o3BFTY?si=bINZ7tJ2uLlI_WK6
#instamat
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#b3d
#blender
#blendertutorial
#texture
#texturing -
I've prepared the first #PBR shader available for free, you can download it from this link, is result of a long study on this topic. #b3d #blender3d #Blender #game #texturing #VFX #material
https://pafurijaz.gumroad.com/l/fmaazc -
Proseguimos confeccionando mapas de UV para algunas piezas e iniciamos el texturizado en InstaMAT.
https://youtu.be/O56nQK1Q8C8?si=vS3ewxY2bqenCWYT
#speederbike
#starwars
#hardsurface
#mazhuka
#israelcantillo
#mazhuka
#b3d
#blender
#instaMAT
#blendertutorial
#texture
#texturing -
https://github.com/HugoTini/DeepBump
Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images -
https://github.com/HugoTini/DeepBump
Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images -
https://github.com/HugoTini/DeepBump
Before and after, the result of #DeepBump add-on is impressive, this is a game changer for #game for #VFX #texturing with #Blender3D, one click and you have Normal, Displacement and Curvature maps generate inside #b3d for #PBR shader from photo images