home.social

#gameaudiodev โ€” Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gameaudiodev, aggregated by home.social.

fetched live
  1. ๐’๐จ๐ง๐ข๐ญ๐ฒ ๐Ÿ.๐Ÿ.๐ŸŽ - ๐€๐ฎ๐๐ข๐จ ๐Œ๐ข๐๐๐ฅ๐ž๐ฐ๐š๐ซ๐ž ๐Ÿ๐จ๐ซ ๐”๐ง๐ข๐ญ๐ฒ, is now released!๐Ÿ˜„
    Force2D parameter/modifier; make any 3D sound into a 2D sound!
    SoundEvent preview button!
    And a ton of other optimizations and fixes!

    #gamedev #gameaudiodev #gameaudio #audioprogramming #unity3d

    assetstore.unity.com/packages/

  2. Sonity 1.1.2 is now released with Unity 6.5 GetEntityId Support! Tested in Unity 6.0 to 6.7 ๐Ÿ˜Š

    Also, Global SoundTag in SoundManager now supports multiple values!

    #gameaudiodev #gameaudio #audioprogramming #unity3d

    assetstore.unity.com/packages/

  3. ๐Ÿ’“ Mini Sonity tutorial - How I did heartbeat sounds in Sulfur
    Fun fact: The ๐• ๐‘๐ข๐ฌ๐ข๐ง๐  feeding heartbeat sound I designed uses the same pitch technique ๐Ÿง›
    #gamedev #gameaudiodev #gameaudio #audioprogramming #unity3d
    youtube.com/watch?v=HL0pPKmeLi

  4. ๐ŸŽค My talk "๐Ÿ๐ŸŽ ๐˜๐ž๐š๐ซ๐ฌ ๐จ๐Ÿ ๐€๐ฎ๐๐ข๐จ ๐…๐ซ๐ž๐ž๐ฅ๐š๐ง๐œ๐ž - ๐‹๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ ๐‹๐ž๐š๐ซ๐ง๐ž๐" at the SGA Sound Design Conference was so much fun! Went though all the lessons and pitfalls we've learned duing our freelance years.

    Fantastic and inspiring talks and panels by Vile, Jacob, Emil Snabb, Sacha (from Satisfactory), Anton Dromberg & Daniel Rosenqvist (from Airship Studios).
    Thanks Sweden Game Arena ๐Ÿ’–

    #gameaudio #composer #gameaudiodev #sounddesign

  5. ๐ŸŽค My talk "๐Ÿ๐ŸŽ ๐˜๐ž๐š๐ซ๐ฌ ๐จ๐Ÿ ๐€๐ฎ๐๐ข๐จ ๐…๐ซ๐ž๐ž๐ฅ๐š๐ง๐œ๐ž - ๐‹๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ ๐‹๐ž๐š๐ซ๐ง๐ž๐" at the SGA Sound Design Conference was so much fun! Went though all the lessons and pitfalls we've learned duing our freelance years.

    Fantastic and inspiring talks and panels by Vile, Jacob, Emil Snabb, Sacha (from Satisfactory), Anton Dromberg & Daniel Rosenqvist (from Airship Studios).
    Thanks Sweden Game Arena ๐Ÿ’–

    #gameaudio #composer #gameaudiodev #sounddesign

  6. ๐ŸŽค My talk "๐Ÿ๐ŸŽ ๐˜๐ž๐š๐ซ๐ฌ ๐จ๐Ÿ ๐€๐ฎ๐๐ข๐จ ๐…๐ซ๐ž๐ž๐ฅ๐š๐ง๐œ๐ž - ๐‹๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ ๐‹๐ž๐š๐ซ๐ง๐ž๐" at the SGA Sound Design Conference was so much fun! Went though all the lessons and pitfalls we've learned duing our freelance years.

