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#rediscovering — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #rediscovering, aggregated by home.social.

  1. I am so #excited about my shed.

    Stage 1 renovation complete, and now a decision regarding the procurement of a fine maple #woodworking bench.

    One step closer to having a workshop where I can loose myself #rediscovering a #hobby that my father taught me to love as a child and which, at last, I can pick up again.

  2. I am so #excited about my shed.

    Stage 1 renovation complete, and now a decision regarding the procurement of a fine maple #woodworking bench.

    One step closer to having a workshop where I can loose myself #rediscovering a #hobby that my father taught me to love as a child and which, at last, I can pick up again.

  3. I am so #excited about my shed.

    Stage 1 renovation complete, and now a decision regarding the procurement of a fine maple #woodworking bench.

    One step closer to having a workshop where I can loose myself #rediscovering a #hobby that my father taught me to love as a child and which, at last, I can pick up again.

  4. I am so #excited about my shed.

    Stage 1 renovation complete, and now a decision regarding the procurement of a fine maple #woodworking bench.

    One step closer to having a workshop where I can loose myself #rediscovering a #hobby that my father taught me to love as a child and which, at last, I can pick up again.

  5. This is a repost of a brief game review from c.2002.

    This Japan-only title is a relatively late Playstation release and bears all the hallmarks of a rushed late-release product. Low initial pricepoint (Y3,800), simple, two-dimensional gameplay, minimal voices and backgrounds, and no bonuses or unlockables. It does have one thing going for it, however, and that is undeniable cuteness. In […]

    https://nfgworld.com/rediscovering-koro-koro-post-nin/

  6. Hagane is a weird game. When it was new, I had a copy and I thought it was staggeringly cool. It couldn’t be more Japanese if it crammed wasabi down your throat, and it was so fucking difficult that’s more or less what it felt like to play it.

    https://nfgworld.com/rediscovering-hagane/

  7. Hagane is a weird game. When it was new, I had a copy and I thought it was staggeringly cool. It couldn’t be more Japanese if it crammed wasabi down your throat, and it was so fucking difficult that’s more or less what it felt like to play it.

    https://nfgworld.com/rediscovering-hagane/

  8. Hagane is a weird game. When it was new, I had a copy and I thought it was staggeringly cool. It couldn’t be more Japanese if it crammed wasabi down your throat, and it was so fucking difficult that’s more or less what it felt like to play it.

    https://nfgworld.com/rediscovering-hagane/

  9. Hagane is a weird game. When it was new, I had a copy and I thought it was staggeringly cool. It couldn’t be more Japanese if it crammed wasabi down your throat, and it was so fucking difficult that’s more or less what it felt like to play it.

    https://nfgworld.com/rediscovering-hagane/

  10. Hagane is a weird game. When it was new, I had a copy and I thought it was staggeringly cool. It couldn’t be more Japanese if it crammed wasabi down your throat, and it was so fucking difficult that’s more or less what it felt like to play it.

    https://nfgworld.com/rediscovering-hagane/

  11. While preparing a this review, back in the 90s, someone said to me “Its just called LOVE SUPER BROTHER, and it has semi naked man flying around, doing gay gestures. No way its a gay game, oh no.” You definitely want to read more.

    https://nfgworld.com/old-post-ai-cho-aniki/

  12. While preparing a this review, back in the 90s, someone said to me “Its just called LOVE SUPER BROTHER, and it has semi naked man flying around, doing gay gestures. No way its a gay game, oh no.” You definitely want to read more.

    https://nfgworld.com/old-post-ai-cho-aniki/

  13. Originally written in four installments, 12 years ago. Part of the Rediscovering series.
    I remember Plok. When it came out, no one cared anymore. It checked every box on the ‘zzz what’ list: platform game, SNES, cute mascot of some sort (WTF is that anyway?) from a no-name developer in Europe, long a source of craptastic software […]

    https://nfgworld.com/rediscovering-plok/

  14. Originally written in four installments, 12 years ago. Part of the Rediscovering series.
    I remember Plok. When it came out, no one cared anymore. It checked every box on the ‘zzz what’ list: platform game, SNES, cute mascot of some sort (WTF is that anyway?) from a no-name developer in Europe, long a source of craptastic software […]

