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#scumm8 β€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #scumm8, aggregated by home.social.

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  1. @lastofavari That was a fun play-through and review, nice one πŸ‘
    Thx for giving my #SCUMM8 engine a shout-out also! 😊
    (P.S. - I totally missed talking to the 🐿️ when I played it, so that was cool)

  2. @lastofavari That was a fun play-through and review, nice one πŸ‘
    Thx for giving my #SCUMM8 engine a shout-out also! 😊
    (P.S. - I totally missed talking to the 🐿️ when I played it, so that was cool)

  3. Everyone, stop what ur doing and check out this wonderful #Pico8 game that redplanetcat.itch.io created for the #StopKillingGames jam πŸ’Ύ
    They created it using my #SCUMM8 engine, it looks and sounds absolutely gorgeous, plus the dialog and puzzles are on point too! 🀩
    I won't lie, seeing this pop into my notifications completely unannounced absolutely made my day 😊
    (..and has inspired me to progress with the #Picotron successor πŸ˜…)

    Play it on @itchio here:
    πŸ•ΉοΈ redplanetcat.itch.io/dead-serv

    #PointAndClick

  4. Everyone, stop what ur doing and check out this wonderful #Pico8 game that redplanetcat.itch.io created for the #StopKillingGames jam πŸ’Ύ
    They created it using my #SCUMM8 engine, it looks and sounds absolutely gorgeous, plus the dialog and puzzles are on point too! 🀩
    I won't lie, seeing this pop into my notifications completely unannounced absolutely made my day 😊
    (..and has inspired me to progress with the #Picotron successor πŸ˜…)

    Play it on @itchio here:
    πŸ•ΉοΈ redplanetcat.itch.io/dead-serv

    #PointAndClick

  5. It's that time of year, where I guess everyone's entitled to one good scare, huh? πŸ˜‰

    πŸŽƒ H A L L O W EƎ N πŸ”ͺ
    A #Pico8 #PointAndClick Adventure
    Loosely based on the classic movie 😱

    Play for free on @itchio
    πŸ•ΉοΈ liquidream.itch.io/hallowe3n

    (Don't spoil the ending! 🀫)
    #IndieDev #SCUMM8 #Halloween

  6. It's that time of year, where I guess everyone's entitled to one good scare, huh? πŸ˜‰

    πŸŽƒ H A L L O W EƎ N πŸ”ͺ
    A #Pico8 #PointAndClick Adventure
    Loosely based on the classic movie 😱

    Play for free on @itchio
    πŸ•ΉοΈ liquidream.itch.io/hallowe3n

    (Don't spoil the ending! 🀫)
    #IndieDev #SCUMM8 #Halloween

  7. Congrats to @qristy's "Perfectly Normal Apartment" game getting a mention in this month's RetroGamer magazine! πŸ€“
    Play it on @itchio here:
    πŸ•ΉοΈ nextlevelbanana.itch.io/perfec
    #SCUMM8 #Pico8 #PointAndClick

  8. Congrats to @qristy's "Perfectly Normal Apartment" game getting a mention in this month's RetroGamer magazine! πŸ€“
    Play it on @itchio here:
    πŸ•ΉοΈ nextlevelbanana.itch.io/perfec
    #SCUMM8 #Pico8 #PointAndClick

  9. First mock-up/design of #SCUMMTron, a planned evolution of #SCUMM8, which was my 1st attempt to create a #PointAndClick adventure game engine. πŸ—ΊοΈπŸ—οΈ
    This time tho, #Picotron should enable me to add the built-in editor that I never had room to complete in the #Pico8 version.
    All concept art at this point (+all subject to change, of course).
    Next step is to actually start coding some of this! πŸ˜…
    (Oh, and I have that other adv game engine to finish also... πŸ˜‡)
    #ScreenshotTuesday #GameDev

  10. First mock-up/design of #SCUMMTron, a planned evolution of #SCUMM8, which was my 1st attempt to create a #PointAndClick adventure game engine. πŸ—ΊοΈπŸ—οΈ
    This time tho, #Picotron should enable me to add the built-in editor that I never had room to complete in the #Pico8 version.
    All concept art at this point (+all subject to change, of course).
    Next step is to actually start coding some of this! πŸ˜…
    (Oh, and I have that other adv game engine to finish also... πŸ˜‡)
    #ScreenshotTuesday #GameDev

  11. @darennkeller Hey, thanks. 😊

    Well, it's still very early days with Picotron (very alpha, only just been released), but I've have been waiting for it's release for a few years now, so very happy it's arrived (+more functionality will come in later versions).