    Fantastic and inspiring talks and panels by Vile, Jacob, Emil Snabb, Sacha (from Satisfactory), Anton Dromberg & Daniel Rosenqvist (from Airship Studios).
    Thanks Sweden Game Arena ๐Ÿ’–

    #gameaudio #composer #gameaudiodev #sounddesign

  7. ๐ŸŽค My talk "๐Ÿ๐ŸŽ ๐˜๐ž๐š๐ซ๐ฌ ๐จ๐Ÿ ๐€๐ฎ๐๐ข๐จ ๐…๐ซ๐ž๐ž๐ฅ๐š๐ง๐œ๐ž - ๐‹๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ ๐‹๐ž๐š๐ซ๐ง๐ž๐" at the SGA Sound Design Conference was so much fun! Went though all the lessons and pitfalls we've learned duing our freelance years.

    Fantastic and inspiring talks and panels by Vile, Jacob, Emil Snabb, Sacha (from Satisfactory), Anton Dromberg & Daniel Rosenqvist (from Airship Studios).
    Thanks Sweden Game Arena ๐Ÿ’–

    #gameaudio #composer #gameaudiodev #sounddesign

  8. ๐ŸŽค My talk "๐Ÿ๐ŸŽ ๐˜๐ž๐š๐ซ๐ฌ ๐จ๐Ÿ ๐€๐ฎ๐๐ข๐จ ๐…๐ซ๐ž๐ž๐ฅ๐š๐ง๐œ๐ž - ๐‹๐ž๐ฌ๐ฌ๐จ๐ง๐ฌ ๐‹๐ž๐š๐ซ๐ง๐ž๐" at the SGA Sound Design Conference was so much fun! Went though all the lessons and pitfalls we've learned duing our freelance years.

    Fantastic and inspiring talks and panels by Vile, Jacob, Emil Snabb, Sacha (from Satisfactory), Anton Dromberg & Daniel Rosenqvist (from Airship Studios).
    Thanks Sweden Game Arena ๐Ÿ’–

    #gameaudio #composer #gameaudiodev #sounddesign

  9. ๐Ÿ•ธ๏ธ Mini Sonity tutorial showing how I implemented ๐˜€๐—ฝ๐—ถ๐—ฑ๐—ฒ๐—ฟ๐˜„๐—ฒ๐—ฏ ๐˜€๐—ผ๐˜‚๐—ป๐—ฑ๐˜€ in Sulfur by Perfect Random
    Using ๐—ง๐—ฟ๐—ถ๐—ด๐—ด๐—ฒ๐—ฟ ๐—ข๐—ป ๐—ฃ๐—น๐—ฎ๐˜†/๐—ฆ๐˜๐—ผ๐—ฝ to play Enter and Exit sounds with a single loop! ๐Ÿ•ท๏ธ ๐Ÿ‘€
    Its really nice to play all the sounds within one single SoundEvent, what do you think?
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d
    youtube.com/watch?v=Gxvb-RiGOu

  10. ๐ŸŽผ How I added ๐›๐จ๐ฌ๐ฌ๐š ๐ง๐จ๐ฏ๐š ๐ญ๐จ๐ข๐ฅ๐ž๐ญ ๐ฆ๐ฎ๐ฌ๐ข๐œ into Sulfur by Perfect Random.
    Do you think I captured the toilet ๐’‚๐’Ž๐’ƒ๐’Š๐’‚๐’๐’„๐’†? ๐Ÿšฝ ๐Ÿ‘€
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d
    youtube.com/watch?v=RyABuCyJs8

  11. I've just released the new ๐—ฆ๐—ผ๐—ป๐—ถ๐˜๐˜† ๐——๐—ผ๐—ฐ๐˜‚๐—บ๐—ฒ๐—ป๐˜๐—ฎ๐˜๐—ถ๐—ผ๐—ป on gitbook! ๐Ÿฅณ ๐ŸŽ‰
    Featuring:
    - Sub-page navigation
    - Searching
    - Dark/light theme
    sonity.gitbook.io/docs
    #gameaudiodev #gameaudio #audioprogramming #unity3d

