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  1. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 14152 kHz
    Band: 20 m
    Logged: 2026-05-17 06:46 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  2. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 21169 kHz
    Band: 15 m
    Logged: 2026-05-15 16:52 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  3. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 21169 kHz
    Band: 15 m
    Logged: 2026-05-15 16:52 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  4. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 21169 kHz
    Band: 15 m
    Logged: 2026-05-15 16:52 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  5. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 14341 kHz
    Band: 20 m
    Logged: 2026-05-10 15:27 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  6. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 14341 kHz
    Band: 20 m
    Logged: 2026-05-10 15:27 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  7. NEW INTRUDER REPORTED

    Ident: Contayner
    Frequency: 14341 kHz
    Band: 20 m
    Logged: 2026-05-10 15:27 UTC
    ITU: RUS
    Mode: FMOP
    Method: OTHR
    Baud / sps: 40sps
    Shift / BW: 12kHz

    intruder-watch.de
    #IntruderWatch #RadioMonitoring #Shortwave

  8. still need help with this. please repost if you can :BlobCat_Googly_NotLikeThis:


    #duckduckfedi #godot #fmod #gamedev
  9. Other #gameaudio people, have you figured out how to get FMOD not to lose playback functionality while Reaper is open?

    I've disabled exclusive control over my interface but it hasn't helped. This only started happening when we upgraded our FMOD project to version 2.03.13.

    #fedihelp

  10. hello! i am looking to fix a particular issue with #godot, #gut, and #fmod.
    i am trying to establish a ci pipeline that does a godot unit test on each push through github actions. with this i am using the command-line script that comes with gut.
    godot --headless --path "$PWD" addons/gut/gut_cmdln.gd

    it initialises fine, however it stops at fmod initialising.

    [FMOD INFO] ../../../core_api/src/fmod_systemi_sound.cpp in SystemI::createSoundInternal(): Sample 0/1: name='click', format=5, channels=2, frequency=48000, lengthbytes=4736, lengthpcm=24000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.332162.
    

    after this, gut does nothing until i exit the script manually. i am not sure how to proceed from here and my googlefu is failing. did anybody try to do something similar and how did they proceed?
    #gamedev #duckduckfedi


    #godot #gut #fmod #duckduckfedi #godot #gut #fmod #gamedev #duckduckfedi
  11. hello! i am looking to fix a particular issue with #godot, #gut, and #fmod.
    i am trying to establish a ci pipeline that does a godot unit test on each push through github actions. with this i am using the command-line script that comes with gut.
    godot --headless --path "$PWD" addons/gut/gut_cmdln.gd

    it initialises fine, however it stops at fmod initialising.

    [FMOD INFO] ../../../core_api/src/fmod_systemi_sound.cpp in SystemI::createSoundInternal(): Sample 0/1: name='click', format=5, channels=2, frequency=48000, lengthbytes=4736, lengthpcm=24000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.332162.
    

    after this, gut does nothing until i exit the script manually. i am not sure how to proceed from here and my googlefu is failing. did anybody try to do something similar and how did they proceed?
    #gamedev #duckduckfedi


    #godot #gut #fmod #duckduckfedi #godot #gut #fmod #gamedev #duckduckfedi
  12. hello! i am looking to fix a particular issue with #godot, #gut, and #fmod.
    i am trying to establish a ci pipeline that does a godot unit test on each push through github actions. with this i am using the command-line script that comes with gut.
    godot --headless --path "$PWD" addons/gut/gut_cmdln.gd

    it initialises fine, however it stops at fmod initialising.

    [FMOD INFO] ../../../core_api/src/fmod_systemi_sound.cpp in SystemI::createSoundInternal(): Sample 0/1: name='click', format=5, channels=2, frequency=48000, lengthbytes=4736, lengthpcm=24000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.332162.
    

    after this, gut does nothing until i exit the script manually. i am not sure how to proceed from here and my googlefu is failing. did anybody try to do something similar and how did they proceed?
    #gamedev #duckduckfedi


    #godot #gut #fmod #duckduckfedi #godot #gut #fmod #gamedev #duckduckfedi
  13. hello! i am looking to fix a particular issue with #godot, #gut, and #fmod.
    i am trying to establish a ci pipeline that does a godot unit test on each push through github actions. with this i am using the command-line script that comes with gut.
    godot --headless --path "$PWD" addons/gut/gut_cmdln.gd

    it initialises fine, however it stops at fmod initialising.

    [FMOD INFO] ../../../core_api/src/fmod_systemi_sound.cpp in SystemI::createSoundInternal(): Sample 0/1: name='click', format=5, channels=2, frequency=48000, lengthbytes=4736, lengthpcm=24000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.332162.
    

    after this, gut does nothing until i exit the script manually. i am not sure how to proceed from here and my googlefu is failing. did anybody try to do something similar and how did they proceed?
    #gamedev #duckduckfedi


    #godot #gut #fmod #duckduckfedi #godot #gut #fmod #gamedev #duckduckfedi
  14. hello! i am looking to fix a particular issue with #godot, #gut, and #fmod.
    i am trying to establish a ci pipeline that does a godot unit test on each push through github actions. with this i am using the command-line script that comes with gut.
    godot --headless --path "$PWD" addons/gut/gut_cmdln.gd

    it initialises fine, however it stops at fmod initialising.

    [FMOD INFO] ../../../core_api/src/fmod_systemi_sound.cpp in SystemI::createSoundInternal(): Sample 0/1: name='click', format=5, channels=2, frequency=48000, lengthbytes=4736, lengthpcm=24000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.332162.
    

    after this, gut does nothing until i exit the script manually. i am not sure how to proceed from here and my googlefu is failing. did anybody try to do something similar and how did they proceed?
    #gamedev #duckduckfedi


    #godot #gut #fmod #duckduckfedi #godot #gut #fmod #gamedev #duckduckfedi
  15. The Gluten Free Treat Shop opens in Massapequa

    Jenna Vanacore had always enjoyed baking but, when she was diagnosed with celiac disease 12 years ago, she…
    #NewsBeep #News #US #USA #UnitedStates #UnitedStatesOfAmerica #Nutrition #FeedMe #FMOpen #Health #Restaurants
    newsbeep.com/us/593575/

  16. Tacos los Cielitos Mexican restaurant opens in Hicksville

    A colorful new Mexican restaurant in Hicksville, Tacos los Cielitos, is making a standout cemita, the signature sandwich of Puebla, Mexico. While it’s true many neighborhood Mexican spots have cemitas on the menu, the one at Tacos los Cielitos makes a case to skip…
    #dining #cooking #diet #food #Food #feedme #FMOpen #FoodTopics #Restaurants
    diningandcooking.com/2599598/t

  17. Ikedo Ramen closes in Carle Place, opens in Mineola

    Ikedo Ramen’s owner, Mimi Chi, fell in love with ramen as a student at counters throughout Tokyo more than 25 years ago. Chi — who opened her first ramen restaurant in Port Washington in 2020 — has debuted a new 50-seat slurp shop with a refreshed concept in Mineola. The Mineo…
    #dining #cooking #diet #food #Food #feedme #FMOpen #FoodTopics #Restaurants
    diningandcooking.com/2559134/i