    The plan I've had for Picotron ever since it was rumoured/announced is to create a propoer successor to my #SCUMM8 point+click adventure game engine. It's gonna be a pretty big project, but hopefullly will be fun πŸ˜…

    How about you? πŸ˜‰

  12. @darennkeller Hey, thanks. 😊

    Well, it's still very early days with Picotron (very alpha, only just been released), but I've have been waiting for it's release for a few years now, so very happy it's arrived (+more functionality will come in later versions).

    The plan I've had for Picotron ever since it was rumoured/announced is to create a propoer successor to my #SCUMM8 point+click adventure game engine. It's gonna be a pretty big project, but hopefullly will be fun πŸ˜…

    How about you? πŸ˜‰

  13. @pandora_parrot Nice! πŸ‘Œ
    Text adventures FTW πŸ€“

    (Hoping to start my port/evolution of my #SCUMM8 point+click game engine soon πŸ˜…)

  14. @pandora_parrot Nice! πŸ‘Œ
    Text adventures FTW πŸ€“

    (Hoping to start my port/evolution of my #SCUMM8 point+click game engine soon πŸ˜…)

  15. @ConvosCurtis @danielalbu Ooh cool, hope to catch this.
    Aric's treasure trove website of Lucasfilm Games design docs were invaluable to me when I was trying to make #SCUMM8 as close (in spirit) to the orig API as I could.
    Hope we get to hear more about the SCUMM days on Sunday - either way, I'm sure it'll be fun πŸ€“

  16. @ConvosCurtis @danielalbu Ooh cool, hope to catch this.
    Aric's treasure trove website of Lucasfilm Games design docs were invaluable to me when I was trying to make #SCUMM8 as close (in spirit) to the orig API as I could.
    Hope we get to hear more about the SCUMM days on Sunday - either way, I'm sure it'll be fun πŸ€“

  17. My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night πŸ‘¨β€πŸ’»

    My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8

    Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
    πŸ—οΈ bit.ly/UnDUNE2

    Currently, I'm working on:
    πŸ—ΊοΈ #SAGEngine - my Simple Adventure Game Engine

    Support me here:
    β˜• ko-fi.com/Liquidream

    For everything else:
    🏠 Liquidream.co.uk

    #Introduction

  18. My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night πŸ‘¨β€πŸ’»

    My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8

    Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
    πŸ—οΈ bit.ly/UnDUNE2

    Currently, I'm working on:
    πŸ—ΊοΈ #SAGEngine - my Simple Adventure Game Engine

    Support me here:
    β˜• ko-fi.com/Liquidream

    For everything else:
    🏠 Liquidream.co.uk

    #Introduction

  19. Whoops, forgot to do my #Introduction!

    My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night πŸ‘¨β€πŸ’»

    My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8

    Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
    πŸ—οΈ bit.ly/UnDUNE2

    Currently, I'm working on SAGE, my Simple Adventure Game Engine. Follow my progress here:
    ❀️ patreon.com/Liquidream

    For everything else:
    🏠 liquidream.co.uk

  20. Whoops, forgot to do my #Introduction!

    My name is Paul Nicholas - I'm a Software Engineer by day (mostly C# #DotNet) and enjoy doing #GameDev by night πŸ‘¨β€πŸ’»

    My main hobby of late has been creating #demake's with #Pico8 - inc. #LowMemSky & #SCUMM8

    Most recently, I released #UnDUNE2 - The Demaking of a Dynasty:
    πŸ—οΈ bit.ly/UnDUNE2

    Currently, I'm working on SAGE, my Simple Adventure Game Engine. Follow my progress here:
    ❀️ patreon.com/Liquidream

    For everything else:
    🏠 liquidream.co.uk

  21. Feeling spooky? 😱
    A few years back - I made...

    πŸŽƒ H A L L O W EƎ N πŸ”ͺ
    a #Pico8 #PointAndClick adventure game based on the classic movie
    (as part of a 3-col #GameJam)

    Still free to play on @itchio:
    πŸ•ΉοΈ liquidream.itch.io/hallowe3n

    (Don't spoil the ending! 🀫)
    #SCUMM8 #GameDev #IndieDev #Halloween