#scumm8 β Public Fediverse posts
Live and recent posts from across the Fediverse tagged #scumm8, aggregated by home.social.
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@lastofavari That was a fun play-through and review, nice one π
Thx for giving my #SCUMM8 engine a shout-out also! π
(P.S. - I totally missed talking to the πΏοΈ when I played it, so that was cool) -
@lastofavari That was a fun play-through and review, nice one π
Thx for giving my #SCUMM8 engine a shout-out also! π
(P.S. - I totally missed talking to the πΏοΈ when I played it, so that was cool) -
Everyone, stop what ur doing and check out this wonderful #Pico8 game that redplanetcat.itch.io created for the #StopKillingGames jam πΎ
They created it using my #SCUMM8 engine, it looks and sounds absolutely gorgeous, plus the dialog and puzzles are on point too! π€©
I won't lie, seeing this pop into my notifications completely unannounced absolutely made my day π
(..and has inspired me to progress with the #Picotron successor π )Play it on @itchio here:
πΉοΈ https://redplanetcat.itch.io/dead-service -
Everyone, stop what ur doing and check out this wonderful #Pico8 game that redplanetcat.itch.io created for the #StopKillingGames jam πΎ
They created it using my #SCUMM8 engine, it looks and sounds absolutely gorgeous, plus the dialog and puzzles are on point too! π€©
I won't lie, seeing this pop into my notifications completely unannounced absolutely made my day π
(..and has inspired me to progress with the #Picotron successor π )Play it on @itchio here:
πΉοΈ https://redplanetcat.itch.io/dead-service -
It's that time of year, where I guess everyone's entitled to one good scare, huh? π
π H A L L O W EΖ N πͺ
A #Pico8 #PointAndClick Adventure
Loosely based on the classic movie π±Play for free on @itchio
πΉοΈ https://liquidream.itch.io/hallowe3n(Don't spoil the ending! π€«)
#IndieDev #SCUMM8 #Halloween -
It's that time of year, where I guess everyone's entitled to one good scare, huh? π
π H A L L O W EΖ N πͺ
A #Pico8 #PointAndClick Adventure
Loosely based on the classic movie π±Play for free on @itchio
πΉοΈ https://liquidream.itch.io/hallowe3n(Don't spoil the ending! π€«)
#IndieDev #SCUMM8 #Halloween -
Congrats to @qristy's "Perfectly Normal Apartment" game getting a mention in this month's RetroGamer magazine! π€
Play it on @itchio here:
πΉοΈ https://nextlevelbanana.itch.io/perfectly-normal-apartment
#SCUMM8 #Pico8 #PointAndClick -
Congrats to @qristy's "Perfectly Normal Apartment" game getting a mention in this month's RetroGamer magazine! π€
Play it on @itchio here:
πΉοΈ https://nextlevelbanana.itch.io/perfectly-normal-apartment
#SCUMM8 #Pico8 #PointAndClick -
First mock-up/design of #SCUMMTron, a planned evolution of #SCUMM8, which was my 1st attempt to create a #PointAndClick adventure game engine. πΊοΈποΈ
This time tho, #Picotron should enable me to add the built-in editor that I never had room to complete in the #Pico8 version.
All concept art at this point (+all subject to change, of course).
Next step is to actually start coding some of this! π
(Oh, and I have that other adv game engine to finish also... π)
#ScreenshotTuesday #GameDev -
First mock-up/design of #SCUMMTron, a planned evolution of #SCUMM8, which was my 1st attempt to create a #PointAndClick adventure game engine. πΊοΈποΈ
This time tho, #Picotron should enable me to add the built-in editor that I never had room to complete in the #Pico8 version.
All concept art at this point (+all subject to change, of course).
Next step is to actually start coding some of this! π
(Oh, and I have that other adv game engine to finish also... π)
#ScreenshotTuesday #GameDev -
@darennkeller Hey, thanks. π
Well, it's still very early days with Picotron (very alpha, only just been released), but I've have been waiting for it's release for a few years now, so very happy it's arrived (+more functionality will come in later versions).