    https://nfgworld.com/rediscovering-plok/

  15. Originally written in four installments, 12 years ago. Part of the Rediscovering series.
    I remember Plok. When it came out, no one cared anymore. It checked every box on the ‘zzz what’ list: platform game, SNES, cute mascot of some sort (WTF is that anyway?) from a no-name developer in Europe, long a source of craptastic software […]

    https://nfgworld.com/rediscovering-plok/

  16. Originally written in four installments, 12 years ago.
    I remember Plok. When it came out, no one cared anymore. It checked every box on the ‘zzz what’ list: platform game, SNES, cute mascot of some sort (WTF is that anyway?) from a no-name developer in Europe, long a source of craptastic software despite what Amiga fans would have […]

    https://nfgworld.com/rediscovering-plok/

  17. Originally written in four installments, 12 years ago. Part of the Rediscovering series.
    I remember Plok. When it came out, no one cared anymore. It checked every box on the ‘zzz what’ list: platform game, SNES, cute mascot of some sort (WTF is that anyway?) from a no-name developer in Europe, long a source of craptastic software […]

    https://nfgworld.com/rediscovering-plok/

  18. This little 2mbit shooter from St!ing, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.

    https://nfgworld.com/rediscovering-override/

  19. This little 2mbit shooter from St!ing, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.

    https://nfgworld.com/rediscovering-override/

  20. This little 2mbit shooter from St!ing, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.

    https://nfgworld.com/rediscovering-override/

  21. This little 2mbit shooter from St!ing, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.

    https://nfgworld.com/rediscovering-override/

  22. This little 2mbit shooter from St!ing, for the PC Engine, was made from pure enthusiasm. It’s not sophisticated or overly polished, but it’s solid and great fun.

    https://nfgworld.com/rediscovering-override/

  23. Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.

    https://nfgworld.com/rediscovering-sutte-hakkun/

  24. Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.

    https://nfgworld.com/rediscovering-sutte-hakkun/

  25. Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.

    https://nfgworld.com/rediscovering-sutte-hakkun/

  26. Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.

    https://nfgworld.com/rediscovering-sutte-hakkun/

  27. Another SuperNES platform game in the Rediscovering series. This time, it’s Sutte Hakkun (すってはっくん), a Japanese puzzle game originally released for the Satellaview satellite add-on, and much later as a retail cartridge in 1999, the year of the Dreamcast.

    https://nfgworld.com/rediscovering-sutte-hakkun/

  28. This is a repost from 2012. I remembered writing it and dug it out of the old forum database, and here – for your suffering – it is!
    Back in the day, c.1989 or so, I was on the cutting edge of video game technology. Around the same time North America was receiving its first real look at the future by way of the release of […]

    https://nfgworld.com/rediscovering-magical-hats/

  29. This is a repost from 2012. I remembered writing it and dug it out of the old forum database, and here – for your suffering – it is!
    Back in the day, c.1989 or so, I was on the cutting edge of video game technology. Around the same time North America was receiving its first real look at the future by way of the release of […]

    https://nfgworld.com/rediscovering-magical-hats/

  30. This is a repost from 2012. I remembered writing it and dug it out of the old forum database, and here – for your suffering – it is!
    Back in the day, c.1989 or so, I was on the cutting edge of video game technology. Around the same time North America was receiving its first real look at the future by way of the release of […]

    https://nfgworld.com/rediscovering-magical-hats/

  31. This is a repost from 2012. I remembered writing it and dug it out of the old forum database, and here – for your suffering – it is!
    Back in the day, c.1989 or so, I was on the cutting edge of video game technology. Around the same time North America was receiving its first real look at the future by way of the release of […]

    https://nfgworld.com/rediscovering-magical-hats/

  32. This is a repost from 2012. I remembered writing it and dug it out of the old forum database, and here – for your suffering – it is!
    Back in the day, c.1989 or so, I was on the cutting edge of video game technology. Around the same time North America was receiving its first real look at the future by way of the release of […]

    https://nfgworld.com/rediscovering-magical-hats/