#sagengine β Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sagengine, aggregated by home.social.
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Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! ππ₯³
Now, *everything* (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) π
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! π
(Did I mention SAGE is a browser-based, mobile friendly PWA? ππ²)
#ScreenshotSaturday #GameDev #PointAndClick #AdventureGames -
Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! ππ₯³
Now, *everything* (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) π
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! π
(Did I mention SAGE is a browser-based, mobile friendly PWA? ππ²)
#ScreenshotSaturday #GameDev #PointAndClick #AdventureGames -
Ok, I really need to pull my finger out and get #SAGEngine (my web/mobile Simple Adventure Game Engine) finished already.
Setting myself the target of finishing before the 2yr anniversary mark, in May π
#GameDev #PointAndClick #AdventureGames #SendMoreFreeTimeCreditsPlease #ScreenshotSaturday -
Ok, I really need to pull my finger out and get #SAGEngine (my web/mobile Simple Adventure Game Engine) finished already.
Setting myself the target of finishing before the 2yr anniversary mark, in May π
#GameDev #PointAndClick #AdventureGames #SendMoreFreeTimeCreditsPlease #ScreenshotSaturday -
I've posted a DevLog π to my #Patreon covering:
π¨βπ» My #AdvJam2023 fail
βοΈ "Found" - WIP adv game
π Ink scripting thoughts
πΊοΈ #SAGEngine minor update
+ more... -
I've posted a DevLog π to my #Patreon covering:
π¨βπ» My #AdvJam2023 fail
βοΈ "Found" - WIP adv game
π Ink scripting thoughts
πΊοΈ #SAGEngine minor update
+ more... -
I've posted a DevLog π to my #Patreon covering more πΊοΈ #SAGEngine new features:
β’ Now a proper PWA
β’ Video backdrops
β’ Built-in Code Editor
β’ Actors (with Close-ups!)
β’ ...and much more!Will it be finished in time for me to build *something* for #AdvJam2023 ..? π€·ββοΈ
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I've posted a DevLog π to my #Patreon covering more πΊοΈ #SAGEngine new features:
β’ Now a proper PWA
β’ Video backdrops
β’ Built-in Code Editor
β’ Actors (with Close-ups!)
β’ ...and much more!Will it be finished in time for me to build *something* for #AdvJam2023 ..? π€·ββοΈ
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TFW there's only 3 DAYS left until the start of #AdvJam2023 ...and instead of planning a story, I'm *still* adding & finishing key features to my new adv game engine! π¬
Does anyone have a plutonium-powered DeLorean I could borrow? π
#SAGEngine #PointAndClick -
TFW there's only 3 DAYS left until the start of #AdvJam2023 ...and instead of planning a story, I'm *still* adding & finishing key features to my new adv game engine! π¬
Does anyone have a plutonium-powered DeLorean I could borrow? π
#SAGEngine #PointAndClick -
I've posted a DevLog π to my #Patreon
covering new πΊοΈ #SAGEngine features:
β’ Now a PWA (kinda)
β’ Play/Test mode
β’ Export to web zip! (e.g. to Itch.io)
β’ Add/Remove Scenes, Props + Doors
β’ Auto-save state/progress -
I've posted a DevLog π to my #Patreon
covering new πΊοΈ #SAGEngine features:
β’ Now a PWA (kinda)
β’ Play/Test mode
β’ Export to web zip! (e.g. to Itch.io)
β’ Add/Remove Scenes, Props + Doors
β’ Auto-save state/progress -
Adventure Jam 2023 is coming May 27th π€
I'm hoping to have an early build of #SAGEngine finished in time for me to try to *some* kind of an entry with it this year π€π¬
Guess I'd also better start thinking of an idea for a story! π€π
#AdvJam2023 #GameJam #PointAndClick
https://itch.io/jam/advjam2023 -
Adventure Jam 2023 is coming May 27th π€
I'm hoping to have an early build of #SAGEngine finished in time for me to try to *some* kind of an entry with it this year π€π¬
Guess I'd also better start thinking of an idea for a story! π€π
#AdvJam2023 #GameJam #PointAndClick
https://itch.io/jam/advjam2023 -
I've posted a DevLog π to my #Patreon covering:
πΊοΈ #SAGEngine BIG update! -
I've posted a DevLog π to my #Patreon covering:
πΊοΈ #SAGEngine BIG update! -
I've posted a DevLog π to my #Patreon covering:
β€οΈ Lovebyte Code Walkthrough
πΊοΈ #SAGEngine update
π #UnDUNE2 BBS Update
πΉοΈ 2x Game reviews
+ more... -
I've posted a DevLog π to my #Patreon covering:
β€οΈ Lovebyte Code Walkthrough
πΊοΈ #SAGEngine update
π #UnDUNE2 BBS Update
πΉοΈ 2x Game reviews
+ more... -
I've posted a DevLog π to my #Patreon covering:
π¨βπ» Playing with #Picotron
πΊοΈ #SAGEngine UI update
π #UnDUNE2 Anniversary
β€οΈ Lovebyte 2023 - Sneak Peek -
I've posted a DevLog π to my #Patreon covering:
π¨βπ» Playing with #Picotron
πΊοΈ #SAGEngine UI update
π #UnDUNE2 Anniversary
β€οΈ Lovebyte 2023 - Sneak Peek -
ππππ
ποΈ 1 #Pico8 Demake Shipped: #UnDUNE2 π₯³
πΊοΈ New Project: #SAGEngine
β 12+ DevLogs+Tutorials
π¨βπ» 1st #Demoscene Entry
πΉοΈ 1 Game Jam Hosted: #Pico1K 2022
π§° 2x PICO-8 Web Tools
ποΈ Unplanned #TweetCart Preservation Project
π 3+ Years on Patreonβ€οΈ https://www.patreon.com/posts/76285119
ππππ π€
#HappyNewYear all! -
ππππ
ποΈ 1 #Pico8 Demake Shipped: #UnDUNE2 π₯³
πΊοΈ New Project: #SAGEngine
β 12+ DevLogs+Tutorials
π¨βπ» 1st #Demoscene Entry
πΉοΈ 1 Game Jam Hosted: #Pico1K 2022
π§° 2x PICO-8 Web Tools
ποΈ Unplanned #TweetCart Preservation Project
π 3+ Years on Patreonβ€οΈ https://www.patreon.com/posts/76285119
ππππ π€
#HappyNewYear all! -
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on:
πΊοΈ #SAGEngine - my Simple Adventure Game EngineSupport me here:
β https://ko-fi.com/LiquidreamFor everything else:
π https://www.Liquidream.co.uk -
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on:
πΊοΈ #SAGEngine - my Simple Adventure Game EngineSupport me here:
β https://ko-fi.com/LiquidreamFor everything else:
π https://www.Liquidream.co.uk -
I've posted a DevLog π update to my #Patreon
Covering:
π¨βπ» InΓ©rcia Demoparty Entry
πΊοΈ #SAGEngine minor update
πΉοΈ "One Dreamer" review -
I've posted a DevLog π update to my Patreon
Covering:
πΊοΈ #SAGEngine "Ransom" demo build!
ποΈ #UnDUNE2 went International!
π¨βπ» #AdvJam2022 Prep (or lack of!)