The plan I've had for Picotron ever since it was rumoured/announced is to create a propoer successor to my #SCUMM8 point+click adventure game engine. It's gonna be a pretty big project, but hopefullly will be fun π
How about you? π
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@darennkeller Hey, thanks. π
Well, it's still very early days with Picotron (very alpha, only just been released), but I've have been waiting for it's release for a few years now, so very happy it's arrived (+more functionality will come in later versions).
The plan I've had for Picotron ever since it was rumoured/announced is to create a propoer successor to my #SCUMM8 point+click adventure game engine. It's gonna be a pretty big project, but hopefullly will be fun π
How about you? π
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@pandora_parrot Nice! π
Text adventures FTW π€(Hoping to start my port/evolution of my #SCUMM8 point+click game engine soon π )
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@pandora_parrot Nice! π
Text adventures FTW π€(Hoping to start my port/evolution of my #SCUMM8 point+click game engine soon π )
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@ConvosCurtis @danielalbu Ooh cool, hope to catch this.
Aric's treasure trove website of Lucasfilm Games design docs were invaluable to me when I was trying to make #SCUMM8 as close (in spirit) to the orig API as I could.
Hope we get to hear more about the SCUMM days on Sunday - either way, I'm sure it'll be fun π€ -
@ConvosCurtis @danielalbu Ooh cool, hope to catch this.
Aric's treasure trove website of Lucasfilm Games design docs were invaluable to me when I was trying to make #SCUMM8 as close (in spirit) to the orig API as I could.
Hope we get to hear more about the SCUMM days on Sunday - either way, I'm sure it'll be fun π€ -
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on:
πΊοΈ #SAGEngine - my Simple Adventure Game EngineSupport me here:
β https://ko-fi.com/LiquidreamFor everything else:
π https://www.Liquidream.co.uk -
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on:
πΊοΈ #SAGEngine - my Simple Adventure Game EngineSupport me here:
β https://ko-fi.com/LiquidreamFor everything else:
π https://www.Liquidream.co.uk -
(From May 19, 2018)
π "CODE-8" π½
A #Pico8 #PointAndClick adventure!
My entry for #AdvJam2018 is here:
https://gamejolt.com/games/code-8/340837
π Music by @Gruber_Music π΅ -
(From May 19, 2018)
π "CODE-8" π½
A #Pico8 #PointAndClick adventure!
My entry for #AdvJam2018 is here:
https://gamejolt.com/games/code-8/340837
π Music by @Gruber_Music π΅ -
(From Apr 15, 2017)
SCUMM-8: my #pico8 adventure game engine is OUT NOW! π
What will you make? π
http://lexaloffle.com/bbs/?tid=29176
#gamedev #screenshotsaturday #indiedev #scumm8 -
(From Apr 15, 2017)
SCUMM-8: my #pico8 adventure game engine is OUT NOW! π
What will you make? π
http://lexaloffle.com/bbs/?tid=29176
#gamedev #screenshotsaturday #indiedev #scumm8 -
Whoops, forgot to do my #Introduction!
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on SAGE, my Simple Adventure Game Engine. Follow my progress here:
β€οΈ https://www.patreon.com/LiquidreamFor everything else:
π https://www.liquidream.co.uk -
Whoops, forgot to do my #Introduction!
My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night π¨βπ»
My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8
Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
ποΈ https://bit.ly/UnDUNE2Currently, I'm working on SAGE, my Simple Adventure Game Engine. Follow my progress here:
β€οΈ https://www.patreon.com/LiquidreamFor everything else:
π https://www.liquidream.co.uk -
Feeling spooky? π±
A few years back - I made...π H A L L O W EΖ N πͺ
a #Pico8 #PointAndClick adventure game based on the classic movie
(as part of a 3-col #GameJam)Still free to play on @itchio:
πΉοΈ https://liquidream.itch.io/hallowe3n(Don't spoil the ending! π€«)
#SCUMM8 #GameDev #IndieDev #Halloween