  12. ๐Ÿ”Š๐’๐จ๐ง๐ข๐ญ๐ฒ ๐Ÿ.๐Ÿ.๐Ÿ - ๐’๐ญ๐ž๐š๐ฆ ๐€๐ฎ๐๐ข๐จ, ๐๐ฅ๐š๐ฒ๐Œ๐š๐ค๐ž๐ซ + ๐ญ๐ข๐ฉ๐ฌ ๐š๐ง๐ ๐ญ๐ซ๐ข๐œ๐ค๐ฌ
    โ˜๏ธNew tutorial! ๐Ÿ˜€
    We'll also take a look at the new 2D/3D info and some trick from I've used in Sulfur ๐ŸŽš๏ธ ๐Ÿ”ซ
    youtu.be/jl0hOuqpZEU
    #sulfur #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  13. Sonity 1.1.0 is now released! ๐Ÿฅณ
    โ€ข ๐’๐ญ๐ž๐š๐ฆ ๐€๐ฎ๐๐ข๐จ integration:
    Adding: ๐จ๐œ๐œ๐ฅ๐ฎ๐ฌ๐ฌ๐ข๐จ๐ง, ๐ซ๐ž๐Ÿ๐ฅ๐ž๐œ๐ญ๐ข๐จ๐ง & ๐ฉ๐ซ๐จ๐ฉ๐š๐ ๐š๐ญ๐ข๐จ๐ง!
    โ€ข ๐๐ฅ๐š๐ฒ๐Œ๐š๐ค๐ž๐ซ integration, by Simon Palmblad โค๏ธ
    u3d.as/2TSD #gameaudiodev #gameaudio #audioprogramming #unity3d

  14. ๐’๐จ๐ง๐ข๐ญ๐ฒ - ๐’๐จ๐ฎ๐ง๐๐๐ก๐ฒ๐ฌ๐ข๐œ๐ฌ & ๐ˆ๐ง๐ญ๐ž๐ง๐ฌ๐ข๐ญ๐ฒ tutorial is now live! ๐Ÿ˜€
    Learn about how to use the SoundPhysics system and work with the intensity parameter! ๐Ÿ‹๏ธโ€โ™‚๏ธ
    youtube.com/watch?v=ehnwL678N4
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  15. ๐Ÿ”Š Sonity 1.0.5 is now released ๐š๐ง๐ ๐ข๐ฌ ๐š๐ฅ๐ฌ๐จ ๐Ÿ“๐ŸŽ% ๐จ๐Ÿ๐Ÿ! ๐Ÿ˜ƒ
    u3d.as/2TSD
    Some of the new features:
    SoundPhysics with terrain layer support
    SoundPreset for custom presets
    Pause/Unpause & Adressables support
    #gameaudiodev #gameaudio #audioprogramming #unity3d

