home.social
  1. Educators/institutions can their own instance of and provide access to learning experiences to a larger number of people. Access to quality learning resources can be an enabler and often a life-changer for many.

    (8/n)

  2. Thanks for listening to me this week! I've been (and continue to be) Erin.

    You can find me over on my account @erindale_xyz or on YouTube if you are interested in learning some Blender nodes! ✌️

    youtube.com/erindale

  3. We teach digital litracy in schools but not digital security or ethical computing.

    What's one computer lesson you would want taught to kids?

    -Erindale

  4. Do you have a strategy that you've found works towards building community around your project?

    -Erindale

  5. It's overwhelming how much Blender can do but it's not because Blender has made this all this functionality, they just opened the doors to the sandbox.

    -Erindale

  6. If anyone is interested in learning how to do parametric design with @Blender and , I teach a course on it!

    futurly.com/blender-parametric/

    -Erindale
    @futurly_space

  7. Blender's community activitation goes beyond just creating the Open Movies. There are weekly livestreams about interesting commits with @PabloVazquez_, the Blender Studio outputs training and BTS content, there's significant developer presence on Twitter...

    -Erindale

  8. Check out Bforartists, a fork of Blender which fundamentally overhauls the UI/UX allowing for a visual-first workflow paradigm.

    bforartists.de/

    -Erindale
    @bforartists
    [Image credits to @Trinumedia]

  9. I'm using the term 'community' vaguely on purpose. It could be a full fledged developer community all the way down to people for whom the project is just in their awareness.

    To sell, people need to see that you're selling.

    -Erindale

  10. To wrap up my week with IMakeFOSS I can't not talk about Blender.

    Being a 3D artist, and specifically a Blender-native, has been a large of my identity for over half of my life. I think makes a great case study.

    -Erindale

  11. It's a great time to be an artist because all you developers keep pushing out huge updates.

    On Tuesday I talked a bunch about the new 5 but in 2020, 2.0 and 1.0 were released and it looks like GIMP 3 is on the horizon as well.

    -Erindale

  12. Have you had any highlights in your community?
    It'd be great to hear your stories!

    -Erindale

  13. Your communities are your best ambassadors. Take advantage of that.

    Community Discord servers, Instagram tags, retweets, community conversations etc.

    Give people an excuse to talk about your .

    -Erindale

  14. If you want to get bug reports from your community, make it as easy as possible for non-technical users.

    Maybe reference @Blender 's bug tracker. A button in the Help menu takes you straight to the tracker form with clear instructions of what's wanted.

    -Erindale

  15. Developers,
    Talk to people who are creating tutorials. We want to provide the best and most salient information but we can get it wrong or miss something.

    Let us know. We spend hours making videos because we love your work and want to share that.

    -Erindale

  16. No user will read your documentation cover to cover so make sure that each page can be read in isolation. If prior knowledge is required, please provide links to that.

    -Erindale

  17. When your community wants to try experimental features they can branch, or even create entire forks.

    This ecosystem of software can then become symbiotic, passing code back to your master.

    This is one of the inspiring beauties of

    -Erindale

  18. More important than the potential of income, a community brings the potential of innovation.

    If your project answers a question (and you publicise) people will buy it. If you have a community of users and developers, your project will expand and build worth.

    -Erindale

  19. Up to a certain point, projects are built on inertia. The excitement from the core developers needs to be transferred to a community to foster a group of contributors, testers, and advocates.

    Are you taking advantage of social media in your strategy?

    -Erindale

  20. One key benefit of projects, and one that I think gets skipped over by a lot of smaller projects, is community.

    -Erindale

  21. The world is so wonderful because of community. @Krita_Painting is no exception.

    Here are 5, free resource packs from the community 👇

    -Erindale

  22. saw a huge update at the end of 2021 with the release of Krita 5.0.
    Here are my 5 top highlights from this release 👇

    -Erindale
    @Krita_Painting

  23. The impact that your project can have on a person's trajectory in life cannot be understated.

    Your passion project can become someone's raison d'etre.

    -Erindale

  24. 95% of my digital painting (and therefore my ability to draw and my career path) can be attributed to 3 projects:
    1) @GIMP_Official
    2) @MyPaintApp
    3) @Krita_Painting

    -Erindale

  25. I've tested many distros and dozens of desktop environments over the years and the ones that really stood out were Unity, @elementary OS, Pop!_OS from @system76 and more recently I've fallen in love with Gnome-flavoured @ManjaroLinux.

    -Erindale

  26. My journey started when a friend introduced me to with its centralised Software Centre and themes galore. It wasn’t until the Unity DE of 11.04 that I made the switch permanent.

    Do you remember your first distro? What won you over?

    -Erindale

  27. While my own output is very single-mindedly focused on Blender, it takes a lot of tools for me to carry that work out. I'm excited to shine a light on those projects that are so invaluable!

    -Erindale

  28. If you're in the Blender space then my work might have come across your feeds. I have a bit of a reputation for taking things too far with nodes...

    -Erindale

  29. Allow me to introduce myself - I'm Erin and I'm a 3D artist from the UK. I make my living, not by creating artworks, but by educating others to do so using the wonderful @Blender!

    -Erindale


  30. I was making a test to show that we could use audio2face + deeplabcut to drive our animations.

    I had just 1h to do this, so it is far from perfect.

    On first loop its only audio2face, on second loop is audio2face and deeplabcut.

    Carlos Barreto

  31. Hello everyone.
    Today I was doing some tests on Deeplabcut Live (github.com/DeepLabCut/DeepLabC)

    This package let you run the created model done in (github.com/DeepLabCut/DeepLabC) to do some prediction on new footage.

    Very interesting..

    Carlos Barreto

  32. Back on tests, creating a face model, and using the model to create the face mocap in blender

    BTW. Its amazing the work done by @DeepLabCut . you should check it

    mackenziemathislab.org/deeplab

    Carlos Barreto

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