  16. ๐Ÿ”Š Sonity 1.0.5 now submitted to Unity๐Ÿ˜ƒ
    New features may include:
    30min tutorial on SoundPhysics & Intensity
    SoundPhysics with terrain layer support
    SoundPreset for custom presets
    Pause/Unpause & Adressables support
    ๐Ÿ’พ
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  17. ๐ŸŽฌ Syncing subtitles for the new SoundPhysics/Intensity tutorial for Sonity! 30 minutes wooh :D ๐ŸŽž๏ธ ๐Ÿ”ฌ #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  18. ๐Ÿ”ŠExporting the new SoundPhysics & Intensity tutorial for Sonity which is at 30 minutes! Rendertimes ahoy!๐Ÿ˜…
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  19. ๐Ÿ”ŠOverhauling the SoundPhysics system in Sonity 1.0.5! Supporting terrain texture maps, OnTrigger and OnExit, and much more๐Ÿ˜€
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  20. A small preview of the revamped SoundPhysics options/GUI :D
    Working on adding OnTrigger and terrain texture index triggers :)
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  21. Sonity - ๐—ณ๐—ฟ๐—ฒ๐—ฒ ๐˜๐—ฟ๐—ถ๐—ฎ๐—น โ† (my audio middleware for Unity) is now finally released after ~8 months of work! :D
    (Same features as the Sonity paid version, but you get no sound in builds)
    u3d.as/308g
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  22. Sonity - ๐—ณ๐—ฟ๐—ฒ๐—ฒ ๐˜๐—ฟ๐—ถ๐—ฎ๐—น โ† (my audio middleware for Unity) is now finally released after ~8 months of work! :D
    (Same features as the Sonity paid version, but you get no sound in builds)
    u3d.as/308g
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  23. Sonity - ๐—ณ๐—ฟ๐—ฒ๐—ฒ ๐˜๐—ฟ๐—ถ๐—ฎ๐—น โ† (my audio middleware for Unity) is now finally released after ~8 months of work! :D
    (Same features as the Sonity paid version, but you get no sound in builds)
    u3d.as/308g
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  24. Sonity - ๐—ณ๐—ฟ๐—ฒ๐—ฒ ๐˜๐—ฟ๐—ถ๐—ฎ๐—น โ† (my audio middleware for Unity) is now finally released after ~8 months of work! :D
    (Same features as the Sonity paid version, but you get no sound in builds)
    u3d.as/308g
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  25. Sonity 1.0.3 is released! :D
    New user requested features like:
    Support for disabling domain reloading >:)
    Override Listener Distance with the AudioListenerDistance component.
    And some bugfixes :)
    u3d.as/2TSD
    #sonity #gameaudiodev #gameaudio #audioprogramming #unity3d

  26. so hey there #gameaudio people. who wants a quick reel review? show me what you've got and I'll give it a look over and give my advice.

    remember reel opinions are super subjective and different hiring people often want the exact opposite of each other. so keep that in mind with my advice.

    #gameaudiodev

  27. so hey there #gameaudio people. who wants a quick reel review? show me what you've got and I'll give it a look over and give my advice.

    remember reel opinions are super subjective and different hiring people often want the exact opposite of each other. so keep that in mind with my advice.

    #gameaudiodev

  28. so hey there #gameaudio people. who wants a quick reel review? show me what you've got and I'll give it a look over and give my advice.

    remember reel opinions are super subjective and different hiring people often want the exact opposite of each other. so keep that in mind with my advice.

    #gameaudiodev

  29. so hey there #gameaudio people. who wants a quick reel review? show me what you've got and I'll give it a look over and give my advice.

    remember reel opinions are super subjective and different hiring people often want the exact opposite of each other. so keep that in mind with my advice.

    #gameaudiodev

  30. just saw the best info sharing dump on discord and sad that it'll be lost in a few days cause there's no way to find it again.

    psst, go sign up for the forum and use it ;) thegameaudio.com/phpbb/

    #gameaudio #gameaudiodev

  31. just saw the best info sharing dump on discord and sad that it'll be lost in a few days cause there's no way to find it again.

    psst, go sign up for the forum and use it ;) thegameaudio.com/phpbb/

    #gameaudio #gameaudiodev

  32. just saw the best info sharing dump on discord and sad that it'll be lost in a few days cause there's no way to find it again.

    psst, go sign up for the forum and use it ;) thegameaudio.com/phpbb/

    #gameaudio #gameaudiodev

  33. just saw the best info sharing dump on discord and sad that it'll be lost in a few days cause there's no way to find it again.

    psst, go sign up for the forum and use it ;) thegameaudio.com/phpbb/

    #gameaudio #gameaudiodev

  34. Have been watching #GameAudio #gameaudiodev #SoundDesign #experimentalmusic #unity #fmod #wwise #MusicProduction #reaper #protools #ableton #kontakt #fieldrecording #soundscape #metasounds #UE5 #AcademicChatter and following some #FabulousFolks , since I moved to #mastodonie in November. There's been some great posting and I'm looking forward to reading more of your wonderful toots in the future.